Difference between revisions of "Savannah Citadel"
From Sonic Retro
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− | + | [[File:Mazuri Night.jpg|thumb|right|300px|From the DLC pack, Savannah Citadel Night Act 4.]] | |
− | Nighttime Act 1 introduces pulling/pushing boxes to trigger switches, and pulling rotating levers. Act 2 is a long and challenging balance beam stage. | + | '''Savannah Citadel''' and its hub town '''Mazuri''' form the third area visited in ''[[Sonic Unleashed]]''. It is known as '''''Clay Castle''''' (クレイ キャッスル ''kurei kyassuru'') in the Japanese version of the game, ''Sonic World Adventure''. Set in an African savannah, the level's centrepiece is an enormous building based on the Great Mosque of Djenné: the largest mud brick structure in the world. |
+ | |||
+ | Features include poles on which Sonic can swing and a large amount of 2D sections. Nighttime Act 1 introduces pulling/pushing boxes to trigger switches, and pulling rotating levers. Act 2 is a long and challenging balance beam stage. | ||
This level is not in the [[Wii]] or [[PS2]] versions. | This level is not in the [[Wii]] or [[PS2]] versions. | ||
− | =Mazuri | + | ==Story== |
+ | |||
+ | {{secstub}} | ||
+ | |||
+ | [[File:Su mazuri flag.png|right|thumb|Mazuri's flag]] | ||
+ | |||
+ | ==Town - Mazuri== | ||
+ | |||
+ | [[File:Unleashed dev 068.jpg|right|thumb|Sonic and Chip with Gwek and Yawa.]] | ||
+ | |||
+ | {{quote|''Exotic wild animals are a frequent sight near this village built on reddish-brown soil.''|World map description}} | ||
+ | |||
+ | ===Characters=== | ||
+ | |||
+ | '''Gwek-''' (グウェク) The village elder of Mazuri. He has a habit of slipping into tales of his own heroism when in good spirits. These tales grow more exaggerated every year, to the point where he has now punched out entire waves of wayward elephants with one hand tied behind his back. Truth be told, though, Gwek is not all that fond of danger. | ||
+ | |||
+ | '''Kwami-''' (クワミ) A calm and collected man who seems a likely candidate to be the next village elder. He appears to possess some sort of spiritual power, as he can often be spotted murmuring up at the heavens. Kwami's daughter Ana has been the cause of many a headache for him lately. | ||
+ | |||
+ | '''Essie-''' (エシー) A plucky mother of eight and undeniable whiz in the kitchen who somehow manages to feed her entire family after only a half hour in front of the stove. Essie actually wanted more children, but her husband (who has since passed away) supposedly drew the line at eight. | ||
− | + | '''Yawa-''' (ヤワ) A rowdy, talkative boy who idolizes Gwek and swallows the elder's tall tales hook, line, and sinker. Not long ago, Yawa journeyed into the savannah to punch out elephants, but got lost. Thankfully, he made it home without incident. | |
− | + | '''Kofi-''' (コフィー) A man who runs a shop in the village. He really ought to have packed up and left by now, but he just couldn't be bothered. Many would call Kofi "unsociable," but he prefers the term "socially challenged." | |
− | |||
− | + | '''Ana-''' (アナ) Kwami's daughter, who longs to meet her true love. She believes her prince in shining armor is out there in the world, somewhere. The way she tells it, the two of them will meet, their eyes will lock and they will "Just Know." Reasoning with Ana is like squeezing juice from a rock. | |
− | |||
− | + | '''Kwod-''' (クーウォド) Essie's boy. Every once in a while a child is born in the village with a strange sixth sense and the ability to speak with the unseen. Kwod happens to be one of these. | |
− | + | '''Yaya-''' (ヤヤ) Essie's youngest daughter, a tyke so bashful she'll take off at so much as a hello. According to Essie, Yaya has always been that way: right after the girl was born, she let out a tiny wail and clammed up a second later like she was embarrassed. | |
− | |||
− | + | '''Hot Dog Vendor-''' (ホットドッグ屋) The manager of the ''Don Fachio'' hot dog mega-franchise's Mazuri location. As the chain's most mysterious man, he knows how to mix up one high-volume, high-energy dog. | |
− | == | + | ==Acts - Savannah Citadel== |
− | |||
− | = | + | ===Main Game=== |
− | |||
+ | ===='Final Exam' Puzzle Room==== | ||
