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[[Image:SUInterceptor.png|thumb|right|300px|Interceptor badnik]]
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{{Breadcrumb
[[Image:SCInterceptor.jpg|thumb|right|300px|Ocean-themed Interceptor, as seen in Sonic Colours]]
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|Sonic Unleashed|:Category:Sonic Unleashed enemies|l2=Enemies|{{PAGENAME}}}}
'''Interceptor''' is a badnik from ''[[Sonic Unleashed]]'' and ''[[Sonic Colours]]''.
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{{EnemyBob
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| image=Interceptor_SU.png
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| game=Sonic Unleashed
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| affiliation=Eggman Empire
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}}
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The '''Interceptor''' is a large, hovering [[Badnik]] from ''[[Sonic Unleashed]]'', and is sometimes referred to as a mini-boss.
  
Interceptors are large, hovering badniks that chase after Sonic during day stages. They are sometimes referred to as mini-bosses. Interceptors' attack patterns vary between different versions of the game.
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==Overview==
==Wii/PS2 Version==
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The Interceptor's main body is a large cyan sphere mounted with a single eye and a parabolic laser cannon, and the arms are connected to the body by sphere-shaped shoulders. Rollers are outfitted to the bulky forearms as the Badnik's hands.
In [[Nintendo Wii|Wii]] and [[Sony PlayStation 2|PS2]] versions, Interceptors try to run over Sonic using the wheels at the ends of their arms (this can be avoided by quick-stepping). In addition, they only appear in [[Windmill Isle|Apotos]] and [[Eggmanland]], and the day boss music plays when they appear. Interceptors in this version can be defeated by being hit with a Sonic Boost five times. When they overtake Sonic and the camera moves behind them, they will be vulnerable for a short period of time.
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==360/PS3 Version==
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Built as the ultimate in mid-sized anti-[[Sonic the Hedgehog|Sonic]] weaponry, the Interceptor's main function is to chase after Sonic during day stages. [[Dr. Eggman]] has only manufactured one of them, but it appears in multiple scenes. The Interceptor's attack patterns vary between versions:
In the [[Microsoft Xbox 360|360]] and [[Sony PlayStation 3|PS3]] versions of Sonic Unleashed, Interceptors have three attacks. Their main attack consists of a laser that can be dodged by quick-stepping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, the they can use a punching attack to knock him forward. Interceptors in this version appear in [[Dragon Road]] Act 1, [[Skyscraper Scamper]] Act 1, [[Jungle Joyride]] Act 1, and [[Savannah Citadel]] Act 5.
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===Xbox 360/PlayStation 3 version===
==Sonic Colours==
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In the [[Xbox 360]] and [[PlayStation 3]] versions of ''Sonic Unleashed'', the Interceptor has three attacks. Its main attack consists of a laser that can be dodged by [[Quick Step]]ping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, then it can use a punching attack to knock him forward. The Interceptor in this version appears in [[Dragon Road]] Acts 1 and 1-2, [[Skyscraper Scamper]] Acts 1, 1-2 and 3, [[Jungle Joyride]] Acts 1 and 1-2, and [[Savannah Citadel]] Act 5. It is immune to Sonic's attacks, so the player must run away from it until Sonic escapes.
In ''[[Sonic Colours]]'', the Interceptor makes a return with a new, nautical-themed paint job. It appears in [[Aquarium Park]] Act 4 and [[Terminal Velocity]] Act 1 and behaves almost identical to the way it does in the 360/PS3 version of ''Sonic Unleashed''. However, in ''Sonic Colours'', Interceptors can only use laser attacks which now hit multiple lanes, and punches when Sonic is close. They can no longer use their shock wave attack and are no longer accompanied by small bombs on the ground. Instead, the player must find and conserve White Wisp energy to have enough in the boost gauge when the Interceptor appears to avoid losing all of his or her rings from punches, which now only takes one hit, similar to the older Sonic games on the [[Sega Mega Drive]].
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===Wii/PlayStation 2 version===
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In [[Wii]] and [[PlayStation 2]] versions, the Interceptor tries to run over Sonic using the wheels at the ends of its arms (this can be avoided by Quick Stepping). In addition, it only appears in the second [[Windmill Isle]] day stage and [[Eggmanland]], and its appearance is heralded by the day boss music. The Interceptor in this version can be defeated by being hit with a [[Sonic Boost]] five times. When it overtakes Sonic and the camera moves behind it, it will be vulnerable for a short period of time.
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==Quotes==
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{{quote|Eggman's ultimate masterpiece in mid-sized anti-Sonic weaponry. It boasts extreme durability and a wide variety of attacks.<br><br>At present, only one has been made, but it dogs Sonic through multiple scenes.|2=Encyclopedia, ''Sonic Unleashed'' 360/PS3 version}}
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{{quote|A massive foe from the narrow alleys of Apotos Village.|2=[[Secret Item|Art Gallery]], PS2/Wii version of ''Sonic Unleashed''}}
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==Gallery==
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<gallery>
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Unleashedconcept04.png|Concept art from the PS2/Wii versions
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SecretDocumentUnleashed imgHint09.png|Apotos's Interceptor featured in the image of [[Secret Document]] 9
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</gallery>
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==See also==
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* [[Big Chaser]], a similar Badnik that appears in ''[[Sonic Colours]]''.
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==References==
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<references/>
  
