Difference between revisions of "Tails Adventures"
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{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=Ta title.png |
− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega]]}} |
− | | developer=[[Aspect | + | | developer={{company|[[Aspect]]|system=GG}} |
− | | system=[[Sega Game Gear]] | + | {{company|[[M2]]{{ref|https://web.archive.org/web/20140403002641/https://www.mtwo.co.jp/development/retrogame-2/#tab-4}}|system=VC3DS}} |
− | | releases={{ | + | | system=[[Sega Game Gear]], [[Virtual Console]] |
− | | gg_date_jp=1995-09-22 | + | | genre=Action{{fileref|TA EU Boxart.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}} |
+ | | players=1 | ||
+ | | languages={{LanguageList|en|jp}} | ||
+ | | releases={{releasesGG | ||
+ | | gg_date_jp=1995-09-22{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}} | ||
| gg_rrp_jp=3,800 | | gg_rrp_jp=3,800 | ||
| gg_code_jp=G-3372 | | gg_code_jp=G-3372 | ||
+ | | gg_rating_jp=all | ||
+ | | gg_date_us=1995-11 | ||
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+ | | gg_rating_us=ka | ||
| gg_date_eu=1995-09 | | gg_date_eu=1995-09 | ||
| gg_code_eu=2583-50 | | gg_code_eu=2583-50 | ||
+ | | gg_rating_eu=3 | ||
| gg_date_uk=1995-09 | | gg_date_uk=1995-09 | ||
| gg_code_uk=2583-50 | | gg_code_uk=2583-50 | ||
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− | + | | gg_rrp_uk=29.99{{magref|mms|37|78}} | |
− | + | }} | |
− | + | {{releases3DS | |
| vc3ds_date_jp=2013-04-03{{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}} | | vc3ds_date_jp=2013-04-03{{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}} | ||
| vc3ds_rrp_jp=286 (''300''){{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}} | | vc3ds_rrp_jp=286 (''300''){{ref|http://web.archive.org/web/20130405035355/http://vc.sega.jp:80/3ds/tailsadv/}} | ||
+ | | vc3ds_rating_jp=a | ||
| vc3ds_date_us=2013-06-20{{ref|http://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT-}} | | vc3ds_date_us=2013-06-20{{ref|http://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT-}} | ||
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− | | vc3ds_date_eu=2013-06-20{{ref| | + | | vc3ds_rating_us=e |
+ | | vc3ds_date_eu=2013-06-20{{ref|https://archive.is/BCmFB|https://www.nintendo.fr/Jeux/SEGA-Game-Gear/Tails-Adventure--767822.html}} | ||
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− | | vc3ds_date_uk=2013-06-20{{ref| | + | | vc3ds_code_eu=CTR-N-GAVP-EUR |
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| vc3ds_rrp_uk=4.49{{ref|http://web.archive.org/web/20170628094224/http://www.nintendolife.com/games/gamegear/tails_adventure}} | | vc3ds_rrp_uk=4.49{{ref|http://web.archive.org/web/20170628094224/http://www.nintendolife.com/games/gamegear/tails_adventure}} | ||
+ | | vc3ds_code_uk=CTR-N-GAVP-EUR | ||
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}} | }} | ||
− | | | + | | savetype={{SaveType |
− | | | + | |GG|password |
− | |||
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}} | }} | ||
− | '''''Tails Adventures''''' (テイルスアドベンチャー), | + | }} |
+ | '''''Tails Adventures''''' (テイルスアドベンチャー), referred to as '''''Tails Adventure''''' on western packaging, is a spin-off adventure game for the [[Sega Game Gear]]. The game was developed by [[Aspect Co. Ltd]] and released in 1995. It was [[Miles "Tails" Prower|Tails]]' first lone adventure game released in the West (with ''[[Tails' Skypatrol]]'' not seen outside Japan until 2003) and a departure from the usual high speed action common in many games of the [[Sonic games|''Sonic'' franchise]]. | ||
==Story== | ==Story== | ||
− | The different language manuals give different accounts of ''Tails' Adventures<nowiki>'</nowiki>'' place in the Sonic storyline, with the | + | The different language manuals give different accounts of ''Tails' Adventures<nowiki>'</nowiki>'' place in the ''Sonic'' storyline, with the Japanese version citing it as as a prequel to Tails' first appearance in ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]''{{fileref|TA JP Manual.pdf|page=4}} (explaining why he lacks his spinning attacks throughout the game). Conversely, the Western versions tell that [[Sonic the Hedgehog|Sonic]] and Tails are simply taking a break from adventuring together{{fileref|TailsAdventures GG US SonicGems manual.pdf|page=3}}{{fileref|TailsAdventures GG EU manual.pdf|page=8}}, and Tails has come to [[Cocoa Island]] to relax. |
