World of Camelot
From Sonic Retro
(Redirected from Grand Kingdom)
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The world of Camelot[1] is the world within the storybook of "King Arthur and the Knights of the Round Table" and the setting of Sonic and the Black Knight. Much like the world of the Arabian Nights in Sonic and the Secret Rings, the world and its inhabitants represent the stories and characters in the book.
The world of Camelot is divided into four domains that make up King Arthur's kingdom.
Contents
History
Sonic and the Black Knight
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Sonic Generations
The world of Camelot has a cameo in the Nintendo 3DS version of Sonic Generations.
Domains
Grand Kingdom
The Grand Kingdom is where the kingdom's capital is located. Visible on the game's map screen, the Kingdom takes up the north-west corner of the game world. It is dominated by forests, especially in the north. Areas visited by Sonic during his adventures in the world of Camelot that lie within the borders of the Kingdom proper are Deep Woods, Camelot Castle, Knight's Passage, Shrouded Forest, and Dark Hollow.
The Outlands
Lying to the south-west of Grand Kingdom, The Outlands stretch from the southern edge of the forest to the volcanic hills far in the south. Playable areas located within this region are Misty Lake, Molten Mine, and The Cauldron.
The Highlands
Covering the entire eastern side of the map, The Highlands start as rolling, grassy hills, giving way to vast cave systems in the south. This region is inhabited by migratory tribes of Arthurian folk, who travel the grasslands in vast wooden city-wagons. Game stages include Titanic Plain, Great Megalith, Crystal Cave, and Dragon's Lair.
Avalon
Taking up much of the central southern portion of the map is a large sea, featuring only one island: Faraway Avalon. It is here that Sonic fights his final boss battle against King Arthur.
In other media
Sonic the Hedgehog (Archie comics)
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Sonic and the Black Knight (manga)
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References
- ↑ "Sonic is already the fastest hedgehog there is, but now that he's entered the legendary world of Camelot, he wields a sacred sword, Caliburn.", http://www.sega.com/sonicblackknight/us/index.html (Wayback Machine: 2009-04-30 12:49)
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Locations in the Sonic the Hedgehog game series | |
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Islands | Christmas Island | South Island | West Side Island | Angel Island | Newtrogic High Zone | Cocoa Island | Flicky Island | Prison Island | Onyx Island | Southern Island | Starfall Islands | Northstar Islands |
Landmarks / Buildings | Never Lake | Mt. Mobius | Emerald Shrine | Super Labyrinth | Tails' Workshop | Babylon Garden | Gaia Gate |
Regions / Nations | Eggman Empire | Station Square | Mystic Ruins | United Federation | Central City | Soleanna | Monopole | City | Mystic Jungle |
Vessels | Death Egg | Death Egg II | Egg Carrier | Space Colony ARK | Eggman Fleet |
Planets / Planetoids | Mobius | Little Planet | Black Comet | Interstellar Amusement Park | Lost Hex |
Dimensions | Special Stage | Maginaryworld | Sol Dimension | Arabian Nights | Twilight Cage | World of Camelot | White Space | Dreamscape | Micro Mobius |