+ | In the mission level for "Final Exam", the door behind where Sonic begins the level can be glitched through to reveal a different puzzle. The puzzle would require raising platforms to get a green stone to the door at the end, at which point the player must then insert a nearby red stone to open a (non-existent) door to the Goal Ring. This area also features a sun medal, putting the count at 201 (the game doesn't count it should the player collect it.) Touching the goal ring will still complete the mission. This mission was expected to be part of the Mazuri Adventure Pack, but ultimately was not used again. | ||
− | = | + | ===Mazuri Adventure Pack DLC=== |
− | |||
− | |||
− | |||
− | |||
− | + | The fourth ''Sonic Unleashed'' downloadable content is the '''Mazuri Adventure Pack''', which adds two new daytime stages, two hard versions of existing daytime stages, and two new nighttime stage. It was released on Xbox Live for 250 MS Points on 30 April, 2009 and on the PlayStation Network for $3.00 on 07 May, 2009. | |
− | + | ====Day Acts 1-2 and 3-2==== | |
+ | Day Acts 1-2 and 3-2 are harder versions of Act 1 and Act 3, respectively. Act 3-2 changes the original mission objective from get to the goal after three laps to collecting 300 rings and getting to the goal within two minutes. | ||
− | === | + | ====Day Acts 4 & 5==== |
− | + | Day Act 4 is a complex platforming level, requiring the player to have the Wall-Jump ability to progress through the stage. It takes place within the actual citadel itself. | |
− | + | Day Act 5 is a three-lap course taking place on the arena for Mazuri's Boss, the [[Egg Beetle]]. The laps are filled with chase gimmicks used throughout the game, such as avoiding three bomber robots or outracing one chaser robot. The laps segue into each other by use of small platforming sequences in the middle of the arena to enter the next lap. | |
− | + | ====Night Acts 3 & 4==== | |
+ | Night Act 3 tests the player's skill with the Werehog's pole swinging ability. Half of the stage is floorless, requiring the player to swing from pole to pole to advance. The poles are timed by a lever the player must activate to make the poles come out and will retract when time is up. | ||
− | + | Night Act 4 is a heavy platforming level taking place in Mazuri's tree tops. This level was originally shown off in developmental shots when the game was first leaked to the internet in early 2008. However, when it wasn't found in the final version of the game, it was speculated to be a lost level. It makes its debut as this stage, now being one of the larger Werehog levels offered from downloadable content. Players must move through the trees on wooden catwalks while platforming across hammer and spike-ridden traps. The level boasts several midbosses, so players should exercise caution to conserve Sonic's health. | |
− | |||
− | + | At the end of Act 4, while on the platform you fight the second [[Titan]] on, another wooden platform can be seen attached to the tree. It's out of reach, but can be seen clearly by doing a running double jump and then an {{X}}-{{X}}-{{A}}/{{PS Square}}-{{PS Square}}-{{PS Triangle}} combo from the break in the fence. There's a grab ledge near you and at the end of the platform, which has a narrow end near the tree and a wide, open area ahead of it. Whether or not there is more of this area is unknown, as it has not yet been reached. | |
− | + | ===Hot Dog Trials=== | |
+ | These missions can be accessed by speaking with the hot dog vendor in Mazuri after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Scorcher Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Scorcher Dogs, completing a level 3 mission earns 3 Scorcher Dogs and completing all of them will unlock the Exotic Toppings Achievement. | ||
− | = | + | ====Day Time Trial==== |
− | ===Time Trial=== | + | *Level 1 - Finish the stage in 4 Minutes and 30 Seconds |
− | Level 1 - Finish the stage in | + | *Level 2 - Finish the stage in 3 Minutes and 30 Seconds |
+ | *Level 3 - Finish the stage in 2 Minutes and 30 Seconds | ||
− | Level 2 - | + | ====Day Battle Trial==== |
+ | *Level 1 - Destroy 20 enemies or more and finish the stage | ||
+ | *Level 2 - Destroy 30 enemies or more and finish the stage | ||
+ | *Level 3 - Destroy 40 enemies or more and finish the stage | ||
− | Level 3 - Finish the stage | + | ====Day Ring Trial==== |
+ | *Level 1 - Finish the stage with 100 Rings or more | ||
+ | *Level 2 - Finish the stage with 200 Rings or more | ||
+ | *Level 3 - Finish the stage with 300 Rings or more | ||
