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Identifiers
Sub program list
A list of the smaller programs the game seems to shuffle in and out of memory. 1ST_READ.BIN is the game's main program and lists most of these sub programs as simple text strings. Allowing someone to change what sub program loads. TITLE.BIN is the first to be loaded up before the MOVIE.BIN file after 1ST_READ.BIN is loaded. It can be studied a bit by changing sub programs around. Some programs such as the debug tools can't be loaded normally. TITLE.BIN lists a lot of Debug functions that may or may not still work, if a more conventional way is found to activate it using a cheat device such as using a Game Shark or Action Replay.
FILE NAME |
DESCRIPTION
|
BATTLE.BIN
|
Activates on Battle spaces or Precioustone spaces.
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DUEL.BIN
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Activates in Versus Mode when 2 players land on the same space.
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SMGXX.BIN
|
Stage Clearing Mini Games
FILE NAME |
MINI GAME NAME |
BOARD NAME
|
CMG11.BIN |
VOID BATTLE |
Fourth Dimension Space
|
CMG21.BIN |
STOP THE TRAIN |
Riot Train
|
CMG31.BIN |
SKY DIVING |
Fire Bird
|
CMG51.BIN |
EARTH QUAKE |
Nature Zone
|
CMG71.BIN |
SONIC SURFING |
Emerald Coast
|
|
ENDING.BIN
|
End Credits
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EVENT.BIN
|
Mini Event
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EVPXX.BIN
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Cutscene (may contain spoilers)
FILE NAME |
SCENE
|
EVP00.BIN |
Maginary World Intro
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EVP01.BIN |
Emerald Coast Intro
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EVP02.BIN |
Dream Sequence
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EVP03.BIN |
Emerald Coast Clear
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EVP04.BIN |
Fire Bird Intro
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EVP05.BIN |
2nd Dream Sequence
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EVP06.BIN |
Fire Bird Clear
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EVP07.BIN |
Nature Zone Intro
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EVP08.BIN |
3rd Dream Sequence
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EVP09.BIN |
Nature Zone Clear
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EVP10.BIN |
Riot Train Intro
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EVP11.BIN |
4th Dream Sequence
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EVP12.BIN |
Riot Train Clear
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EVP13.BIN |
Fourth Dimension Space Intro
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EVP14.BIN |
Void Battle Intro
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EVP15.BIN |
Fourth Dimension Space & Void Battle Clear
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EVP16.BIN |
Ending Before Credits Roll
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EXDEMO.BIN
|
Specific Mini Game tutorial, objective, controls and rules.
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HPVIEW.BIN
|
Debug Tool (Character Viewer)
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MAPSTART
|
Map Tutorial
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MDLVIEW.BIN
|
Debug Tool (Model Viewer)
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MGXXX.BIN
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Mini Games
FILE NAME |
MINI GAME NAME |
VERSUS MODE ONLY
|
MG001.BIN |
SONIC THE THIEF |
NO
|
MG002.BIN |
SONICOLA |
NO
|
MG003.BIN |
STOP AND GO |
NO
|
MG004.BIN |
OVER THE BRIDGE |
NO
|
MG005.BIN |
SONIC GUN SLINGER |
NO
|
MG006.BIN |
SONIC LIVE |
NO
|
MG007.BIN |
PYSCHIC SONIC |
NO
|
MG009.BIN |
SONIC TAG |
NO
|
MG010.BIN |
WRONG WAY CLIMB |
NO
|
MG011.BIN |
BUNGEE JUMP |
NO
|
MG012.BIN |
MANIC MAZE |
NO
|
MG013.BIN |
SHADOW TAG |
NO
|
MG019.BIN |
FROSTY RUMBLE |
NO
|
MG023.BIN |
GREAT ESCAPE |
NO
|
MG024.BIN |
EGG & THE CHICKEN |
NO
|
MG029.BIN |
SONIC TANK |
NO
|
MG030.BIN |
FUN FUN SONIC |
NO
|
MG032.BIN |
JUMP THE SNAKE |
NO
|
MG033.BIN |
ZERO G SNAP SHOT |
NO
|
MG034.BIN |
THOR'S HAMMER |
NO
|
MG035.BIN |
OVER THE RAINBOW |
NO
|
MG039.BIN |
TWISTER |
NO
|
MG040.BIN |
NUMBER JUMP |
NO
|
MG042.BIN |
SONICOOKING |
NO
|
MG043.BIN |
EGG IN SPACE |
NO
|
MG044.BIN |
GARGANTUA |
NO
|
MG045.BIN |
SHODDY WORK |
NO
|
MG046.BIN |
BUCKET-O-RINGS |
NO
|
MG049.BIN |
BOMB RELAY |
NO
|
MG051.BIN |
TRACTOR BEAM TAG |
NO
|
MG052.BIN |
EGGBOT'S ATTACK |
NO
|
MG060.BIN |
SONIC DJ |
NO
|
MG101.BIN |
SONIC SLOT |
YES
|
MG102.BIN |
SONIC DARTS |
YES
|
MG103.BIN |
SONIC HI LO |
YES
|
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MOVIE.BIN
|
Plays a .SFD move file from the "\\root\MOVIE" directory
FILE NAME |
VIDEO DESCRIPTION
|
MV000.SFD |
Opening Movie
|
MV001.SFD |
Emerald Coast Clear
|
MV002.SFD |
Fire Bird Clear
|
MV003.SFD |
Nature Zone Clear
|
MV004.SFD |
Riot Train Clear
|
MV005.SFD |
Fourth Dimension / Void Battle Clear
|
|
ONES.BIN
|
Board Name Screen
|
PSGETX.BIN
|
FILE NAME |
DESCRIPTION
|
PSGET1.BIN |
Next Precioustone Cutscene
|
PSGET2.BIN |
Final Precioustone Collected Cutscene
|
|
RANKDEMO.BIN
|
Story Mode Ranking
|
RECORD.BIN
|
Versus Mode Ranking
|
SMGXX.BIN
|
Stage Specific Mini Games a.k.a. Accident Mini Games
FILE NAME |
MINI GAME NAME |
BOARD NAME
|
SMG21.BIN |
THRU THE TUNNEL |
Riot Train
|
SMG22.BIN |
RING LASSO |
Riot Train
|
SMG31.BIN |
RAPID CLIMB |
Fire Bird
|
SMG32.BIN |
SKY BRIDGE |
Fire Bird
|
SMG51.BIN |
CROC-ATTACK |
Nature Zone
|
SMG52.BIN |
RING OF FIRE |
Nature Zone
|
SMG71.BIN |
SONIC PARASOL |
Emerald Coast
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SMG72.BIN |
RING TIDE |
Emerald Coast
|
SMG81.BIN |
FINAL FRONTIER |
Fourth Dimension Space
|
|
SROOM.BIN
|
Sonic Room
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START.BIN
|
New Game in Story Mode or Versus Mode Character Select and Difficulty Settings.
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TEST_0.BIN
|
Debug Tool (Level Viewer)
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TITLE.BIN
|
Title Screen, VMU Selection, Sega logos and CRI Middleware Logos before the intro movie plays.
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TRAP.BIN
|
Required for board specific traps to work correctly.
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TUTORIAL.BIN
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The game's tutorial on how to play.
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VOIDEVENT.BIN
|
Void Space.
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References