− | Cocoa Island | + | It's a sunny afternoon on Cocoa Island, a beautiful little paradise that rests atop a coral reef, and Miles "Tails" Prower is taking a nap just outside his research lab. His slumber is interrupted by a huge explosion, and the whole place is quickly set ablaze. A panicked [[Flicky]] reports to a confused Tails that [[Grand Battle Kukku 15th|Great Battle Kukku 15th]] has invaded the island with [[Battle Kukku|his army]] in search of the [[Chaos Emeralds]] that rest on the island, intending to use them to conquer the rest of the world. Tails, having never faced this kind of danger before, sets out to stop them on his own. |
− | |||
− | |||
==Gameplay== | ==Gameplay== | ||
− | Contrary to the classic speedy gameplay in the Sonic series, ''Tails Adventures'' is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG. | + | {{ScreenThumb|Poloy forest.png|width=192|Tails making his way through the first level, [[Poloy Forest]].}} |
+ | Contrary to the classic speedy gameplay in the ''Sonic'' series, ''Tails Adventures'' is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG. | ||
− | Tails can walk, jump (but he doesn't spin), duck, look up, fly, hang on ledges, and throw all manner of bombs. His health is measured numerically by a Ring Item Box at the top left corner of the screen. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with 10 HP, but that number | + | Tails can walk, jump (but he doesn't spin), duck, look up, [[Propeller Flight|fly]], hang on ledges, and throw all manner of bombs. His health is measured numerically by a [[Ring]] [[Item Box]] at the top left corner of the screen, and the game is over if the number drops to zero. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with a maximum of 10 HP, but that number can be increased by collecting the six Chaos Emeralds. His flight time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15, but there is a technique in the game where the player can gather as much air time as they want simply by pressing {{2}} to make Tails fall in mid-flight, then quickly pressing {{2}} again before Tails has the chance to descend too far. It is possible to master this technique so that the player barely loses any altitude, but due to the nature of the gameplay in that there are obstacles that prevent Tails from simply 'flying over' them, this technique is only useful for evading small challenges or just for fun. |
− | In total there are 12 stages to complete. There are also | + | In total there are 12 stages to complete. There are also 32 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage, which can all be equipped at Tails' House. This adds a strategical mechanic to the gameplay, as sometimes the player might need all 4 items to explore one area, but might not be properly equipped to explore another. Memorization is key. |
− | Essential to complete the game in most parts however is the [[Remote Robot]] (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing {{1}} will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself. | + | Essential to complete the game in most parts however is the [[Remote Robot]] (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing {{1}} will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself. Under water, the Remote Robot changes into the [[Sea Fox]] (Sea Tail in Japan), a small submarine that moves in much the same way the Remote Robot does when flying. |
− | + | The player's progress is saved via a 16-digit password that is generated based on the stages cleared and items found. If the player gets a [[Game Over]], they can immediately continue from where they left off by selecting "CONTINUE" from the title screen, which will have their most recent password automatically generated. The latest password can be viewed at any time by selecting "CONT." when in Tails' House. | |
===Items=== | ===Items=== | ||
− | {| class="prettytable" style=" | + | {| class="prettytable" style="width:auto;" |
|- | |- | ||
− | ! | + | ! colspan="1" width="110"|'''Name''' |
− | ! | + | !'''Sprite''' |
