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| This page is for lists of values that are used for several things. | | This page is for lists of values that are used for several things. |
| | | |
Revision as of 04:35, 25 March 2020
This page is for lists of values that are used for several things.
Action lists
This is a list of actions for use with the Address in RAM or in code.
Sonic's Actions
Value |
Description
|
0
|
Initialize
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
4
|
Spindash
|
5
|
Rolling
|
6
|
Light Speed Dash
|
7
|
???
|
8
|
Jumping
|
9
|
Trampoline/Vertical spring
|
10
|
Springing
|
11
|
Thrown
|
12
|
Falling
|
13
|
Braking
|
14
|
Homing Attack
|
15
|
Pushing
|
16
|
Hurt
|
17
|
???
|
18
|
Knocked back
|
19
|
???
|
20
|
Object Control
|
21
|
Picking up object
|
22
|
Putting down object
|
23
|
Holding object
|
24
|
Grabbing tree
|
25
|
Walking with object
|
26
|
Throwing object on ground
|
27
|
Braking with object
|
28
|
Falling with object
|
29
|
Jumping with object
|
30
|
???
|
31
|
???
|
32
|
???
|
33
|
Throwing object in air
|
34
|
Shaking tree
|
35
|
Nuzzle object
|
36
|
Monkey bars
|
37
|
Moving across monkey bars
|
38
|
Climbing ladder
|
39
|
???
|
40
|
Jumping from panel
|
41
|
Standing on Jump Panel
|
42
|
???
|
43
|
Frozen
|
44
|
Light Speed Attack
|
45
|
Bumper Car
|
46
|
Running down building
|
47
|
Rolling down building
|
48
|
Falling while running down building
|
49
|
Jumping while running down building
|
50
|
Hit while running down building
|
51
|
???
|
52
|
???
|
53
|
???
|
54
|
???
|
55
|
Hanging on icicle
|
56
|
Slipping off icicle
|
57
|
Moving left around icicle
|
58
|
Moving right around icicle
|
59
|
Jumping off icicle
|
60
|
Climbing up icicle
|
61
|
Jumping from icicle
|
62
|
Snowboard on ground
|
63
|
???
|
64
|
???
|
65
|
Falling with snowboard
|
66
|
Jumping with snowboard
|
67
|
Snowboard launch
|
68
|
Hurt on snowboard
|
69
|
Pinball mode
|
70
|
Pinball mode falling
|
71
|
???
|
72
|
Petting Chao
|
73
|
???
|
74
|
Whistling
|
75
|
Super Sonic standing
|
76
|
Super Sonic walking/running
|
77
|
Super Sonic running on wind path
|
78
|
Super Sonic falling
|
79
|
Super Sonic springing
|
80
|
???
|
81
|
Super Sonic homing attack
|
82
|
Super Sonic jumping
|
83
|
Showering
|
84
|
???
|
85
|
Drowning
|
86
|
Dying
|
87
|
Free Movement (Debug)
|
Tails' Actions
Value |
Description
|
0
|
Initialize
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
4
|
Rolling
|
6
|
Jumping
|
7
|
Vertical Spring
|
8
|
Springing
|
10
|
Falling
|
11
|
Braking
|
12
|
Pushing
|
13
|
Hurt
|
15
|
Flying
|
18
|
Object control
|
20
|
Tail Attack
|
21
|
Picking up object
|
22
|
Putting down object
|
23
|
Holding object
|
24
|
Grabbing tree
|
25
|
Walking with object
|
26
|
Throwing object on ground
|
27
|
Braking with object
|
28
|
Falling with object
|
29
|
Jumping with object
|
33
|
Throwing object in air
|
34
|
Shaking tree
|
35
|
Nuzzle object
|
38
|
Climbing ladder
|
43
|
Bumper car
|
48
|
Snowboard on ground
|
51
|
Falling with snowboard
|
52
|
Jumping with snowboard
|
53
|
Snowboard launch
|
54
|
Hurt on snowboard
|
60
|
Dying
|
61
|
Dash Hoop
|
62
|
Victory/Loss
|
64
|
Petting Chao
|
66
|
Whistling
|
Knuckles' Actions
|
This short section needs expansion. You can help Sonic Retro by adding to it.
|
Value |
Description
|
0
|
Initialize
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
4
|
Rolling
|
6
|
Jumping
|
9
|
Falling
|
10
|
Braking
|
11
|
Gliding
|
18
|
Maximum Heat Attack
|
19
|
Digging down
|
20
|
Digging up
|
21
|
Jumping after digging
|
24
|
Climbing wall
|
25
|
Climbing onto floor
|
26
|
Punching
|
57
|
Free Movement (Debug)
|
Amy's Actions
|
This short section needs expansion. You can help Sonic Retro by adding to it.
