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{{CompilationBob|bobscreen=dx title.jpg|screenwidth=320|publisher=[[Sega]]|developer=[[Sonic Team]]|system=[[GameCube]], PC|europe=<br>June 27, 2003 (GameCube)<br>February 6, 2004 (PC)|australia=<br>June 20, 2003 (GameCube)<br>February 6, 2004 (PC)|usa=<br>June 17, 2003 (GameCube)<br>February 6, 2004 (PC)|japan=<br>June 19, 2003 (GameCube)<br>December 18, 2003 (PC)|game#=13|genre=3D Platform/Compilation|esrb=e|pegi=3|cero=free|usk=0|oflc=g8|grb=a}}
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{{Bob
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| icon=SonicDX_Win_icon.png
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| icondesc=Windows / Main Save File
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{{icon|SonicDX_Win_icon|Chao Save File }}
 +
| title=Sonic Adventure DX: Director's Cut
 +
{{GCBanner|SADX USA GCN Banner.png|English Disc }}
 +
{{GCBanner|SADX JPN GCN Banner.png|Japanese Disc }}
 +
| publisher=[[Sega]]
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| developer=[[Sonic Team]]
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| system=[[Nintendo GameCube]], [[sega:Windows PC|Windows PC]]
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| distributor={{company|{{SegaLink|Sonokong}}|system=PC|region=KR}}
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'''''Sonic Adventure DX: Director's Cut''''' is an enhanced port of the [[Sega Dreamcast]] game, ''[[Sonic Adventure]]'', with many added features and updated graphics. It was first released in the US, Japan, and Europe for the [[GameCube]] and was later also released for the PC in Japan and Europe and also had a limited US release. Unfortunately, it didn't do quite as well with reviews as its Dreamcast predecessor did.  
+
| pc_date_jp=2003-12-18{{ref|https://web.archive.org/web/20031207084400/http://sega.jp/pc/sonicdx/}}
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| pc_rrp_jp=6,800 (''7,140''){{ref|https://web.archive.org/web/20031207084400/http://sega.jp/pc/sonicdx/}}
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| pc_date_jp_1=200x
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| pc_type_jp_1=MSI
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| pc_date_us=2004-09-14
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| pc_rating_us=e
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| pc_date_uk=2004-02-06
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| pc_code_uk=SEGA-PC002-UK
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| pc_code2_uk=INL-S002-UK
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| pc_date_de=2004-02-06
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| pc_rating_hu=3
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}}
 +
}}
  
== Changes Between Dreamcast and GameCube Versions ==
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'''''{{PAGENAME}}''''', known as just '''''Sonic Adventure DX''''' {{Japanese|ソニックアドベンチャー {{ruby|DX|デラックス}}}} in Japan, is an enhanced port of the [[Sega Dreamcast]] game, ''[[Sonic Adventure]]'', with many added features and updated graphics. It was first released for the [[Nintendo GameCube]] in 2003, followed by a [[Windows PC]] port the following year.
===Main Game===
 
*Enhanced graphics: Sonic, Tails, Knuckles, and Amy were re-created with higher polygon counts, resulting in smoother models. For some reason, Big and Gamma were not recreated. Though, Big's hands were given a higher polygon count. Shader technology was also implemented for effects like rippling water (shader effects are not present in the PC version, however). The PC version has the option to remove some smaller objects or effects from stages (like the fire hydrants in Speed Highyway's At Dawn segment) to improve performance.
 
*The train used to transport from [[Station Square]] to [[Mystic Ruins]] is now blue instead of red as in the Dreamcast version.
 
*The game runs at 60 frames per second. Unfortunately, this is not consistent the whole game as at times it will frequently skip frames, usually in an uneven pattern (causing noticeable choppiness), even in places where few objects are displayed, and/or where the Dreamcast version didn't slow down (however, some effects that caused slowdown before do not affect the frame rate in the GameCube version). Cutscenes now run at a lower frame rate, but this seems to have been intended, for cinematic purposes. (The frame rate is more constant on the PC version depending on the graphics hardware used and detail settings.)
 
*Some sound effects, such as when collecting rings and emblems, are lower in pitch.
 
*A Camera option was added to the pause menu, allowing the user to select either the original Auto-Camera; the newly added Free Camera, which is usually closer to the character; or the player controlled camera which can be adjusted manually with the C-Stick.
 
*Changes (mostly minor) were made within the levels themselves in an effort to help solve some of the game's problems concerning collision detection. However, many glitches were not fixed, and some new ones were actually added.
 
*Glitches related to inconsistencies in the port (for example, some windows still reflect the original Dreamcast graphics).
 
*The Internet connection feature was removed. Some of the downloadable content from the Dreamcast version was included with the GameCube port.
 
*A new mission mode is available, which includes 60 missions to complete throughout the adventure fields and action stages. It's similar to the Mission Mode found in ''[[Sonic Jam]]'''s three-dimensional [[Sonic World]].
 
*Metal Sonic becomes a playable character in Trial mode, as a reward for collecting all the Emblems.
 
*[[Cream the Rabbit]] makes several cameo appearances during the main game and Mission Mode to guide the player: for example, when finding the "Ice Stone" after [[Casinopolis]] Action Stage and when [[E-102]] "Gamma" first goes to Station Square.
 
*A "mini-game" collection of the 12 Sonic-related Game Gear games was added. (see below)
 
*The ability to skip cutscenes by pushing {{Start}} was added.
 
*Map option available by pausing the game in Adventure Fields.
 
*Some voice effects were changed like when [[Tails]] begins to fly or when [[Amy]] swings her hammer.
 
*The ability to have a clear pause screen by holding {{X}} and {{Y}} was removed.
 
  
===Chao Garden===
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==Gameplay==
*The Black Market from ''[[Sonic Adventure 2: Battle]]'' has been added to the Station Square [[Chao Garden]].
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''Sonic Adventure DX'' follows in the footsteps of ''[[Sonic Adventure 2: Battle]]'', a GameCube conversion of ''[[Sonic Adventure 2]]'', released in the tail-end of 2001, taking a Dreamcast game (in this case 1999 releases (i.e. the Western and ''International'' versions)) of ''Sonic Adventure'' and attempting to enhance the game for the more capable GameCube hardware.
*The game uses ''Sonic Adventure 2: Battle'''s advanced Chao raising system (it has on screen stats, petting, whistling). However, the Chao Doctor, Chao Kindergarten, and the Chao Karate minigame do not appear.
 
