Difference between revisions of "Sonic Superstars/Bugs"
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{{back}}[[Category:Bugs]] | {{back}}[[Category:Bugs]] | ||
− | ==Emerald Powers break boss music== | + | ==General bugs== |
+ | ===Emerald Powers break boss music=== | ||
{{Bug | {{Bug | ||
− | | desc=If an [[Emerald Power]] (including [[Super transformation|Super forms]]) is active when approaching a boss, the power will be cancelled, however the boss music will be prevented from playing and the regular level music will continue to play. | + | | desc=If an [[Emerald Power]] (including [[Super transformation|Super forms]]) is active when approaching a boss, the power will be cancelled, however the boss music will be prevented from playing and the regular level music will continue to play. Defeating the boss in this state will result in the level music being played simultaneously over itself, and the clear jingle will not play after interacting with the [[Goal Plate]] or [[Capsule]]. |
}} | }} | ||
− | ==Skip the Emerald Power tutorial== | + | ===Skip the Emerald Power tutorial=== |
{{Bug | {{Bug | ||
| desc=In the [[Special Stage (Sonic Superstars)|Special Stage]], once the reticle appears over the [[Chaos Emerald]] start grabbing the Emerald, then quickly pause the game and select "Restart". This wlil exit the Special Stage and restart the current Act from the beginning, however the Chaos Emerald will still count as collected, skipping the Emerald Power tutorial. | | desc=In the [[Special Stage (Sonic Superstars)|Special Stage]], once the reticle appears over the [[Chaos Emerald]] start grabbing the Emerald, then quickly pause the game and select "Restart". This wlil exit the Special Stage and restart the current Act from the beginning, however the Chaos Emerald will still count as collected, skipping the Emerald Power tutorial. | ||
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}} | }} | ||
− | == | + | ===No Ring drain when Super=== |
+ | {{Bug | ||
+ | | desc=When transforming into a [[Super transformation|Super form]], pressing {{L1}}+{{R1}} (PS4/PS5)/{{LB}}+{{RB}} (XB1)/{{L}}+{{R}} (Switch) to cancel Super during a specific frame of the transformation animation will keep the player's character super, but trick the game into thinking the Super form has been cancelled, thus preventing the player from losing [[Ring]]s. | ||
+ | {{LinkYoutube|video=7ohYMsu3ras|title=YouTube video showing the bug in action.}} | ||
+ | }} | ||
+ | |||
+ | ===Comic-style skin shading=== | ||
+ | {{Bug | ||
+ | | image=SonicSuperstars PC Bug ComicSkins.png | ||
+ | | desc=The downloadable comic-style skins have shading issues when playing specific animations, causing characters to become black all over. Some examples include grabbing onto the vines in [[Speed Jungle Zone]] or jumping while escorting [[Trip the Sungazer|Trip]] in the giant fruit section of [[Lagoon City Zone]] Act Amy. | ||
+ | }} | ||
+ | |||
+ | ===Epic Games login prompt (Steam only)=== | ||
+ | {{Bug | ||
+ | | desc=As a consequence of ''Sonic Superstars'' supporting cross-platform play for Battle Mode, the Steam version of ''Sonic Superstars'' was intially released with a login prompt for an Epic Games account every time whenever the user launched the game. A news update was posted about the bug on October 20, 2023{{ref|https://ghostarchive.org/archive/MCBh6|https://store.steampowered.com/news/app/2022670/view/3704832514250369054}}. | ||
+ | }} | ||
+ | |||
+ | ==Level-specific bugs== | ||
+ | ===[[Press Factory Zone]]=== | ||
+ | ====Die from the screen boundary as Super Trip==== | ||
+ | {{Bug | ||
+ | | image=SonicSuperstars PC Bug PressFactory2 SuperTripDeath1.png | ||
+ | | image2=SonicSuperstars PC Bug PressFactory2 SuperTripDeath2.png | ||
+ | | desc=When fighting the [[Press Factory Zone boss|boss]] of Act 2, flying into the left boundary of the screen as [[Super Trip]] will kill her instantly. | ||
+ | }} | ||
+ | |||
+ | ===[[Last Story]]=== | ||
+ | ====Die during cutscenes==== | ||
{{Bug | {{Bug | ||
| desc=Various factors remain active whenever cutscenes occur during the battle against the [[Black Dragon]], the most common which is that the player's [[Ring]]s are still deducted, while a less common situation is being sucked into a black hole when transitioning to the second phase{{ref|https://ghostarchive.org/archive/DT842|https://twitter.com/Somecallmejon/status/1714937454153875546}}. Such cases can get the player killed during the cutscene, causing the fight to restart from the beginning. | | desc=Various factors remain active whenever cutscenes occur during the battle against the [[Black Dragon]], the most common which is that the player's [[Ring]]s are still deducted, while a less common situation is being sucked into a black hole when transitioning to the second phase{{ref|https://ghostarchive.org/archive/DT842|https://twitter.com/Somecallmejon/status/1714937454153875546}}. Such cases can get the player killed during the cutscene, causing the fight to restart from the beginning. | ||
