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[[File:Heroes VolcanicDunk.PNG|thumb|right|Volcanic Dunk at its final level.]]
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| image=Heroes VolcanicDunk.PNG
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| debut=Sonic Heroes
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| debutyear=2003
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| user=[[Knuckles the Echidna]]
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| type=Attack
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}}
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'''Volcanic Dunk''' (ボルカニックダンク{{fileref|SonicHeroes PS2 JP manual.pdf|page=15}}) is [[Knuckles the Echidna]]'s version of the [[Wide Power Attack]] move for [[Team Sonic]] in ''[[Sonic Heroes]]''.
  
'''Volcanic Dunk''' is [[Knuckles]]' version of the [[Circular Attack]] move for [[Team Sonic]] in ''[[Sonic Heroes]]''. After firing both [[Sonic]] and [[Tails]] towards [[:Category:Sonic Heroes Enemies|enemies]] with an aerial [[Fire Dunk]], pressing {{B}} again will see the echidna break out this final radius-of-effect earthquake which is potentially Team Sonic's strongest bar [[Sonic Overdrive]].
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==Overview==
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After swinging [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] at [[:Category:Sonic Heroes enemies|enemies]] with his [[Remote Power Attack]] twice, pressing {{B}} (GC)/{{PS Square}} (PS2)/{{X}} (Xbox) again will make Knuckles let go of his teammates and leap into the air in order to break out a final radius-of-effect earthquake by slamming into the ground with his fist to knock out enemies. This is potentially Team Sonic's strongest attack bar [[Sonic Overdrive]].
  
The strength and nature of a Volcanic Dunk depends on how many [[Power Cores]] Knuckles has collected:
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The strength and nature of Volcanic Dunk depends on how many [[Power Core]]s Knuckles has collected:
  
*''First level up'': Knuckles punches the ground and creates a slight tremor.
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* '''Level 1:''' Knuckles punches the ground and creates a slight tremor with a flaming shockwave.
*''Second level up'': Knuckles punches the ground and creates a bigger tremor. Attack radius increases.
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* '''Level 2:''' Knuckles punches the ground and creates a bigger tremor with a flaming shockwave. This has a slightly larger radius than the previous level and deals roughly twice as much damage.
*''Third level up'': Knuckles punches the ground and fire balls come spewing out. Attack radius at maximum.
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* '''Level 3:''' Knuckles punches the ground and creates a volcanic eruption that spews out exploding fireballs in all directions for a few seconds. This has the most range and deals the most damage.
  
{{SHTeams}}
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If Volcanic Dunk is used while Knuckles is in a [[super transformation|Super State]] during the battle against [[Metal Overlord]], he will continuously punch the air, causing enemy-damaging explosions with each punch. This can be done repeatedly for as long as the player wishes.
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==References==
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<references/>
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{{SHOmni}}
 
[[Category:Moves]]
 
[[Category:Moves]]

Latest revision as of 15:31, 13 August 2023

Heroes VolcanicDunk.PNG
Volcanic Dunk
First seen: Sonic Heroes (2003)
User: Knuckles the Echidna
Type: Attack

Volcanic Dunk (ボルカニックダンクMedia:SonicHeroes PS2 JP manual.pdf[1]) is Knuckles the Echidna's version of the Wide Power Attack move for Team Sonic in Sonic Heroes.

Overview

After swinging Sonic and Tails at enemies with his Remote Power Attack twice, pressing B (GC)/Square (PS2)/X (Xbox) again will make Knuckles let go of his teammates and leap into the air in order to break out a final radius-of-effect earthquake by slamming into the ground with his fist to knock out enemies. This is potentially Team Sonic's strongest attack bar Sonic Overdrive.

The strength and nature of Volcanic Dunk depends on how many Power Cores Knuckles has collected:

  • Level 1: Knuckles punches the ground and creates a slight tremor with a flaming shockwave.
  • Level 2: Knuckles punches the ground and creates a bigger tremor with a flaming shockwave. This has a slightly larger radius than the previous level and deals roughly twice as much damage.
  • Level 3: Knuckles punches the ground and creates a volcanic eruption that spews out exploding fireballs in all directions for a few seconds. This has the most range and deals the most damage.

If Volcanic Dunk is used while Knuckles is in a Super State during the battle against Metal Overlord, he will continuously punch the air, causing enemy-damaging explosions with each punch. This can be done repeatedly for as long as the player wishes.

References


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