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Difference between revisions of "Sonic Adventure DX: PC/Lists"

From Sonic Retro

m (template)
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==PVM Files==
 
{| class="prettytable"
 
!Name||Description
 
|-
 
| ADVSS00
 
| Station Square City Hall
 
|-
 
| ADVSS01
 
| Station Square Casino Area
 
|-
 
| ADVSS02
 
| Station Square Sewer Area
 
|-
 
| ADVSS03
 
| Station Square Station/Main Area
 
|-
 
| ADVSS04
 
| Station Square Hotel Area
 
|-
 
| ADVSS05
 
| Station Square Twinkle Park Entrance Area
 
|-
 
| ADV_EC00
 
|
 
|-
 
| ADV_EC01
 
| Egg Carrier Exterior
 
|-
 
| ADV_EC02
 
|
 
|-
 
| ADV_EC03
 
|
 
|-
 
| ADV_EC04
 
|
 
|-
 
| ADV_EC05
 
|
 
|-
 
| ADV_EC30
 
|
 
|-
 
| ADV_EC31
 
|
 
|-
 
| ADV_EC32
 
|
 
|-
 
| ADV_EC33
 
|
 
|-
 
| ADV_EC34
 
|
 
|-
 
| ADV_EC35
 
|
 
|-
 
| ADV_EC36
 
|
 
|-
 
| ADV_MR00
 
| Mystic Ruins Main area with train station
 
|-
 
| ADV_MR01
 
| Mystic Ruins Angel Island area
 
|-
 
| ADV_MR02
 
| Mystic Ruins jungle area
 
|-
 
| ADV_MR03
 
| Mystic Ruins Final Egg area with Metal Sonic and Mecha Sonic
 
|-
 
| ADV_WINDOW
 
|
 
|-
 
| AIR_SIGNAL
 
|
 
|-
 
| AL_BODY
 
| Chao Body (all colors, including rares) and Hats
 
|-
 
| AL_DX_CHAOS
 
| Chaos Chao
 
|-
 
| AL_DX_ETC
 
| Chao Drawings and Shine
 
|-
 
| AL_DX_OBJ_CMN
 
| Objects in Chao Gardens
 
|-
 
| AL_DX_PARTS_TEX
 
| Chao Animal Body Parts
 
|-
 
| AL_DX_TEX_XYBUTTON
 
| Keyboard Controls in Chao Garden
 
|-
 
| AL_ENT_CHAR_E_TEX
 
| English Chao-related text
 
|-
 
| AL_ENT_CHAR_J_TEX
 
| Japanese Chao-related text
 
|-
 
| AL_ENT_TITLE_E_TEX
 
| English Chao Race text
 
|-
 
| AL_ENT_TITLE_J_TEX
 
| Japanese Chao Race text
 
|-
 
| AL_EYE
 
| Chao Eyes
 
|-
 
| AL_GARDEN00SS_2D
 
| Hint Box
 
|-
 
| AL_ICON
 
| Chao Emotions
 
|-
 
| AL_JEWEL
 
| Chao Race Medals
 
|-
 
| AL_MOUTH
 
| Chao Mouths
 
|-
 
| AL_OBJECT
 
| Items in Chao Garden
 
|-
 
| AL_RACE01
 
| Chao Race
 
|-
 
| AL_RACE02
 
| Chao Race
 
|-
 
| AL_STG_KINDER_AD_TEX
 
| Unused Chao Kindergarten Textures
 
|-
 
| AL_TEX_COMMON
 
| Chao Stats Text
 
|-
 
| AL_TEX_ENT_COMMON_EN
 
| English Chao Race Hub Text
 
|-
 
| AL_TEX_ENT_COMMON_FR
 
| French Chao Race Hub text
 
|-
 
| AL_TEX_ENT_COMMON_JP
 
| Japanese Chao Race Hub Text
 
|-
 
| AL_TEX_ODEKAKE_MENU_EN
 
| English Chao Transporter
 
|-
 
| AL_TEX_ODEKAKE_MENU_JP
 
| Japanese Chao Transporter
 
|-
 
| AL_TOY
 
| Chao Garden Toys
 
|-
 
| AMY
 
| Amy Rose
 
|-
 
| AMYROB_WING
 
| Amy's Flicky (unused)
 
|-
 
| AMY_EFF
 
| Amy's Effects
 
|-
 
| AMY_EGGROBO
 
| Amy and Zero
 
|-
 
| ANCIENT_LIGHT
 
| Sonic's Ancient Light power up
 
|-
 
| ANKO
 
|
 
|-
 
| ANKO_T
 
|
 
|-
 
| AVA_BACK
 
| Option Screen Background
 
|-
 
| AVA_CHSEL
 
| Japanese Character Select Screen
 
|-
 
| AVA_CHSEL_E
 
| English Character Select Screen
 
|-
 
| AVA_CSR
 
| Lighting/shading/shadows for the spheres on the character select
 
|-
 
| AVA_DLG
 
| Japanese text for buttons that appear when you select a character
 
|-
 
| AVA_DLG_E
 
| English text for buttons that appear when you select a character
 
|-
 
| AVA_EMBLEM
 
| Emblems from the Results Screen
 
|-
 
| AVA_EMBLEMVIEW
 
| Japanese Emblem Results Screen
 
|-
 
| AVA_EMBLEMVIEW_E
 
| English Emblem Results Screen
 
|-
 
| AVA_EXPLAIN
 
| Japanese control instructions (uses a Dreamcast Controller)
 
|-
 
| AVA_FILESEL
 
| Japanese File Select Screen
 
|-
 
| AVA_FILESEL_E
 
| English File Select Screen
 
|-
 
| AVA_FSCMN
 
| Japanese Text and numbers for the file select screen
 
|-
 
| AVA_FSCMN_E
 
| English Text and numbers for the file select screen
 
|-
 
| AVA_FSDLG
 
| Japanese File deletion prompts
 
|-
 
| AVA_FSDLG_E
 
| English File deletion prompts
 
|-
 
| AVA_FSDLG_F
 
| French File deletion prompts
 
|-
 
| AVA_FSDLG_G
 
| German File deletion prompts
 
|-
 
| AVA_FSDLG_S
 
| Spanish File deletion prompts
 
|-
 
| AVA_GTITLE0
 
| Japanese Title-Screen Logo
 
|-
 
| AVA_GTITLE0_E
 
| English Title Screen Logo
 
|-
 
| AVA_GTITLE0_SHOW
 
| Japanese Demo Edition Title Screen Logo
 
|-
 
| AVA_GTITLE0_SHOW_E
 
| English Demo Edition Title Screen Logo
 
|-
 
| AVA_METAL_SONIC
 
| Metal Sonic's name on the character select
 
|-
 
| AVA_NEW16NO
 
|
 
|-
 
| AVA_OPTION
 
| Japanese Options menu
 
|-
 
| AVA_OPTION_E
 
| English Options menu
 
|-
 
| AVA_SAN
 
| Arrows for the Sound Test screen
 
|-
 
| AVA_SNDTEST
 
| Japanese sound test categories
 
|-
 
| AVA_SNDTEST_E
 
| English sound test categories
 
|-
 
| AVA_SQUARE
 
| Box selections on the main menu.
 
