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Sonic Adventure/Animation Lists

From Sonic Retro

SCHG: Sonic Adventure
Dreamcast
Gamecube
2004 PC
2010 PC

The following is a list of each character's animations in Sonic Adventure. SADX adds animations for petting and whistling to accommodate the revamped Chao system, but aside from that, their contents are identical across all versions of the game. The DC ID's will go first, followed by any ID updates present in SADX.

Sonic's Animations

DC ID SADX ID Description
0 = Standing
1 = Standing -> Surf Stance
2 = Surf Stance
3 = Looking around
4 = Bored Comment
5 = Bored Comment 2
6 = Bored Comment 2 -> Standing
7 = Standing on upward slope
8 = Standing on downward slope
9 = Walk 1
10 = Walk 2
11 = Walk 3
12 = Run 1
13 = Run 2
14 = Jump (in air)/Spindash (on ground)
15 = Roll
16 = Spring flight
17 = Spring flight -> Falling
18 = Falling
19 = Landing
20 = Braking
21 = Push (start)
22 = Push (loop)
23 = Take damage
24 = Hurt landing
25 = Braking
26 = Caught in updraft
27 = Hit wall
28 = Hit wall recovery
29 = Uncurl from rolling
30 = turn around
31 = Skidding on slope
32 = Spin Ball (no flash)
33 = Pick up object
34 = object Run
35 = Object stop
36 = Object Turnaround
37 = Object stand
38 = Object walk
39 = Trampoline Flight
40 = Trampoline Backflip
41 = Trampoline Flight 2
42 = Trampoline Flip 2
43 = Trampoline Flight 3
44 = Slip
45 = Landing on trampoline
46 = Slam into pillar/sign in Speed Highway 2
47 = Hanging from helicopter/pulley
48 = Pull
49 = Shake Tree
50 = Pick up object
51 = Shake object
52 = Stop shaking
53 = Standing -> Pick up
54 = idle holding tree
55 = object jump
56 = object jump -> object fall
57 = Object fall
58 = Object landing
59 = Throw object
60 = Toss object
61 = Air throw
62 = Air toss
63 = Put object down
64 = Light dash flight
65 = Ready to pull and riding in bumper car/rollercoaster
66 = Climbing monkey bars
67 = Hold onto monkey bars (left arm forward)
68 = Hold onto monkey bars (right arm forward)
69 = climbing ladder
70 = Shot from cannon
71 = Slipping on ice
72 = Jump panel flip
73 = Flight to next jump panel
74 = Standing on jump panel
75 = Win level
76 = Win -> Standing
77 = Standing -> holding tree/rocket
78 = holding tree/rocket
79 = Holding horizontal rocket
80 = Holding vertical rocket
81 = Captured by Egg Keeper
82 = Frozen by enemy (same as last frame of damage animation)
83 = Spin
84 = breathe bubble
85 = Drowning
86 = Begin death animation (midair, same as taking damage)
87 = Death animation
88 = Sliding down water current
89 = Sky Deck grasping cylinder
90 = Sky Deck cylinder shimmy (Left)
91 = Sky Deck cylinder shimmy (Right)
92 = slide down Sky Deck cylinder
93 = slide down Sky Deck cylinder -> Sky Deck grasping cylinder
94 = holding onto icicle
95 = Slipping on icicle
96 = jumping from icicle
97 = Flight from icicle
98 = latching onto icicle
99 = moving left on icicle
100 = moving right on icicle
101 = Climbing icicle
102 = Neutral on board
103 = Braking right on board
104 = Braking left on board
105 = Falling with board from jump
106 = Jumping with Board
107 = Lean right on board
108 = Lean left on board
109 = Hit on board (moving left to right)
110 = hit on board (moving right to left)
111 = Falling with board from uneven terrain
112 = Falling on board
113 = hit on board (neutral)
114 = Standing on board
115 = Losing balance on board
116 = Super-High Jump (Backflip)
117 = Super-High Jump (Sideflip)
118 = Super-High Jump (Sideflip with twist)
119 = Super-High Jump (Alternate Sideflip with twist)
120 = Ramp jump (horizontal spin)
121 = Ramp jump (short horizontal spin)
122 = Spin jump trick -> Falling on Board
123 = Ramp jump (grabbing board on the left)
124 = Crouch on board
125 = Spin (Pinball tables)
126 = Shower
127 = Shower 2
128 = Shower 3
129 = Shake off water
N/A 130 Pet chao (SADX Only)
N/A 131 Pet chao loop (SADX Only)
N/A 132 Stop petting chao (SADX Only)
N/A 133 Whistle (SADX Only)
Note: The following will use Super Sonic's model and will crash the game if it has not been loaded.
130 134 Standing
131 135 Standing -> Moving 1
132 136 Moving 1
133 137 Moving 2
134 138 Moving 3
135 139 Spring Flight
136 140 Spring Flight -> Falling
137 141 Falling
138 142 Landing?
139 143 Victory
140 144 Victory -> Standing
141 145 Jumping
This one works for normal Sonic also.
N/A 146 Metal Sonic Hover (SADX Only)

