Difference between revisions of "Water Palace (Sonic Generations 3DS)"
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− | '''Water Palace''' is the sixth level in ''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'', and an adaptation of the level [[Water Palace]] from ''[[Sonic Rush]]'', and the only level in all of ''Sonic Generations'' that was exclusive to a handheld title. Classic [[Sonic the Hedgehog|Sonic]] had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides. | + | '''Water Palace''' is the sixth level in the [[Nintendo 3DS]] version of ''[[Sonic Generations (Nintendo 3DS)|Sonic Generations]]'', and an adaptation of the level [[Water Palace]] from ''[[Sonic Rush]]'', and the only level in all of ''Sonic Generations'' that was exclusive to a handheld title. Classic [[Sonic the Hedgehog|Sonic]] had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides. |
The enemies featured in this level include [[Knight Pawn]]s, [[Klagen]]s and [[Sea Pawn]]s. | The enemies featured in this level include [[Knight Pawn]]s, [[Klagen]]s and [[Sea Pawn]]s. | ||
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|Die-Hard | |Die-Hard | ||
|Clear Water Palace Act 1 in 4:00.00 without losing a life! | |Clear Water Palace Act 1 in 4:00.00 without losing a life! | ||
− | |15th Anniversary | + | |15th Anniversary Figurine (Art) |
|- | |- | ||
|066 | |066 | ||
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|Keep the Pace | |Keep the Pace | ||
|Grab Time Items and clear Water Palace Act 1 in time! | |Grab Time Items and clear Water Palace Act 1 in time! | ||
− | |2005 Illustration (Art) | + | |[[:File:Sonic and Blaze.png|2005 Illustration]] (Art) |
|- | |- | ||
|068 | |068 | ||
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|Perfection | |Perfection | ||
|Clear Water Palace Act 2 in 6:00.00 without taking damage! | |Clear Water Palace Act 2 in 6:00.00 without taking damage! | ||
− | |2006 Illustration (Art) | + | |[[:File:Sonic Riders JPWP003 ALL 1280x1024.jpg|2006 Illustration]] (Art) |
|- | |- | ||
|072 | |072 | ||
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|Keep the Pace | |Keep the Pace | ||
|Grab Time Items and clear Water Palace Act 2 in time! | |Grab Time Items and clear Water Palace Act 2 in time! | ||
− | |Illustration 3 (Art) | + | |[[:File:SR BlazeConcept.png|Illustration 3]] (Art) |
|- | |- | ||
|074 | |074 | ||
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|Item Collector | |Item Collector | ||
|Get all [[Monitor|Item Boxes]] in Water Palace Act 2 in 3:00.00! | |Get all [[Monitor|Item Boxes]] in Water Palace Act 2 in 3:00.00! | ||
− | |2008 Illustration (Art) | + | |[[:File:Unleashed Sonic and Werehog.png|2008 Illustration]] (Art) |
|- | |- | ||
|077 | |077 | ||
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|} | |} | ||
+ | ==Gallery== | ||
+ | <gallery> | ||
+ | Hub Water Palace.png|Hub preview | ||
+ | </gallery> | ||
{{SonicGenerations3DSOmni}} | {{SonicGenerations3DSOmni}} | ||
[[Category:Sonic Generations 3DS levels]] | [[Category:Sonic Generations 3DS levels]] |
Revision as of 11:45, 19 September 2018
Sonic Generations (Nintendo 3DS) |
Levels |
Water Palace |
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Expression error: Unexpected < operator.
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Water Palace |
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Sixth level, Sonic Generations (Nintendo 3DS) |
Number of Acts: 2 |
Level themes: underwater, ancient ruins |
Non-English names:
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← Radical Highway | Tropical Resort → |
Water Palace is the sixth level in the Nintendo 3DS version of Sonic Generations, and an adaptation of the level Water Palace from Sonic Rush, and the only level in all of Sonic Generations that was exclusive to a handheld title. Classic Sonic had nods to classic underwater levels from the past, while Modern takes it the same way as in the original with high speed water running and water slides.
The enemies featured in this level include Knight Pawns, Klagens and Sea Pawns.
Contents
Act 1
The Classic Act is practically almost all water, with some land parts that feature the water cannons from Sonic Rush Adventure's Pirates' Island, along with a new bubble gimmick that allows Sonic to reach greater heights. The water pumps in this Act require Sonic to press buttons to activate them. Near the end of the Act, a giant Sea Pawn will pursue Sonic through an underwater passageway and tear through the walls in an attempt to stop him.
Missions
No. | Mission | Description | Reward |
---|---|---|---|
065 | Die-Hard | Clear Water Palace Act 1 in 4:00.00 without losing a life! | 15th Anniversary Figurine (Art) |
066 | Ring Collector | Collect 30 Rings in Water Palace Act 1 in 3:00.00! | Right There, Ride On (Music) |
067 | Keep the Pace | Grab Time Items and clear Water Palace Act 1 in time! | 2005 Illustration (Art) |
068 | Rampage! | Defeat 10 enemies in Water Palace Act 1 in 1:00.00! | Jeh Jeh Rocket (Music) |
069 | Stealth Attack | Clear Water Palace Act 1 in 2:00.00 without defeating enemies! | Vela Nova (Music) |
070 | Special Trial | Clear Water Palace Act 1 in 3:00.00 without taking a breather for bubbles! | Omega (Model) |
Act 2
The Modern Act is played much like the level's original appearance in Sonic Rush, including water slides for Sonic to slide down, sea mines to hitch a ride on, and crates to stomp through to proceed. Sonic is also capable of running on the water by boosting to reach higher routes above water.
Missions
No. | Mission | Description | Reward |
---|---|---|---|
071 | Perfection | Clear Water Palace Act 2 in 6:00.00 without taking damage! | 2006 Illustration (Art) |
072 | Ring Collector | Collect 70 Rings in Water Palace Act 2 in 2:00.00! | Blizzard Peaks Act 1/2 Mix (Music) |
073 | Keep the Pace | Grab Time Items and clear Water Palace Act 2 in time! | Illustration 3 (Art) |
074 | Rampage! | Defeat 15 enemies in Water Palace Act 2 in 3:00.00! | Sky Babylon Act 1/2 Mix (Music) |
075 | Stealth Attack | Clear Water Palace Act 2 in 6:00.00 without defeating enemies! | A New Venture (Music) |
076 | Item Collector | Get all Item Boxes in Water Palace Act 2 in 3:00.00! | 2008 Illustration (Art) |
077 | Special Trial | Clear Water Palace Act 2 in 3:00.00 without using bubbles! | Cream & Cheese (Model) |
Gallery
Sonic Generations (Nintendo 3DS) | |
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Manuals |
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