− | ! | + | !'''Description''' |
− | ! | + | ! colspan="1" width="180"|'''Location''' |
|- | |- | ||
!colspan=4|For Use on Land | !colspan=4|For Use on Land | ||
|- | |- | ||
|Regular Bomb | |Regular Bomb | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|2}} |
|Useful against enemies and basic stone barriers. Blows up when it hits something. | |Useful against enemies and basic stone barriers. Blows up when it hits something. | ||
|Starting item | |Starting item | ||
|- | |- | ||
|Large Bomb | |Large Bomb | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=16|2}} |
|Kills all enemies on screen and is the only way to destroy stronger barriers. Explodes several seconds after being placed. | |Kills all enemies on screen and is the only way to destroy stronger barriers. Explodes several seconds after being placed. | ||
|[[Polly Mt. 2]] | |[[Polly Mt. 2]] | ||
|- | |- | ||
|Remote Bomb | |Remote Bomb | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=32|2}} |
|Bomb that does not explode until detonated by pressing {{1}}, but will explode automatically if it hits an enemy. Useful for sending through small spaces and doorways as the bomb slides towards targets. | |Bomb that does not explode until detonated by pressing {{1}}, but will explode automatically if it hits an enemy. Useful for sending through small spaces and doorways as the bomb slides towards targets. | ||
|[[Volcanic Tunnel]] | |[[Volcanic Tunnel]] | ||
|- | |- | ||
|Napalm Bomb | |Napalm Bomb | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=48|2}} |
|Creates a flame wave that destroys everything in its path, including enemies several feet off the ground. It's the only way to clear through dense grass. | |Creates a flame wave that destroys everything in its path, including enemies several feet off the ground. It's the only way to clear through dense grass. | ||
|[[Cavern Island]] | |[[Cavern Island]] | ||
|- | |- | ||
|Triple Bomb | |Triple Bomb | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=64|2}} |
|An enhanced version of the Regular Bomb with a wider explosion radius. | |An enhanced version of the Regular Bomb with a wider explosion radius. | ||
|[[Caron Forest]] | |[[Caron Forest]] | ||
|- | |- | ||
|Wrench | |Wrench | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=80|2}} |
|Reverses the direction of the conveyor belts in [[Battle Fortress 2]]. | |Reverses the direction of the conveyor belts in [[Battle Fortress 2]]. | ||
|[[Battle Fortress 2]] | |[[Battle Fortress 2]] | ||
|- | |- | ||
|Helmet | |Helmet | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=96|2}} |
|Holding {{1}} with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, Tails cannot move while using this. | |Holding {{1}} with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, Tails cannot move while using this. | ||
|[[Polly Mt. 1]] | |[[Polly Mt. 1]] | ||
|- | |- | ||
|[[Remote Robot]] | |[[Remote Robot]] | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=112|2}} |
|A tiny all-terrain robot that can squeeze into tight passages and retrieve items for Tails. Press {{1}} to activate, {{up}}+{{2}} to fly, and {{1}} again to return to Tails. The robot is invincible to almost all forms of damage but can fall into pits. This item also transforms into the Sea Fox, allowing access to the submarine stages. | |A tiny all-terrain robot that can squeeze into tight passages and retrieve items for Tails. Press {{1}} to activate, {{up}}+{{2}} to fly, and {{1}} again to return to Tails. The robot is invincible to almost all forms of damage but can fall into pits. This item also transforms into the Sea Fox, allowing access to the submarine stages. | ||
|[[Poloy Forest]] | |[[Poloy Forest]] | ||
|- | |- | ||
|Hammer | |Hammer | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=128|2}} |
|A short-ranged mallet weapon to attack enemies and destroy barriers with. | |A short-ranged mallet weapon to attack enemies and destroy barriers with. | ||
|[[Volcanic Tunnel]] | |[[Volcanic Tunnel]] | ||
|- | |- | ||
|Teleport Device | |Teleport Device | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=144|2}} |
|Press {{1}} to warp back to Tails' House. | |Press {{1}} to warp back to Tails' House. | ||
