Difference between revisions of "Mario & Sonic at the Olympic Winter Games"
From Sonic Retro
RGamer2009 (talk | contribs) (+ releases) |
(→Events) |
||
Line 26: | Line 26: | ||
Additionally, like last time, [[Sega]] handles the publishing/marketing duties for territories outside of Japan, while [[Nintendo]] handles publishing/marketing duties for Japan itself. | Additionally, like last time, [[Sega]] handles the publishing/marketing duties for territories outside of Japan, while [[Nintendo]] handles publishing/marketing duties for Japan itself. | ||
− | ==Events== | + | ==Regular Events== |
− | + | Regular events set in real world locations. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Dream events | + | *'''Alpine Downhill''': A race through flags. |
+ | *'''Alpine Giant Slolam''': Race through flags. | ||
+ | *'''Individual Ski Jump''': A competition to get the farthest distance. | ||
+ | *'''Team Ski Jump''': A competition to go the farthest distance and get the most points. | ||
+ | *'''Moguls''': A competition to get the most turns points. | ||
+ | *'''Ski Cross''': A race to the finish on skis. | ||
+ | *'''Halfpipe''': A competition to get the most points. | ||
+ | *'''Snowboard Cross''': Race to the finish on a snowboard. | ||
+ | *'''Speed Skating 500M''': Race to get the fastest time. | ||
+ | *'''Short Track 1,000M''': Race to get the fastest time. | ||
+ | *'''Short Track Relay''': Race to get the fastest time as a team. | ||
+ | *'''Figure Skating''': Compete to get the most points. | ||
+ | *'''Skeleton''': Race down a pipe track alone to get the fastest time. | ||
+ | *'''Bobsleigh''': Race down a pipe track as a team to get the fastest time. | ||
+ | *'''Ice Hockey''': Compete to get the most points. | ||
+ | *'''Curling 16''': Compete by rolling stones offensively and defensively to get the most points. | ||
+ | |||
+ | ==Dream Events== | ||
+ | Dream events are many of the same events played with items and playing in Mario/Sonic locations or bizarre new ones too. | ||
+ | |||
+ | *'''Alpine (Single & Team)''': Single - Same as Downhill and Giant Slalom. Team - All the teammates times combined and added up for the final score. | ||
+ | *'''Ski Jump (Single & Team)''': Single - Fly through space collecting star bits and star panels. Team - All teammates star bits combined and added up for the final score. | ||
+ | *'''Ski Cross (Single & Team)''': Single - Compete in a Mario kart-type match and aim for the fastest time. Team - Just like Dream Alpine. | ||
+ | *'''Snowboard Cross (Single & Team)''': Single - Race on snowboards for the fastest time. Team - Same as single dream snowboard cross except all teammates' times are added up for a final score. | ||
+ | *'''Short Track''': Race through Eggman's base on skates. | ||
+ | *'''Figure Skating''': Compete to get the most points. | ||
+ | *'''Bobsleigh''': Race through space and time down a pipe track. | ||
+ | *'''Ice Hockey''': Compete to get the most goals using Bowser Castle obstacles. | ||
+ | *'''Curling''': Compete to get the most points. | ||
+ | *'''Snowball Fight''': Compete to get the most points. | ||
+ | *'''Gliding (Single & Team)''': Single - Compete in the sky to get the most points. Team - Same as Gliding except there are not seperate scores. | ||
==Participants== | ==Participants== |
Revision as of 13:09, 18 February 2013
Mario & Sonic at the Olympic Winter Games | |||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Nintendo Wii, Nintendo DS | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Sports Design R&D Dept., Racjin | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports | |||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||
Mario & Sonic at the Olympic Winter Games is the follow-up to Mario & Sonic at the Olympic Games. This is the second collaboration with Nintendo and Sega under license from the International Olympic Committee (to correspond with the Vancouver Winter Olympics, scheduled for 2010). The game itself features the hosting cities of the games, Vancouver and Whistler. Like their previous installment, Mario & Sonic at the Olympic Winter Games was developed and released for both the Wii and DS in October 2009. The game features exclusive modes that are exclusively on the Wii and DS versions. The Wii version features a Festival mode while the DS version features Adventure Tour, a single player with quests and bosses from both universes. The Wii version can also utilize the Wii balance board for single player play.
Additionally, like last time, Sega handles the publishing/marketing duties for territories outside of Japan, while Nintendo handles publishing/marketing duties for Japan itself.
Contents
Regular Events
Regular events set in real world locations.
- Alpine Downhill: A race through flags.
- Alpine Giant Slolam: Race through flags.