|-
 
| AVA_STNAM
 
| Japanese Trial Menu Stage Names
 
|-
 
| AVA_STNAM_E
 
| English Trial Menu Stage Names
 
|-
 
| AVA_SUUJI
 
|
 
|-
 
| AVA_TITLE
 
| Japanese main menu text
 
|-
 
| AVA_TITLE_BACK
 
| Japanese Main Menu Background
 
|-
 
| AVA_TITLE_BACK_E
 
| English Main Menu Background
 
|-
 
| AVA_TITLE_CMN
 
| Title Screen
 
|-
 
| AVA_TITLE_CMN_SMALL
 
| 640 x 480 Resolution Title Screen
 
|-
 
| AVA_TITLE_E
 
| English main menu text
 
|-
 
| AVA_TRIALACTSEL
 
| Japanese trial mode act select buttons and text
 
|-
 
| AVA_TRIALACTSEL_E
 
| English trial mode act select buttons and text
 
|-
 
| AVA_VMSSEL
 
| Japanese memory card select graphics (uses Gamecube memory card)
 
|-
 
| AVA_VMSSEL_E
 
| English memory card select graphics (uses Gamecube memory card)
 
|-
 
| A_HEAD
 
| Amy's head (unused)
 
|-
 
| A_MASTER
 
| Amy's Main textures (unused)
 
|-
 
| BANB
 
| Deer (Chao Animal)
 
|-
 
| BEACH01
 
| Emerald Coast: Azure Blue World
 
|-
 
| BEACH02
 
| Emerald Coast: Windy & Ripply
 
|-
 
| BEACH03
 
| Emerald Coast: BIG Fishin'
 
|-
 
| BEACH_SEA
 
| Emerald Coast: Sea
 
|-
 
| BG_AL_RACE02
 
| Chao Race: Background
 
|-
 
| BG_BEACH
 
| Emerald Coast: Background
 
|-
 
| BG_EC00
 
| Egg Carrier: Background
 
|-
 
| BG_HIGHWAY
 
| Speed Highway: Background (Buildings and Sky)
 
|-
 
| BG_HIGHWAY01
 
| Speed Highway: Background (City Down There)
 
|-
 
| BG_HIGHWAY02
 
| Speed Highway: Background (City Down There) (Part 2)
 
|-
 
| BG_HIGHWAY03
 
| Speed Highway: At Dawn Background
 
|-
 
| BG_ICECAP
 
| Ice Cap: Background
 
|-
 
| BG_RUIN
 
| Lost World: Background
 
|-
 
| BG_SANDBOARD
 
| Sand Hill: Background
 
|-
 
| BG_SHAREOBJ
 
| Twinkle Park & Twinkle Circuit: Background
 
|-
 
| BIG
 
| Big the Cat
 
|-
 
| BIG_KAERU
 
| Froggy
 
|-
 
| BO1_MODEL
 
| Human boy in station square
 
|-
 
| BOARD_SCORE
 
|
 
|-
 
| BULLET
 
|
 
|-
 
| B_CHNAM
 
| Full Japanese character names on the character select (Sonic the Hedgehog)
 
|-
 
| B_CHNAM_E
 
| Full English character names on the character select
 
|-
 
| B_CHNAM_SHOW
 
| Same as above, but colored, and with a level.  Super Sonic is blue and points to Emerald Coast.
 
|-
 
| B_CHNAM_SHOW_E
 
| Same as above but English
 
|-
 
| CAPTUREBEAM
 
|
 
|-
 
| CASINO01
 
| Casinopolis: Main Hall
 
|-
 
| CASINO02
 
| Casinopolis: Dilapated Way
 
|-
 
| CASINO03
 
| Casinopolis: SONIC Pinball
 
|-
 
| CASINO04
 
| Casinopolis: NiGHTS Pinball
 
|-
 
| CHAO
 
|
 
|-
 
| CHAOBLACKMARKET
 
| Chao Garden: Black Market
 
|-
 
| CHAOBLACKMARKETOBJ
 
|
 
|-
 
| CHAOS0
 
| Chaos 0
 
|-
 
| CHAOS0_EFFECT
 
| Chaos 0's Effects
 
|-
 
| CHAOS0_OBJECT
 
| Chaos 0's Objects
 
|-
 
| CHAOS1
 
| Chaos 1 (Cutscenes)
 
|-
 
| CHAOS2
 
| Chaos 2
 
|-
 
| CHAOS2_BARRIER
 
| Chaos 2: Barrier
 
|-
 
| CHAOS2_EFFECT
 
| Chaos 2: Effects
 
|-
 
| CHAOS2_OBJECT
 
| Chaos 2: Objects
 
|-
 
| CHAOS4_COMMON
 
|
 
|-
 
| CHAOS4_HASHIRA
 
|
 
|-
 
| CHAOS4_KAMA
 
|
 
|-
 
| CHAOS4_NUMA
 
|
 
|-
 
| CHAOS4_OBJECT
 
|
 
|-
 
| CHAOS4_SHIBUKI
 
|
 
|-
 
| CHAOS4_TIKEI
 
| Chaos 4 level
 
|-
 
| CHAOS4_WAVE
 
|
 
|-
 
| CHAOS6
 
| Chaos 6
 
|-
 
| CHAOS6_BG
 
|
 
|-
 
| CHAOS6_EFFECT
 
|
 
|-
 
| CHAOS6_EGGMAN
 
|
 
|-
 
| CHAOS6_EISEI
 
|
 
|-
 
| CHAOS6_OBJECT
 
|
 
|-
 
| CHAOS7_0
 
| Perfect Chaos
 
|-
 
| CHAOS7_0BREATH
 
|
 
|-
 
| CHAOS7_0BREATH2ND
 
|
 
|-
 
| CHAOS7_0DAMAGE
 
|
 
|-
 
| CHAOS7_0DEAD_PTCHG
 
|
 
|-
 
| CHAOS7_0SURFACE
 
|
 
|-
 
| CHAOS7_0WATEREXP
 
|
 
|-
 
| CHAOS7_0WEXP_PTCHG
 
|
 
|-
 
| CHAOS_BRAINFRAME
 
|
 
|-
 
| CHAOS_EFFECT
 
|
 
|-
 
| CHAOS_EMERALD
 
|
 
|-
 
| CHAOS_LIFEGAUGE
 
| Life Gauge For Chaos.
 
|-
 
| CHAOS_SURFACE
 
| Controls Chaos 0-6 water color.
 
