Difference between revisions of "Sonic & Sega All-Stars Racing"
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Revision as of 19:39, 27 July 2011
Expression error: Unexpected < operator. |
Sonic & Sega All-Stars Racing |
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System(s): Xbox 360, PlayStation 3, Wii, Nintendo DS, PC, Arcade, IDevices |
Publisher: Sega |
Developer: Sumo Digital |
Genre: Racing |
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Sonic & Sega All-Stars Racing is a racing game developed by Sumo Digital. It stars characters from a wide range of Sega games, similar to the previously released Sega Superstars Tennis, also by Sumo Digital. Unlike Sega Superstars Tennis, Sonic & Sega All-Stars Racing is more skewed towards the Sonic the Hedgehog franchise, with roughly half the tracks based on the series and appoximately one third of the characters.
It's development was announced May 28, 2009, with the game being released in early 2010. It has so far been released for five home systems, including the Xbox 360, Playstation 3, Wii, Nintendo DS, and PC. An arcade version of the game, titled Sonic & Sega All-Stars Racing Arcade and which runs on Sega's RingWide arcade hardware, was released in 2011. An IDevice version (The DS version with new features) was shown at E3 2011.
The game is very similar to Mario Kart in design - each character has a vehicle (ranging from cars, bikes and even planes) and competes across several themed tracks in an attempt to finish first. Along the way there are power-ups, which can help the player or hinder others. Some tracks have multiple paths, and many are littered with obstacles which serve to slow the player down.
The game is scored by Richard Jacques, who previously worked on Sonic R and the Sega Saturn version of Sonic 3D Blast.
Sonic & Sega All-Stars Racing has many console-specific features though the core gameplay is retained across all ports.The Xbox 360 version has the extended title of Sonic & Sega All-Stars Racing with Banjo-Kazooie as it features Banjo and Kazooie from the Banjo-Kazooie series (which are now exclusive to Microsoft consoles). The Xbox 360 version also allows users to play as Avatars, while the Wii version allows the use of Miis. Both the Xbox 360 and PlayStation 3 versions can benefit from downloadable content.
With the exception of the PC version, the game supports up to eight-player online play as well as four-player split screen multiplayer. The PC version only allows local split-screen races, presumably due to fears of players hacking their statistics. "Bandwidth issues" prevent players from using All-Star power-ups online.
Contents
Characters
Sonic Characters | Vehicles | All Star Moves |
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Sonic the Hedgehog | Speed Star | Super Sonic |
Miles "Tails" Prower | Tornado Racer | Tails Tornado |
Amy Rose | Pink Cabriolet | Piko Hammer |
Knuckles the Echidna | Land Breaker | Emerald Power |
Shadow the Hedgehog | Dark Rider | Super Shadow |
Dr. Eggman | Egg Monster | Missile Madness |
Big the Cat | Green Hopper | Giant Froggy |
SEGA Characters | Game Series | Vehicles | All Star Moves |
---|---|---|---|
AiAi | Super Monkey Ball | Blazing Banana | Super Monkey Roll |
Billy Hatcher | Billy Hatcher | Racing Rooster | Egg Rodeo |
Amigo | Samba de Amigo | Sun Buggy | Samba De Party |
Ulala | Space Channel 5 | Astro Glider | Tension Blast |
Beat | Jet Set Radio | De La Custom GGs | Tag Jamming |
B.D. Joe | Crazy Taxi | Crazy Taxi | Crazy Dash |
Zobio and Zobiko | House of the Dead EX | Hotrod of Horror | Run-A-Way Love |
Ryo Hazuki | Shenmue | Naoyuki's Motorcycle | Working Man |
Jacky Bryant and Akira Yuki |
Virtua Fighter | Red Lightning | Virtua Fight |
Chuih, Chubei, Chupea and Chubach |
ChuChu Rocket! | ChuChu Rocket | Cat-Walker |
Robo and Mobo | Bonanza Bros. | Get-A-Way Wagon | Blimp Strike |
Alex Kidd | Alex Kidd | Sukopako Motorcycle | Peticopter |
Opa-Opa | Fantasy Zone | Opa-Opa | Fantasy Thorn |
Other Characters | Specification | Vehicles | All Star Moves |
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Banjo-Kazooie | 360 version only | Bolt Bucket | Jiggy Rain |
Xbox 360 Avatar | 360 version only | Ava-Car 720 | Party Power |
Nintendo Mii | Wii version only | Super Zoomer | Parade Power |
Ryo Hazuki | 360/PS3 DLC/ Europe Pre-Order |
Forklift | Working Man |
Metal Sonic | 360/PS3 DLC | Metal Booster | Maximum Overdrive |
Development
A number of characters were once planned for the game but ultimately failed to make the final cut, often due to licensing issues. The reveal of Xbox-exclusive characters has suggested characters exclusive to the PlayStation 3 version of the game may emerge in the form of downloadable content in the future.
