Difference between revisions of "Button"
From Sonic Retro
RGamer2009 (talk | contribs) (→Sonic Adventure) |
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**Causes the floor to collapse. (act 2, when [[Dr. Eggman]] presses it) | **Causes the floor to collapse. (act 2, when [[Dr. Eggman]] presses it) | ||
**Makes a large platform move down a slope. (act 3) | **Makes a large platform move down a slope. (act 3) | ||
− | + | <gallery>File:S1button.png|The generic Sonic 1 button | |
+ | File:MZbutton.png|The button used in Marble Zone</gallery> | ||
== [[Sonic 2 Beta]] == | == [[Sonic 2 Beta]] == | ||
*'''[[Oil Ocean Zone]]''' | *'''[[Oil Ocean Zone]]''' | ||
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*'''[[Metropolis Zone]]''' | *'''[[Metropolis Zone]]''' | ||
**Extends various rolling platforms. | **Extends various rolling platforms. | ||
− | + | <gallery>File:S2button.png|The button used in Sonic 2 and Sonic 2 Beta</gallery> | |
== ''Sonic 3 & Knuckles'' == | == ''Sonic 3 & Knuckles'' == | ||
*'''[[Angel Island Zone]]''' | *'''[[Angel Island Zone]]''' | ||
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*'''[[Death Egg Zone]]''' | *'''[[Death Egg Zone]]''' | ||
** Reverses gravity (Act 2) | ** Reverses gravity (Act 2) | ||
− | + | <gallery>File:S3&Kbutton.png|The generic Sonic 3 & Knuckles button | |
+ | File:HCZbutton.png|The button used in Hydrocity Zone | ||
+ | File:LRZbutton1.png|The vertical button used in Lava Reef Zone | ||
+ | File:LRZbutton2.png|The horizontal button used in Lava Reef Zone | ||
+ | File:S3&KDEZbutton.png|The button used in Death Egg Zone</gallery> | ||
== ''[[Sonic Triple Trouble]]'' == | == ''[[Sonic Triple Trouble]]'' == | ||
*'''[[Great Turquoise Zone]]''' | *'''[[Great Turquoise Zone]]''' |
Revision as of 12:09, 24 July 2011
Buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed.
Contents
Sonic 1
- Marble Zone
- Raises a spiky metal stomper.
- Moves a large green pillar.
- Spring Yard Zone
- Opens doors.
- Raises a platform.
- Labyrinth Zone
- Opens doors.
- Makes a hidden platform appear. (act 1)
- Changes the layout of the level. (act 3)
- Labyrinth Zone (SMS/GG Version)
- Changes a ring monitor into an extra life.
- Scrap Brain Zone
- Changes the direction of a revolving wheel that grabs Sonic.
- Causes the floor to collapse. (act 2, when Dr. Eggman presses it)
- Makes a large platform move down a slope. (act 3)
Sonic 2 Beta
- Oil Ocean Zone
- Releases a rolling ball.
Sonic 2
- Metropolis Zone
- Extends various rolling platforms.
Sonic 3 & Knuckles
- Angel Island Zone
- Opens a passageway.
- Destroys a bridge. (Act 2, when Knuckles presses it)
- Hydrocity Zone
- Opens a floodgate
- Turns on some propellers underwater
- Destroys another bridge (Act 2, when Knuckles presses it)
- Carnival Night Zone
- Raises water and turns out the lights. (Act 2, when Knuckles presses it)
- Turns the lights back on. (Act 2)
- Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it)
- Ice Cap Zone
- Causes floors to collapse, after ice covering is destroyed
- Mushroom Hill Zone
- Closes a door. (Act 1, when Knuckles presses it)
- Opens that same door. (Act 1)
- Flying Battery Zone
- Makes drills move
- Lava Reef Zone
- Opens stone doors
- Sky Sanctuary Zone
- Extends a bridge (Act 1, when Knuckles presses it)
- Death Egg Zone
- Reverses gravity (Act 2)
Sonic Triple Trouble
- Great Turquoise Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Meta Junglira Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Robotnik Winter Zone
- Causes an avalanche (Act 3, when Knuckles presses it)
- Special Stage
- Causes a column of fire to appear (Stage 1, when Nack presses it)
Sonic Adventure
- Station Square
- Causes a line of rings to appear.
Sonic Colours
- Causes select objects to move