|[[Coco Island]] | |[[Coco Island]] | ||
|- | |- | ||
|Night Vision | |Night Vision | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=160|2}} |
|Lights up the pitch-black passages of [[Polly Mt. 2]] using infrared technology. Press {{1}} to activate. | |Lights up the pitch-black passages of [[Polly Mt. 2]] using infrared technology. Press {{1}} to activate. | ||
|[[Green Island]] | |[[Green Island]] | ||
|- | |- | ||
|Speed Boots | |Speed Boots | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=176|2}} |
|Allows faster ground travel by pressing {{1}} while walking. | |Allows faster ground travel by pressing {{1}} while walking. | ||
|[[Poloy Forest]] | |[[Poloy Forest]] | ||
|- | |- | ||
|Super Glove | |Super Glove | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=192|2}} |
|Allows Tails to lift and place rocks by pressing {{1}} and throw them with {{2}}. | |Allows Tails to lift and place rocks by pressing {{1}} and throw them with {{2}}. | ||
|[[Polly Mt. 1]] | |[[Polly Mt. 1]] | ||
|- | |- | ||
|[[Fang the Sniper|Fang]] | |[[Fang the Sniper|Fang]] | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=208|2}} |
− | |This good luck charm requires no activation. Simply bringing it on adventures will increase the chances of defeated enemies dropping | + | |This good luck charm requires no activation. Simply bringing it on adventures will increase the chances of defeated enemies dropping Rings. |
|[[Polly Mt. 2]] | |[[Polly Mt. 2]] | ||
|- | |- | ||
|[[Knuckles the Echidna|Knuckles]] | |[[Knuckles the Echidna|Knuckles]] | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=224|2}} |
|Allows Tails to perform a short-ranged punch by pressing {{1}}. | |Allows Tails to perform a short-ranged punch by pressing {{1}}. | ||
|[[Polly Mt. 1]] | |[[Polly Mt. 1]] | ||
|- | |- | ||
|[[Sonic the Hedgehog|Sonic]] | |[[Sonic the Hedgehog|Sonic]] | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=240|2}} |
− | |Allows Tails to perform the [[Spin Dash]]. Hold {{1}} to charge, then release to blast forward at high speed, smashing through barriers and enemies in Tails' path. | + | |Allows Tails to perform the [[Spin Dash]]. Hold {{1}} to charge, then release to blast forward at high speed, smashing through barriers and enemies in Tails' path. It can also be performed in mid-air. |
|[[Caron Forest]] | |[[Caron Forest]] | ||
|- | |- | ||
|Item Radar | |Item Radar | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=256|2}} |
|Helps Tails locate unacquired items remaining in a stage. | |Helps Tails locate unacquired items remaining in a stage. | ||
|[[Polly Mt. 2]] | |[[Polly Mt. 2]] | ||
|- | |- | ||
|Radio | |Radio | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=272|2}} |
|Changes the background music. Each time {{1}} is pressed, a different song plays. | |Changes the background music. Each time {{1}} is pressed, a different song plays. | ||
|[[Poloy Forest]] | |[[Poloy Forest]] | ||
|- | |- | ||
|[[Chaos Emeralds|Chaos Emerald]] | |[[Chaos Emeralds|Chaos Emerald]] | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=288|2}} |
− | |There are 6 Chaos Emeralds hidden throughout the game. Each one extends Tails' maximum | + | |There are 6 Chaos Emeralds hidden throughout the game. Each one extends Tails' maximum Ring capacity by 10 and his flight gauge by a few seconds. Procuring the sixth Chaos Emerald will max out Tails' Ring capacity at 99. |
| | | | ||
[[Poloy Forest]] (Red)<br> | [[Poloy Forest]] (Red)<br> | ||
Line 169: | Line 181: | ||
|- | |- | ||
|Proton Torpedo | |Proton Torpedo | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=384|2}} |
|A powerful torpedo that is fired in front of the Sea Fox. | |A powerful torpedo that is fired in front of the Sea Fox. | ||
|[[Caron Forest]] | |[[Caron Forest]] | ||
|- | |- | ||
|Vulcan Gun | |Vulcan Gun | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=400|2}} |
|The Sea Fox's basic weapon. Press {{1}} repeatedly for a barrage. | |The Sea Fox's basic weapon. Press {{1}} repeatedly for a barrage. | ||
|Starting item | |Starting item | ||
|- | |- | ||
|Extra Speed | |Extra Speed | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=416|2}} |
