Actions

Difference between revisions of "Sonic Forces/Development"

From Sonic Retro

m (forgot the stub notice)
m (Concept art)
Line 10: Line 10:
 
<gallery>
 
<gallery>
 
File:Sonic Forces concept art.jpg|Concept art of [[Sunset Heights]]
 
File:Sonic Forces concept art.jpg|Concept art of [[Sunset Heights]]
File:Column_01_01.jpg|Concept art of Sunset Heights
+
File:SonicForces ConceptArt SunsetHeights.jpg|Concept art of Sunset Heights
 
File:Sonic Forces Custom Hero concept art.png|Concept art of [[Guardian Rock]]
 
File:Sonic Forces Custom Hero concept art.png|Concept art of [[Guardian Rock]]
 
02 greenhill fix 0218 preview.jpg|Concept art of [[Lost Valley]]
 
02 greenhill fix 0218 preview.jpg|Concept art of [[Lost Valley]]
File:DO1GTHHWsAEI6C9.jpg|Concept art of Lost Valley
+
SonicForces ConceptArt LostValley.jpg|Concept art of Lost Valley
 
04 pyramid rev.jpg|Concept art of [[Arsenal Pyramid]]
 
04 pyramid rev.jpg|Concept art of [[Arsenal Pyramid]]
 
SonicForces ConceptArt ChemicalPlant.jpg|Concept art of [[Network Terminal]]
 
SonicForces ConceptArt ChemicalPlant.jpg|Concept art of [[Network Terminal]]
File:Column_01_02.jpg|Concept art of [[Luminous Forest]]
+
SonicForces ConceptArt LuminousForest.jpg|Concept art of [[Luminous Forest]]
File:DLOPez3V4AAz5vz.jpg|Concept art of the Resistance base
+
SonicForces ConceptArt ResistanceBase.jpg|Concept art of the Resistance base
 
SonicForces ConceptArt ImaginarySpace.jpg|Concept art of [[Null Space]]
 
SonicForces ConceptArt ImaginarySpace.jpg|Concept art of [[Null Space]]
 
SonicForces ConceptArt Jail.jpg|Concept art of the [[Death Egg]] prison
 
SonicForces ConceptArt Jail.jpg|Concept art of the [[Death Egg]] prison

Revision as of 10:13, 30 November 2019

Sonicretro-round.svg This short article is in need of work. You can help Sonic Retro by adding to it.

Sonic Forces went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.

Development

Development started for Sonic Forces in 2013, around the release of Sonic Lost World. The original title of the game, Project Sonic 2017, was first mentioned at the Tokyo Joypolis Sonic 25th anniversary party on 25 June 2016, and the game itself would be announced at Sega's 25th anniversary party at San Diego Comic-Con one month later on 22 July 2016 where it was announced alongside Sonic Mania. The presence in the reveal trailer featuring Classic Sonic returning to help Modern Sonic made fans and journalists believe the game would be a sequel to Sonic Generations, but Takashi Iizuka confirmed that it was not a sequel, but a new stand-alone title. The game's title was eventually revealed to be Sonic Forces, with "Forces" being chosen because of the themes of "power" and "army", with two strong forces (Sonic and friends vs. the Eggman Empire) facing off one another.

During a live stream held in Japan to commemorate the release of Sonic Boom: Fire & Ice, it was revealed that there will be a new character introduced for the game with a new gameplay component besides the usual 2D and 3D gameplay. According to Iizuka in an interview in Famitsu Magazine, this third character would not be "Boom Sonic", but an "unexpected character" who plays a vital role in the story and "embodies the overall features of the game". The character's appearance was first teased in a Nintendo Direct streamed on 12 April 2017, and the character was planned to be announced at E3 2017. However, the character was revealed one month earlier than planned on 16 May 2017, with the character turning out to be a character that the player can customize to their liking. Revealed at E3 instead was the return of Shadow the Hedgehog, Metal Sonic, Zavok and Chaos as henchmen to Dr. Eggman and a new and mysterious villain known as Infinite.

Concept art

References


Sonic Forces
SonicForces PC title.png

Main page
Comparisons
Maps
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles
Reception
Merchandise


Development
Hidden content
Bugs
Hacking guide