*Chao allegiances can be changed between Hero, Neutral, and Dark. However, players have to use Chao fruits to do so. (Specific characters do not have an alignment, nor do the Chao Gardens.)
 
*Flat colored, shiny, and jewel Chao can be purchased, as well as special fruit. Seeds to plant in the Gardens do not exist, however.
 
*The Chao Transporter allows manual Chao naming, as well as ''Sonic Adventure 2'''s "Goodbye" feature.
 
*Chao can be seamlessly transported between ''Sonic Adventure 2: Battle'' and ''Sonic Adventure: DX''.
 
*The Chao Stadium uses Sonic Adventure 2's music and GUI.
 
*The [[Chao Adventure]] VMU minigame was removed and instead replaced with a similar GBA connection feature (see below).
 
*You can also transfer one Chao from this game to ''[[Sonic Advance]]'', ''[[Sonic Advance 2]]'', and ''[[Sonic Pinball Party]]'' with the GCN-GBA Link Cable.
 
*A downloadable ''[[Tiny Chao Garden]]'' GBA minigame is available.
 
  
== Included Game Gear Games ==
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Unlike ''Sonic Adventure 2: Battle'', however, the changes in ''DX'' are far more significant, resulting in a graphical overhaul across most areas of the game, a new "mission mode", an enhanced Chao Garden and the inclusion of 12 unlockable [[Sega Game Gear]] titles. It pulls a lot of inspiration from ''Sonic Adventure 2'', while attempting to fix some of the multitude of problems with the original release, and is generally considered by Sega and Sonic Team to be the definitive version of the game, being the basis for all conversions going forward.
Several Game Gear games are included as unlockables. This also marks the first time ''[[Sonic Drift]]'' and ''[[Tails' Skypatrol]]'' were released in the US and Europe.
 
*''[[Sonic the Hedgehog (8-bit)|Sonic the Hedgehog]]''
 
*''[[Sonic Drift]]''
 
*''[[Sonic Chaos]]''
 
*''[[Sonic Spinball (8-bit)|Sonic Spinball]]''
 
*''[[Sonic Labyrinth]]''
 
*''[[Sonic the Hedgehog 2 (8-bit)|Sonic The Hedgehog 2]]''
 
*''[[Dr. Robotnik's Mean Bean Machine (8-bit)|Dr. Robotnik's Mean Bean Machine]]''
 
*''[[Sonic Triple Trouble]]''
 
*''[[Sonic Drift 2]]''
 
*''[[Tails' Skypatrol]]''
 
*''[[Sonic Blast]]''
 
*''[[Tails Adventures]]''
 
  
==Manuals==
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Much of the game has been remodelled or re-textured, with the main characters being among the assets to be re-created with higher polygon counts. But while ''DX'' may improve on some 3D geometry, much of the game is untouched and some areas, such as the in-game lighting model and many of the texture choices, are often considered to have been downgraded. In many parts of the game, particulary areas in an around [[Station Square]], these texture changes lead to a very different looking world as seen in the original Dreamcast release.
*[[Sonic Adventure DX (GameCube) Player's Choice US Manual]]
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*[[Sonic Adventure DX (GameCube) EU Manual]]
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''Sonic Adventure DX'' being the better version of the game, as is its design, remains a contentious issue among fans.
*[[Sonic Adventure DX (GameCube) JP Manual]]
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*[[Sonic Adventure DX (PC) US Manual]]
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===Mission mode===
*[[Sonic Adventure DX (PC) EU Manual]]
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{{mainArticle|{{PAGENAME}}/Missions}}
*[[Sonic Adventure DX (PC) JP Manual]]
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The Mission mode is a new mode that presents various challenges to the player. When a character's story has been cleared, that character than then be used in this mode. To start a mission, the player must find mission cards located all around the [[Adventure Field]]s and interact with one, displaying a hint. It is up to the player to figure out the mission's location based on its hint, which can be inside an Adventure Field or an [[Action Stage]], then complete the mission's objective, such as collecting certain items or by bringing the Burger Shop statue to a specific location. Multiple missions can be active at any given point.
 +
 
 +
There are a total of 60 missions in the game, and all of them are character-specific, encouraging the player to clear every character's story and explore the Adventure Fields with different characters. At any time, the player can track their mission progress via the pause menu. When all of the missions have been cleared, they can all be replayed at the player's leisure.
 +
 
 +
===Mini Game Collection===
 +
The Mini Game Collection, accessible from the main menu, houses all 12 Game Gear ''Sonic'' games as unlockables awarded after collecting 20, 40, 60, 80, 100, 110, 120 and 130 [[Emblem]]s and completing 20, 40 and 60 missions. This also marks the first time ''[[Sonic Drift]]'' and ''[[Tails' Skypatrol]]'' were officially released in North America and Europe. Each game is unlocked in the following order:
 +
 
 +
{{multicol|
 +
#''[[Sonic the Hedgehog (8-bit)|Sonic the Hedgehog]]''
 +
#''[[Sonic Drift]]''
 +
#''[[Sonic Chaos]]''
 +
#''[[Sonic Spinball (8-bit)|Sonic Spinball]]''
 +
#''[[Sonic Labyrinth]]''
 +
#''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''
 +
#''[[Dr. Robotnik's Mean Bean Machine (8-bit)|Dr. Robotnik's Mean Bean Machine]]''
 +
#''[[Sonic the Hedgehog Triple Trouble]]''
 +
#''[[Sonic Drift 2]]''
 +
#''[[Tails' Skypatrol]]''
 +
#''[[Sonic Blast]]''
 +
#''[[Tails Adventures]]''
 +
}}
  
==Also Released On==
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Multiplayer support is also available for all Game Gear games and can be enabled by pressing {{Start}} on a second controller. This will reset the current game and display two separate gameplay sessions. For games that supported the [[sega:Gear-to-Gear Cable|Gear-to-Gear Cable]] for multiplayer, this can be used to link up the two game windows for multiplayer.
*''[[Sonic PC Collection]]'' for the PC (2009)
 