|-
 
| CHAO_ENTRANCE
 
| Chao Race: Entrance
 
|-
 
| CHAO_HYOUJI
 
|
 
|-
 
| CHAO_HYOUJI_E
 
|
 
|-
 
| CHAO_HYOUJI_F
 
|
 
|-
 
| CHAO_HYOUJI_G
 
|
 
|-
 
| CHAO_HYOUJI_S
 
|
 
|-
 
| CHAO_OBJECT
 
|
 
|-
 
| CHAO_RACE
 
| Chao Race
 
|-
 
| COERA
 
|
 
|-
 
| CON_REGULAR
 
| Japanese Heads Up Display (includes life icons)
 
|-
 
| CON_REGULAR_E
 
| English Heads Up Display (includes life icons)
 
|-
 
| CREAM
 
| Cream the Rabbit
 
|-
 
| C_SELECT1
 
|
 
|-
 
| C_SELECT2
 
|
 
|-
 
| E101
 
| E-101 Beta
 
|-
 
| E101R
 
| E-101mkII
 
|-
 
| E101R_BG
 
|
 
|-
 
| E101R_TIKEI
 
| E-101mkII's level
 
|-
 
| E101_TIKEI
 
| E-101's level
 
|-
 
| E102
 
| E-102 Gamma
 
|-
 
| E102BEAM
 
|
 
|-
 
| E102EFFECT
 
|
 
|-
 
| E102HIT
 
|
 
|-
 
| E102TIME
 
|
 
|-
 
| E103OLD
 
|
 
|-
 
| E104OLD
 
|
 
|-
 
| E105
 
|
 
|-
 
| E105OLD
 
|
 
|-
 
| EC_ACTDOOR
 
|
 
|-
 
| EC_ALIFE
 
|
 
|-
 
| EC_BG
 
|
 
|-
 
| EC_BOAT
 
|
 
|-
 
| EC_CLOUDS
 
|
 
|-
 
| EC_EGGLIFT
 
|
 
|-
 
| EC_IKADA
 
|
 
|-
 
| EC_LIGHT
 
|
 
|-
 
| EC_SEA
 
|
 
|-
 
| EC_SKY
 
|
 
|-
 
| EC_STATION
 
|
 
|-
 
| EC_TARAI
 
|
 
|-
 
| EC_TORNADO
 
|
 
|-
 
| EC_TRANSFORM
 
|
 
|-
 
| EC_WATER
 
|
 
|-
 
| EDV_K_HLIFT
 
|
 
|-
 
| EDV_S_STDOOR
 
|
 
|-
 
| EFF_C7_BUBBLE
 
| Bubbles in Perfect Chaos
 
|-
 
| EFF_CANDLE
 
|
 
|-
 
| EFF_FINALEGG_POM
 
|
 
|-
 
| EFF_PAST
 
|
 
|-
 
| EFF_REGULAR
 
| Global visual effects (explosions, invincibility, etc)
 
|-
 
| EFF_SANDBOARD
 
|
 
|-
 
| EFF_TWINKLE
 
|
 
|-
 
| EFF_WT_COLUMN
 
|
 
|-
 
| EGGMAN
 
| Dr. Eggman
 
|-
 
| EGGROB
 
| Zero
 
|-
 
| EGG_MISSILE
 
|
 
|-
 
| EGM1
 
| Egg Hornet
 
|-
 
| EGM1BARRIER
 
| Egg Hornet's energy barrier
 
|-
 
| EGM1EGGMAN
 
| Eggman in the Egg Hornet
 
|-
 
| EGM1JET
 
|
 
|-
 
| EGM1JETB
 
|
 
|-
 
| EGM1LAND
 
| Egg Hornet level
 
|-
 
| EGM1MIS
 
|
 
|-
 
| EGM1SORA
 
|
 
|-
 
| EGM1TSUCHI
 
|
 
|-
 
| EGM2
 
| Egg Walker
 
|-
 
| EGM2_BAKU
 
|
 
|-
 
| EGM2_CAR
 
|
 
|-
 
| EGM2_COMMON
 
|
 
|-
 
| EGM2_EFFECT
 
|
 
|-
 
| EGM2_FIRE
 
|
 
|-
 
| EGM2_HAMON
 
|
 
|-
 
| EGM2_MINE
 
|
 
|-
 
| EGM2_MISSILE
 
|
 
|-
 
| EGM2_SKY
 
|
 
|-
 
| EGM2_TIKEI
 
| Egg Walker level
 
|-
 
| EGM3CHIKEI
 
| Egg Viper level
 
|-
 
| EGM3MDL
 
|
 
|-
 
| EGM3SPR
 
|
 
|-
 
| EMBLEM
 
| Emblems
 
|-
 
| EME_KIRAN
 
|
 
|-
 
| ENDBG_AMY_0
 
| Amy's credits pictures (1-9)
 
|-
 
| ENDBG_AMY_1
 
| Amy's credits pictures (10-18)
 
|-
 
| ENDBG_AMY_2
 
| Amy's credits pictures (19-23)
 
|-
 
| ENDBG_BIG_0
 
| Big's credits pictures (1-9)
 
|-
 
| ENDBG_BIG_1
 
| Big's credits pictures (10-19)
 
|-
 
| ENDBG_BIG_2
 
| Big's credits pictures (20-24)
 
|-
 
| ENDBG_E102_0
 
| Gamma's credits pictures (1-9)
 
|-
 
| ENDBG_E102_1
 
| Gamma's credits pictures (10-19)
 
|-
 
| ENDBG_E102_2
 
| Gamma's credits pictures (20-26)
 
|-
 
| ENDBG_KNUCKLES_0
 
| Knuckles's credits pictures (1-9)
 
|-
 
| ENDBG_KNUCKLES_1
 
| Knuckles's credits pictures (10-19)
 
|-
 
| ENDBG_KNUCKLES_2
 
| Knuckles's credits pictures (20-27)
 
|-
 
| ENDBG_LAST_AMY
 
| Final credits image for Amy
 
|-
 
| ENDBG_LAST_BIG
 
| Final credits image for Big
 
|-
 
| ENDBG_LAST_E102
 
| Final credits image for Gamma
 
|-
 
| ENDBG_LAST_KNUCKLES
 
| Final credits image for Knuckles
 
|-
 
| ENDBG_LAST_SONIC
 
| Final credits image for Sonic
 
|-
 
| ENDBG_LAST_SUPERSONIC
 
| Final credits image for Super Sonic
 
|-
 
| ENDBG_LAST_TAILS
 
| Final credits image for Tails
 
|-
 
| ENDBG_LOGO
 
|
 
|-
 
| ENDBG_SONIC_0
 
| Sonic's credits pictures (1-9)
 
|-
 
| ENDBG_SONIC_1
 
| Sonic's credits pictures (10-19)
 
|-
 
| ENDBG_SONIC_2
 
| Sonic's credits pictures (20-27)
 
|-
 
| ENDBG_SUPERSONIC_0
 
| Super Sonic's credits pictures (1-8)
 
|-
 
| ENDBG_SUPERSONIC_1
 
| Super Sonic's credits pictures (9-14)
 
|-
 
| ENDBG_SUPERSONIC_2
 
| Super Sonic's credits pictures (15-24)
 
|-
 
| ENDBG_SUPERSONIC_3
 
| Super Sonic's credits pictures (25-27)
 
|-
 
| ENDBG_TAILS_0
 
| Tails's credits pictures (1-9)
 
|-
 
| ENDBG_TAILS_1
 
| Tails's credits pictures (10-19)
 
|-
 
| ENDBG_TAILS_2
 
| Tails's credits pictures (20-23)
 
