Difference between revisions of "Spikes (obstacle)"
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'''Spikes''' are sharp, pointy white obstacles common in many [[Sonic]] games. The points cause damage to the player when touched. Spikes cannot be destroyed. | '''Spikes''' are sharp, pointy white obstacles common in many [[Sonic]] games. The points cause damage to the player when touched. Spikes cannot be destroyed. | ||
− | In ''[[Sonic 3]]''<nowiki>'</nowiki>s [[Marble Garden Zone]], there is an enemy that looks like a set of spikes, but acts as a spring and rises slightly out of the ground to shoot projectiles when the player approaches it. | + | In ''[[Sonic 3]]''<nowiki>'</nowiki>s [[Marble Garden Zone]], there is an enemy that looks like a set of spikes, but acts as a spring and rises slightly out of the ground to shoot projectiles when the player approaches it. |
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+ | In ''[[Sonic Mania]]'''s version of [[Lava Reef Zone (Sonic Mania)|Lava Reef Zone]], the player can destroy spikes using a walking platform mech. | ||
==Technical Information== | ==Technical Information== |
Revision as of 16:22, 29 March 2018
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Spikes are sharp, pointy white obstacles common in many Sonic games. The points cause damage to the player when touched. Spikes cannot be destroyed.
In Sonic 3's Marble Garden Zone, there is an enemy that looks like a set of spikes, but acts as a spring and rises slightly out of the ground to shoot projectiles when the player approaches it.
In Sonic Mania's version of Lava Reef Zone, the player can destroy spikes using a walking platform mech.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Subparameters |
---|---|---|---|---|
Sonic the Hedgehog | 36 | $CE28 | $CFF4 |
|
Sonic 2 | 36 | $15900 | $15B68 | The first nybble can be set in the range $0-$3 and sets the spike style. The second nybble is a flag - if set, the spikes shift up and down, if clear, the spikes are static. |