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Difference between revisions of "Sonic the Fighters"

From Sonic Retro

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| bobscreen=Sonic the Fighters title.png
 
| bobscreen=Sonic the Fighters title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega AM2]] {{PSN}}{{XBLA}} [[sega:AM Ishoku Team|AM Ishoku Team]]
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| developer=[[Sega AM2]] {{PSN}} {{XBLA}} [[sega:AM Ishoku Team|AM Ishoku Team]]
 
| distributor=[[sega:Deith Leisure|Deith Leisure]] (UK){{fileref|CVG UK 174.pdf|page=26}}
 
| distributor=[[sega:Deith Leisure|Deith Leisure]] (UK){{fileref|CVG UK 174.pdf|page=26}}
| system=[[sega:Sega Model 2B CRX|Sega Model 2B CRX]] (Arcade), [[PlayStation Network]], [[Xbox Live Arcade]], PlayStation Now
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| system=[[sega:Sega Model 2B CRX|Sega Model 2B CRX]], [[PlayStation Network]], [[Xbox Live Arcade]], [[PlayStation Now]]
 
|releases={{releases
 
|releases={{releases
 
| arcade_date_jp=1996-05
 
| arcade_date_jp=1996-05
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}}
 
}}
 
| genre=Fighting
 
| genre=Fighting
| seealso=Sonic Gems Collection
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| pegi=3
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'''''Sonic the Fighters''''', released as '''''Sonic Championship''''' in North America and Europe until the ''[[Sonic Gems Collection]]'' release, is a 1996 fighting game developed for [[sega:Sega Model 2B CRX|the arcades]] by [[Sega AM2]]. A [[Sega Saturn]] version was announced but never released. The game was never released outside arcades until the release of ''[[Sonic Gems Collection]]''. It would later be ported to the [[PlayStation Network]] and [[Xbox Live Arcade]] as part of ''[[sega:Model 2 Collection|Model 2 Collection]]''.
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'''''{{PAGENAME}}''''' (ソニック・ザ・ファイターズ), originally released as '''''Sonic Championship''''' in North America and Europe, is a versus fighting game developed for [[sega:Sega Model 2B CRX|Sega Model 2B CRX]] arcade hardware by [[Sega AM2]]. It was released in relatively small numbers across the world during 1996.
  
This was the only Sonic fighting game for years until the eventual release of ''[[Sonic Battle]]'' for [[Game Boy Advance]]. Sonic is also a selectable fighter in the [[Wii]] game ''[[Super Smash Bros. Brawl]]'', as well as the most recent entries in that series, [[Super Smash Bros. for Wii U]] and [[Super Smash Bros. for 3DS]].
+
To date, ''Sonic the Fighters'' is the only ''Sonic'' fighting game of its kind.
 +
 
 +
==Story==
 +
==Gameplay==
 +
''Sonic the Fighters'' is a one-on-one versus fighting game similar in design to AM2's previous arcade fighting game outings; ''[[Virtua Fighter]]'' (and ''[[Virtua Fighter 2]]'') and ''[[Fighting Vipers]]''. Like these games, the objective is to attack the opposing player until a health bar depletes to zero over the best of three rounds. Rounds are also time-limited, meaning if nobody is defeated after a time counter reaches zero, the player with the most energy remaining is declared the winner. If both health bars are at the same value at the end of the round, a "draw" is called and the round is played again.
  
==Development==
+
As one of eight selectable fighters, the player is tasked with completing ten matches in succession to beat the game. There are also three buttons, "barrier" ({{Bl}}), "punch" ({{P}}), and "kick" ({{K}}), which along with a joystick for movement, can combined to perform more complicated moves and inflict more damage. Taking cues from ''Fighting Vipers'', each of the arenas is enclosed by walls, although unlike that game, it is not possible to slam opponents through them at the end of the match.
An employee at [[AM2]] added ''[[Sonic the Hedgehog]]'' characters into a copy of the game ''[[Fighting Vipers]]'' during his spare time. From there, [[Yu Suzuki]] delivered the ''Sonic the Fighters'' idea to Hiroshi Kataoka.{{ref|1=http://www.1up.com/do/feature?pager.offset=1&cId=3149135}} At first, Kataoka was worried because the concept had the Sonic characters beating each other up, and he was afraid [[Yuji Naka]] wouldn't approve. In actuality, Naka was actually very receptive to the concept. At that point nobody had yet attempted to present Sonic in 3D, so ''Sonic the Fighters'' was his official 3D debut; Naka was very happy to see that. Developers were worried about rendering Sonic in 3D at first, so Naka even gave the team a Sonic figure to work off of. The game was developed and released in the [[arcade]] in May 1996, running on the [[Sega Model 2B]] board. It was distributed in the UK by [[Deith Leisure]].
 
  
==Characters==
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===Characters===
The following characters are playable:
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Under normal circumstances, ''Sonic the Fighters'' contains eight playable characters, with a further two being controlled exclusively by the computer.
 