|-
 
| EROBO
 
| Zero and the electric gates from his boss battle
 
|-
 
| ER_9000_EGGMANROBO
 
| Zero again
 
|-
 
| EV_ALIFE
 
| Chao in events
 
|-
 
| EV_CHAOS0_MANJU
 
|
 
|-
 
| EV_CHAOS1
 
|
 
|-
 
| EV_E101KAI
 
|
 
|-
 
| EV_E101_BODY
 
| Beta's body in the events
 
|-
 
| EV_E101_FUN
 
| Beta's gun in the events
 
|-
 
| EV_E103_BODY
 
| Delta's body in the events
 
|-
 
| EV_E103_FUN
 
| Delta's gun in the events
 
|-
 
| EV_E104_BODY
 
| Epsilon's body in the events
 
|-
 
| EV_E104_FUN
 
| Epsilon's gun in the events
 
|-
 
| EV_E105_BODY
 
| Zeta's body in the events
 
|-
 
| EV_E105_FUN
 
| Zeta's gun in the events
 
|-
 
| EV_ECCLOUD
 
|
 
|-
 
| EV_EGGMAN_BODY
 
|
 
|-
 
| EV_EGGMOBILE1
 
|
 
|-
 
| EV_EGGMOBLE0
 
|
 
|-
 
| EV_EGGMOBLE0DM
 
|
 
|-
 
| EV_EGGMOBLE1
 
|
 
|-
 
| EV_EGGMOBLE2
 
|
 
|-
 
| EV_HELI
 
|
 
|-
 
| EV_K_PATYA
 
| Pachacamac in events
 
|-
 
| EV_SPOTLIGHT
 
|
 
|-
 
| EV_S_MSBODY
 
| Metal Sonic's body from Amy's flash back (identical to the one in the tube but with jet fire)
 
|-
 
| EV_S_T2C_BODY
 
|
 
|-
 
| EV_TR1
 
|
 
|-
 
| EV_TR1_WITH_SONIC
 
|
 
|-
 
| EV_TR2BEFORE_WITH_SONIC
 
|
 
|-
 
| EV_TR2CHANGE_WITH_SONIC
 
|
 
|-
 
| EV_TR2_BIG
 
|
 
|-
 
| EXTRA
 
|
 
|-
 
| E_AIRCRAFT
 
| Aircraft Enemy
 
|-
 
| E_AMENBO
 
|
 
|-
 
| E_BOMB
 
| KiKi Bomb
 
|-
 
| E_BUYON
 
| Buyon Enemy
 
|-
 
| E_CART
 
| Cart Enemy (Unused, use OBJ_SHAREOBJ instead)
 
|-
 
| E_LEON
 
| Leon Enemy
 
|-
 
| E_ROBO
 
|
 
|-
 
| E_SAI
 
| RhinoTank Enemy
 
|-
 
| E_SARU
 
| KiKi Enemy
 
|-
 
| E_SNAKE
 
| BoaBoa Enemy
 
|-
 
| E_SNOWMAN
 
|
 
|-
 
| F0000_FROG
 
|
 
|-
 
| FAT_B
 
|
 
|-
 
| FINALEGG1
 
| Final Egg: Mechanical Resonance
 
|-
 
| FINALEGG2
 
| Final Egg: Crank The Heat Up!
 
|-
 
| FINALEGG3
 
| Final Egg: Mechanical Resonance Part 2
 
|-
 
| FINALEGG4
 
| Final Egg?
 
|-
 
| FISHING
 
| Big's Fishing Things
 
|-
 
| FPACK
 
|
 
|-
 
| FROG
 
|
 
|-
 
| FROG1
 
|
 
|-
 
| FROG2
 
|
 
|-
 
| FROG3
 
|
 
|-
 
| F_EGG_ZANGAI
 
|
 
|-
 
| GACHAPON
 
|
 
|-
 
| GAMEOVER
 
| Game Over Screen
 
|-
 
| GAMEOVER_E
 
| English Game Over Screen
 
|-
 
| GARDEN00
 
|
 
|-
 
| GARDEN00SS
 
| Station Square Chao Garden
 
|-
 
| GARDEN00SSOBJ
 
|
 
|-
 
| GARDEN00_OBJECT
 
|
 
|-
 
| GARDEN01
 
|
 
|-
 
| GARDEN01EC
 
| Egg Carrier Chao Garden
 
|-
 
| GARDEN01_SKY
 
|
 
|-
 
| GARDEN02
 
|
 
|-
 
| GARDEN02MR_DAYTIME
 
| Mystic Ruins Chao Garden at daytime
 
|-
 
| GARDEN02MR_EVENING
 
| Mystic Ruins Chao Garden in the evening
 
|-
 
| GARDEN02MR_NIGHT
 
| Mystic Ruins Chao Garden at night
 
|-
 
| GARDEN02_OBJECT
 
|
 
|-
 
| GARDEN02_SKY
 
|
 
|-
 
| GARDEN_MR_SKY_HIRU
 
|
 
|-
 
| GARDEN_MR_SKY_YORU
 
|
 
|-
 
| GARDEN_MR_SKY_YUU
 
|
 
|-
 
| GC_VMS
 
|
 
|-
 
| GGMENU_TEXLIST
 
|
 
|-
 
| GGMENU_TEXLIST_FR
 
|
 
|-
 
| GGMENU_TEXLIST_GE
 
|
 
|-
 
| GGMENU_TEXLIST_SP
 
|
 
|-
 
| GGMENU_TEXLIST_US
 
|
 
|-
 
| GG_TEXLIST
 
|
 
|-
 
| GG_TEXLIST_FR
 
|
 
|-
 
| GG_TEXLIST_GE
 
|
 
|-
 
| GG_TEXLIST_SP
 
|
 
|-
 
| GG_TEXLIST_US
 
|
 
|-
 
| GOMA
 
| Seel (Chao Animal)
 
|-
 
| GORI
 
| Gorilla (Chao Animal)
 
|-
 
| GR1_MODEL
 
|
 
|-
 
| GR_10000_GIRL1
 
|
 
|-
 
| HAMMER
 
|
 
|-
 
| HIGHWAY01
 
| Speed Highway: Run Through The Speed Highway
 
|-
 
| HIGHWAY02
 
| Speed Highway: Goin' Down
 
|-
 
| HIGHWAY03
 
| Speed Highway: At Dawn
 
|-
 
| HIGHWAY_CAR
 
|
 
|-
 
| HINT
 
| Tikal Hint Ball
 
|-
 
| HOTSHELTER0
 
| Hot Shelter 1
 
|-
 
| HOTSHELTER1
 
| Hot Shelter 2
 
|-
 
| HOTSHELTER2
 
| Hot Shelter 3
 
|-
 
| HOTSHELTER3
 
| Hot Shelter 4
 
|-
 
| HOTSHELTER4
 
| Hot Shelter 5
 
|-
 
| HOT_E105
 
| E-105
 
|-
 
| ICECAP01
 
| Ice Cap 1
 
|-
 
| ICECAP02
 
| Ice Cap 2
 
|-
 
| ICECAP03
 
| Ice Cap 3
 
|-
 
| ICM0001_3
 
|
 
|-
 
| ICM0001_5
 
|
 
|-
 
| ICM0060
 
|
 
|-
 
| ICM006D
 
|
 
|-
 
| ICM00C3
 
|
 
|-
 
| ICM00C5
 
|
 
|-
 
| ICM00C7
 
|
 
|-
 
| ICM0142
 
|
 
|-
 
| ISHIDAI
 
|
 
|-
 
| KAJIKI
 
|
 
|-
 
| KAOS_EME
 
|
 
|-
 
| KNUCKLES
 
| Knuckles the Echidna
 
|-
 
| KNUCKLES_DEBU
 
|
 
|-
 
| KNUCKLES_LONG
 
|
 
|-
 
| KNUCKLES_NORMAL
 
|
 
|-
 
| KNU_EFF
 
| Knuckles' Effects
 
|-
 
| KOAR
 
| Koala (Chao Animal)
 
