Difference between revisions of "Bonus Stage (Chaotix)"
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+ | {{Breadcrumb | ||
+ | |Chaotix|:Category:Chaotix levels|l2=Levels|{{PAGENAME}}|l3=Bonus Stage}} | ||
{{LevelBob | {{LevelBob | ||
+ | | name=Bonus Stage | ||
| levelscreen=chaotix bonus.png | | levelscreen=chaotix bonus.png | ||
| levelno=Special | | levelno=Special | ||
− | | game= | + | | game=Chaotix |
− | |||
− | |||
}} | }} | ||
− | The '''Bonus Stage''' for ''[[ | + | The '''[[Bonus Stage]]''' for ''[[Chaotix]]'' can be accessed through [[giant ring]]s throughout each of the regular levels that appear when the player has 20 [[rings]]. In the Bonus Stage, the character is in a constant free-fall downwards, with various boxes scattered throughout the area. As in the [[Special Stage (Chaotix)|special stage]], ring count serves as the timer, with one ring deducted per second. The stage ends when all rings are used up or when the player hits an "EXIT" box. |
− | + | ==Objects== | |
− | + | {| style="width:auto;" | |
− | + | |style="text-align:center;"|{{spriteImage|Chaotix 32X Sprite Ring.png|2}} | |
− | + | |'''Ring''' (リング){{fileref|Chaotix 32X JP manual.pdf|page=33}}: Keep grabbing these to add seconds to the timer. If you run out of rings, the stage ends. | |
− | + | |- | |
− | + | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=96}} | |
− | + | |'''Yellow spring''' or '''Ki Bane''' (黄バネ){{fileref|Chaotix 32X JP manual.pdf|page=33}}: Player bounces back upwards a short distance. Breaks after 3 hits. | |
− | + | |- | |
− | + | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=128}} | |
− | + | |'''Red spring''' or '''Aka Bane''' (赤バネ){{fileref|Chaotix 32X JP manual.pdf|page=33}}: Player bounces back upwards a long distance. Breaks after 3 hits. | |
− | + | |- | |
− | + | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32}} | |
− | + | |'''Super Ring'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''Ring 10''' (リング10){{fileref|Chaotix 32X JP manual.pdf|page=33}}: Adds 10 Rings to total | |
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=32}} | ||
+ | |'''500 points'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''500pt'''{{fileref|Chaotix 32X JP manual.pdf|page=33}}: Adds 500 points to score | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=352}} | ||
+ | |'''Up'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''Speed Up''' (スピードアップ){{fileref|Chaotix 32X JP manual.pdf|page=34}}: Increases the free-fall speed | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=384}} | ||
+ | |'''Down'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''Speed Down''' (スピードダウン){{fileref|Chaotix 32X JP manual.pdf|page=34}}: Decreases the free-fall speed | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=192}} | ||
+ | |'''Chopper Blocks'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''Damage''' (ダメージ){{fileref|Chaotix 32X JP manual.pdf|page=34}}: Subtracts 10 Rings from your total | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=64}} | ||
+ | |'''Stage Select'''{{fileref|Chaotix 32X US manual.pdf|page=21}} or '''Slot''' (スロット){{fileref|Chaotix 32X JP manual.pdf|page=34}}: With this item active, the Attraction Slot in the World Entrance will slow down enough to easily select a stage | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=416}} | ||
+ | |'''Combi Catcher'''{{fileref|Chaotix 32X US manual.pdf|page=22}} or '''Combi''' (コンビ){{fileref|Chaotix 32X JP manual.pdf|page=34}}: With this item active, the Combi Catcher in the World Entrance will slow down enough to easily select your partner | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=224}} | ||
+ | |'''Exit'''{{fileref|Chaotix 32X US manual.pdf|page=22}}{{fileref|Chaotix 32X JP manual.pdf|page=34}}: Fall into the exit block to end the stage | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=160}} {{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=256}}<br/>{{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=288}} {{spriteImage|Chaotix Sprite BonusStage.png|crop_width=32|crop_height=32|crop_x=320}} | ||
+ | |'''Solid blocks''': Obstacles that just get in the way, slowing down the player if hit. | ||
+ | |} | ||
==''[[Sonic CD]]'' connection== | ==''[[Sonic CD]]'' connection== | ||
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In the ending movie for ''Sonic CD'', there is a small segment between 1:03 and 1:05 during the [[Collision Chaos Zone]] animation showing Sonic dropping down to hit boxes much in the same way as the bonus stages in ''Chaotix''. This is assumed to be another one of the links between the two games, which were developed by much of the same staff. | In the ending movie for ''Sonic CD'', there is a small segment between 1:03 and 1:05 during the [[Collision Chaos Zone]] animation showing Sonic dropping down to hit boxes much in the same way as the bonus stages in ''Chaotix''. This is assumed to be another one of the links between the two games, which were developed by much of the same staff. | ||
+ | ==References== | ||
+ | <references /> | ||
− | + | {{ChaotixOmni}} | |
− | + | [[Category:Chaotix levels]] | |
− | |||
− | {{ | ||
− | [[Category: |
Latest revision as of 06:02, 1 February 2021
Chaotix |
Levels |
Bonus Stage |
Bonus Stage |
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Special attraction, Chaotix |
The Bonus Stage for Chaotix can be accessed through giant rings throughout each of the regular levels that appear when the player has 20 rings. In the Bonus Stage, the character is in a constant free-fall downwards, with various boxes scattered throughout the area. As in the special stage, ring count serves as the timer, with one ring deducted per second. The stage ends when all rings are used up or when the player hits an "EXIT" box.
Objects
Ring (リング)[1]: Keep grabbing these to add seconds to the timer. If you run out of rings, the stage ends. | |
Yellow spring or Ki Bane (黄バネ)[1]: Player bounces back upwards a short distance. Breaks after 3 hits. | |
Red spring or Aka Bane (赤バネ)[1]: Player bounces back upwards a long distance. Breaks after 3 hits. | |
Super Ring[2] or Ring 10 (リング10)[1]: Adds 10 Rings to total | |
500 points[2] or 500pt[1]: Adds 500 points to score | |
Up[2] or Speed Up (スピードアップ)[3]: Increases the free-fall speed | |
Down[2] or Speed Down (スピードダウン)[3]: Decreases the free-fall speed | |
Chopper Blocks[2] or Damage (ダメージ)[3]: Subtracts 10 Rings from your total | |
Stage Select[2] or Slot (スロット)[3]: With this item active, the Attraction Slot in the World Entrance will slow down enough to easily select a stage | |
Combi Catcher[4] or Combi (コンビ)[3]: With this item active, the Combi Catcher in the World Entrance will slow down enough to easily select your partner | |
Exit[4][3]: Fall into the exit block to end the stage | |
Solid blocks: Obstacles that just get in the way, slowing down the player if hit. |
Sonic CD connection
In the ending movie for Sonic CD, there is a small segment between 1:03 and 1:05 during the Collision Chaos Zone animation showing Sonic dropping down to hit boxes much in the same way as the bonus stages in Chaotix. This is assumed to be another one of the links between the two games, which were developed by much of the same staff.
References
Chaotix | |
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Main page Manuals |
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Comics:
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