*[[Sonic the Hedgehog]] (can transform into [[Super Sonic]] during the final matches) Stage: [[Giant Wing]]
 
*[[Sonic the Hedgehog]] (can transform into [[Super Sonic]] during the final matches) Stage: [[Giant Wing]]
 
*[[Miles Prower|Miles "Tails" Prower]] Stage: [[Canyon Cruise]]
 
*[[Miles Prower|Miles "Tails" Prower]] Stage: [[Canyon Cruise]]
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When two similar characters face each other the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face [[Metal Sonic]] and [[Doctor Eggman]] (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)
 
When two similar characters face each other the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face [[Metal Sonic]] and [[Doctor Eggman]] (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)
  
==Gameplay==
+
===Move list===
The goal of the game is for one player to deplete the other players health to zero. If the timer reaches zero before anyone's energy is depleted the player with the most energy remaining is declared the winner. The outcome of each match is determined on a best 2 out of 3 basis. In the one player game there is a total of 10 one-on-one matches before reaching the end of the game. At the end of the first 8 matches the player is rewarded a [[Chaos Emerald]], meaning there are 8 Chaos Emeralds total in this game. As with most fighting games jumping is performed by using the {{up}} direction, rather than using a jump button as most Sonic games do. There are also three buttons, Barrier, Punch, and Kick. Using certain button combinations will also perform more complicated moves and combos.
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{{main|Sonic the Fighters special moves}}
 +
 
 +
==History==
 +
===Development===
 +
 
 +
===Legacy===
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
A [[Sega Saturn]] version was announced but never released. The game was never released outside arcades until the release of ''[[Sonic Gems Collection]]''. It would later be ported to the [[PlayStation Network]] and [[Xbox Live Arcade]] as part of ''[[sega:Model 2 Collection|Model 2 Collection]]''.
 +
 
 +
This was the only Sonic fighting game for years until the eventual release of ''[[Sonic Battle]]'' for [[Game Boy Advance]]. Sonic is also a selectable fighter in the [[Wii]] game ''[[Super Smash Bros. Brawl]]'', as well as the most recent entries in that series, [[Super Smash Bros. for Wii U]] and [[Super Smash Bros. for 3DS]].
 +
 
 +
==Development==
 +
An employee at [[AM2]] added ''[[Sonic the Hedgehog]]'' characters into a copy of the game ''[[Fighting Vipers]]'' during his spare time. From there, [[Yu Suzuki]] delivered the ''Sonic the Fighters'' idea to Hiroshi Kataoka.{{ref|1=http://www.1up.com/do/feature?pager.offset=1&cId=3149135}} At first, Kataoka was worried because the concept had the Sonic characters beating each other up, and he was afraid [[Yuji Naka]] wouldn't approve. In actuality, Naka was actually very receptive to the concept. At that point nobody had yet attempted to present Sonic in 3D, so ''Sonic the Fighters'' was his official 3D debut; Naka was very happy to see that. Developers were worried about rendering Sonic in 3D at first, so Naka even gave the team a Sonic figure to work off of. The game was developed and released in the [[arcade]] in May 1996, running on the [[Sega Model 2B]] board. It was distributed in the UK by [[Deith Leisure]].
 +
 
  
Check [[Sonic the Fighters special moves]] for a comprehensive move list.
 
  
 
==Manuals==
 
==Manuals==

Revision as of 06:24, 22 April 2017

n/a

Sonic the Fighters title.png
Sonic the Fighters
System(s): Sega Model 2B CRX, PlayStation Network, Xbox Live Arcade, PlayStation Now
Publisher: Sega
Developer:
Distributor: Deith Leisure (UK)[1]
Genre: Fighting
Release Date RRP Code Rating
Arcade
JP
1996-05 ¥? ?
Arcade
US
1996-07 $? ?
Arcade
EU
1996-08 €? ?
Xbox 360
US
2012-11-28[2] $400[2] ?
Xbox 360
EU
2012-11-28[2] €400[2] ?
Sony PlayStation 3
JP
2012-11-28[3] ¥762 (800)[3] NPJB-00250
Sony PlayStation 3
US
2012-11-27[4] $4.99[4] NPUB-30927
Sony PlayStation 3
EU
2012-12-05[4] €4.49[4] NPEB-01162
Sony PlayStation 3
UK
2012-12-05[4] £3.69[4] NPEB-01162
Sony PlayStation 3
AU
2012-12-05 $6.75 NPEB-01162
Sony PlayStation 3
KR
2012-12-18[5] ₩6,000 NPHB-00515
PlayStation Now
JP
2015-09-16[6] ¥? ?

Sonic the Fighters (ソニック・ザ・ファイターズ), originally released as Sonic Championship in North America and Europe, is a versus fighting game developed for Sega Model 2B CRX arcade hardware by Sega AM2. It was released in relatively small numbers across the world during 1996.

To date, Sonic the Fighters is the only Sonic fighting game of its kind.