|Hold {{1}} to build up speed, then release {{1}} and press {{2}} for a super jump. Required to get through [[Lake Crystal]]. | |Hold {{1}} to build up speed, then release {{1}} and press {{2}} for a super jump. Required to get through [[Lake Crystal]]. | ||
|[[Green Island]] | |[[Green Island]] | ||
|- | |- | ||
|Extra Armor | |Extra Armor | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=432|2}} |
|Makes the Sea Fox invincible when activated and lasts until Tails reaches a screen transition. | |Makes the Sea Fox invincible when activated and lasts until Tails reaches a screen transition. | ||
|[[Volcanic Tunnel]] | |[[Volcanic Tunnel]] | ||
|- | |- | ||
|Anti-Air Missile | |Anti-Air Missile | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=448|2}} |
|A missile that attacks enemies and stone barriers above the Sea Fox. | |A missile that attacks enemies and stone barriers above the Sea Fox. | ||
|[[Cavern Island]] | |[[Cavern Island]] | ||
|- | |- | ||
|Spark | |Spark | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=464|2}} |
|Electrifies the water around the Sea Fox, zapping all onscreen enemies and mines. | |Electrifies the water around the Sea Fox, zapping all onscreen enemies and mines. | ||
|[[Poloy Forest]] | |[[Poloy Forest]] | ||
|- | |- | ||
|Mine | |Mine | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=480|2}} |
|A mine that can be dropped on enemies and stone barriers below the Sea Fox. | |A mine that can be dropped on enemies and stone barriers below the Sea Fox. | ||
|[[Cavern Island]] | |[[Cavern Island]] | ||
|- | |- | ||
|Rocket Booster | |Rocket Booster | ||
− | | | + | |{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=496|2}} |
|This allows the Sea Fox to fly. Required to access [[Battle Fortress 1]]. | |This allows the Sea Fox to fly. Required to access [[Battle Fortress 1]]. | ||
|[[Polly Mt. 1]] | |[[Polly Mt. 1]] | ||
Line 215: | Line 227: | ||
* ''[[Playpal Plug and Play]]'' for the [[Coleco]] Plug and play console (2006) | * ''[[Playpal Plug and Play]]'' for the [[Coleco]] Plug and play console (2006) | ||
* ''[[Sonic PC Collection]]'' for the PC (2009) | * ''[[Sonic PC Collection]]'' for the PC (2009) | ||
− | * | + | * [[Virtual Console]] for the [[Nintendo 3DS]] (2013) |
+ | * ''[[Sonic Origins Plus]]'' for [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X]], [[Nintendo Switch]], [[Steam]] and [[sega:Epic Games Store|Epic Games Store]] (2023) | ||
==Production credits== | ==Production credits== | ||
− | + | {{mainArticle|{{PAGENAME}}/Production credits}} | |
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==Manuals== | ==Manuals== | ||
− | {{ | + | {{mainArticle|{{PAGENAME}}/Manuals}} |
==Artwork== | ==Artwork== | ||
<gallery> | <gallery> | ||
Image:Tails_adventures_usCover.png | Image:Tails_adventures_usCover.png | ||
+ | Image:Tails_adventures_euCover.jpg | ||
+ | Image:Tails_adventures_jpCover.jpg | ||
Image:Tails_adventures_logoEU.png | Image:Tails_adventures_logoEU.png | ||
Image:Tails_adventures_logoJP.png | Image:Tails_adventures_logoJP.png | ||
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==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|GG}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=JP | ||
+ | | front=TA_JP_Boxart.jpg | ||
+ | | back=TailsAdventures GG JP Box Back.jpg | ||
+ | | cart=Ta gg jp cart.jpg | ||
+ | | manual=TA_JP_Manual.pdf | ||
+ | }}{{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
| region=US | | region=US | ||
− | | front= | + | | front=TailsAdventures GG US Box Front.jpg |
− | | back= | + | | back=TailsAdventures GG US Box Back.jpg |
| spine= | | spine= | ||
| spinemissing= | | spinemissing= | ||
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| console=Game Gear | | console=Game Gear | ||
| region=EU | | region=EU | ||
− | | front= | + | | front=Ta-gg-eu-front.jpg |
+ | | back=Ta-gg-eu-back.jpg | ||
| cart=Ta gg eu cart.jpg | | cart=Ta gg eu cart.jpg | ||
| manual=TailsAdventures GG EU manual.pdf | | manual=TailsAdventures GG EU manual.pdf | ||
− | }}{{ | + | }} |
− | | | + | |
− | | | + | ==Technical information== |
− | | | + | ===ROM dump status=== |
− | | | + | {{romtable| |
− | | | + | {{rom|GG|sha1=da3df145b8e9f2a2e680d2c92939084d4530ed90|md5=a8bdb1beed088ff83c725c5af6b85e1f|crc32=5bb6e5d6|size=512kB|date=1995-07-21{{intref|Tails Adventures/Hidden content#Build date}}|source=Cartridge|comments=|quality=good}} |