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===[[Sky Temple Zone]]=== | ===[[Sky Temple Zone]]=== | ||
{{Bug | {{Bug | ||
− | | image= | + | | image=SonicSuperstars PC Bug SkyTemple BossSkip1.png |
− | | desc=As any character, start the [[Sky Temple Zone boss|boss fight]] as normal, then when the platforms appear climb to the top and then have either [[Miles "Tails" Prower|Tails]] [[Propeller Flight|fly]] into the top-right corner of the screen as high as he can, or have any other character use Bullet to climb as high as possible. With enough height, the character can leave the boundary on the right and fall safely down onto the Capsule. The boss will still be active during the | + | | image2=SonicSuperstars PC Bug SkyTemple BossSkip2.png |
+ | | image3=SonicSuperstars PC Bug SkyTemple BossSkip3.png | ||
+ | | image4=SonicSuperstars PC Bug SkyTemple BossSkip4.png | ||
+ | | caption=Fly into the top-right corner... | ||
+ | | caption2=...until you pass through... | ||
+ | | caption3=...and skip the boss! | ||
+ | | caption4=What the...? | ||
+ | | desc=As any character, start the [[Sky Temple Zone boss|boss fight]] as normal, then when the platforms appear climb to the top and then have either [[Miles "Tails" Prower|Tails]] [[Propeller Flight|fly]] into the top-right corner of the screen as high as he can, or have any other character use Bullet to climb as high as possible. With enough height, the character can leave the boundary on the right and fall safely down onto the Capsule. The boss will still be active during the results and the following cutscene and will cause the camera to move about, but the Act will still end regardless. | ||
{{LinkYoutube|video=B9rL4wlG_-0|title=YouTube video showing the bug in action.}} | {{LinkYoutube|video=B9rL4wlG_-0|title=YouTube video showing the bug in action.}} | ||
}} | }} | ||
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{{Bug | {{Bug | ||
| image=Notavailable.svg | | image=Notavailable.svg | ||
− | | desc=As [[Trip the Sungazer|Trip]], have Super ready just before approaching the [[Sand Sanctuary Zone boss|boss]], then [[Spin Dash]] to the left and immediately [[Double Jump]] into the wall near the top of the screen to cling to it. Transform into | + | | desc=As [[Trip the Sungazer|Trip]], have Super ready just before approaching the [[Sand Sanctuary Zone boss|boss]], then [[Spin Dash]] to the left and immediately [[Double Jump]] into the wall near the top of the screen to cling to it. Transform into Super Trip, then fly to the top-right as far as possible, flying over the boss entirely. |
{{LinkYoutube|video=vfSCBe7j1CA|title=YouTube video showing the bug in action.}} | {{LinkYoutube|video=vfSCBe7j1CA|title=YouTube video showing the bug in action.}} | ||
}} | }} | ||
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===[[Frozen Base Zone]] Act 1=== | ===[[Frozen Base Zone]] Act 1=== | ||
{{Bug | {{Bug | ||
− | | image= | + | | image=SonicSuperstars PC Bug FrozenBase1 BossSkip1.png |
− | | desc=As Trip, have Super ready and stand in front of the yeti that is holding up the ceiling, then Double Jump into the corner of the ceiling to go inside it. Transform into Super Trip, then fly to the top-right as far as possible, flying over the [[Frozen Base Zone mini-boss|mini-boss]] entirely. | + | | image2=SonicSuperstars PC Bug FrozenBase1 BossSkip2.png |
+ | | image3=SonicSuperstars PC Bug FrozenBase1 BossSkip3.png | ||
+ | | caption=Ring Roll into here... | ||
+ | | caption2=...then become Super Trip. | ||
+ | | caption3=Fly over with ease. | ||
+ | | desc=As Trip, have Super ready and stand in front of the yeti that is holding up the ceiling, then Double Jump into the corner of the ceiling to go inside it with [[Ring Rolling]]. Transform into Super Trip, then fly to the top-right as far as possible, flying over the [[Frozen Base Zone mini-boss|mini-boss]] entirely. | ||
{{LinkYoutube|video=t_blrmdv8lU|title=YouTube video showing the bug in action.}} | {{LinkYoutube|video=t_blrmdv8lU|title=YouTube video showing the bug in action.}} | ||
}} | }} |
Revision as of 23:17, 19 October 2023
- Back to: Sonic Superstars.
General bugs
Emerald Powers break boss music
If an Emerald Power (including Super forms) is active when approaching a boss, the power will be cancelled, however the boss music will be prevented from playing and the regular level music will continue to play. Defeating the boss in this state will result in the level music being played simultaneously over itself, and the clear jingle will not play after interacting with the Goal Plate or Capsule.