|-
 
| KUJA
 
| Peacock (Chao Animal)
 
|-
 
| K_PATYA
 
| Pachacamac
 
|-
 
| K_TUTORIAL
 
|
 
|-
 
| LAST1A_HIGHWAY_A
 
|
 
|-
 
| LIGHTNING
 
|
 
|-
 
| LION
 
| Lion (Chao Animal)
 
|-
 
| LM_CHAOS0
 
| Chaos 0 level
 
|-
 
| LM_CHAOS2
 
| Chaos 2 level
 
|-
 
| LM_CHAOS6
 
| Chaos 6 level (Sonic)
 
|-
 
| LM_CHAOS6_2
 
| Chaos 6 level (Knucles)
 
|-
 
| LM_CHAOS7_0
 
| Perfect Chaos level
 
|-
 
| LOADING
 
|
 
|-
 
| LOCKET
 
|
 
|-
 
| L_SIBUKI
 
|
 
|-
 
| MAP_EC_A
 
|
 
|-
 
| MAP_EC_B
 
|
 
|-
 
| MAP_EC_H
 
|
 
|-
 
| MAP_ICON
 
|
 
|-
 
| MAP_MR_A
 
|
 
|-
 
| MAP_MR_J
 
|
 
|-
 
| MAP_MR_S
 
|
 
|-
 
| MAP_PAST_E
 
|
 
|-
 
| MAP_PAST_S
 
|
 
|-
 
| MAP_SS
 
|
 
|-
 
| MECHA
 
| Mechanical fish for Big to catch
 
|-
 
| METALSONIC
 
| Metal Sonic
 
|-
 
| MGHAND
 
|
 
|-
 
| MILES
 
| Miles "Tails" Prower
 
|-
 
| MILESRACE
 
| Tails' Racing Bar
 
|-
 
| MINI_CART01
 
| Twinkle Circuit
 
|-
 
| MINI_CART02
 
| Twinkle Circuit 2
 
|-
 
| MINI_CART03
 
| Twinkle Circuit 3
 
|-
 
| MINI_CART04
 
| Twinkle Circuit 4
 
|-
 
| MINI_CART05
 
| Twinkle Circuit 5
 
|-
 
| MINI_CART06
 
| Twinkle Circuit 6
 
|-
 
| MISSION
 
|
 
|-
 
| MISSION_TUTO
 
|
 
|-
 
| MIS_C_EN
 
|
 
|-
 
| MIS_C_J
 
|
 
|-
 
| MIS_P
 
|
 
|-
 
| MIZUBASIRA
 
|
 
|-
 
| MI_3DASU
 
|
 
|-
 
| MOGU
 
| Mole (Chao Animal)
 
|-
 
| MOGURATATAKI
 
|
 
|-
 
| MONORAIL
 
|
 
|-
 
| MONOSTATION
 
|
 
|-
 
| MOUNTAIN01
 
| Red Mountain 1
 
|-
 
| MOUNTAIN02
 
| Red Mountain 2
 
|-
 
| MOUNTAIN03
 
| Red Mountain 3
 
|-
 
| MOUNTAIN_CARRIER
 
|
 
|-
 
| MOUNTAIN_E104
 
| E-104
 
|-
 
| MOUNTAIN_MEXPLOSION
 
|
 
|-
 
| MOUNTAIN_STEAM
 
|
 
|-
 
| MP_10000_POLICE
 
|
 
|-
 
| MRACE_EGGMOBLE
 
|
 
|-
 
| MROBJ
 
|
 
|-
 
| MROBJ_MAST
 
|
 
|-
 
| MROBJ_MASTLDAM
 
|
 
|-
 
| MROBJ_MASTSDAM
 
|
 
|-
 
| MR_EGG
 
|
 
|-
 
| MR_FINALEGG
 
|
 
|-
 
| MR_PYRAMID
 
|
 
|-
 
| MR_SKY00
 
|
 
|-
 
| MR_SKY01
 
|
 
|-
 
| MR_SKY02
 
|
 
|-
 
| MR_TORNADO2
 
|
 
|-
 
| MR_TRAIN
 
|
 
|-
 
| M_CHNAM
 
| Short names on the character select screen (Sonic, Tails, etc; Metal Sonic is missing)
 
|-
 
| M_EM_BLACK
 
| Colorless Chaos Emerald
 
|-
 
| M_EM_BLUE
 
| Blue Chaos Emerald
 
|-
 
| M_EM_GREEN
 
| Green Chaos Emerald
 
|-
 
| M_EM_PURPLE
 
| Purple Chaos Emerald
 
|-
 
| M_EM_RED
 
| Red Chaos Emerald
 
|-
 
| M_EM_SKY
 
| Sky Chaos Emerald
 
|-
 
| M_EM_WHITE
 
| White Chaos Emerald
 
|-
 
| M_EM_YELLOW
 
| Yellow Chaos Emerald
 
|-
 
| M_HEAD_1
 
| Tails's head
 
|-
 
| M_TR_P
 
|
 
|-
 
| M_TR_S
 
|
 
|-
 
| NEW_BB
 
|
 
|-
 
| NISEPAT
 
| Cop Speeder Enemy
 
|-
 
| NOWLOAD
 
|
 
|-
 
| OBJ_AL_RACE
 
| Objects For Chao Race
 
|-
 
| OBJ_AL_RACE_E
 
| Objects For Chao Race (English)
 
|-
 
| OBJ_BEACH
 
| Objects For Emerald Coast
 
|-
 
| OBJ_CASINO2
 
| Objects For Casinopolis
 
|-
 
| OBJ_CASINO8
 
| Objects For Casinopolis
 
|-
 
| OBJ_CASINO9
 
| Objects For Casinopolis
 
|-
 
| OBJ_CASINO_E
 
| Objects For Casinopolis - English
 
|-
 
| OBJ_CHAOS7
 
| Objects For Chaos 7
 
|-
 
| OBJ_EC00
 
| Objects for Egg Carrier Outside
 
|-
 
| OBJ_EC30
 
| Objects for Egg Carrier Inside
 
|-
 
| OBJ_FINALEGG
 
| Objects For Final Egg
 
|-
 
| OBJ_HIGHWAY
 
| Objects For Speed Highway
 
|-
 
| OBJ_HIGHWAY2
 
| More Objects For Speed Highway
 
|-
 
| OBJ_ICECAP
 
| Objects For Ice Cap
 
|-
 
| OBJ_ICECAP2
 
| Snow and Explosion Effects For Ice Cap
 
|-
 
| OBJ_MINI_CART
 
| Objects For Twinkle Circuit
 
|-
 
| OBJ_MOUNTAIN
 
| Objects For Red Mountain
 
|-
 
| OBJ_PAST
 
| Objects For Mystic Ruins (Past)
 
|-
 
| OBJ_REGULAR
 
| Universal Objects (Ring, Spring, Capsule etc)
 
|-
 
| OBJ_RUIN
 
| Objects for Lost World
 
|-
 
| OBJ_RUIN2
 
| More Objects for Lost World
 
|-
 
| OBJ_SANDBOARD
 
| Objects For Sand Hill
 
|-
 
| OBJ_SHAREOBJ
 
| Objects For Twinkle Park and Twinkle Circuit
 
|-
 
| OBJ_SKYDECK
 
| Objects For Sky Deck
 
|-
 
| OBJ_SS
 
| Objects For Station Square
 
|-
 
| OBJ_TWINKLE
 
| Objects For Twinkle Park
 
|-
 
| OBJ_WINDY
 
| Objects For Windy Valley
 
|-
 
| OL_10000
 
|
 
|-
 
| OUM
 
| Parrot (Chao Animal)
 