− | | | + | {{rom|GG|sha1=8a3c327b328def981779ce436df7857578c01883|md5=c2fe111a6e569ec6d58b9ecc32de0e12|crc32=a354ea49|size=512kB|date=|source=3DS Virtual Console (World)|comments=|icon=VirtualConsole TailsAdventures 3DS World Icon.png|quality=good}} |
}} | }} | ||
==External links== | ==External links== | ||
* [http://vc.sega.jp/3ds/tailsadv/ Sega of Japan Virtual Console page] | * [http://vc.sega.jp/3ds/tailsadv/ Sega of Japan Virtual Console page] | ||
− | * [https://www.nintendo.co.jp/titles/50010000013610 | + | * Nintendo catalogue pages: [https://www.nintendo.co.jp/titles/50010000013610 JP], [https://web.archive.org/web/20130623000306/http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT- US], [https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Tails-Adventure--767822.html UK] |
==References== | ==References== | ||
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{{TailsAdventuresOmni}} | {{TailsAdventuresOmni}} | ||
{{SonicGGGames}} | {{SonicGGGames}} | ||
− | |||
[[Category:Game Gear and Master System games]] | [[Category:Game Gear and Master System games]] | ||
+ | [[Category:Nintendo 3DS Virtual Console games]] |
Latest revision as of 13:30, 29 December 2024
Tails Adventures | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Game Gear, Virtual Console | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Aspect M2[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Tails Adventures (テイルスアドベンチャー), referred to as Tails Adventure on western packaging, is a spin-off adventure game for the Sega Game Gear. The game was developed by Aspect Co. Ltd and released in 1995. It was Tails' first lone adventure game released in the West (with Tails' Skypatrol not seen outside Japan until 2003) and a departure from the usual high speed action common in many games of the Sonic franchise.
Contents
Story
The different language manuals give different accounts of Tails' Adventures' place in the Sonic storyline, with the Japanese version citing it as as a prequel to Tails' first appearance in Sonic the Hedgehog 2[11] (explaining why he lacks his spinning attacks throughout the game). Conversely, the Western versions tell that Sonic and Tails are simply taking a break from adventuring together[12][13], and Tails has come to Cocoa Island to relax.
It's a sunny afternoon on Cocoa Island, a beautiful little paradise that rests atop a coral reef, and Miles "Tails" Prower is taking a nap just outside his research lab. His slumber is interrupted by a huge explosion, and the whole place is quickly set ablaze. A panicked Flicky reports to a confused Tails that Great Battle Kukku 15th has invaded the island with his army in search of the Chaos Emeralds that rest on the island, intending to use them to conquer the rest of the world. Tails, having never faced this kind of danger before, sets out to stop them on his own.
Gameplay
Contrary to the classic speedy gameplay in the Sonic series, Tails Adventures is a puzzle-based platformer with a strong emphasis on item collecting and backtracking, like a side-scrolling adventure RPG.
Tails can walk, jump (but he doesn't spin), duck, look up, fly, hang on ledges, and throw all manner of bombs. His health is measured numerically by a Ring Item Box at the top left corner of the screen, and the game is over if the number drops to zero. HP is replenished by collecting Rings, which can be found by blowing up some walls or defeating enemies. He starts with a maximum of 10 HP, but that number can be increased by collecting the six Chaos Emeralds. His flight time is limited by the flight gauge, which starts at about 3 seconds and maxes out at about 15, but there is a technique in the game where the player can gather as much air time as they want simply by pressing to make Tails fall in mid-flight, then quickly pressing again before Tails has the chance to descend too far. It is possible to master this technique so that the player barely loses any altitude, but due to the nature of the gameplay in that there are obstacles that prevent Tails from simply 'flying over' them, this technique is only useful for evading small challenges or just for fun.
