Difference between revisions of "Interceptor"
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The '''Interceptor''' is a [[Badnik]] from ''[[Sonic Unleashed]]'' and the [[Wii]] version of ''[[Sonic Colours]]''. | The '''Interceptor''' is a [[Badnik]] from ''[[Sonic Unleashed]]'' and the [[Wii]] version of ''[[Sonic Colours]]''. | ||
− | It is a large, hovering Badnik that chases after [[Sonic the Hedgehog|Sonic]] during day stages, sometimes referred to as a mini-boss. [[Dr. Eggman]] has only manufactured one of them, but it appears in multiple scenes. The Interceptor's attack patterns | + | It is a large, hovering Badnik that chases after [[Sonic the Hedgehog|Sonic]] during day stages, sometimes referred to as a mini-boss. [[Dr. Eggman]] has only manufactured one of them, but it appears in multiple scenes. The Interceptor's attack patterns vary between games and versions. |
− | ==''Sonic Unleashed''== | + | ==Game appearances== |
− | ===Wii/PS2 version=== | + | ===''Sonic Unleashed''=== |
+ | ====Wii/PS2 version==== | ||
In [[Wii|Wii]] and [[PlayStation 2|PS2]] versions, the Interceptor tries to run over Sonic using the wheels at the ends of its arms (this can be avoided by [[Quick Step]]ping). In addition, it only appears in [[Windmill Isle|Apotos]] and [[Eggmanland]], and the day boss music plays when it appears. The Interceptor in this version can be defeated by being hit with a [[Sonic Boost]] five times. When it overtakes Sonic and the camera moves behind it, it will be vulnerable for a short period of time. | In [[Wii|Wii]] and [[PlayStation 2|PS2]] versions, the Interceptor tries to run over Sonic using the wheels at the ends of its arms (this can be avoided by [[Quick Step]]ping). In addition, it only appears in [[Windmill Isle|Apotos]] and [[Eggmanland]], and the day boss music plays when it appears. The Interceptor in this version can be defeated by being hit with a [[Sonic Boost]] five times. When it overtakes Sonic and the camera moves behind it, it will be vulnerable for a short period of time. | ||
− | ===360/PS3 version=== | + | ====360/PS3 version==== |
In the [[Xbox 360|360]] and [[PlayStation 3|PS3]] versions of ''Sonic Unleashed'', the Interceptor has three attacks. Its main attack consists of a laser that can be dodged by quick-stepping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, then it can use a punching attack to knock him forward. The Interceptor in this version appears in [[Dragon Road]] Act 1, [[Skyscraper Scamper]] Act 1, [[Jungle Joyride]] Act 1, and [[Savannah Citadel]] Act 5. | In the [[Xbox 360|360]] and [[PlayStation 3|PS3]] versions of ''Sonic Unleashed'', the Interceptor has three attacks. Its main attack consists of a laser that can be dodged by quick-stepping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, then it can use a punching attack to knock him forward. The Interceptor in this version appears in [[Dragon Road]] Act 1, [[Skyscraper Scamper]] Act 1, [[Jungle Joyride]] Act 1, and [[Savannah Citadel]] Act 5. | ||
− | ==''Sonic Colours''== | + | ===''Sonic Colours''=== |
[[Image:SCInterceptor.jpg|thumb|right|300px|The Big Chaser, as seen in ''Sonic Colours''.]] | [[Image:SCInterceptor.jpg|thumb|right|300px|The Big Chaser, as seen in ''Sonic Colours''.]] | ||
In ''[[Sonic Colours]]'', the Interceptor makes a return with a new, nautical-themed paint job and a new name: the '''Big Chaser'''. It appears in [[Aquarium Park]] Act 4 and [[Terminal Velocity]] Act 1 and behaves almost identical to the way it does in the 360/PS3 version of ''Sonic Unleashed''. However, in ''Sonic Colours'', the Big Chaser can only use laser attacks which now hit multiple lanes, and punches when Sonic is close. It can no longer use its shock wave attack and is no longer accompanied by small bombs on the ground. Instead, the player must find and conserve White [[Wisps|Wisp]] energy to have enough in the boost gauge when the Big Chaser appears to avoid losing all of their [[Ring]]s