|-
 
| OY_10000
 
|
 
|-
 
| PAST00
 
| Past: Echidna Village
 
|-
 
| PAST01
 
| Past: Emerald Shrine
 
|-
 
| PAST02
 
| Past: Emerald Shrine (On Fire)
 
|-
 
| PAST_KN_FAM
 
| Knuckles clan tribal warriors
 
|-
 
| PEN
 
| Penguin (Chao Animal)
 
|-
 
| PIRANIA
 
| Piranhas that Big can catch
 
|-
 
| PRESSSTART
 
| Press Start (Cutscene Demo)
 
|-
 
| PVME101FACTORY
 
|
 
|-
 
| RAKO
 
| Otter (Chao Animal)
 
|-
 
| ROBOTV
 
|
 
|-
 
| RUIN01
 
| Lost World 1
 
|-
 
| RUIN02
 
| Lost World 2
 
|-
 
| RUIN03
 
| Lost World 3
 
|-
 
| RYUGU
 
|
 
|-
 
| SAKE
 
|
 
|-
 
| SAME
 
|
 
|-
 
| SANDBOARD
 
| Sand Hill
 
|-
 
| SA_XMAS
 
| Sonic Adventure: Christmas (Unused in SADX)
 
|-
 
| SCORE_ACT
 
|
 
|-
 
| SCORE_ACT_E
 
|
 
|-
 
| SCORE_BACK
 
|
 
|-
 
| SCORE_BOARD
 
|
 
|-
 
| SCORE_BOARD_E
 
|
 
|-
 
| SCORE_BOSS
 
|
 
|-
 
| SCORE_BOSS_E
 
|
 
|-
 
| SCORE_CART
 
|
 
|-
 
| SCORE_CART_E
 
|
 
|-
 
| SCORE_MOLE
 
| Score For Hedgehog Hammer
 
|-
 
| SCORE_MOLE_E
 
| Score For Hedgehog Hammer English
 
|-
 
| SCORE_RESULT
 
|
 
|-
 
| SCORE_RESULT_E
 
|
 
|-
 
| SCORE_SHOOT
 
|
 
|-
 
| SCORE_SHOOT_E
 
|
 
|-
 
| SEA_BASS
 
|
 
|-
 
| SEGALOGO
 
| Sega/Sonic Team Screens
 
|-
 
| SEGALOGO_E
 
| Sega/Sonic Team Screens English
 
|-
 
| SHAPE_FROG
 
|
 
|-
 
| SHAPE_FROG_2
 
|
 
|-
 
| SHELTER_COLUMN
 
|
 
|-
 
| SHELTER_SUIMEN
 
|
 
|-
 
| SHOOTING0
 
| Sky Chase Common Objects
 
|-
 
| SHOOTING1
 
| Sky Chase Act 1
 
|-
 
| SHOOTING2
 
| Sky Chase Act 2
 
|-
 
| SKYDECK01
 
| Sky Deck 1
 
|-
 
| SKYDECK02
 
| Sky Deck 2
 
|-
 
| SKYDECK03
 
| Sky Deck 3
 
|-
 
| SMRYBG_AMY
 
| Story summary picture for Amy
 
|-
 
| SMRYBG_BIG
 
| Story summary picture for Big
 
|-
 
| SMRYBG_E102
 
| Story summary picture for Gamma
 
|-
 
| SMRYBG_KNUCKLES
 
| Story summary picture for Knuckles
 
|-
 
| SMRYBG_SONIC
 
| Story summary picture for Sonic
 
|-
 
| SMRYBG_SUPERSONIC
 
| Story summary picture for Super Sonic
 
|-
 
| SMRYBG_TAILS
 
| Story summary picture for Tails
 
|-
 
| SONIC
 
| Sonic the Hedgehog
 
|-
 
| SONICDX_GG_BG_JP
 
|
 
|-
 
| SONICDX_GG_PARTS
 
|
 
|-
 
| SON_EFF
 
| Sonic's Effects (Jump Dash aura and Light Attack lights)
 
|-
 
| SSCAR
 
|
 
|-
 
| SSPATCAR_BODY
 
|
 
|-
 
| SS_BG
 
| Station Square Background
 
|-
 
| SS_BOAT
 
|
 
|-
 
| SS_BURGER
 
|
 
|-
 
| SS_CASINO
 
| Station Square Casino
 
|-
 
| SS_DENTOU
 
|
 
|-
 
| SS_EKIIN
 
|
 
|-
 
| SS_KANBAN
 
|
 
|-
 
| SS_MIZUGI
 
|
 
|-
 
| SS_PEOPLE
 
| Station Square People
 
|-
 
| SS_TRAIN
 
|
 
|-
 
| SS_TWINS
 
|
 
|-
 
| SUKA
 
| Skunk (Chao Animal)
 
|-
 
| SUPERSONIC
 
| Super Sonic's body, power aura, Jump Dash effects, and the water that splashes when he moves
 
|-
 
| SUPI_SUPI
 
| Spinner Enemy
 
|-
 
| TAI
 
|
 
|-
 
| TANKEN
 
|
 
|-
 
| TGS_SOUSA_A
 
| Beta Japanese gameplay instructions for Amy
 
|-
 
| TGS_SOUSA_B
 
| Beta Japanese gameplay instructions for Big
 
|-
 
| TGS_SOUSA_E
 
| Beta Japanese gameplay instructions for Gamma
 
|-
 
| TGS_SOUSA_K
 
| Beta Japanese gameplay instructions for Knuckles
 
|-
 
| TGS_SOUSA_S
 
| Beta Japanese gameplay instructions for Sonic
 
|-
 
| TGS_SOUSA_T
 
| Beta Japanese gameplay instructions for Tails
 
|-
 
| TIKAL
 
| Tikal
 
|-
 
| TIMEOVER
 
|
 
|-
 
| TITLE
 
|
 
|-
 
| TITLE_END_SHOW
 
|
 
|-
 
| TITLE_END_SHOW_E
 
|
 
|-
 
| TOGEBALL_TOGEBALL
 
|
 
|-
 
| TR2CRASH
 
|
 
|-
 
| TUBA
 
| Swallow (Chao Animal)
 