- Individual Ski Jump: A competition to get the farthest distance.
- Team Ski Jump: A competition to go the farthest distance and get the most points.
- Moguls: A competition to get the most turns points.
- Ski Cross: A race to the finish on skis.
- Halfpipe: A competition to get the most points.
- Snowboard Cross: Race to the finish on a snowboard.
- Speed Skating 500M: Race to get the fastest time.
- Short Track 1,000M: Race to get the fastest time.
- Short Track Relay: Race to get the fastest time as a team.
- Figure Skating: Compete to get the most points.
- Skeleton: Race down a pipe track alone to get the fastest time.
- Bobsleigh: Race down a pipe track as a team to get the fastest time.
- Ice Hockey: Compete to get the most points.
- Curling 16: Compete by rolling stones offensively and defensively to get the most points.
Dream Events
Dream events are many of the same events played with items and playing in Mario/Sonic locations or bizarre new ones too.
- Alpine (Single & Team): Single - Same as Downhill and Giant Slalom. Team - All the teammates times combined and added up for the final score.
- Ski Jump (Single & Team): Single - Fly through space collecting star bits and star panels. Team - All teammates star bits combined and added up for the final score.
- Ski Cross (Single & Team): Single - Compete in a Mario kart-type match and aim for the fastest time. Team - Just like Dream Alpine.
- Snowboard Cross (Single & Team): Single - Race on snowboards for the fastest time. Team - Same as single dream snowboard cross except all teammates' times are added up for a final score.
- Short Track: Race through Eggman's base on skates.
- Figure Skating: Compete to get the most points.
- Bobsleigh: Race through space and time down a pipe track.
- Ice Hockey: Compete to get the most goals using Bowser Castle obstacles.
- Curling: Compete to get the most points.
- Snowball Fight: Compete to get the most points.
- Gliding (Single & Team): Single - Compete in the sky to get the most points. Team - Same as Gliding except there are not seperate scores.
Participants
There are new characters who were not present in Mario & Sonic at the Olympic Games. This is a list of all characters present:
Mario Series
Sonic Series
Other
- Mii (Wii version only)
Rivals
Mario Rivals
- King Boo (Alpine Skiing Downhill/Giant Slalom)
- Bullet Bill (Skeleton/Bobsleigh)
- Dry Bones (Curling/Ice Hockey with Dry Bowser)
- Dry Bowser (Ice Hockey with Dry Bones)
Sonic Rivals
- E-123 Omega (Speed Skating)
- Jet the Hawk (Snowboard Cross)
- Rouge the Bat (Figure Skating)
- Eggman Nega (Ski Cross)
Other
- Toad (host/referee/audience)
- Cream (host, VIP character)
- Lakitu (referee)
- Charmy (referee)
- Espio (referee)
- Koopa (audience)
- Shy Guy (audience; Goalie in DS version)
- Goomba (audience)
- Chao (audience/ski cross training)
- Flicky (audience)
- Animals (audience)
- Omochao (audience, Mail deliverer)
- Pianta (VIP character); Wii version)
- Birdo (VIP character; Wii version)
- Penguin (VIP characater; Wii version)
- Big (VIP character); Wii version)
- Chaos (VIP character; Wii version)
Production Credits
For a complete list of the games production credits please click the following link: Mario & Sonic at the Olympic Winter Games credits
Manuals
- Mario & Sonic at the Olympic Winter Games (Wii) US Manual
- Mario & Sonic at the Olympic Winter Games (Wii) EU Manual
- Mario & Sonic at the Olympic Winter Games (Wii) JP Manual
- Mario & Sonic at the Olympic Winter Games (DS) US Manual
- Mario & Sonic at the Olympic Winter Games (DS) EU Manual
- Mario & Sonic at the Olympic Winter Games (DS) JP Manual
Resources
Physical Scans
Wii version
Wii, US |
---|
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
|
Nintendo DS version
Artwork
- Blaze Winter Olympics.jpg
Sonic the Hedgehog games for the following systems | |
---|---|
2007 Sonic and the Secret Rings | Mario & Sonic at the Olympic Games 2008 Sonic Riders: Zero Gravity | Sonic Unleashed 2009 Sonic and the Black Knight | Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic and the Secret Rings & Super Monkey Ball Banana Blitz 2010 Sonic & Sega All-Stars Racing | Sonic Colours 2011 Mario & Sonic at the London 2012 Olympic Games |
2005 Sonic Rush 2007 Sonic Rush Adventure 2008 Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood 2009 Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll 2010 Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours Unknown date Super Speed Pack (201x) Unreleased Sonic DS
|