− | === | + | ====Night Time Trial==== |
− | Level 1 - Finish the stage | + | *Level 1 - Finish the stage in 20 Minutes |
+ | *Level 2 - Finish the stage in 15 Minutes | ||
+ | *Level 3 - Finish the stage in 10 Minutes | ||
− | Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health | + | ====Night Survival==== |
+ | *Level 1 - Finish the stage without being able to heal | ||
+ | *Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health | ||
+ | *Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health | ||
− | + | ==Gallery== | |
+ | <gallery> | ||
+ | File:Savannahcitadel.png|Day stage | ||
+ | File:Su mazuri flag.png|Flag of Mazuri | ||
+ | File:Hedgehog engine sonic12.jpg|Game development image | ||
+ | File:Hedgehog engine sonic15.jpg|Game development image | ||
+ | File:Hedgehog engine sonic36.jpg|Game development image | ||
+ | File:Unleashed dev 068.jpg|Game development image | ||
+ | File:Unleashed dev 069.jpg|Game development image | ||
+ | File:Unleashed dev 070.jpg|Game development image | ||
+ | File:Unleashed dev 091.jpg|Game development image | ||
+ | File:Mazuri Night.jpg|Game development image | ||
+ | File:Unleashed Blog Concept 6.jpg|Concept art | ||
+ | </gallery> | ||
{{SUOmni|1}} | {{SUOmni|1}} | ||
[[Category:Sonic Unleashed Levels]] | [[Category:Sonic Unleashed Levels]] |
Revision as of 19:13, 29 July 2010
Savannah Citadel |
---|
Mazuri's level, Sonic Unleashed |
Number of Acts: 9 (including DLC) |
Boss: Egg Beetle |
Savannah Citadel and its hub town Mazuri form the third area visited in Sonic Unleashed. It is known as Clay Castle (クレイ キャッスル kurei kyassuru) in the Japanese version of the game, Sonic World Adventure. Set in an African savannah, the level's centrepiece is an enormous building based on the Great Mosque of Djenné: the largest mud brick structure in the world.
Features include poles on which Sonic can swing and a large amount of 2D sections. Nighttime Act 1 introduces pulling/pushing boxes to trigger switches, and pulling rotating levers. Act 2 is a long and challenging balance beam stage.
This level is not in the Wii or PS2 versions.
Story
Town - Mazuri
“ | Exotic wild animals are a frequent sight near this village built on reddish-brown soil. | „ |
— World map description |
Characters
Gwek- (グウェク) The village elder of Mazuri. He has a habit of slipping into tales of his own heroism when in good spirits. These tales grow more exaggerated every year, to the point where he has now punched out entire waves of wayward elephants with one hand tied behind his back. Truth be told, though, Gwek is not all that fond of danger.
Kwami- (クワミ) A calm and collected man who seems a likely candidate to be the next village elder. He appears to possess some sort of spiritual power, as he can often be spotted murmuring up at the heavens. Kwami's daughter Ana has been the cause of many a headache for him lately.
Essie- (エシー) A plucky mother of eight and undeniable whiz in the kitchen who somehow manages to feed her entire family after only a half hour in front of the stove. Essie actually wanted more children, but her husband (who has since passed away) supposedly drew the line at eight.
Yawa- (ヤワ) A rowdy, talkative boy who idolizes Gwek and swallows the elder's tall tales hook, line, and sinker. Not long ago, Yawa journeyed into the savannah to punch out elephants, but got lost. Thankfully, he made it home without incident.
Kofi- (コフィー) A man who runs a shop in the village. He really ought to have packed up and left by now, but he just couldn't be bothered. Many would call Kofi "unsociable," but he prefers the term "socially challenged."
Ana- (アナ) Kwami's daughter, who longs to meet her true love. She believes her prince in shining armor is out there in the world, somewhere. The way she tells it, the two of them will meet, their eyes will lock and they will "Just Know." Reasoning with Ana is like squeezing juice from a rock.
Kwod- (クーウォド) Essie's boy. Every once in a while a child is born in the village with a strange sixth sense and the ability to speak with the unseen. Kwod happens to be one of these.
Yaya- (ヤヤ) Essie's youngest daughter, a tyke so bashful she'll take off at so much as a hello. According to Essie, Yaya has always been that way: right after the girl was born, she let out a tiny wail and clammed up a second later like she was embarrassed.