|
Value |
Description
|
0
|
Initialize (also spawns bird object)
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
5
|
Jumping
|
8
|
Falling
|
9
|
Braking
|
10
|
Pushing
|
11
|
Hurt
|
13
|
Object Control
|
17
|
Putting on barrel
|
18
|
Taking off barrel
|
19
|
Hammer Attack
|
20
|
Spin Hammer Attack
|
21
|
Hammer Jump
|
22
|
Air Hammer Attack
|
46
|
Drowning
|
47
|
Dying
|
48
|
Bumper car
|
52
|
Whistling
|
53
|
Free Movement (Debug)
|
Gamma's Actions
|
This short section needs expansion. You can help Sonic Retro by adding to it.
|
Value |
Description
|
0
|
Initialize
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
4
|
Jumping
|
7
|
Falling
|
9
|
Pushing
|
14
|
Object Control
|
31
|
Wheel Mode
|
33
|
Hover Mode
|
35
|
Jumping/Falling in Hover Mode
|
Big's Actions
|
This short section needs expansion. You can help Sonic Retro by adding to it.
|
Value |
Description
|
0
|
Initialize
|
1
|
Standing
|
2
|
Walking/Running
|
3
|
Running on wind path/loop
|
Camera's Actions
Value |
Description
|
0
|
Initialize
|
1
|
Snap to character
|
2
|
Normal operation (move to character)
|
3
|
Stop (no motion, no turning)
|
Animation lists
Sonic's Animations
Value |
Description
|
0
|
Standing
|
1
|
Standing -> Surf Stance
|
2
|
Surf Stance
|
3
|
Looking around
|
4
|
Bored Comment
|
5
|
Bored Comment 2
|
6
|
Bored Comment 2 -> Standing
|
7
|
Standing on upward slope
|
8
|
Standing on downward slope
|
9
|
Walk 1
|
10
|
Walk 2
|
11
|
Walk 3
|
12
|
Run 1
|
13
|
Run 2
|
14
|
Jump (in air)/Spindash (on ground)
|
15
|
Roll
|
16
|
Spring flight
|
17
|
Spring flight -> Falling
|
18
|
Falling
|
19
|
Landing
|
20
|
Braking
|
21
|
Push (start)
|
22
|
Push (loop)
|
23
|
Take damage
|
24
|
Hurt landing
|
25
|
Braking
|
26
|
Caught in updraft
|
27
|
Hit wall
|
28
|
Hit wall recovery
|
29
|
Uncurl from rolling
|
30
|
turn around
|
31
|
Skidding on slope
|
32
|
Spin Ball (no flash)
|
33
|
Pick up object
|
34
|
object Run
|
35
|
Object stop
|
36
|
Object Turnaround
|
37
|
Object stand
|
38
|
Object walk
|
39
|
Trampoline Flight
|
40
|
Trampoline Backflip
|
41
|
Trampoline Flight 2
|
42
|
Trampoline Flip 2
|
43
|
Trampoline Flight 3
|
44
|
Slip
|
45
|
Landing on trampoline
|
46
|
Slam into pillar/sign in Speed Highway 2
|
47
|
Hanging from helicopter/pulley
|
48
|
Pull
|
49
|
Shake Tree
|
50
|
Pick up object
|
51
|
Shake object
|
52
|
Stop shaking
|
53
|
Standing -> Pick up
|
54
|
idle holding tree
|
55
|
object jump
|
56
|
object jump -> object fall
|
57
|
Object fall
|
58
|
Object landing
|
59
|
Throw object
|
60
|
Toss object
|
61
|
Air throw
|
62
|
Air toss
|
63
|
Put object down
|
64
|
Light dash flight
|
65
|
Ready to pull and riding in bumper car/rollercoaster
|
66
|
Climbing monkey bars
|
67
|
Hold onto monkey bars (left arm forward)
|
68
|
Hold onto monkey bars (right arm forward)
|
69
|
climbing ladder
|
70
|
Shot from cannon
|
71
|
Slipping on ice
|
72
|
Jump panel flip
|
73
|
Flight to next jump panel
|
74
|
Standing on jump panel
|
75
|
Win level
|
76
|
Win -> Standing
|
77
|
Standing -> holding tree/rocket
|
78
|
holding tree/rocket
|
79
|
Holding horizontal rocket
|
80
|
Holding vertical rocket
|
81
|
Captured by Egg Keeper
|
82
|
Frozen by enemy (same as last frame of damage animation)
|
83
|
Spin
|
84
|
breathe bubble
|
85
|
Drowning
|
86
|
Begin death animation (midair, same as taking damage)
|
87
|
Death animation
|
88
|
Sliding down water current
|
89
|
Sky Deck grasping cylinder
|
90
|
Sky Deck cylinder shimmy (Left)
