Difference between revisions of "Sonic Heroes/Hidden content"
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− | ==Hidden | + | {{back}} |
− | In the PC port, one can open the file "%AppData%\SEGA\SONICHEROES\sonic_h.ini" in a text editor, and add the line | + | {{IncompleteList}} |
− | + | ==Metallic character textures (2P Play mode)== | |
+ | {{HiddenContent | ||
+ | | image1=SonicHeroes GC 2PMetalCharacters TeamSonic.png | ||
+ | | image2=SonicHeroes GC 2PMetalCharacters TeamDark.png | ||
+ | | image3=SonicHeroes GC 2PMetalCharacters TeamRose.png | ||
+ | | image4=SonicHeroes GC 2PMetalCharacters TeamChaotix.png | ||
+ | | desc=In 2P Play mode, if a player holds {{A}} and {{Y}} ({{PS X}} and {{PS Triangle}} on PS2) when selecting a stage, their characters will have metallic textures, making them look like robots. | ||
+ | }} | ||
+ | |||
+ | ==Hidden voice clip setting== | ||
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=In the PC port, one can open the file "%AppData%\SEGA\SONICHEROES\sonic_h.ini" in a text editor, and add the line: | ||
+ | <pre>Charmy_Shutup 1</pre> | ||
This will disable all voice clips that do not have accompanying subtitles (such as attacks, idling and scoring). | This will disable all voice clips that do not have accompanying subtitles (such as attacks, idling and scoring). | ||
+ | }} | ||
+ | |||
+ | ==Unused content== | ||
+ | ===Moves=== | ||
+ | ====Tornado Jump variants==== | ||
+ | {{HiddenContent | ||
+ | | image1=SH Amy Original Tornado.png | ||
+ | | image2=SH Espio Green Tornado.png | ||
+ | | desc=[[Amy Rose|Amy]] and [[Espio the Chameleon|Espio]] have leftover code for versions of the [[Tornado Jump]] based on [[Sonic the Hedgehog|Sonic]]'s and [[Shadow the Hedgehog|Shadow]]'s versions of the move before they were replaced with the [[Tornado Hammer]] and [[Leaf Swirl]] respectively. Unlike Shadow's and Sonic's Tornado Jump abilities, these moves do not attract to enemies. The voice clips associated with them also go unused. | ||
+ | }} | ||
+ | |||
+ | ===Enemy=== | ||
+ | {{HiddenContent | ||
+ | | image1=SHeroes UnidasBody.png | ||
+ | | image2=SHeroes UnidasSpikeBall.png | ||
+ | | desc=Discovered by KT15, [[Unidus]] was found while using Nemesis' DFF import script. While appearing in ''[[Sonic Adventure]]'' and ''[[Sonic Adventure 2]]'', it is unused in ''Heroes''. | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{SHOmni}} | {{SHOmni}} | ||
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Latest revision as of 13:39, 2 September 2023
- Back to: Sonic Heroes.
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This list is incomplete. The following list has been marked as incomplete. If you can, please complete it. |
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Contents
Metallic character textures (2P Play mode)
In 2P Play mode, if a player holds and ( and on PS2) when selecting a stage, their characters will have metallic textures, making them look like robots.
Hidden voice clip setting
In the PC port, one can open the file "%AppData%\SEGA\SONICHEROES\sonic_h.ini" in a text editor, and add the line:
Charmy_Shutup 1
This will disable all voice clips that do not have accompanying subtitles (such as attacks, idling and scoring).
Unused content
Moves
Tornado Jump variants
Amy and Espio have leftover code for versions of the Tornado Jump based on Sonic's and Shadow's versions of the move before they were replaced with the Tornado Hammer and Leaf Swirl respectively. Unlike Shadow's and Sonic's Tornado Jump abilities, these moves do not attract to enemies. The voice clips associated with them also go unused.
Enemy
Discovered by KT15, Unidus was found while using Nemesis' DFF import script. While appearing in Sonic Adventure and Sonic Adventure 2, it is unused in Heroes.
References
Sonic Heroes | |
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Main page Manuals |
show;hide
Action Race: Ring Race: Quick Race: Battle: Bobsled Race: Expert Race: GameCube: PlayStation 2:
Xbox:
Windows PC:
Books:
Music:
Songs: "Sonic Heroes" | "We Can" | "This Machine" | "Follow Me" | "Team Chaotix" | "What I'm Made of..." |