Difference between revisions of "S2MDOmni"
From Sonic Retro
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− | <span class="morphMaster" id=" | + | <span class="morphMaster" id="S2MDMaster"></span> |
{| class="bottomtemplate" align="center" | {| class="bottomtemplate" align="center" | ||
|- | |- | ||
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[[Dust Hill Zone]] | [[Genocide City Zone|Genocide City/Cyber City Zone]] | [[Hidden Palace Zone]] | [[Rock Zone]] | [[Winter Zone]] | [[Wood Zone]] | [[Dust Hill Zone]] | [[Genocide City Zone|Genocide City/Cyber City Zone]] | [[Hidden Palace Zone]] | [[Rock Zone]] | [[Winter Zone]] | [[Wood Zone]] | ||
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</div> | </div> | ||
<div id="S2MDContent2" {{#ifeq: {{{1|1}}} | 2 | | style="display: none;"}}>'''Advertisements''': | <div id="S2MDContent2" {{#ifeq: {{{1|1}}} | 2 | | style="display: none;"}}>'''Advertisements''': | ||
<gallery widths="100" perrow="3"> | <gallery widths="100" perrow="3"> | ||
− | + | File:Sega Visions 1993 October November 127.jpg|<center>Sonic Mall</center> | |
− | + | File:GamePro Issue029 December 1991-Advertisement.jpg|<center>Hot Hot Hot</center> | |
− | + | File:S2 ElectronicGamingMonthly Issue41 December1992 Page222.jpg|<center>Welcome to the Next Level</center> | |
</gallery> | </gallery> | ||
− | To see all print and TV advertisements, visit the [[Advertisements - Sonic the Hedgehog|Advertisements]] page. | + | To see all print and TV advertisements, visit the [[Advertisements - Sonic the Hedgehog 2|Advertisements]] page. |
</div> | </div> | ||
<div id="S2MDContent3" {{#ifeq: {{{1|1}}} | 3 | | style="display: none;"}}>'''Enemies and Obstacles''': | <div id="S2MDContent3" {{#ifeq: {{{1|1}}} | 3 | | style="display: none;"}}>'''Enemies and Obstacles''': | ||
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|} | |} | ||
− | + | '''Scrapped Enemies and Obstacles''': | |
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{| style="text-align:center" | {| style="text-align:center" | ||
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|style="vertical-align:bottom; width:75px"|[[Image:Notavailable.svg|65px|link=Other Scrapped Sonic 2 Badniks]] | |style="vertical-align:bottom; width:75px"|[[Image:Notavailable.svg|65px|link=Other Scrapped Sonic 2 Badniks]] | ||
[[Other Scrapped Sonic 2 Badniks|Others]] | [[Other Scrapped Sonic 2 Badniks|Others]] | ||
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|} | |} | ||
</div> | </div> | ||
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|}</div> | |}</div> | ||
<div id="S2MDContent5" {{#ifeq: {{{1|1}}} | 5 | | style="display: none;"}}><span style="text-align: left; margin-left: 5px">'''Cheat Codes''': | <div id="S2MDContent5" {{#ifeq: {{{1|1}}} | 5 | | style="display: none;"}}><span style="text-align: left; margin-left: 5px">'''Cheat Codes''': | ||
− | + | These are cheat codes which can be accessed by inputting button sequences or by various other methods. | |
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− | + | ''Note: in cheat codes, + signifies that the buttons must be held simultaneously.'' | |
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+ | *'''[[Level Select|Zone Select]]''': Play tunes 19, 65, 09, 17 on the options screen, {{A}}+{{start}} on title screen. | ||
+ | *'''14 Continues''': Play tunes 01, 01, 02, 04 on the options screen. An incorrect sound command is issued, causing OOZ music to continue playing until a reset. | ||
+ | *'''[[Super Sonic]]''': Play tunes 04, 01, 02, 06 on the zone select sound test, an emerald sound triggers, select zone, hold {{A}} until Sonic appears. | ||
+ | *'''[[Debug mode]] + Slow-motion/Restart''': Play tunes 01, 09, 09, 02, 01, 01, 02, 04 on the zone select sound test, a ring sound triggers, select zone, hold {{A}} until Sonic appears. | ||
+ | *'''Super Sonic + Debug''': Play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06 on the zone select sound test, a ring sound triggers after 04 and an emerald sound triggers after 06, select zone, hold {{A}} until Sonic appears. | ||
+ | For a list of all codes, see [[Cheat Codes:Sonic the Hedgehog 2 (16-bit)]].</span></div> | ||
+ | |} | ||
<noinclude> | <noinclude> | ||
==Usage== | ==Usage== |
Revision as of 01:00, 12 December 2009
Sonic the Hedgehog 2 (16-bit) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Main Article (S2K) |
Regular Levels:
Scrapped Levels: Dust Hill Zone | Genocide City/Cyber City Zone | Hidden Palace Zone | Rock Zone | Winter Zone | Wood Zone |
Usage
{{S2MDOmni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Advertisements
- Enemies
- Bosses
- Cheats and codes