from punches, which now only takes one hit, similar to the older Sonic games on the [[Sega Mega Drive]]. | In ''[[Sonic Colours]]'', the Interceptor makes a return with a new, nautical-themed paint job and a new name: the '''Big Chaser'''. It appears in [[Aquarium Park]] Act 4 and [[Terminal Velocity]] Act 1 and behaves almost identical to the way it does in the 360/PS3 version of ''Sonic Unleashed''. However, in ''Sonic Colours'', the Big Chaser can only use laser attacks which now hit multiple lanes, and punches when Sonic is close. It can no longer use its shock wave attack and is no longer accompanied by small bombs on the ground. Instead, the player must find and conserve White [[Wisps|Wisp]] energy to have enough in the boost gauge when the Big Chaser appears to avoid losing all of their [[Ring]]s from punches, which now only takes one hit, similar to the older Sonic games on the [[Sega Mega Drive]]. | ||
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</gallery> | </gallery> | ||
− | + | ==References== | |
+ | <references/> | ||
+ | |||
{{SUOmni|2|collapse}} | {{SUOmni|2|collapse}} | ||
{{ColoursOmni|2|collapse}} | {{ColoursOmni|2|collapse}} |
Revision as of 15:43, 9 May 2019
Interceptor |
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Games: Sonic Unleashed, Sonic Colours |
Affiliation: [[Eggman Empire]][[Category:Eggman Empire enemies]] |
The Interceptor is a Badnik from Sonic Unleashed and the Wii version of Sonic Colours.
It is a large, hovering Badnik that chases after Sonic during day stages, sometimes referred to as a mini-boss. Dr. Eggman has only manufactured one of them, but it appears in multiple scenes. The Interceptor's attack patterns vary between games and versions.
Contents
Game appearances
Sonic Unleashed
Wii/PS2 version
In Wii and PS2 versions, the Interceptor tries to run over Sonic using the wheels at the ends of its arms (this can be avoided by Quick Stepping). In addition, it only appears in Apotos and Eggmanland, and the day boss music plays when it appears. The Interceptor in this version can be defeated by being hit with a Sonic Boost five times. When it overtakes Sonic and the camera moves behind it, it will be vulnerable for a short period of time.
360/PS3 version
In the 360 and PS3 versions of Sonic Unleashed, the Interceptor has three attacks. Its main attack consists of a laser that can be dodged by quick-stepping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, then it can use a punching attack to knock him forward. The Interceptor in this version appears in Dragon Road Act 1, Skyscraper Scamper Act 1, Jungle Joyride Act 1, and Savannah Citadel Act 5.
Sonic Colours
In Sonic Colours, the Interceptor makes a return with a new, nautical-themed paint job and a new name: the Big Chaser. It appears in Aquarium Park Act 4 and Terminal Velocity Act 1 and behaves almost identical to the way it does in the 360/PS3 version of Sonic Unleashed. However, in Sonic Colours, the Big Chaser can only use laser attacks which now hit multiple lanes, and punches when Sonic is close. It can no longer use its shock wave attack and is no longer accompanied by small bombs on the ground. Instead, the player must find and conserve White Wisp energy to have enough in the boost gauge when the Big Chaser appears to avoid losing all of their Rings from punches, which now only takes one hit, similar to the older Sonic games on the Sega Mega Drive.
Quotes
“ | Eggman's ultimate masterpiece in mid-sized anti-Sonic weaponry. It boasts extreme durability and a wide variety of attacks. At present, only one has been made, but it dogs Sonic through multiple scenes. |
„ |
— Encyclopedia, Sonic Unleashed 360/PS3 version |
Gallery
References
Sonic Unleashed | |
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Main page Manuals Development |
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Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
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