In total there are 12 stages to complete. There are also 32 items to collect over the course of the game. Each one serves a different purpose, but Tails can only bring 4 items with him into any stage, which can all be equipped at Tails' House. This adds a strategical mechanic to the gameplay, as sometimes the player might need all 4 items to explore one area, but might not be properly equipped to explore another. Memorization is key.
Essential to complete the game in most parts however is the Remote Robot (Mecha Tails in Japan). The Remote Robot is a tiny, all-terrain robotic fox who can squeeze into a lot of places Tails himself can't. When using the Remote Robot, Tails stands in place while player control is switched to the robot. The robo fox can walk, jump, fly, and squeeze into tiny places, it is also invincible to most hazards. Pressing will send it back to Tails. Nearly all of the game's puzzles involve maneuvering the robot to open the path for Tails himself. Under water, the Remote Robot changes into the Sea Fox (Sea Tail in Japan), a small submarine that moves in much the same way the Remote Robot does when flying.
The player's progress is saved via a 16-digit password that is generated based on the stages cleared and items found. If the player gets a Game Over, they can immediately continue from where they left off by selecting "CONTINUE" from the title screen, which will have their most recent password automatically generated. The latest password can be viewed at any time by selecting "CONT." when in Tails' House.
Items
Name | Sprite | Description | Location |
---|---|---|---|
For Use on Land | |||
Regular Bomb | Useful against enemies and basic stone barriers. Blows up when it hits something. | Starting item | |
Large Bomb | Kills all enemies on screen and is the only way to destroy stronger barriers. Explodes several seconds after being placed. | Polly Mt. 2 | |
Remote Bomb | Bomb that does not explode until detonated by pressing , but will explode automatically if it hits an enemy. Useful for sending through small spaces and doorways as the bomb slides towards targets. | Volcanic Tunnel | |
Napalm Bomb | Creates a flame wave that destroys everything in its path, including enemies several feet off the ground. It's the only way to clear through dense grass. | Cavern Island | |
Triple Bomb | An enhanced version of the Regular Bomb with a wider explosion radius. | Caron Forest | |
Wrench | Reverses the direction of the conveyor belts in Battle Fortress 2. | Battle Fortress 2 | |
Helmet | Holding with this equipped will grant invulnerability as Tails ducks under a helmet. Unfortunately, Tails cannot move while using this. | Polly Mt. 1 | |
Remote Robot | A tiny all-terrain robot that can squeeze into tight passages and retrieve items for Tails. Press to activate, + to fly, and again to return to Tails. The robot is invincible to almost all forms of damage but can fall into pits. This item also transforms into the Sea Fox, allowing access to the submarine stages. | Poloy Forest | |
Hammer | A short-ranged mallet weapon to attack enemies and destroy barriers with. | Volcanic Tunnel | |
Teleport Device | Press to warp back to Tails' House. | Coco Island | |
Night Vision | Lights up the pitch-black passages of Polly Mt. 2 using infrared technology. Press to activate. | Green Island | |
Speed Boots | Allows faster ground travel by pressing while walking. | Poloy Forest | |
Super Glove | Allows Tails to lift and place rocks by pressing and throw them with . | Polly Mt. 1 | |
Fang | This good luck charm requires no activation. Simply bringing it on adventures will increase the chances of defeated enemies dropping Rings. | Polly Mt. 2 | |
Knuckles | Allows Tails to perform a short-ranged punch by pressing . | Polly Mt. 1 | |
Sonic | Allows Tails to perform the Spin Dash. Hold to charge, then release to blast forward at high speed, smashing through barriers and enemies in Tails' path. It can also be performed in mid-air. | Caron Forest | |