  
==Production Credits==
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===Metal Sonic===
Executive Supervisor: [[Isao Okawa]]<br>
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When all 130 [[Emblem]]s have been collected, [[Metal Sonic]] will be unlocked as a playable character for use in Trial mode. Here, Metal Sonic simply serves as a skin swap for Sonic, as he can access every Action Stage normally visited by Sonic and has all of the same abilities. No Emblems are awarded for clearing Action Stages as Metal Sonic, but progress is still tracked.
Executive Producer: [[Hideki Sato]]<br/>
 
Producer: [[Yuji Naka]]<br/>
 
Director: [[Kenjiro Morimoto]]<br/>
 
Art Director: [[Yuji Uekawa]]<br/>
 
Technical Director: [[Masanobu Yamamoto]]<br/>
 
A‑Life System Director: [[Yoshihisa Hashimoto]]<br/>
 
Sound Director: [[Jun Senoue]]<br/>
 
Lead Game Designer: [[Kenjiro Morimoto]]<br/>
 
Game Designers: Takaaki Kodera, Hiroki Atoji, Kentaro Kiyono<br/>
 
Mission Mode Game Designers: [[Kenjiro Morimoto]], [[Takashi Iizuka]], [[Yojiro Ogawa]], [[Daisuke Mori]], [[Eitaro Toyoda]], Hidenobu Hasebe, Mizuki Hosoyamada, Kazuyuki Miyamoto<br/>
 
Lead Character Designer: [[Yuji Uekawa]]<br/>
 
Character Designers: [[Kazuyuki Hoshino]], [[Tomonori Dobashi]], Yasutaka Maeki, [[Masahiro Hoshino]]<br/>
 
Lead Field Artist: [[Hideaki Moriya]]<br/>
 
Field Artists: Misako Ikoma, Tsuyoshi Enomura, Mutsumi Oda, Kazuhito Tominaga, Takashi Yoshida, Yoichi Takeda<br/>
 
Lead Visual Artist: [[Yuji Uekawa]]<br/>
 
Visual Artist: [[Masatoshi Yasumura]]<br/>
 
Lead System Programmer: [[Masanobu Yamamoto]]<br/>
 
Programmers: [[Kenichi Koshida]], Yoshiharu Kanai, Makoto Shimoda, Masashi Kitamura, Takeshi Maeda, Makoto Ikeda, Hitoshi Motoda, Takashi Taketa, Takanori Yoshioka, Hiroyuki Kikui<br/>
 
Graphic Engine Programmers: [[Yoshitaka Kawabata]], [[Shinya Matsunami]], [[Takaaki Saito]]<br/>
 
Graphic Tool Programmer: [[Kouji Ogino]]<br/>
 
Technical Support: [[Tetsu Katano]]<br/>
 
A‑Life System Designers: [[Yoshihisa Hashimoto]], [[Sachiko Kawamura]]<br/>
 
A‑Life System Artists: [[Sachiko Kawamura]], [[Kazuko Ito]], [[Makoto Yonezu]]<br/>
 
A‑Life System Programmers: [[Yoshihisa Hashimoto]], [[Takaaki Saito]]<br/>
 
GBA Minigame Designer: [[Kenjiro Morimoto]]<br/>
 
GBA Minigame Artist: [[Sachiko Kawamura]]<br/>
 
GBA Minigame Programmer: [[Takahiro Hamano]]<br/>
 
Movie Arrange Designer: [[Michio Abe]]<br/>
 
Executive Sound Coordinator: [[Yukifumi Makino]]<br/>
 
Sound Coordinator: [[Tatsuya Kousaki]]<br/>
 
Lead Music Composer: [[Jun Senoue]]<br/>
 
Surround System Programmer: [[Shigeharu Isoda]]<br/>
 
Sound Programmers: Yoshiharu Kanai, Makoto Shinoda<br/>
 
Minigame Collection Director: Hisatoku Yamada<br/>
 
Minigame Collection Programmers: Junji Takahashi, In cooperation with VR1 JAPAN INC., [[Shinya Matsunami]]<br/>
 
Minigame Collection Coordinators: [[Yojiro Ogawa]], [[Daisuke Mori]]<br/>
 
  
For production of the original ''Sonic Adventure'', see [[Sonic Adventure#Production Credits|SA's Production Credits]].
+
==Versions==
 +
===Comparisons===
 +
{{mainArticle|Sonic Adventure/Comparisons}}
  
===Sega Corporation===
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===Also released on===
Executive Management: [[Tetsu Kayama]], [[Masanao Maeda]], [[Hisao Oguchi]]<br>
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*''[[Sonic Adventure 2-Pack]]'' (200x)
Promotion Management: Seijio Sannabe, Yasushi Yamashita, Hideki Yokaichiya, Naoko Ooka, Youko Nagasawa<br>
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*''[[Sonic PC Collection]]'' for the PC (2009)
Public Relations: Yasushi Nagumo, Mariko Takeda<br>
+
*''[[Sonic Adventure (2010)|Sonic Adventure]]'' for Xbox Live Arcade, PlayStation Network (2010) and Steam (2011)
Technical Support: Takashi Ando<br>
+
*''[[sega:Dreamcast Collection|Dreamcast Collection]]'' for Xbox 360, PC and Steam (2011)
Package & Manual Production: Yoshihiro Sakuta, Takashi Nishimura, Masaru Kobayashi<br>
 
Product Development: [[Hiroyuki Miyazaki]], Tatsuyuki Miyazaki, Yusuke Suai<br>
 
  
===Sega of America, Inc.===
+
==Production credits==
President/COO: Tetsu Kayama<br>
+
{{mainArticle|{{PAGENAME}}/Production credits}}
Executive Vice President: Chris Gilbert, [[Shinobu Toyoda]]<br>
+
For a list of voice actors, see [[Sonic Adventure#Voice Actors]].
Localization Producer: Yosuke Moriya<br>
 