|
91
|
Sky Deck cylinder shimmy (Right)
|
92
|
slide down Sky Deck cylinder
|
93
|
slide down Sky Deck cylinder -> Sky Deck grasping cylinder
|
94
|
holding onto icicle
|
95
|
Slipping on icicle
|
96
|
jumping from icicle
|
97
|
Flight from icicle
|
98
|
latching onto icicle
|
99
|
moving left on icicle
|
100
|
moving right on icicle
|
101
|
Climbing icicle
|
102
|
Neutral on board
|
103
|
Braking right on board
|
104
|
Braking left on board
|
105
|
Falling with board from jump
|
106
|
Jumping with Board
|
107
|
Lean right on board
|
108
|
Lean left on board
|
109
|
Hit on board (moving left to right)
|
110
|
hit on board (moving right to left)
|
111
|
Falling with board from uneven terrain
|
112
|
Falling on board
|
113
|
hit on board (neutral)
|
114
|
Standing on board
|
115
|
Losing balance on board
|
116
|
Super-High Jump (Backflip)
|
117
|
Super-High Jump (Sideflip)
|
118
|
Super-High Jump (Sideflip with twist)
|
119
|
Super-High Jump (Alternate Sideflip with twist)
|
120
|
Ramp jump (horizontal spin)
|
121
|
Ramp jump (short horizontal spin)
|
122
|
Spin jump trick -> Falling on Board
|
123
|
Ramp jump (grabbing board on the left)
|
124
|
Crouch on board
|
125
|
Spin (Pinball tables)
|
126
|
Shower
|
127
|
Shower 2
|
128
|
Shower 3
|
129
|
Shake off water
|
130
|
Pet chao
|
131
|
Pet chao loop
|
132
|
Stop petting chao
|
133
|
Whistle
|
Note: 134-145 will use Super Sonic's model and will crash the game if it has not been loaded.
|
134
|
Standing
|
135
|
Standing -> Moving 1
|
136
|
Moving 1
|
137
|
Moving 2
|
138
|
Moving 3
|
139
|
Spring Flight
|
140
|
Spring Flight -> Falling
|
141
|
Falling
|
142
|
Landing?
|
143
|
Victory
|
144
|
Victory -> Standing
|
145
|
Jumping
|
This one works for normal Sonic also.
|
146
|
Metal Sonic Hover
|
Tails' Animations
Value |
Description
|
0
|
Standing
|
1
|
Landing
|
2
|
Standing after landing (animates faster)
|
3
|
?
|
4
|
Standing -> Looking Around
|
5
|
Looking Around
|
6
|
Looking Around -> Standing
|
7
|
Lean Forwards
|
8
|
Lean Backwards
|
9
|
Walking 1
|
10
|
Walking 2
|
11
|
Walking 3 (Tail Effect)
|
12
|
Running 1
|
13
|
Running 2
|
14
|
Jumping (in air)/Spindash (on ground)
|
15
|
Rolling
|
16
|
Spin ball
|
17
|
Spring Flight
|
18
|
Spring Flight -> Falling
|
19
|
Falling
|
20
|
Landing
|
21
|
Braking
|
22
|
Turning
|
23
|
Walking?
|
24
|
Pushing
|
25
|
Pushing Loop
|
26
|
Hurt
|
27
|
Hurt Landing
|
28
|
Dying
|
29
|
Dying w/ head shaking?
|
30
|
?
|
31
|
Drowning
|
32
|
?
|
33
|
Tumbling
|
34
|
Tumbling -> Sitting
|
35
|
Sitting -> Standing
|
36
|
Tumbling -> Standing
|
37
|
Flying
|
38
|
Flying reached maximum height
|
39
|
Flying falling
|
40
|
more Flying
|
41
|
more Flying
|
42
|
Flying reached limit
|
43
|
Tail Attack
|
44-53
|
Spin Tail Attack
|
54
|
Victory
|
55
|
Victory -> Standing
|
56
|
Standing -> Failure
|
57
|
Failure
|
58
|
Pick Up object
|
59
|
Walking with object 2
|
60
|
Braking with object
|
61
|
Turn around with object
|
62
|
Holding object
|
63
|
Walking with object 1
|
74
|
Shaking tree
|
75
|
Holding object -> Nuzzle object
|
76
|
Nuzzle object
|
77
|
Nuzzle object -> Holding object
|
78
|
Standing -> Holding tree
|
79
|
Holding tree
|
81
|
Falling with object
|
85
|
Throw object on ground
|
87
|
Throw object in air
|
88
|
Put down object
|
Knuckles' Animations
Value |
Description
|
0
|
Standing
|
1
|
Standing
|
2
|
Standing
|
3
|
Launched
|
4
|
Bored Comment
|
5
|
Bored Comment 2
|
6
|
Bored Comment 2 -> Standing