Not fixed in any version.
Skip the Emerald Power tutorial
In the Special Stage, once the reticle appears over the Chaos Emerald start grabbing the Emerald, then quickly pause the game and select "Restart". This wlil exit the Special Stage and restart the current Act from the beginning, however the Chaos Emerald will still count as collected, skipping the Emerald Power tutorial.
YouTube video showing the bug in action.Not fixed in any version.
No Ring drain when Super
When transforming into a Super form, pressing + (PS4/PS5)/+ (XB1)/+ (Switch) to cancel Super during a specific frame of the transformation animation will keep the player's character super, but trick the game into thinking the Super form has been cancelled, thus preventing the player from losing Rings.
YouTube video showing the bug in action.Not fixed in any version.
Comic-style skin shading
The downloadable comic-style skins have shading issues when playing specific animations, causing characters to become black all over. Some examples include grabbing onto the vines in Speed Jungle Zone or jumping while escorting Trip in the giant fruit section of Lagoon City Zone Act Amy.
Not fixed in any version.
Epic Games login prompt (Steam only)
As a consequence of Sonic Superstars supporting cross-platform play for Battle Mode, the Steam version of Sonic Superstars was intially released with a login prompt for an Epic Games account every time whenever the user launched the game. A news update was posted about the bug on October 20, 2023[1].
Not fixed in any version.
Level-specific bugs
Press Factory Zone
Die from the screen boundary as Super Trip
When fighting the boss of Act 2, flying into the left boundary of the screen as Super Trip will kill her instantly.
Not fixed in any version.
Last Story
Die during cutscenes
Various factors remain active whenever cutscenes occur during the battle against the Black Dragon, the most common which is that the player's Rings are still deducted, while a less common situation is being sucked into a black hole when transitioning to the second phase[2]. Such cases can get the player killed during the cutscene, causing the fight to restart from the beginning.
Not fixed in any version.
Boss skips
Some of the bosses can be skipped using certain characters and Emerald Powers to go out of bounds.
Sky Temple Zone
Fly into the top-right corner... |
...until you pass through... |
...and skip the boss! |
What the...? |
As any character, start the boss fight as normal, then when the platforms appear climb to the top and then have either Tails fly into the top-right corner of the screen as high as he can, or have any other character use Bullet to climb as high as possible. With enough height, the character can leave the boundary on the right and fall safely down onto the Capsule. The boss will still be active during the results and the following cutscene and will cause the camera to move about, but the Act will still end regardless.
YouTube video showing the bug in action.Not fixed in any version.
Sand Sanctuary Zone
As Trip, have Super ready just before approaching the boss, then Spin Dash to the left and immediately Double Jump into the wall near the top of the screen to cling to it. Transform into Super Trip, then fly to the top-right as far as possible, flying over the boss entirely.
YouTube video showing the bug in action.Not fixed in any version.
Press Factory Zone Act 2
As any character, activate Bullet just before approaching the boss and climb the wall all the way to the top, then when on top of the wall, get enough speed and jump off the right as far as possible. With enough distance, the boss can be skipped.
YouTube video showing the bug in action.Not fixed in any version.
Golden Capital Zone Act 1
As any character, activate Ivy before dropping down the shaft that leads to the mini-boss, then backtrack to the bottom of the ramp to the left of the Star Post. Wait until about one third of Ivy's timer is left, then grow a vine into the corner of the wall and drop down past the mini-boss. While most characters can use their abilities to move to the right and reach the Goal Plate, Sonic will need to use Bullet to get out of the wall.
YouTube video showing the bug in action.Not fixed in any version.
Frozen Base Zone Act 1
Ring Roll into here... |
...then become Super Trip. |
Fly over with ease. |
As Trip, have Super ready and stand in front of the yeti that is holding up the ceiling, then Double Jump into the corner of the ceiling to go inside it with Ring Rolling. Transform into Super Trip, then fly to the top-right as far as possible, flying over the mini-boss entirely.
YouTube video showing the bug in action.Not fixed in any version.
Egg Fortress Zone Act 2
As Knuckles or Trip, have Bullet ready and reach the final spinning shaft section, then cling to the wall just below the door after starting the spinning platform and let Knuckles scroll off-screen. When the platform reaches the bottom, activate Bullet and dash upwards and to the left as far as possible until Knuckles/Trip reaches the left boundary of the level, then carefully drop down to land on an off-screen Capsule that normally cannot be accessed during regular gameplay.
Continuing to the ending after performing this skip will crash the game, however pressing "Play Again" on the results tally and exiting the stage will still count it as cleared and unlock Trip's Story.
YouTube video showing the bug in action.Not fixed in any version.
References
- ↑ https://store.steampowered.com/news/app/2022670/view/3704832514250369054 (Ghostarchive)
- ↑ @Somecallmejon on Twitter (Ghostarchive)
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