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Difference between revisions of "Chaotix/Development"

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m (Text replacement - "has gone through several changes over its development process" to "had gone through several changes over its development process")
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''[[Chaotix]]'' had gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.
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''Chaotix'''s roots can be traced back to a internal [[Sega Mega Drive]] demo, ''[[Sonic Crackers]]'', pitching [[Sonic the Hedgehog]] and [[Miles "Tails" Prower]] joined together by an elastic connection, and must use their combined speed and strength to navigate stages. ''Crackers'' (or ''Sonic Stadium'' as it was also called) was never publically announced, but the pitch was seemingly accepted and was brought over to the new 32-bit [[Sega 32X]] platform.
  
==Prototypes==
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Following the move, Sonic was turned into [[Migthy the Armadillo]] and Tails was removed entirely, and then a series of new characters were added, turning the project into a game about ''[[Knuckles the Echidna]]''. Development occurred simultaneously with the 32X hardware, which may explain the need for a colour test screen and a range of (often needless) graphical effects to demonstrate the console.
There have been many prototypes of ''Knuckles' Chaotix'' found over the years. The first one that was found was also the earliest build ever found. This prototype was called ''[[Sonic Crackers]]''. Simultaneously 12 other prototypes were discovered later on and distrubuted on the web. These prototypes were assigned the numbers: [[Chaotix (prototype 1207)|1207]], [[Chaotix (prototype 1227)|1227]], [[Chaotix (prototype 1229)|1229]], [[Chaotix (prototype 0111)|0111]], [[Chaotix (prototype 0119)|0119]], [[Chaotix (prototype 0202)|0202]], [[Chaotix (prototype 0208)|0208]], [[Chaotix (prototype 0209)|0209]], [[Chaotix (prototype 0210)|0210]], [[Chaotix (prototype 0213)|0213]], [[Chaotix (prototype 0214)|0214]], and [[Chaotix (prototype 0216)|0216]]. They expanded the knowledge of ''Chaotix'''s development process greatly. [[Wechnia]]'s true identity was discovered as [[Tails]], [[Espio the Chameleon]] was shown to be the star at one point, and ''Chaotix'' could finally be linked to ''Sonic Crackers'' as the text "Sonic Crackers S32X" was found hidden in a proto, and graphics were found proving Sonic and Tails were once included in Chaotix. Also, several of the attractions had different names early on, such as Amusement Park for Speed Slider.
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A number of prototypes have since been leaked, numbered as following: [[Chaotix (prototype 1207)|1207]], [[Chaotix (prototype 1227)|1227]], [[Chaotix (prototype 1229)|1229]], [[Chaotix (prototype 0111)|0111]], [[Chaotix (prototype 0119)|0119]], [[Chaotix (prototype 0202)|0202]], [[Chaotix (prototype 0208)|0208]], [[Chaotix (prototype 0209)|0209]], [[Chaotix (prototype 0210)|0210]], [[Chaotix (prototype 0213)|0213]], [[Chaotix (prototype 0214)|0214]], and [[Chaotix (prototype 0216)|0216]].
  
 
==Early Game Design==
 
==Early Game Design==

Revision as of 10:58, 31 March 2016

Chaotix's roots can be traced back to a internal Sega Mega Drive demo, Sonic Crackers, pitching Sonic the Hedgehog and Miles "Tails" Prower joined together by an elastic connection, and must use their combined speed and strength to navigate stages. Crackers (or Sonic Stadium as it was also called) was never publically announced, but the pitch was seemingly accepted and was brought over to the new 32-bit Sega 32X platform.

Following the move, Sonic was turned into Migthy the Armadillo and Tails was removed entirely, and then a series of new characters were added, turning the project into a game about Knuckles the Echidna. Development occurred simultaneously with the 32X hardware, which may explain the need for a colour test screen and a range of (often needless) graphical effects to demonstrate the console.

A number of prototypes have since been leaked, numbered as following: 1207, 1227, 1229, 0111, 0119, 0202, 0208, 0209, 0210, 0213, 0214, and 0216.

Early Game Design

These scans come from various magazines. They display different aspects that were changed before the final game was compiled.

Various

Special Stages

Levels


Chaotix
Chaotix title.png

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