|
7
|
Leaning Forward
|
8
|
Leaning Backward
|
9
|
Walking 1
|
10
|
Running 1
|
11
|
Running 1 (Faster)
|
12
|
Running 2
|
13
|
Running 2 (Faster)
|
14
|
Jump spin
|
15
|
Spin Dash
|
16
|
Jumping (Ball)
|
17
|
Springing
|
18
|
Springing -> Falling
|
19
|
Falling
|
20
|
Landing
|
21
|
Braking
|
22
|
Turning after braking
|
23
|
Begin Pushing
|
24
|
Pushing
|
25
|
Hurt
|
27
|
Dying
|
28
|
Dead
|
30
|
Caught in updraft
|
31
|
Dazed
|
32
|
Dazed 2
|
33
|
Spin Dash uncurl
|
34
|
Rolling after glide cancel
|
35
|
Maximum Heat Knuckles Attack
|
38
|
Drowning
|
39
|
Victory
|
40
|
Victory->Standing
|
41
|
Begin digging
|
42
|
Digging
|
43
|
Emerging from digging
|
44
|
Emerging from digging -> Falling
|
45
|
Failed digging
|
46
|
Climbing up/down
|
47
|
Climbing left
|
48
|
Climbing right
|
49
|
Climbing (Stationary)
|
50
|
Climbing reached top of wall
|
51
|
Gliding
|
52
|
Grabbing wall
|
54
|
First punch
|
55
|
Second punch
|
56
|
Mega Punch
|
70
|
Picking up object
|
71
|
Running with object
|
72
|
Braking with object
|
73
|
Turning after braking with object
|
74
|
Standing with object
|
75
|
Walking with object
|
84
|
Hanging from hook
|
85
|
Pulling lever
|
86
|
Holding lever
|
87
|
Standing with object -> Shaking object
|
88
|
Shaking object
|
89
|
Shaking object -> Standing with object
|
92
|
Jumping with object
|
93
|
Falling with object
|
95
|
Landing with object
|
96
|
Throwing object in midair
|
97
|
Throwing object
|
98
|
Throwing object in midair
|
99
|
Throwing object
|
100
|
Putting down object
|
101
|
Climbing monkey bars
|
102
|
Hanging from bars (Left arm in front)
|
103
|
Hanging from bars (Right arm in front)
|
104
|
Climbing ladder
|
107
|
Grabbing rocket
|
108
|
Holding rocket before launch
|
109
|
Holding onto horizontal rocket
|
110
|
Holding onto vertical rocket
|
111
|
Begin petting Chao
|
112
|
Petting Chao
|
113
|
Stop petting Chao
|
114
|
Whistle
|
Gamma's Animations
Value |
Description
|
0
|
Standing
|
1
|
Standing -> Bored Comment
|
2
|
Bored Comment
|
3
|
Walking
|
4
|
Walking2
|
5
|
Mode Change
|
6
|
Driving
|
13
|
Jump transition
|
14
|
Jumping
|
15
|
Falling Transition
|
16
|
Falling
|
17
|
Landing
|
18
|
Drive braking
|
19
|
Drive turnaround
|
20
|
Walk turnaround
|
21
|
Standing -> Water hover
|
22
|
Driving -> Water hover
|
23
|
Unknown spinning animation
|
24
|
Water hover
|
25
|
Pickup/push Transition
|
26
|
Tree Shake?
|
27
|
Push
|
28
|
Push
|
29
|
Pull
|
30
|
Holding Jump Transition
|
31
|
Holding Jump
|
32
|
Holding Fall Transition
|
33
|
Holding Fall
|
34
|
Landing
|
35
|
Holding -> Holding Water hover
|
36
|
Holding Driving -> Holding Water hover
|
37
|
Holding Water hover
|
38
|
Pickup
|
39
|
Holding walk
|
40
|
Holding walk2
|
41
|
Holding drive transition
|
42
|
Holding drive
|
43
|
Holding drive braking
|
44
|
Holding drive turnaround
|
45
|
Holding idle
|
46
|
Holding Spin Throw
|
47
|
Holding Throw
|
48
|
Hover Transition
|
49
|
Hover
|
51
|
Shoot
|
52
|
Air Shoot
|
53
|
Ladder Climb
|
54
|
Victory
|
55
|
Victory -> Standing
|
56
|
Death
|
57
|
Hurt
|
58
|
Stagger
|
59
|
Pickup
|
60
|
Holding Look Side to Side
|
62
|
Petting transition
|
63
|
Petting
|
64
|
Petting -> Standing
|
65
|
Whistle
|
66
|
Turn body back
|
67
|
Backwards body Idle
|
68
|
Turn body normal
|
69
|
Pickup
|
70
|
Alternate Shake?
|
71
|
Put down
|
72
|
Shake Transition
|
73
|
Shake
|
74
|
Shake -> Standing
|
75
|
Talking to person
|
76
|
Standing on slope?
|
77
|
Victory
|
References