Story

Gameplay

Sonic the Fighters is a one-on-one versus fighting game similar in design to AM2's previous arcade fighting game outings; Virtua Fighter (and Virtua Fighter 2) and Fighting Vipers. Like these games, the objective is to attack the opposing player until a health bar depletes to zero over the best of three rounds. Rounds are also time-limited, meaning if nobody is defeated after a time counter reaches zero, the player with the most energy remaining is declared the winner. If both health bars are at the same value at the end of the round, a "draw" is called and the round is played again.

As one of eight selectable fighters, the player is tasked with completing ten matches in succession to beat the game. There are also three buttons, "barrier" (Block), "punch" (Punch), and "kick" (Kick), which along with a joystick for movement, can combined to perform more complicated moves and inflict more damage. Taking cues from Fighting Vipers, each of the arenas is enclosed by walls, although unlike that game, it is not possible to slam opponents through them at the end of the match.

Characters

Under normal circumstances, Sonic the Fighters contains eight playable characters, with a further two being controlled exclusively by the computer.

When two similar characters face each other the second player will be replaced with a grayscale version. If a character defeats all eight opponents, he will face Metal Sonic and Doctor Eggman (His North American name, Doctor Robotnik, was misspelled as 'Doctor Robotonic' in that distribution.)

Move list

Sonic Retro emblem.svg Main article: Sonic the Fighters special moves

History

Development

Legacy

A Sega Saturn version was announced but never released. The game was never released outside arcades until the release of Sonic Gems Collection. It would later be ported to the PlayStation Network and Xbox Live Arcade as part of Model 2 Collection.

This was the only Sonic fighting game for years until the eventual release of Sonic Battle for Game Boy Advance. Sonic is also a selectable fighter in the Wii game Super Smash Bros. Brawl, as well as the most recent entries in that series, Super Smash Bros. for Wii U and Super Smash Bros. for 3DS.

Development

An employee at AM2 added Sonic the Hedgehog characters into a copy of the game Fighting Vipers during his spare time. From there, Yu Suzuki delivered the Sonic the Fighters idea to Hiroshi Kataoka.[7] At first, Kataoka was worried because the concept had the Sonic characters beating each other up, and he was afraid Yuji Naka wouldn't approve. In actuality, Naka was actually very receptive to the concept. At that point nobody had yet attempted to present Sonic in 3D, so Sonic the Fighters was his official 3D debut; Naka was very happy to see that. Developers were worried about rendering Sonic in 3D at first, so Naka even gave the team a Sonic figure to work off of. The game was developed and released in the arcade in May 1996, running on the Sega Model 2B board. It was distributed in the UK by Deith Leisure.


Manuals

Production Credits

Also Released On

Promotional material

Artwork

Photo gallery

Physical scans

External links

References


Sonic the Fighters
Sonic the Fighters title.png

Main page
Comparisons
Achievements


Magazine articles
Reception


Development
Hidden content


Move list

Sonic the Hedgehog games for the following systems
Arcade
 1991  Waku Waku Sonic Patrol Car     1993  Sonic the Hedgehog | SegaSonic Cosmo Fighter | Sonic the Hedgehog 2 | SegaSonic the Hedgehog     1996  Sonic the Fighters     2011  Sonic & Sega All-Stars Racing Arcade     2015  Sonic Dash Extreme‎‎     2016  Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition     2020  Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition    
Arcade
 1992  UFO SegaSonic     1993  Sonic the Hedgehog | SegaSonic Popcorn Shop     1994  Sonic no Space Tours | SegaSonic Wataame Scramble | Sonic Canball | Air Circus | Curling Holiday     1997  Sonic the Hedgehog AWP     2002  Sonic & Tails Spinner     2003  CR Sonic     2007  Sonic Spinner     2008  Sonic Live!     2009  Sonic Hopper!     2010  Sonic Sports Basketball     2012  Sonic Sports Air Hockey | Oh! Ring | In the Barrel     2013  Sonic Athletics | Sonic Ghost Shooting | Sonic Brain Ranking‎‎     2016  Sonic Blast Ball‎‎     2019  Sonic Sports Kids Basketball‎‎    
 Unknown date  CoroCoro Fever (199x) | Darts Shot (199x) | Mogu-Mogu Rush (201x) | Neo Target (201x) | Circles Shoot (201x)
filler
PlayStation 3 PlayStation Network
PS3
 2010  Sonic the Hedgehog 4 Episode I | Sonic Adventure     2011  Sonic the Hedgehog | Sonic the Hedgehog 2 | Sonic the Hedgehog Anniversary Bundle | Sonic the Hedgehog CD     2012  Sonic the Hedgehog 4 Episode II | Sonic Adventure 2 | Classic Sonic Bundle | Sonic the Fighters     2013  Sonic the Hedgehog Master Collection    
Xbox Live Arcade
 2007  Sonic the Hedgehog | Sonic the Hedgehog 2     2009  Sonic the Hedgehog 3 | Sonic & Knuckles     2010  Sonic the Hedgehog 4 Episode I | Sonic Adventure     2011  Sonic the Hedgehog CD     2012  Sonic the Hedgehog 4 Episode II | Sonic Adventure 2 | Sonic the Fighters