Localization Manger: Osamu Shibamiya<br>
 
VP Of Product Development: [[Jin Shimazaki]]<br>
 
Project Test Lead: Joseph Mora<br>
 
Senior Project Manager: Rob Alvarez<br>
 
Project Manager: Cord Smith<br>
 
VP Of Markrting: Mike Fischer<br>
 
Creative Service: Robert Schonfisch, Erica Forte, Vicki Morawietz<br>
 
Public Relations: Kirsten Merit, Bryce Baer<br>
 
  
===Sega Europe, Ltd.===
+
==Manuals==
CEO: Naoya Tsurumi<br>
+
{{mainArticle|{{PAGENAME}}/Manuals}}
Director Of Produvt Development: Kats Sato<br>
 
Localization Producer: Kuniyo Matsumoto<br>
 
European Product Manager: Mathew Quaeck<br>
 
Senior Producer: Matt O'Driscol<br>
 
Technical Producer: Elliot Martin<br>
 
Commercial Manager: Mark Horneff<br>
 
Localization Team: Brigitte Nadesan, Giuseppe Rizzo, Marta Lois Gonzalez, Eva Backmann<br>
 
QA: Darius Sadeghian, Roy Boateng<br>
 
Special Thanks: Akira Nishikawa, Yutaka Kawasaki, Yuji Nakamura, Shoko Goto, Kaori Asano, Takahiro Yoshida, Yoshiharu Honda, Yuktaka Shoji, Junichi Ohno, Masaomi Kawamoto, Tomoya Hirano, Hiroki Hayami, Takanobu Kimura, Yasuko Maruyama<br>
 
  
==Resources==
+
==Artwork==
===Scans===
 
====GameCube Version====
 
 
<gallery>
 
<gallery>
Image:Sadventuredx-box-us.jpg|US cover
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Sadxlogo.png|Logo
Image:Sadx gc us disc.jpg|US disc
+
SADX JP Logo.png|Japanese logo
Image:SADXGC_PLC.jpg|US 'Player's Choice' cover
+
SADX Sonic.png|[[Sonic the Hedgehog|Sonic]]
 +
Sonic_12.png|[[Sonic the Hedgehog|Sonic]] (Remade version from [[Sonic art assets DVD]]
 +
DX Sonic.png|[[Sonic the Hedgehog|Sonic]]
 +
DX Tails.png|[[Miles "Tails" Prower|Tails]]
 +
DX Amy.png|[[Amy Rose|Amy]]
 +
DX E-102.png|[[E-102 Gamma|E-102]]
 
</gallery>
 
</gallery>
  
 +
===Wallpaper===
 
<gallery>
 
<gallery>
Image:Sadventuredx-box-eu.jpg|EU cover
+
File:Sadx sonic 1024.jpg
Image:Sadventuredx-box-eu-pc.jpg|EU 'Player's Choice' cover
+
File:Sadx tails 1024.jpg
Image:Sadx-gc-eu-disc.jpg|EU disc
+
File:Sadx knuckles 1024.jpg
 +
File:Sadx amy 1024.jpg
 +
File:Sadx big 1024.jpg
 +
File:Sadx e102 1024.jpg
 +
File:DX 1280 sonic.jpg
 +
File:DX 1280 tails.jpg
 +
File:Sadx knuckles 1280.jpg
 +
File:Sadx amy 1280.jpg
 +
File:DX 1280 BIG.jpg
 +
File:Sadx gamma 1280.jpg
 +
File:DX 1280 CHAOS.jpg
 +
File:Sadx group 1280.jpg
 +
File:DX 1280 ALL.jpg
 +
File:DX 1280 smallsonic.jpg
 +
File:DX 1280 sonic2.jpg
 
</gallery>
 
</gallery>
  
<gallery>
+
==Physical scans==
Image:Sadx jp boxart.jpg|JP front cover
+
===GameCube version===
Image:Sadx gc jp back cover.jpg|JP back cover
+
{{ratings|GC}}
Image:sadx pc gc jp.jpg|JP 'Player's Choice' cover
+
{{Scanbox
Image:Sadx gc jp disc.jpg|JP disc
+
| console=GameCube
</gallery>
+
| region=US
 +
| front=Sadventuredx-box-us.jpg
 +
| disc=Sadx gc us disc.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=US (Player's Choice)
 +
| front=SADXGC_PLC.jpg
 +
| disc=
 +
| manual=SADX GC US PlayersChoice manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=US<br/>(Hollywood Video)
 +
| cover=
 +
| disc=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=UK
 +
| front=Sadventuredx-box-eu.jpg
 +
| disc=Sadx-gc-eu-disc.jpg
 +
| manual=SADX GC UK manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=UK (Player's Choice)
 +
| front=Sadventuredx-box-eu-pc.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=FR
 +
| cover=SADX GC FR cover.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=FR (Player's Choice)
 +
| front=Sadx gc fr pc cover.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=DE
 +
| cover=Sadx gc de cover.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=DE (Player's Choice)
 +
| cover=SADX GC DE Box PlayersChoice.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=ES
 +
| cover=SADX GC ES cover.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=JP
 +
| front=Sadx jp boxart.jpg
 +
| back=Sadx gc jp back cover.jpg
 +
| disc=Sadx gc jp disc.jpg
 +
| manual=Sadx_jp_manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=JP (Okaidoku-ban)
 +
| front=SonicAdventureDX GCJP Okaidokuban Box.jpg
 +
| disc=
 +
| manual=
 +
}}
 +
{{Scanbox
 +
| console=GameCube
 +
| region=AU
 +
| cover=
 +
| disc=
 +
| manual=
 +
}}
 +
{{Scanbox
 +
| console=GameCube
 +
| region=AU (Player's Choice)
 +
| cover=SADX GC AU pc cover.jpg
 +
| disc=
 +
| manual=
 +
}}
 +
 
