Difference between revisions of "Moto Bug"
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'''Moto Bug''', called Motora (モトラ) in the [[Sonic 1 JP Manual|Japanese manual]], is a ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' badnik found in [[Green Hill Zone]]. It is an overgrown metal beetle only capable of moving forward. They have a fair bit of speed, but are easy to outmaneuver and take out with a simple spin attack. They do not attack back. | '''Moto Bug''', called Motora (モトラ) in the [[Sonic 1 JP Manual|Japanese manual]], is a ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' badnik found in [[Green Hill Zone]]. It is an overgrown metal beetle only capable of moving forward. They have a fair bit of speed, but are easy to outmaneuver and take out with a simple spin attack. They do not attack back. | ||
− | Moto Bug would not return to Sonic games until the year 2010. On January 27th, 2010, SEGA America | + | Moto Bug would not return to Sonic games until the year 2010. On January 27th, 2010, the SEGA America Blog revealed [[:File:ConceptMotobugNeedlemouse.jpg|concept artwork]] of a redesigned Moto Bug to be used in ''[[Sonic the Hedgehog 4]]''. The same Moto Bug found in ''[[Sonic the Hedgehog 4]]'' is also available as a promotional Xbox 360 avatar prop. Another redesigned Moto Bug appears in ''[[Sonic Colours]]'' and ''[[Sonic Generations]]''. |
<gallery> | <gallery> |
Revision as of 12:58, 14 September 2014
Moto Bug, called Motora (モトラ) in the Japanese manual, is a Sonic the Hedgehog badnik found in Green Hill Zone. It is an overgrown metal beetle only capable of moving forward. They have a fair bit of speed, but are easy to outmaneuver and take out with a simple spin attack. They do not attack back.
Moto Bug would not return to Sonic games until the year 2010. On January 27th, 2010, the SEGA America Blog revealed concept artwork of a redesigned Moto Bug to be used in Sonic the Hedgehog 4. The same Moto Bug found in Sonic the Hedgehog 4 is also available as a promotional Xbox 360 avatar prop. Another redesigned Moto Bug appears in Sonic Colours and Sonic Generations.
Moto Bug, as it appeared in the 16-bit version.
Moto Bug, as it appeared in the 8-bit version.
Moto Bug, as it appeared in Sonic the Hedgehog 4.
Moto Bug, as a promotional Sonic the Hedgehog 4 Xbox 360 avatar prop.
Moto Bug, as it appeared in Sonic Colours.
Moto Bug, as it appeared in Sonic Generations.
Technical Information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
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Sonic the Hedgehog (16-bit) | $40 | $F61A | $F7AE | $37582 (Nemesis Format, 29 blocks) | $00 |
Sonic the Hedgehog (Game Gear) | $08 | ||||
Sonic 2 (Nick Arcade) | $40 | $F248 | $AD7B0 | $00 |
Sonic the Hedgehog (16-bit) | |
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Main page (Gen|2013|3D|Ages) Manuals Development |
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Scrapped Enemies: |
Sonic the Hedgehog 4 | |
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Main page (I|II|Metal) |
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Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |
Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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Main page (Ultimate) Manuals Development (Ultimate) |
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