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Difference between revisions of "Octus"

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[[Image:Octus.png|right|frameless]]
 
[[Image:Octus.png|right|frameless]]
'''Octus''', called Octar (オクター) in the [[Sonic 2 JP Manual|Japanese manual]], is a badnik from the 16-bit version of ''[[Sonic the Hedgehog 2]]'' found in [[Oil Ocean Zone]]. It resembles an octopus, which tends to stay on the ground and then jump up to fire a bullet horizontally towards you, but it can still be simply taken out with a [[spin attack]].
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'''Octus''', called Octar (オクター) in the [[Sonic 2 JP Manual|Japanese manual]], is a badnik from the 16-bit version of ''[[Sonic the Hedgehog 2]]'' found in [[Oil Ocean Zone]]. It resembles an octopus, which tends to stay on the ground and then jump up to fire a bullet horizontally towards you, but it can still be simply taken out with a [[spin attack]]. A different behavior for this badnik was discovered in the ''[[Sonic the Hedgehog 2 (Simon Wai prototype)|Sonic the Hedgehog 2 "Simon Wai" prototype]]'', where the badnik flys away after shooting it's projectile.
  
 
==Technical Information==
 
==Technical Information==

Revision as of 18:01, 7 December 2014

Octus, called Octar (オクター) in the Japanese manual, is a badnik from the 16-bit version of Sonic the Hedgehog 2 found in Oil Ocean Zone. It resembles an octopus, which tends to stay on the ground and then jump up to fire a bullet horizontally towards you, but it can still be simply taken out with a spin attack. A different behavior for this badnik was discovered in the Sonic the Hedgehog 2 "Simon Wai" prototype, where the badnik flys away after shooting it's projectile.

Technical Information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 $4A $2CA14 $2CBFE $8336A (Nemesis Format, 58 blocks) $00
Sonic 2 (Nick Arcade) $4A $16AA0 $A7868 $00
Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

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