 +
===PC version===
 +
{{Scanbox
 +
| console=PC
 +
| region=JP
 +
| front=Sadx pc jp.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=JP (MSI)
 +
| cover=SADX PC JP Box MSI.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=US
 +
| front=SADX PC US Box.jpg
 +
| back=SADX PC US Box Back.jpg
 +
| spinemissing=yes
 +
| disc1=Sadx-pc-us-disc1.jpg
 +
| disc2=Sadx-pc-us-disc2.jpg
 +
| manual=SonicDX PC eng.pdf
 +
}}{{Scanbox
 +
| console=PC
 +
| region=UK
 +
| cover=Sadx-pc-eu-box.jpg
 +
| disc1=Sadx-pc-eu-disc1.jpg
 +
| disc2=Sadx-pc-eu-disc2.jpg
 +
| manual=SADX PC UK manual.pdf
 +
}}{{Scanbox
 +
| console=PC
 +
| region=UK ([[sega:Sold Out|Sold Out]])
 +
| cover=Sadx_pc_eu_soldout_front_cover.jpg
 +
| disc1=SADX PC UK so disc1.jpg
 +
| disc2=SADX PC UK so disc2.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=UK ([[sega:MAD|MAD]])
 +
| cover=SADX PC UK Box Mad.jpg
 +
| disc1=SADX PC UK Disc1 MAD.jpg
 +
| disc2=SADX PC UK Disc2 MAD.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=FR
 +
| cover=SADX PC FR cover.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=FR ([[sega:Xplosiv|Xplosiv]])
 +
| cover=SADX PC FR Box Xplosiv.jpg
 +
| disc1=SADX PC UK Disc1 XPLOSIV.jpg
 +
| disc2=SADX PC UK Disc2 XPLOSIV.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=FR ([[sega:Hits Collection|Hits Collection]])
 +
| cover=SADX PC FR hc cover.jpg
 +
| disc1=SADX PC UK Disc1 HC.jpg
 +
| disc2=SADX PC UK Disc2 HC.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=FR ([[sega:Just For Gamers|Just For Gamers]])
 +
| cover=SADX PC FR jfg cover.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=DE
 +
| cover=SADX PC DE Box.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=DE ([[sega:Software Pyramide|Software Pyramide]])
 +
| front=SADX PC DE Box Front SoftwarePyramide.jpg
 +
| back=SADX PC DE sp back.jpg
 +
| spinemissing=yes
 +
| square=yes
 +
}}{{Scanbox
 +
| console=PC
 +
| region=ES
 +
| cover=SADX PC ES cover.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=ES ([[sega:Best of Atari|Best of Atari]])
 +
| cover=SADX PC ES boa cover.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=IT
 +
| cover=SADX PC IT Box.jpg
 +
}}
 +
{{Scanbox
 +
| console=PC
 +
| region=BX (Dice Multimedia)
 +
| cover=PC SADXD BX.jpg
 +
| disc1=Scd1.jpg
 +
| disc2=Scd2.png
 +
}}
 +
{{Scanbox
 +
| console=PC
 +
| region=SE/NO/FI/DK (PC Best Buy)
 +
| cover=SADX PC SE pcbb cover.jpg
 +
| disc1=SADX PC SE pcbb disc1.jpg
 +
| disc2=SADX PC SE pcbb disc2.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=DA (Stimorol, Demo)
 +
| front=SADXDemo PC Box Front Stimorol.jpg
 +
| back=SADXDemo PC Box Back Stimorol.jpg
 +
| spinemissing=yes
 +
| disc=SADXDemo PC Disc.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=HU
 +
| cover=SADX HU Cover.png
 +
| disc1=SADX HU DISC1.png
 +
| disc2=SADX HU DISC2.png
 +
}}{{Scanbox
 +
| console=PC
 +
| region=AU ([[sega:Valusoft|Valusoft]])
 +
| cover=SADX PC AU Box Valusoft.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=KR
 +
| front=SADX PC KR Box Front.jpg
 +
| back=SADX PC KR Box Back.jpg
 +
| spinemissing=yes
 +
| square=yes
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=IL
 +
| front=
 +
| disc1=SADX PC HE Disc1.jpg
 +
| disc2=SADX PC HE Disc2.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=SG ([[sega:Ntertainment|Ntertainment]])
 +
| cover=SADX PC Box Ntertainment.jpg
 +
}}
  
<gallery>
+
==Technical information==
Image:Sadx gc de cover.jpg|German cover
+
===ROM dump status===
File:Sadx gc fr pc cover.jpg|French 'Player's Choice' cover
+
{{romtable|
</gallery>
+
{{rom|GC|sha1=70c7ae65cd83c65675e279cd15cbf69cdda29565|md5=b5d979135826338fa0d90d40f907c9b2|crc32=f4e4e141|size=1,459,978,240|date=|source=Game Disc (US)|comments=|quality=good|prototype=|pirate=}}
 +
{{rom|GC|sha1=99ce5f51388919a95d571a730c50362ba14277c3|md5=2136ed4b6a27dc64066c8a689918dce0|crc32=9ba7f3af|size=1,459,978,240|date=|source=Game Disc (EU)|comments=|quality=good|prototype=|pirate=}}
 +
{{rom|GC|sha1=7c969b25acfec194382ff24f8ebcc7e7671368d9|md5=33a86929c71dcb0cab980121379eb5de|crc32=df558413|size=1,459,978,240|date=|source=Game Disc (JP)|comments=|quality=good|prototype=|pirate=}}
 +
{{rom|GC|sha1=b8fa7d16a87ad40e0b2410b199a664f0249c6afe|md5=|crc32=|size=1.36GB|date=|source=NR Disc{{ref|https://hiddenpalace.org/Sonic_Adventure_DX_(Preview_prototype)}}|comments=Preview|quality=|prototype=yes|protoname=preview}}
 +
{{rom|GC|sha1=7f46e13e4ac513485f116e7db7bc1a9f8f89da53|md5=|crc32=|size=1.36GB|date=|source=NR Disc{{ref|https://hiddenpalace.org/Sonic_Adventure_DX_(Review_prototype)}}|comments=Review copy|quality=|prototype=yes}}
 +
}}
  
====PC Version====
+
==External links==
<gallery>
+
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/gc/sonicdx/ GameCube], [https://web.archive.org/web/*/http://sega.jp/pc/sonicdx/ PC] (archive)
Image:Sadx-pc-eu-box.jpg|EU cover
+
* Nintendo catalogue pages: [http://web.archive.org/web/20031011085424/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=1379 US] (archive), [https://www.nintendo.co.uk/Games/Nintendo-GameCube/Sonic-Adventure-DX-Director-s-Cut-268720.html UK]
Image:Sadx-pc-eu-disc1.jpg|EU disc #1
 