Several characters were confirmed to have existed in the game's development timeline at some point.
- Mario. Briefly considered to be a Nintendo Wii exclusive character, Nintendo and Sega agreed that Mario/Sonic crossovers would be best suited in the Mario & Sonic at the xxx Games franchise, so the character was not added.
- Segata Sanshiro. The martial artist mascot of the Sega Saturn was revealed to have been discussed at one point with his vehicle being a Sega Saturn. Concept art is said to exist, but never made the final character roster.
- ToeJam and Earl. Disputes with Mark Voorsanger, the creator of the duo meant that insufficient time was left to include these characters. Fan feedback has since prompted a rethink on Voorsanger's part, who decided to ask Sega again on the matter. No word has been spoken on this issue since.
- Gilius Thunderhead. Discussed at an early stage of development, the Golden Axe character was scrapped for unknown reasons (he had previously appeared in Sega Superstars Tennis). Supposedly he would have rode on a Chickenleg monster from the series.
- Vyse. This character from Skies of Arcadia was briefly in an interview, but was never mentioned again.
The Sonic levels are based on stages from Sonic Heroes.
Manuals
- Sonic & Sega All-Stars Racing (PS3) US Manual
- Sonic & Sega All-Stars Racing (PS3) EU Manual
- Sonic & Sega All-Stars Racing (PS3) JP Manual
- Sonic & Sega All-Stars Racing (Xbox 360) US Manual
- Sonic & Sega All-Stars Racing (Xbox 360) EU Manual
- Sonic & Sega All-Stars Racing (Xbox 360) JP Manual
- Sonic & Sega All-Stars Racing (Wii) US Manual
- Sonic & Sega All-Stars Racing (Wii) EU Manual
- Sonic & Sega All-Stars Racing (Wii) JP Manual
- Sonic & Sega All-Stars Racing (DS) US Manual
- Sonic & Sega All-Stars Racing (DS) EU Manual
- Sonic & Sega All-Stars Racing (DS) JP Manual
- Sonic & Sega All-Stars Racing (PC) US Manual
- Sonic & Sega All-Stars Racing (PC) EU Manual
- Sonic & Sega All-Stars Racing (PC) JP Manual
Resources
Videos
Artwork
- Allstars Racing Logo.jpg
Concepts
Physical Scans
PlayStation 3 version
Xbox 360 version
Wii version
Wii, UK (Wii Wheel variant) |
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320x120px Cover
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PC version
Nintendo DS version
Sonic the Hedgehog games for the following systems | |
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2006 Sonic the Hedgehog 2008 Sonic Unleashed 2009 Sonic's Ultimate Genesis Collection 2010 Sonic & Sega All-Stars Racing | Sonic Free Riders 2011 Sonic Generations 2012 Sonic & All-Stars Racing Transformed |
2006 Sonic the Hedgehog 2008 Sonic Unleashed 2009 Sonic's Ultimate Genesis Collection 2010 Sonic & Sega All-Stars Racing 2011 Sonic Generations 2012 Sonic & All-Stars Racing Transformed |
2005 Sonic Rush 2007 Sonic Rush Adventure 2008 Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood 2009 Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll 2010 Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours Unknown date Super Speed Pack (201x) Unreleased Sonic DS
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