Difference between revisions of "Shield"
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+ | {{float|right|{{float|right|{{spriteImage|Sonic1 MD Sprite Monitors.png|crop_width=30|crop_x=90|3}}}}}} | ||
+ | The '''Shield''', referred to as the '''Barrier''' (バリア) in Japan, is a power-up that protects the player from harm. When the player runs into an enemy or trap, their character will be knocked backwards and the shield will be lost. Shields offer an extra line of defense before [[ring]]s would be lost, and first appeared in the original [[Sega Mega Drive]] game, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | ||
− | [[ | + | The original shield is a simple blue sphere, to the point wherein ''[[Sonic 3D: Flickies' Island]]'' (and later games such as ''[[Sonic Mania]]'') it is called the '''Blue Shield''' or '''Blue Barrier''' (ブルーバリア){{fileref|Sonic3D Sat JP manual.pdf|page=16}}. Despite this, it is not always blue - in ''[[Knuckles the Echidna in Sonic the Hedgehog 2]]'' the shield is grey, and in ''[[Sonic Adventure]]'' and ''[[Sonic Advance]]'', it is green. An exception to its round design is [[Sonic Forces]], where it takes the form of multiple energy particles, moving in a circular pattern around the player. |
− | |||
− | In [[Sonic | + | In most games, the Blue Shield offers no additional advantages outside the extra hit point (unlike the shields later provided in ''[[Sonic the Hedgehog 3]]''; the [[Flame Shield]], [[Water Shield]] and [[Lightning Shield]]). The one exception to this rule is in ''[[Sonic 3D|Sonic 3D: Flickies' Island]]'', where the blue shield is impervious to the electric flooring in [[Gene Gadget Zone]]. |
− | + | ==Gallery== | |
− | + | <gallery> | |
− | + | Image:S1 shield monitor.png|''[[Sonic 1]]'' ([[Mega Drive]]) shield monitor. | |
− | + | Image:S1 shield got.png|''Sonic 1'' (Mega Drive) shield. | |
+ | Image:S2 shield monitor.png|''[[Sonic 2]]'' (Mega Drive) shield monitor. | ||
+ | Image:S2 shield got.png|''Sonic 2'' (Mega Drive) shield. | ||
+ | Image:S1SMS shield monitor.png|''[[Sonic the Hedgehog (8-bit)|Sonic 1]]'' ([[Master System]]) shield monitor. | ||
+ | Image:S1SMS shield got.gif|''Sonic 1'' (Master System) shield. | ||
+ | File:Pocketadv shield monitor.png|''[[Sonic Pocket Adventure]]'' shield monitor. | ||
+ | File:Pocketadv shield get.png|''Sonic Pocket Adventure'' shield. | ||
+ | Image:S3d shield monitor.png|''Sonic 3D'' Shield monitor. | ||
+ | Image:S3d blue shield.png|''Sonic 3D'' shield. | ||
+ | Image:Sonic_Forces_shield.PNG|''Sonic Forces'' shield. | ||
+ | </gallery> | ||
− | + | ==References== | |
+ | <references /> | ||
+ | |||
+ | {{Items}} | ||
[[Category:Items]] | [[Category:Items]] |
Latest revision as of 07:21, 13 February 2024
The Shield, referred to as the Barrier (バリア) in Japan, is a power-up that protects the player from harm. When the player runs into an enemy or trap, their character will be knocked backwards and the shield will be lost. Shields offer an extra line of defense before rings would be lost, and first appeared in the original Sega Mega Drive game, Sonic the Hedgehog.
The original shield is a simple blue sphere, to the point wherein Sonic 3D: Flickies' Island (and later games such as Sonic Mania) it is called the Blue Shield or Blue Barrier (ブルーバリア)[1]. Despite this, it is not always blue - in Knuckles the Echidna in Sonic the Hedgehog 2 the shield is grey, and in Sonic Adventure and Sonic Advance, it is green. An exception to its round design is Sonic Forces, where it takes the form of multiple energy particles, moving in a circular pattern around the player.
In most games, the Blue Shield offers no additional advantages outside the extra hit point (unlike the shields later provided in Sonic the Hedgehog 3; the Flame Shield, Water Shield and Lightning Shield). The one exception to this rule is in Sonic 3D: Flickies' Island, where the blue shield is impervious to the electric flooring in Gene Gadget Zone.
Gallery
Sonic 1 (Mega Drive) shield monitor.
Sonic 2 (Mega Drive) shield monitor.
Sonic 1 (Master System) shield monitor.
Sonic Pocket Adventure shield monitor.