Image:Sadx-pc-eu-disc2.jpg|EU disc #2
 
Image:Sadx_pc_eu_soldout_front_cover.jpg|EU 'Sold Out' front cover
 
Image:Sadx_pc_eu_soldout_back_cover.jpg|EU 'Sold Out' back cover
 
</gallery>
 
  
<gallery>
+
==References==
Image:Sadx pc jp.jpg|Japanese cover
+
<references/>
</gallery>
 
  
{{SALevels}}
+
{{SAOmni|1}}
{{SonicGamecubeGames}}
+
{{SonicGameCubeGames}}
{{SonicPCGames}}
+
{{SonicWindowsGames}}
 
{{SonicPCCompilations}}
 
{{SonicPCCompilations}}
  
[[Category:GameCube Games]]
+
[[Category:GameCube games]]
[[Category:PC Games]]
+
[[Category:PC games]]
[[Category:Game Compilations]]
+
[[Category:Game compilations]]

Revision as of 15:41, 25 December 2023

n/a

show;hide
  • Nintendo GameCube
    NTSC-U/PAL
  • Nintendo GameCube
    NTSC-J
  • Windows PC
    US/EU/AU
  • Windows PC
    JP
SADX GC title.png
SADX GC JP Title.png
SonicAdventureDX PC TitleScreen.png
Notavailable.svg
Sonic Adventure DX: Director's Cut
English Disc Banner
Japanese Disc Banner
SonicDX Win icon.png
System(s): Nintendo GameCube, Windows PC
Publisher: Sega
Windows PC
Sega PC
Developer:
Distributor:
Windows PC
Sonokong (KR)
Game total: 13
Save file size: GC: 9 blocks, PC: 51KB
Peripherals supported:
Nintendo GameCube
GBA Cable
Genre: Action
Number of players: 1-2
Official in-game languages:
  • 日本語
  • English
  • Français
  • Deutsch
  • Español
  • Release Date RRP Code Rating
    Nintendo GameCube
    US
    2003-06-17[1] $? DOL-P-GXSE
    DOL-GXSE-USA
    ESRB: Everyone
    Nintendo GameCube
    US
    (Player's Choice)
    2004 $? DOL-P-GXSE
    DOL-GXSE-USA
    ESRB: Everyone
    Nintendo GameCube
    JP
    2003-06-19[2] ¥6,980 (7,329)[2] DOL-P-GASJ
    DOL-GASJ-JPN
    CERO: Free
    Nintendo GameCube
    JP
    (1)
    2004-11-18[2] ¥2,800 (2,940)[2] DOL-P-GASJ
    DOL-GASJ-JPN-1
    CERO: Free
    Nintendo GameCube
    AU
    2003-06-20 $? DOL-P-GXSP
    Nintendo GameCube
    AU
    (Player's Choice)
    2004 $? DOL-P-GXSP
    OFLC: G
    Nintendo GameCube
    UK
    2003-06-27[3] £? DOL-P-GXSP
    DOL-GXSP-UKV
    PEGI: 3+
    Nintendo GameCube
    UK
    (Player's Choice)
    2004 £? DOL-P-GXSP
    DOL-GXSP-UKV
    PEGI: 3+
    Nintendo GameCube
    FR
    2003-06-27[4] €? DOL-P-GXSP
    DOL-GXSP-FRA
    PEGI: 3+
    Nintendo GameCube
    FR
    (Player's Choice)
    2004 €? DOL-P-GXSP
    DOL-GXSP-FRA
    PEGI: 3+
    Nintendo GameCube
    DE
    2003-06-27[5] €? DOL-P-GXSP
    DOL-GXSP-NOE
    USK: 0
    Nintendo GameCube
    DE
    (Player's Choice)
    2004 €? DOL-P-GXSP
    DOL-GXSP-NOE
    USK: 0
    Nintendo GameCube
    ES
    2003-06-27[6] €? DOL-P-GXSP
    DOL-GXSP-ESP
    PEGI: 3+
    Windows PC
    JP
    2003-12-18[7] ¥6,800 (7,140)[7] HCJ-0344
    Windows PC
    JP
    (1)
    200x ¥? ?
    Windows PC
    US
    2004-09-14 $? ?
    ESRB: Everyone
    Windows PC
    UK
    2004-02-06 £? SEGA-PC002-UK
    INL-S002-UK
    PEGI: 3+
    Windows PC
    UK
    (Sold Out)
    200x £4.99 ?
    PEGI: 3+
    Windows PC
    UK
    (MAD)
    200x £? ?
    PEGI: 3+
    Windows PC
    FR
    2004-02-06 €? SEGA-PC002-FR
    INL-S002-FRE
    PEGI: 3+
    Windows PC
    FR
    (Hits Collection)
    200x  ? SAD3854AF
    SAD8AF-WRP
    PEGI: 3+
    Windows PC
    FR
    (Xplosiv)
    200x  ? ?
    PEGI: 3+
    Windows PC
    FR
    (Just For Gamers)
    200x  ? ?
    PEGI: 3+
    Windows PC
    DE
    2004-02-06 €? SEGA-PC002-GE
    INL-S002-GER
    USK: 0
    Windows PC
    DE
    (Software Pyramide)
    200x  ? SEGA-PC002-GE
    USK: 0
    Windows PC
    ES
    2004-02-06 €? ?
    PEGI: 3+
    Windows PC
    ES
    (Best of Atari)
    200x  ? SEGA-PC002-SP
    INL-S002-SPA
    PEGI: 3+
    Windows PC
    IT
    2004-02-06 €? SEGA-PC002-IT
    INL-S002-ITA
    PEGI: 3+
    Windows PC
    AU
    2004-02-06 $? ?
    Windows PC
    AU
    (Valusoft)
    200x $? THQ70536
    OFLC: General (G)
    Windows PC
    BR
    200x R$? ?
    Windows PC
    KR
    200x ₩? ?
    GRB: All
    Windows PC
    SG
    200x  ? ?
    PEGI: 3+
    Windows PC
    IL
    200x  ? ?
    Windows PC
    SE
    (PC Best Buy)
    200x  ?kr ?
    PEGI: 3+
    Windows PC
    HU
    200x  ? ?
    PEGI: 3+

    Sonic Adventure DX: Director's Cut, known as just Sonic Adventure DX (Japanese: ソニックアドベンチャー DXデラックス) in Japan, is an enhanced port of the Sega Dreamcast game, Sonic Adventure, with many added features and updated graphics. It was first released for the Nintendo GameCube in 2003, followed by a Windows PC port the following year.

