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Difference between revisions of "Sonic Mania/Development"

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Image:Sonic Mania Studiopolis 04.png|
 
Image:Sonic Mania Studiopolis 04.png|
 
Image:Sonic Mania Studiopolis 08.png|
 
Image:Sonic Mania Studiopolis 08.png|
Image:Sonic Mania Studiopolis 06.jpg|
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Image:Sonic Mania Studiopolis 06.jpg|This screenshot features a prototype sprite for the Heavy Gunner, missing the golden "HBH" star badge in the centre of its chest in its offical artwork, though this detail was present on the official artwork released alongside this screenshot. The badge is present on the Heavy Gunner's sprite in the final game.
Image:Sonic Mania Studiopolis 01.jpg|
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Image:Sonic Mania Studiopolis 01.jpg|Another shot featuring the early Heavy Gunner sprite.
 
Image:Sonic Mania Studiopolis 09.png|A still from an early version of Act 2 with an earlier revision of the background. The middle section is the most different, featuring more rows of monitors as well as pink and blue coloured lights and columns which are absent from the final version's background. In the final, much of this is replaced with curtains and a window through which a single row of monitors can be seen, and some sort of large reflective surface. The giant mixing desk in the lower background is also arranged differently, with only a single row of dials etc. before the giant knobs and buttons begin, rather than three more spaced-out rows as in the finished background. Finally, no area matching the one seen here exists in the finished stage - this area can briefly be seen in motion in the game's initial announcement trailer.
 
Image:Sonic Mania Studiopolis 09.png|A still from an early version of Act 2 with an earlier revision of the background. The middle section is the most different, featuring more rows of monitors as well as pink and blue coloured lights and columns which are absent from the final version's background. In the final, much of this is replaced with curtains and a window through which a single row of monitors can be seen, and some sort of large reflective surface. The giant mixing desk in the lower background is also arranged differently, with only a single row of dials etc. before the giant knobs and buttons begin, rather than three more spaced-out rows as in the finished background. Finally, no area matching the one seen here exists in the finished stage - this area can briefly be seen in motion in the game's initial announcement trailer.
 
Image:Sonic Mania Studiopolis 10.png|Another view of Act 2 with the same early background. The lotto machine is also different, lacking the "Gallop Lotto" logo and rainbow surround seen on the final version. Two spinning bars in a "+" shape show the central ball's movement - in the finished game this is reduced to a single horizontal bar. Though not much of the surrounding stage is visible, this again appears to be an area not found in the final game - as with the previous screenshot, it can briefly be seen in motion in the game's announcement trailer.
 
Image:Sonic Mania Studiopolis 10.png|Another view of Act 2 with the same early background. The lotto machine is also different, lacking the "Gallop Lotto" logo and rainbow surround seen on the final version. Two spinning bars in a "+" shape show the central ball's movement - in the finished game this is reduced to a single horizontal bar. Though not much of the surrounding stage is visible, this again appears to be an area not found in the final game - as with the previous screenshot, it can briefly be seen in motion in the game's announcement trailer.

Revision as of 11:35, 20 September 2017

Concept Art

Promotional Screenshots

Title Screen

Green Hill Zone

Studiopolis Zone

Mirage Saloon Zone

Flying Battery Zone

Chemical Plant Zone

Press Garden Zone

Stardust Speedway Zone

Special Stage

Bonus Stage


Sonic Mania / Sonic Mania Plus
SonicMania title.png

Main page (Plus)
Maps
Achievements
Downloadable content
Changelog
Credits


Manuals
Promotional material
Magazine articles (Plus)
Reception
Merchandise


Development
Hidden content
Bugs
Technical information