Hot Dog Vendor- (ホットドッグ屋) The manager of the Don Fachio hot dog mega-franchise's Mazuri location. As the chain's most mysterious man, he knows how to mix up one high-volume, high-energy dog.
Acts - Savannah Citadel
Main Game
'Final Exam' Puzzle Room
In the mission level for "Final Exam", the door behind where Sonic begins the level can be glitched through to reveal a different puzzle. The puzzle would require raising platforms to get a green stone to the door at the end, at which point the player must then insert a nearby red stone to open a (non-existent) door to the Goal Ring. This area also features a sun medal, putting the count at 201 (the game doesn't count it should the player collect it.) Touching the goal ring will still complete the mission. This mission was expected to be part of the Mazuri Adventure Pack, but ultimately was not used again.
Mazuri Adventure Pack DLC
The fourth Sonic Unleashed downloadable content is the Mazuri Adventure Pack, which adds two new daytime stages, two hard versions of existing daytime stages, and two new nighttime stage. It was released on Xbox Live for 250 MS Points on 30 April, 2009 and on the PlayStation Network for $3.00 on 07 May, 2009.
Day Acts 1-2 and 3-2
Day Acts 1-2 and 3-2 are harder versions of Act 1 and Act 3, respectively. Act 3-2 changes the original mission objective from get to the goal after three laps to collecting 300 rings and getting to the goal within two minutes.
Day Acts 4 & 5
Day Act 4 is a complex platforming level, requiring the player to have the Wall-Jump ability to progress through the stage. It takes place within the actual citadel itself.
Day Act 5 is a three-lap course taking place on the arena for Mazuri's Boss, the Egg Beetle. The laps are filled with chase gimmicks used throughout the game, such as avoiding three bomber robots or outracing one chaser robot. The laps segue into each other by use of small platforming sequences in the middle of the arena to enter the next lap.
Night Acts 3 & 4
Night Act 3 tests the player's skill with the Werehog's pole swinging ability. Half of the stage is floorless, requiring the player to swing from pole to pole to advance. The poles are timed by a lever the player must activate to make the poles come out and will retract when time is up.
Night Act 4 is a heavy platforming level taking place in Mazuri's tree tops. This level was originally shown off in developmental shots when the game was first leaked to the internet in early 2008. However, when it wasn't found in the final version of the game, it was speculated to be a lost level. It makes its debut as this stage, now being one of the larger Werehog levels offered from downloadable content. Players must move through the trees on wooden catwalks while platforming across hammer and spike-ridden traps. The level boasts several midbosses, so players should exercise caution to conserve Sonic's health.
At the end of Act 4, while on the platform you fight the second Titan on, another wooden platform can be seen attached to the tree. It's out of reach, but can be seen clearly by doing a running double jump and then an --/-- combo from the break in the fence. There's a grab ledge near you and at the end of the platform, which has a narrow end near the tree and a wide, open area ahead of it. Whether or not there is more of this area is unknown, as it has not yet been reached.
Hot Dog Trials
These missions can be accessed by speaking with the hot dog vendor in Mazuri after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Scorcher Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Scorcher Dogs, completing a level 3 mission earns 3 Scorcher Dogs and completing all of them will unlock the Exotic Toppings Achievement.
Day Time Trial
- Level 1 - Finish the stage in 4 Minutes and 30 Seconds
- Level 2 - Finish the stage in 3 Minutes and 30 Seconds
- Level 3 - Finish the stage in 2 Minutes and 30 Seconds
Day Battle Trial
- Level 1 - Destroy 20 enemies or more and finish the stage
- Level 2 - Destroy 30 enemies or more and finish the stage
- Level 3 - Destroy 40 enemies or more and finish the stage
Day Ring Trial
- Level 1 - Finish the stage with 100 Rings or more
- Level 2 - Finish the stage with 200 Rings or more
- Level 3 - Finish the stage with 300 Rings or more
Night Time Trial
- Level 1 - Finish the stage in 20 Minutes
- Level 2 - Finish the stage in 15 Minutes
- Level 3 - Finish the stage in 10 Minutes
Night Survival
- Level 1 - Finish the stage without being able to heal
- Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health
- Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health
Gallery
Sonic Unleashed | |
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Main page Manuals Development |
show;hide
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