    Gameplay

    Sonic Adventure DX follows in the footsteps of Sonic Adventure 2: Battle, a GameCube conversion of Sonic Adventure 2, released in the tail-end of 2001, taking a Dreamcast game (in this case 1999 releases (i.e. the Western and International versions)) of Sonic Adventure and attempting to enhance the game for the more capable GameCube hardware.

    Unlike Sonic Adventure 2: Battle, however, the changes in DX are far more significant, resulting in a graphical overhaul across most areas of the game, a new "mission mode", an enhanced Chao Garden and the inclusion of 12 unlockable Sega Game Gear titles. It pulls a lot of inspiration from Sonic Adventure 2, while attempting to fix some of the multitude of problems with the original release, and is generally considered by Sega and Sonic Team to be the definitive version of the game, being the basis for all conversions going forward.

    Much of the game has been remodelled or re-textured, with the main characters being among the assets to be re-created with higher polygon counts. But while DX may improve on some 3D geometry, much of the game is untouched and some areas, such as the in-game lighting model and many of the texture choices, are often considered to have been downgraded. In many parts of the game, particulary areas in an around Station Square, these texture changes lead to a very different looking world as seen in the original Dreamcast release.

    Sonic Adventure DX being the better version of the game, as is its design, remains a contentious issue among fans.

    Mission mode

    Sonic Retro emblem.svg Main article: Sonic Adventure DX: Director's Cut/Missions

    The Mission mode is a new mode that presents various challenges to the player. When a character's story has been cleared, that character than then be used in this mode. To start a mission, the player must find mission cards located all around the Adventure Fields and interact with one, displaying a hint. It is up to the player to figure out the mission's location based on its hint, which can be inside an Adventure Field or an Action Stage, then complete the mission's objective, such as collecting certain items or by bringing the Burger Shop statue to a specific location. Multiple missions can be active at any given point.

    There are a total of 60 missions in the game, and all of them are character-specific, encouraging the player to clear every character's story and explore the Adventure Fields with different characters. At any time, the player can track their mission progress via the pause menu. When all of the missions have been cleared, they can all be replayed at the player's leisure.

    Mini Game Collection

    The Mini Game Collection, accessible from the main menu, houses all 12 Game Gear Sonic games as unlockables awarded after collecting 20, 40, 60, 80, 100, 110, 120 and 130 Emblems and completing 20, 40 and 60 missions. This also marks the first time Sonic Drift and Tails' Skypatrol were officially released in North America and Europe. Each game is unlocked in the following order:

    Multiplayer support is also available for all Game Gear games and can be enabled by pressing Start on a second controller. This will reset the current game and display two separate gameplay sessions. For games that supported the Gear-to-Gear Cable for multiplayer, this can be used to link up the two game windows for multiplayer.

    Metal Sonic

    When all 130 Emblems have been collected, Metal Sonic will be unlocked as a playable character for use in Trial mode. Here, Metal Sonic simply serves as a skin swap for Sonic, as he can access every Action Stage normally visited by Sonic and has all of the same abilities. No Emblems are awarded for clearing Action Stages as Metal Sonic, but progress is still tracked.

    Versions

    Comparisons

    Sonic Retro emblem.svg Main article: Sonic Adventure/Comparisons

    Also released on

    Production credits

    Sonic Retro emblem.svg Main article: Sonic Adventure DX: Director's Cut/Production credits

    For a list of voice actors, see Sonic Adventure#Voice Actors.

    Manuals

    Sonic Retro emblem.svg Main article: Sonic Adventure DX: Director's Cut/Manuals

    Artwork

    Wallpaper

    Physical scans

    GameCube version

    Segaretro-round.svg Reception »
    GameCube, US
    Sadventuredx-box-us.jpg
    Cover
    Sadx gc us disc.jpg
    Disc
    GameCube, US (Player's Choice)
    SADXGC PLC.jpg
    Cover
    GameCube, US
    (Hollywood Video)

    GameCube, UK
    Sadventuredx-box-eu.jpg
    Cover
    GameCube, UK (Player's Choice)
    Sadventuredx-box-eu-pc.jpg
    Cover
    GameCube, FR
    SADX GC FR cover.jpg
    Cover
    GameCube, FR (Player's Choice)
    Sadx gc fr pc cover.jpg
    Cover
    GameCube, DE
    Sadx gc de cover.jpg
    Cover
    GameCube, DE (Player's Choice)
    SADX GC DE Box PlayersChoice.jpg
    Cover
    GameCube, ES
    SADX GC ES cover.jpg
    Cover
    GameCube, JP
    Sadx gc jp back cover.jpgSadx jp boxart.jpg
    Cover
    GameCube, JP (Okaidoku-ban)
    SonicAdventureDX GCJP Okaidokuban Box.jpg
    Cover
    GameCube, AU

