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Sunset Hill

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Revision as of 11:15, 15 December 2017 by BSonirachi (talk | contribs) (Added breadcrumb and removed boss information due to having its own page (Gemerl sub-boss information is kept due to being part of Act 3).)
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Sunset Hill
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Sunset Hill
Second Zone, Sonic Advance 3
Number of Acts: 3
Level theme: tropical island
Sub-boss: Gemerl
Boss: Eggball No.2
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Sunset Hill is the second stage of Sonic Advance 3. It is heavily based on the first level of Sonic 1, Green Hill Zone, but with a dusk-type setting, complete with palm trees and checkered soil. Even the palm trees are checkered! It also has Green Hill's music in remix form.

Unique gimmicks here include water slides, tall segmented springs that recoil the player a short horizontal distance, bungee cords that catapult the player into the air, and vertical poles which the player can slide down and jump off of to either side using the A button and the D-pad. There are also large, slow-moving floating platforms that can either assist you in navigating the stage or crush you, resulting in an instant death. Act 1 introduces water mechanics to Sonic Advance 3, albeit requiring Knuckles to access.

Act 3 ends with a boss fight against Gemerl. If this Act is completed with Sonic in the lead (although at this point, the only other possible combination would be Tails-Sonic), a cutscene will play. It will feature Sonic and Tails meeting Knuckles, who expresses his desire to support whatever are they doing, to what Sonic just says that they won't need any help by now. Knuckles, even angry at this, is unlocked for the main game and Time Attack modes.


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