|-
 
| TUTOBG_AMY
 
| Instruction pictures for Amy
 
|-
 
| TUTOBG_BIG
 
| Instruction pictures for Big
 
|-
 
| TUTOBG_E102
 
| Instruction pictures for Gamma
 
|-
 
| TUTOBG_KNUCKLES
 
| Instruction pictures for Knuckles
 
|-
 
| TUTOBG_SONIC
 
| Instruction pictures for Sonic
 
|-
 
| TUTOBG_TAILS
 
| Instruction pictures for Tails
 
|-
 
| TUTOMSG_AMY
 
| Japanese instruction text for Amy
 
|-
 
| TUTOMSG_AMY_E
 
| English instruction text for Amy
 
|-
 
| TUTOMSG_AMY_F
 
| French instruction text for Amy
 
|-
 
| TUTOMSG_AMY_G
 
| German instruction text for Amy
 
|-
 
| TUTOMSG_AMY_S
 
| Spanish instruction text for Amy
 
|-
 
| TUTOMSG_BIG
 
| Japanese instruction text for Big
 
|-
 
| TUTOMSG_BIG_E
 
| English instruction text for Big
 
|-
 
| TUTOMSG_BIG_F
 
| French instruction text for Big
 
|-
 
| TUTOMSG_BIG_G
 
| German instruction text for Big
 
|-
 
| TUTOMSG_BIG_S
 
| Spanish instruction text for Big
 
|-
 
| TUTOMSG_E102
 
| Japanese instruction text for Gamma
 
|-
 
| TUTOMSG_E102_E
 
| English instruction text for Gamma
 
|-
 
| TUTOMSG_E102_F
 
| French instruction text for Gamma
 
|-
 
| TUTOMSG_E102_G
 
| German instruction text for Gamma
 
|-
 
| TUTOMSG_E102_S
 
| Spanish instruction text for Gamma
 
|-
 
| TUTOMSG_KNUCKLES
 
| Japanese instruction text for Knuckles
 
|-
 
| TUTOMSG_KNUCKLES_E
 
| English instruction text for Knuckles
 
|-
 
| TUTOMSG_KNUCKLES_F
 
| French instruction text for Knuckles
 
|-
 
| TUTOMSG_KNUCKLES_G
 
| German instruction text for Knuckles
 
|-
 
| TUTOMSG_KNUCKLES_S
 
| Spanish instruction text for Knuckles
 
|-
 
| TUTOMSG_SONIC
 
| Japanese instruction text for Sonic
 
|-
 
| TUTOMSG_SONIC_E
 
| English instruction text for Sonic
 
|-
 
| TUTOMSG_SONIC_F
 
| French instruction text for Sonic
 
|-
 
| TUTOMSG_SONIC_G
 
| German instruction text for Sonic
 
|-
 
| TUTOMSG_SONIC_S
 
| Spanish instruction text for Sonic
 
|-
 
| TUTOMSG_TAILS
 
| Japanese instruction text for Tails
 
|-
 
| TUTOMSG_TAILS_E
 
| English instruction text for Tails
 
|-
 
| TUTOMSG_TAILS_F
 
| French instruction text for Tails
 
|-
 
| TUTOMSG_TAILS_G
 
| German instruction text for Tails
 
|-
 
| TUTOMSG_TAILS_S
 
| Spanish instruction text for Tails
 
|-
 
| TUTO_CMN
 
|
 
|-
 
| TUTO_CMN_E
 
|
 
|-
 
| TUTO_CMN_SHOW
 
|
 
|-
 
| TUTO_CMN_SHOW_E
 
|
 
|-
 
| TVSETTING
 
|
 
|-
 
| TWINKLE01
 
| Twinkle Park 1
 
|-
 
| TWINKLE02
 
| Twinkle Park 2
 
|-
 
| TWINKLE03
 
| Twinkle Park 3
 
|-
 
| TX_CHNAM
 
| Japanese Menu Text Character Names
 
|-
 
| TX_CHNAM_E
 
| English Menu Text Character Names
 
|-
 
| UNAGI
 
|
 
|-
 
| UNI_A_UNIBODY
 
|
 
|-
 
| UNI_C_UNIBODY
 
|
 
|-
 
| USA
 
| Rabbit (Chao Animal)
 
|-
 
| UTSUBO
 
|
 
|-
 
| VER1_WING
 
|
 
|-
 
| VER2_WING
 
|
 
|-
 
| VER3_WING
 
|
 
|-
 
| VER4_WING
 
|
 
|-
 
| WARA
 
| Kangaroo (Chao Animal)
 
|-
 
| WAVE7_WA
 
|
 
|-
 
| WINDY01
 
| Windy Valley 1
 
|-
 
| WINDY02
 
| Windy Valley 2
 
|-
 
| WINDY03
 
| Windy Valley 3
 
|-
 
| WINDY_BACK
 
| Windy Valley BG 1
 
|-
 
| WINDY_BACK2
 
| Windy Valley BG 2
 
|-
 
| WINDY_BACK3
 
| Windy Valley BG 3
 
|-
 
| WINDY_E103
 
| E-103
 
|-
 
| WING_P
 
|
 
|-
 
| WING_T
 
|
 
|-
 
| YOUGAN_ANIM
 
| Red Mountain Lava
 
|-
 
| ZOU
 
| Elephant (Chao Animal)
 
 
|}
 
|}
  
 
[[Category:Sonic Community Hacking Guide]]
 
[[Category:Sonic Community Hacking Guide]]
 
{{SCHGuides}}
 
{{SCHGuides}}

Revision as of 06:52, 10 July 2011

SCHG: Sonic Adventure
Dreamcast
Gamecube
2004 PC
2010 PC

This page is for lists of values that are used for several things.

Action Lists

This is a list of actions for use with the Address in RAM or in code.

Sonic's Actions

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Spindash
5 Rolling
6 Light Speed Dash
7  ???
8 Jumping
9 Trampoline/Vertical spring
10 Springing
11 Thrown
12 Falling
13 Braking
14 Homing Attack
15 Pushing
16 Hurt
17  ???
18 Knocked back
19  ???
20 Object Control
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
30  ???
31  ???
32  ???
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
36 Monkey bars
37 Moving across monkey bars
38 Climbing ladder
39  ???
40 Jumping from panel
41 Standing on Jump Panel
42  ???
43 Frozen
44 Light Speed Attack
45 Bumper Car
46 Running down building
47 Rolling down building
48 Falling while running down building
49 Jumping while running down building
50 Hit while running down building
51  ???
52  ???
53  ???
54  ???
55 Hanging on icicle
56 Slipping off icicle
57 Moving left around icicle
58 Moving right around icicle
59 Jumping off icicle
60 Climbing up icicle
61 Jumping from icicle
62 Snowboard on ground
63  ???
64  ???
65 Falling with snowboard
66 Jumping with snowboard
67 Snowboard launch
68 Hurt on snowboard
69 Pinball mode
70 Pinball mode falling
71  ???
72 Petting Chao
73  ???
74 Whistling
75 Super Sonic standing
76 Super Sonic walking/running
77 Super Sonic running on wind path
78 Super Sonic falling
79 Super Sonic springing
80  ???
81 Super Sonic homing attack
82 Super Sonic jumping
83 Showering
84  ???
85 Drowning
86 Dying
87 Free Movement (Debug)

Tails' Actions

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
7 Vertical Spring
8 Springing
10 Falling
11 Braking
12 Pushing
13 Hurt
15 Flying
18 Object control
20 Tail Attack
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
38 Climbing ladder
43 Bumper car
48 Snowboard on ground
51 Falling with snowboard
52 Jumping with snowboard
53 Snowboard launch
54 Hurt on snowboard
60 Dying
61 Dash Hoop
62 Victory/Loss
64 Petting Chao
66 Whistling

Knuckles' Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
9 Falling
10 Braking
11 Gliding
18 Maximum Heat Attack
19 Digging down
20 Digging up
21 Jumping after digging
24 Climbing wall
25 Climbing onto floor
26 Punching
57 Free Movement (Debug)