    GameCube, AU (Player's Choice)
    SADX GC AU pc cover.jpg
    Cover

    PC version

    PC, JP
    Sadx pc jp.jpg
    Cover
    PC, JP (MSI)
    SADX PC JP Box MSI.jpg
    Cover
    PC, US
    SADX PC US Box Back.jpgNospine.pngSADX PC US Box.jpg
    Cover
    Sadx-pc-us-disc1.jpg
    Disc 1
    Sadx-pc-us-disc2.jpg
    Disc 2
    PC, UK
    Sadx-pc-eu-box.jpg
    Cover
    Sadx-pc-eu-disc1.jpg
    Disc 1
    Sadx-pc-eu-disc2.jpg
    Disc 2
    PC, UK (Sold Out)
    Sadx pc eu soldout front cover.jpg
    Cover
    SADX PC UK so disc1.jpg
    Disc 1
    SADX PC UK so disc2.jpg
    Disc 2
    PC, UK (MAD)
    SADX PC UK Box Mad.jpg
    Cover
    SADX PC UK Disc1 MAD.jpg
    Disc 1
    SADX PC UK Disc2 MAD.jpg
    Disc 2
    PC, FR
    SADX PC FR cover.jpg
    Cover
    PC, FR (Xplosiv)
    SADX PC FR Box Xplosiv.jpg
    Cover
    SADX PC UK Disc1 XPLOSIV.jpg
    Disc 1
    SADX PC UK Disc2 XPLOSIV.jpg
    Disc 2
    PC, FR (Hits Collection)
    SADX PC FR hc cover.jpg
    Cover
    SADX PC UK Disc1 HC.jpg
    Disc 1
    SADX PC UK Disc2 HC.jpg
    Disc 2
    PC, FR (Just For Gamers)
    SADX PC FR jfg cover.jpg
    Cover
    PC, DE
    SADX PC DE Box.jpg
    Cover
    PC, DE (Software Pyramide)
    SADX PC DE sp back.jpgNospine-small.pngSADX PC DE Box Front SoftwarePyramide.jpg
    Cover
    PC, ES
    SADX PC ES cover.jpg
    Cover
    PC, ES (Best of Atari)
    SADX PC ES boa cover.jpg
    Cover
    PC, IT
    SADX PC IT Box.jpg
    Cover
    PC, BX (Dice Multimedia)
    PC SADXD BX.jpg
    Cover
    Scd1.jpg
    Disc 1
    Scd2.png
    Disc 2
    PC, SE/NO/FI/DK (PC Best Buy)
    SADX PC SE pcbb cover.jpg
    Cover
    SADX PC SE pcbb disc1.jpg
    Disc 1
    SADX PC SE pcbb disc2.jpg
    Disc 2
    PC, DA (Stimorol, Demo)
    SADXDemo PC Box Back Stimorol.jpgNospine.pngSADXDemo PC Box Front Stimorol.jpg
    Cover
    SADXDemo PC Disc.jpg
    Disc
    PC, HU
    SADX HU Cover.png
    Cover
    SADX HU DISC1.png
    Disc 1
    SADX HU DISC2.png
    Disc 2
    PC, AU (Valusoft)
    SADX PC AU Box Valusoft.jpg
    Cover
    PC, KR
    SADX PC KR Box Back.jpgNospine-small.pngSADX PC KR Box Front.jpg
    Cover
    PC, IL

    SADX PC HE Disc1.jpg
    Disc 1
    SADX PC HE Disc2.jpg
    Disc 2
    PC, SG (Ntertainment)
    SADX PC Box Ntertainment.jpg
    Cover

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Nintendo GameCube
    CRC32 f4e4e141
    MD5 b5d979135826338fa0d90d40f907c9b2
    SHA-1 70c7ae65cd83c65675e279cd15cbf69cdda29565
    1,459,978,240 Game Disc (US)
    Nintendo GameCube
    CRC32 9ba7f3af
    MD5 2136ed4b6a27dc64066c8a689918dce0
    SHA-1 99ce5f51388919a95d571a730c50362ba14277c3
    1,459,978,240 Game Disc (EU)
    Nintendo GameCube
    CRC32 df558413
    MD5 33a86929c71dcb0cab980121379eb5de
    SHA-1 7c969b25acfec194382ff24f8ebcc7e7671368d9
    1,459,978,240 Game Disc (JP)
    Nintendo GameCube
     ?
    CRC32
    MD5
    SHA-1 b8fa7d16a87ad40e0b2410b199a664f0249c6afe
    1.36GB NR Disc[8] Preview Page
    Nintendo GameCube
     ?
    CRC32
    MD5
    SHA-1 7f46e13e4ac513485f116e7db7bc1a9f8f89da53
    1.36GB NR Disc[9] Review copy

    External links

    • Sega of Japan catalogue pages (Japanese): GameCube, PC (archive)
    • Nintendo catalogue pages: US (archive), UK

    References


    Sonic Adventure / Sonic Adventure DX: Director's Cut
    Sonic Adventure title.png

    Main page (SADX|2010)
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    Books:

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    Sonic the Hedgehog games for the following systems
    Nintendo GameCube
     2001  Sonic Adventure 2: Battle     2002  Sonic Mega Collection     2003  Sonic Adventure DX: Director's Cut | Sonic Heroes     2005  Sonic Gems Collection | Shadow the Hedgehog | Duo Pack: Sonic Heroes/Super Monkey Ball 2     2006  Sonic Riders    
    Windows PC
    Retail
     1996  Sonic the Hedgehog CD | Sonic the Hedgehog The Screen Saver | Sonic's Schoolhouse     1997  Sonic & Knuckles Collection | Sonic 3D: Flickies' Island     1998  Sonic R     2003  Sonic Adventure DX: Director's Cut     2004  Sonic Heroes     2006  Sonic Mega Collection Plus | Sonic Riders     2010  Sonic & Sega All-Stars Racing     2011  Sonic Generations     2013  Sonic & All-Stars Racing Transformed     2022  Sonic Speed Simulator    
    Sonic related game compilations for the PC
    Sega Family Fun Pak (1996) | Sonic & Knuckles Collection (1997) | Sonic & Garfield Pack (1999) | Sega PC Puzzle Pack (1999) | Sega PC Smash Pack (1999) | Pack 2 Jogos (199x) | Sonic Speed Pack! (199x) | Sega Smash Pack 2 (2000) | Sonic Action Pack (2000) | Sonic Action 4 Pack (2001) | Sonic Collector's Edition (2001) | Twin Pack: Sega Smash Pack & Sega Smash Pack 2 (2002) | Twin Pack: Sonic 3D Blast & Sonic R (2002) | Twin Pack: Sonic CD and Sonic & Knuckles Collection (2002) | Sonic Adventure DX: Director's Cut (2003) | Sonic Mega Collection Plus (2004) | Sonic Double Pack (2008) | Sonic PC Collection (2009) | Coffret Sonic (200x) | Sonic Gold Edition (200x) | Sonic R/Sonic 3D (200x) | Sonic Hits Collection (2013) | Five Sonic Rings Bundle (2013) | Sonic Games Collection (2015)