{{clear}}
 
 
{{SUOmni|2}}
 
{{SUOmni|2}}
{{ColoursOmni|2}}
 
[[Category:Sonic Unleashed enemies]]
 
[[Category:Sonic Colours enemies]]
 

Latest revision as of 15:36, 18 March 2024

Sonic Retro emblem.svg Sonic Unleashed
»
Enemies
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Interceptor
Interceptor SU.png
Interceptor
Game: Sonic Unleashed
Affiliation: Eggman Empire

The Interceptor is a large, hovering Badnik from Sonic Unleashed, and is sometimes referred to as a mini-boss.

Overview

The Interceptor's main body is a large cyan sphere mounted with a single eye and a parabolic laser cannon, and the arms are connected to the body by sphere-shaped shoulders. Rollers are outfitted to the bulky forearms as the Badnik's hands.

Built as the ultimate in mid-sized anti-Sonic weaponry, the Interceptor's main function is to chase after Sonic during day stages. Dr. Eggman has only manufactured one of them, but it appears in multiple scenes. The Interceptor's attack patterns vary between versions:

Xbox 360/PlayStation 3 version

In the Xbox 360 and PlayStation 3 versions of Sonic Unleashed, the Interceptor has three attacks. Its main attack consists of a laser that can be dodged by Quick Stepping. They can also pound the ground causing a shock wave that Sonic must jump over, and if Sonic falls too far behind, then it can use a punching attack to knock him forward. The Interceptor in this version appears in Dragon Road Acts 1 and 1-2, Skyscraper Scamper Acts 1, 1-2 and 3, Jungle Joyride Acts 1 and 1-2, and Savannah Citadel Act 5. It is immune to Sonic's attacks, so the player must run away from it until Sonic escapes.

Wii/PlayStation 2 version

In Wii and PlayStation 2 versions, the Interceptor tries to run over Sonic using the wheels at the ends of its arms (this can be avoided by Quick Stepping). In addition, it only appears in the second Windmill Isle day stage and Eggmanland, and its appearance is heralded by the day boss music. The Interceptor in this version can be defeated by being hit with a Sonic Boost five times. When it overtakes Sonic and the camera moves behind it, it will be vulnerable for a short period of time.

Quotes

Eggman's ultimate masterpiece in mid-sized anti-Sonic weaponry. It boasts extreme durability and a wide variety of attacks.

At present, only one has been made, but it dogs Sonic through multiple scenes.

— Encyclopedia, Sonic Unleashed 360/PS3 version

A massive foe from the narrow alleys of Apotos Village.

Art Gallery, PS2/Wii version of Sonic Unleashed

Gallery

See also

References


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SonicUnleashed title.png

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