Tails' Animations

Value Description
0 Standing
1 Landing
2 Standing after landing (animates faster)
3  ?
4 Standing -> Looking Around
5 Looking Around
6 Looking Around -> Standing
7 Lean Forwards
8 Lean Backwards
9 Walking 1
10 Walking 2
11 Walking 3 (Tail Effect)
12 Running 1
13 Running 2
14 Jumping (in air)/Spindash (on ground)
15 Rolling
16 Spin ball
17 Spring Flight
18 Spring Flight -> Falling
19 Falling
20 Landing
21 Braking
22 Turning
23 Walking?
24 Pushing
25 Pushing Loop
26 Hurt
27 Hurt Landing
28 Dying
29 Dying w/ head shaking?
30  ?
31 Drowning
32  ?
33 Tumbling
34 Tumbling -> Sitting
35 Sitting -> Standing
36 Tumbling -> Standing
37 Flying
38 Flying reached maximum height
39 Flying falling
40 more Flying
41 more Flying
42 Flying reached limit
43 Tail Attack
44-53 Spin Tail Attack
54 Victory
55 Victory -> Standing
56 Standing -> Failure
57 Failure
58 Pick Up object
59 Walking with object 2
60 Braking with object
61 Turn around with object
62 Holding object
63 Walking with object 1
74 Shaking tree
75 Holding object -> Nuzzle object
76 Nuzzle object
77 Nuzzle object -> Holding object
78 Standing -> Holding tree
79 Holding tree
81 Falling with object
85 Throw object on ground
87 Throw object in air
88 Put down object

Knuckles' Animations

Value Description
0 Standing
1 Standing
2 Standing
3 Launched
4 Bored Comment
5 Bored Comment 2
6 Bored Comment 2 -> Standing
7 Leaning Forward
8 Leaning Backward
9 Walking 1
10 Running 1
11 Running 1 (Faster)
12 Running 2
13 Running 2 (Faster)
14 Jump spin
15 Spin Dash
16 Jumping (Ball)
17 Springing
18 Springing -> Falling
19 Falling
20 Landing
21 Braking
22 Turning after braking
23 Begin Pushing
24 Pushing
25 Hurt
27 Dying
28 Dead
30 Caught in updraft
31 Dazed
32 Dazed 2
33 Spin Dash uncurl
34 Rolling after glide cancel
35 Maximum Heat Knuckles Attack
38 Drowning
39 Victory
40 Victory->Standing
41 Begin digging
42 Digging
43 Emerging from digging
44 Emerging from digging -> Falling
45 Failed digging
46 Climbing up/down
47 Climbing left
48 Climbing right
49 Climbing (Stationary)
50 Climbing reached top of wall
51 Gliding
52 Grabbing wall
54 First punch
55 Second punch
56 Mega Punch
70 Picking up object
71 Running with object
72 Braking with object
73 Turning after braking with object
74 Standing with object
75 Walking with object
84 Hanging from hook
85 Pulling lever
86 Holding lever
87 Standing with object -> Shaking object
88 Shaking object
89 Shaking object -> Standing with object
92 Jumping with object
93 Falling with object
95 Landing with object
96 Throwing object in midair
97 Throwing object
98 Throwing object in midair
99 Throwing object
100 Putting down object
101 Climbing monkey bars
102 Hanging from bars (Left arm in front)
103 Hanging from bars (Right arm in front)
104 Climbing ladder
107 Grabbing rocket
108 Holding rocket before launch
109 Holding onto horizontal rocket
110 Holding onto vertical rocket
111 Begin petting Chao
112 Petting Chao
113 Stop petting Chao
114 Whistle

Gamma's Animations

Value Description
0 Standing
1 Standing -> Bored Comment
2 Bored Comment
3 Walking
4 Walking2
5 Mode Change
6 Driving
13 Jump transition
14 Jumping
15 Falling Transition
16 Falling
17 Landing
18 Drive braking
19 Drive turnaround
20 Walk turnaround
21 Standing -> Water hover
22 Driving -> Water hover
23 Unknown spinning animation
24 Water hover
25 Pickup/push Transition
26 Tree Shake?
27 Push
28 Push
29 Pull
30 Holding Jump Transition
31 Holding Jump
32 Holding Fall Transition
33 Holding Fall
34 Landing
35 Holding -> Holding Water hover
36 Holding Driving -> Holding Water hover
37 Holding Water hover
38 Pickup
39 Holding walk
40 Holding walk2
41 Holding drive transition
42 Holding drive
43 Holding drive braking
44 Holding drive turnaround
45 Holding idle
46 Holding Spin Throw
47 Holding Throw
48 Hover Transition
49 Hover
51 Shoot
52 Air Shoot
53 Ladder Climb
54 Victory
55 Victory -> Standing
56 Death
57 Hurt
58 Stagger
59 Pickup
60 Holding Look Side to Side
62 Petting transition
63 Petting
64 Petting -> Standing
65 Whistle
66 Turn body back
67 Backwards body Idle
68 Turn body normal
69 Pickup
70 Alternate Shake?
71 Put down
72 Shake Transition
73 Shake
74 Shake -> Standing
75 Talking to person
76 Standing on slope?
77 Victory

References


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