Amy's Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize (also spawns bird object)
1 Standing
2 Walking/Running
3 Running on wind path/loop
5 Jumping
8 Falling
9 Braking
10 Pushing
11 Hurt
13 Object Control
17 Putting on barrel
18 Taking off barrel
19 Hammer Attack
20 Spin Hammer Attack
21 Hammer Jump
22 Air Hammer Attack
46 Drowning
47 Dying
48 Bumper car
52 Whistling
53 Free Movement (Debug)

Gamma's Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Jumping
7 Falling
9 Pushing
14 Object Control
31 Wheel Mode
33 Hover Mode
35 Jumping/Falling in Hover Mode

Big's Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop

Camera's Actions

Value Description
0 Initialize
1 Snap to character
2 Normal operation (move to character)
3 Stop (no motion, no turning)

Animation Lists

Sonic's Animations

Value Description
0 Standing
1 Standing -> Surf Stance
2 Surf Stance
3 Looking around
4 Bored Comment
5 Bored Comment 2
6 Bored Comment 2 -> Standing
7 Lean Forward
8 Lean Back
9 Walk 1
10 Walk 2
11 Walk 3
12 Run 1
13 Run 2
14 Jump (in air)/Spindash (on ground)
15 Roll
16 Spring flight
17 Spring flight -> Falling
18 Falling
19 Landing
20 Skid stop
21 Push (start)
22 Push (loop)
23 Take damage
24 Hurt landing
25 Skid Stop
26 Air Flip
27 Hit wall 1
28 Hit wall recovery
29 Slow backflip
30 turn around
31 Slide stance
32 Spin Ball (no flash)
33 Pick up object
34 object Run
35 Object stop
36 Object Turnaround
37 Object stand
38 Object walk
39 Trampoline Flight
40 Trampoline Backflip
41 Trampoline Flight 2
42 Trampoline Flip 2
43 Trampoline Flight 3
44 Slip
45 Slip
46 slow frontflip
47 Hanging
48 Pull
49 Shake Tree
50 Pick up object
51 Shake object
52 Stop shaking
53 Standing -> Pick up
54 idle holding tree
55 object jump
56 object jump -> object fall
57 Object fall
58 Object landing
59 Throw object
60 Toss object
61 Air throw
62 Air toss
63 Put object down
64 Light dash flight
65 Ready to pull
66 monkeybars (broken eyes)
67 monkeybars (broken eyes)
68 monkeybars (broken eyes)
69 climbing ladder
70 Shot from cannon
71 Slipping on ice
72 Jump pad invert
73 Flight to jump pad
74 Surfer stance
75 Win level
76 Win -> Standing
77 Standing -> holding tree
78 holding tree
79 holding rocket
80 holding rocket
81 gassed/drunk sonic
82 pain flight
83 Spin
84 breathe bubble
85 Drowning
86 hit
87 death 1
88 Falling
89 Sky Deck grasping cylinder
90 Sky Deck cylinder shimmy
91 Sky Deck cylinder shimmy (other way)
92 slide down Sky Deck cylinder
93 slide down Sky Deck cylinder -> Sky Deck grasping cylinder
94 holding icicle
95 Slipping on icicle
96 jumping from icicle
97 Flight from icicle
98 latching onto icicle
99 moving left on icicle
100 moving right on icicle
101 instance of 100
102 snowboard stance
103 turning on board
104 turning on board
105 jumping on board
106 Jumping on Board -> Falling on Board
107 board stance 2
108 board stance 2
109 wavering on board
110 hit on board
111 Falling on board
112 Falling on board
113 hit on board
114 Standing on board
115 eh more boarding animations
116 Jump trick 1
117 Jump trick 2
118 Jump trick 3
119 Jump trick 4
120 Spin jump trick
121 Spin jump trick
122 Spin jump trick -> Falling on Board
123 Melon grab
124 Crouch on board
125 Spin
126 Shower
127 Shower 2
128 Shower 3
129 Shake off water
130 Pet chao
131 Pet chao loop
132 Stop petting chao
133 Whistle
Note: 134-145 will use Super Sonic's model and will crash the game if it has not been loaded.
134 Standing
135 Standing -> Moving 1
136 Moving 1
137 Moving 2
138 Moving 3
139 Spring Flight
140 Spring Flight -> Falling
141 Falling
142 Landing?
143 Victory
144 Victory -> Standing
145 Jumping
This one works for normal Sonic also.
146 Metal Sonic Hover

Tails' Animations

Value Description
0 Standing
1 Landing
2 Standing after landing (animates faster)
3  ?
4 Standing -> Looking Around
5 Looking Around
6 Looking Around -> Standing
7 Lean Forwards
8 Lean Backwards
9 Walking 1
10 Walking 2
11 Walking 3 (Tail Effect)
12 Running 1
13 Running 2
14 Jumping (in air)/Spindash (on ground)
15 Rolling
16 Spin ball
17 Spring Flight
18 Spring Flight -> Falling
19 Falling
20 Landing
21 Braking
22 Turning
23 Walking?
24 Pushing
25 Pushing Loop
26 Hurt
27 Hurt Landing
28 Dying
29 Dying w/ head shaking?
30  ?
31 Drowning
32  ?
33 Tumbling
34 Tumbling -> Sitting
35 Sitting -> Standing
36 Tumbling -> Standing
37 Flying
38 Flying reached maximum height
39 Flying falling
40 more Flying
41 more Flying
42 Flying reached limit
43 Tail Attack
44-53 Spin Tail Attack
54 Victory
55 Victory -> Standing
56 Standing -> Failure
57 Failure
58 Pick Up object
59 Walking with object 2
60 Braking with object
61 Turn around with object
62 Holding object
63 Walking with object 1
74 Shaking tree
75 Holding object -> Nuzzle object
76 Nuzzle object
77 Nuzzle object -> Holding object
78 Standing -> Holding tree
79 Holding tree
81 Falling with object
85 Throw object on ground
87 Throw object in air
88 Put down object
Sonic Community Hacking Guide
General
SonED2 Manual | Subroutine Equivalency List
Game-Specific
Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic CD (2011) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (Master System) | Sonic 3 | Sonic 3 & Knuckles | Chaotix | Sonic Jam | Sonic Jam 6 | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Colours | Sonic Generations | Sonic Forces
Technical information
Sonic Eraser | Sonic 2 (Nick Arcade prototype) | Sonic CD (prototype; 1992-12-04) | Dr. Robotnik's Mean Bean Machine | Sonic Triple Trouble | Tails Adventures | Sonic Crackers | Sonic 3D: Flickies' Island | Sonic & Knuckles Collection | Sonic R | Sonic Shuffle | Sonic Advance | Sonic Advance 3 | Sonic Battle | Shadow the Hedgehog | Sonic Rush | Sonic Classic Collection | Sonic Free Riders | Sonic Lost World
Legacy Guides
The Nemesis Hacking Guides The Esrael Hacking Guides
ROM: Sonic 1 | Sonic 2 | Sonic 2 Beta | Sonic 3

Savestate: Sonic 1 | Sonic 2 Beta/Final | Sonic 3

Sonic 1 (English / Portuguese) | Sonic 2 Beta (English / Portuguese) | Sonic 2 and Knuckles (English / Portuguese)
Move to Sega Retro
Number Systems (or scrap) | Assembly Hacking Guide | 68000 Instruction Set | 68000 ASM-to-Hex Code Reference | SMPS Music Hacking Guide | Mega Drive technical information