Item Radar | Helps Tails locate unacquired items remaining in a stage. | Polly Mt. 2 | |
Radio | Changes the background music. Each time is pressed, a different song plays. | Poloy Forest | |
Chaos Emerald | There are 6 Chaos Emeralds hidden throughout the game. Each one extends Tails' maximum Ring capacity by 10 and his flight gauge by a few seconds. Procuring the sixth Chaos Emerald will max out Tails' Ring capacity at 99. |
Poloy Forest (Red) | |
For Use at Sea | |||
Proton Torpedo | A powerful torpedo that is fired in front of the Sea Fox. | Caron Forest | |
Vulcan Gun | The Sea Fox's basic weapon. Press repeatedly for a barrage. | Starting item | |
Extra Speed | Hold to build up speed, then release and press for a super jump. Required to get through Lake Crystal. | Green Island | |
Extra Armor | Makes the Sea Fox invincible when activated and lasts until Tails reaches a screen transition. | Volcanic Tunnel | |
Anti-Air Missile | A missile that attacks enemies and stone barriers above the Sea Fox. | Cavern Island | |
Spark | Electrifies the water around the Sea Fox, zapping all onscreen enemies and mines. | Poloy Forest | |
Mine | A mine that can be dropped on enemies and stone barriers below the Sea Fox. | Cavern Island | |
Rocket Booster | This allows the Sea Fox to fly. Required to access Battle Fortress 1. | Polly Mt. 1 |
Versions
Also released on
- Sonic Adventure DX: Director's Cut for the GameCube (2003)
- Sonic Gems Collection for the Nintendo GameCube and PlayStation 2 (2005)
- Playpal Plug and Play for the Coleco Plug and play console (2006)
- Sonic PC Collection for the PC (2009)
- Virtual Console for the Nintendo 3DS (2013)
- Sonic Origins Plus for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Nintendo Switch, Steam and Epic Games Store (2023)
Production credits
Main article: Tails Adventures/Production credits |
Manuals
Main article: Tails Adventures/Manuals |
Artwork
Physical scans
Reception » |
Game Gear, JP |
---|
File:TA JP Manual.pdf Manual |
Game Gear, EU |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1995-07-21[14] | Cartridge | ||||||||||
✔ |
|
512kB | 3DS Virtual Console (World) |
External links
- Sega of Japan Virtual Console page
- Nintendo catalogue pages: JP, US, UK
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-4 (Wayback Machine: 2014-04-03 00:26)
- ↑ File:TA EU Boxart.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ [mms, issue 37, page 78 mms, issue 37, page 78]
- ↑ 5.0 5.1 http://vc.sega.jp:80/3ds/tailsadv/ (Wayback Machine: 2013-04-05 03:53)
- ↑ 6.0 6.1 http://www.nintendo.com:80/games/detail/wKG7yxpQjGDhrqhhaoErmd7QtsVAhYT- (Wayback Machine: 2013-06-23 00:03)
- ↑ https://www.nintendo.fr/Jeux/SEGA-Game-Gear/Tails-Adventure--767822.html (archive.today)
- ↑ 8.0 8.1 8.2 http://www.nintendolife.com/games/gamegear/tails_adventure (Wayback Machine: 2017-06-28 09:42)
- ↑ https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Tails-Adventure--767822.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/SEGA-Game-Gear/Tails-Adventure--767822.html (archive.today)
- ↑ File:TA JP Manual.pdf, page 4
- ↑ File:TailsAdventures GG US SonicGems manual.pdf, page 3
- ↑ File:TailsAdventures GG EU manual.pdf, page 8
- ↑ Tails Adventures/Hidden content#Build date
Tails Adventures | |
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Manuals |
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Sonic the Hedgehog games for the following systems | |
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1991 Sonic the Hedgehog 1992 Sonic the Hedgehog 2 1993 Sonic Chaos | Dr. Robotnik's Mean Bean Machine 1994 Sonic Drift | Sonic Spinball | Sonic the Hedgehog Triple Trouble 1995 Sonic Drift 2 | Tails' Skypatrol | Tails Adventures | Sonic Labyrinth | Sonic 2 in 1 1996 Sonic Blast Prototypes Sonic the Hedgehog (Game Gear prototype) | Sonic Chaos prereleases | Sonic Spinball (8-bit) prereleases | Sonic Triple Trouble prereleases | Sonic Blast prereleases Unreleased Sonic's Edusoft
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