Grand Kingdom

From Sonic Retro


The Grand Kingdom is the domain of King Arthur in the world of Sonic and the Black Knight. Visible on the game's map screen, the Kingdom takes up the north-west corner of the game world. It is dominated by forests, especially in the north.

Areas visited by Sonic during his adventures in Sonic and the Black Knight that lie within the borders of the Kingdom proper are Deep Woods, Camelot Castle, Knight's Passage, Shrouded Forest, and Dark Hollow.

The Outlands

Lying to the south-west of Grand Kingdom, The Outlands stretch from the southern edge of the forest to the volcanic hills far in the south. Playable areas located within this region are Misty Lake, Molten Mine, and The Cauldron.

The Highlands

Covering the entire eastern side of the map, The Highlands start as rolling, grassy hills, giving way to vast cave systems in the south. This region is inhabited by migratory tribes of Arthurian folk, who travel the grasslands in vast wooden city-wagons. Game stages include Titanic Plain, Great Megalith, Crystal Cave, and Dragon's Lair.


Taking up much of the central southern portion of the map is a large sea, featuring only one island: Faraway Avalon. It is here that Sonic fights his final boss battle against King Arthur.

Locations in the Sonic the Hedgehog Game Series
Islands   Christmas Island | South Island | West Side Island | Angel Island | Cocoa Island | Flicky Island | Prison Island | Onyx Island | Southern Island | Starfall Islands
Landmarks   Never Lake | Mt. Mobius | Emerald Shrine | Tails' Workshop | Babylon Garden | Gaia Gate
Regions / Nations   Eggman Empire | Station Square | Mystic Ruins | United Federation | Central City | Soleanna | Monopole | City | Mystic Jungle
Vessels   Death Egg | Death Egg II | Egg Carrier | Space Colony ARK | Eggman Fleet
Planets / Planetoids   Mobius | Little Planet | Black Comet | Interstellar Amusement Park | Lost Hex
Dimensions   Special Stage | Maginaryworld | Sol Dimension | Arabian Nights | Twilight Cage | Grand Kingdom | White Space