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Sonic Adventure DX: PC/CHRMODELS.DLL

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Revision as of 23:00, 13 July 2014 by MainMemory (talk | contribs) (___SONIC_OBJECTS)
SCHG: Sonic Adventure
Dreamcast
Gamecube
2004 PC
2010 PC


This page lists the data exported from the CHRMODELS.DLL file in the system folder.

___SONIC_OBJECTS

Type: array of pointers to OBJECT Structs.
Usage: NJS_OBJECT **___SONIC_OBJECTS = (NJS_OBJECT **)GetProcAddress(handle, "___SONIC_OBJECTS");

Index Description
0 Sonic main model root
22 Super Sonic main model root
44 Sonic rolling ball
47 Sonic cutscene head
56 Rolling ball effect
57 Rolling/Homing trail effect
58 Left foot Light Speed Shoes
60 Right foot Light Speed Shoes
63 Crystal Ring on wrist
64 Crystal Ring powerup
65 Light Speed Shoes powerup
66 Sonic rolling
68 Metal Sonic main model root
69 Metal Sonic rolling
70 Metal Sonic rolling ball
71 Snowboard
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