Difference between revisions of "Sonic Adventure 2/Sound Editing/Voices/5"
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| Tails | | Tails | ||
| I'm getting closer! | | I'm getting closer! | ||
− | | | + | | Route 101 Checkpoint 1 |
|- | |- | ||
| 1795 | | 1795 | ||
Line 1,489: | Line 1,489: | ||
| Tails | | Tails | ||
| I've got to find the power supply and destroy it! | | I've got to find the power supply and destroy it! | ||
− | | | + | | Eternal Engine Idle 1 |
|- | |- | ||
| 1893 | | 1893 | ||
| Tails | | Tails | ||
| It's getting hard to breathe in here. | | It's getting hard to breathe in here. | ||
− | | | + | | Eternal Engine Idle 2 |
|- | |- | ||
| 1894 | | 1894 | ||
Line 1,684: | Line 1,684: | ||
| Tails | | Tails | ||
| There must be a way to get in there. | | There must be a way to get in there. | ||
− | | | + | | Hidden Base Idle 1 |
|- | |- | ||
| 1932 | | 1932 | ||
| Tails | | Tails | ||
| Can I break this? | | Can I break this? | ||
− | | | + | | Hidden Base Idle 2 |
|- | |- | ||
| 1933 | | 1933 | ||
Line 1,979: | Line 1,979: | ||
| Tails | | Tails | ||
| I hate earthquakes! | | I hate earthquakes! | ||
− | | Mission Street 2 | + | | Mission Street Idle 2 |
|- | |- | ||
| 1991 | | 1991 |
Revision as of 18:19, 6 August 2021
SCHG: Sonic Adventure 2 | ||||||||||||
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Dreamcast GameCube PC | ||||||||||||
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Contents
Voices
The following is a listing of the voice files in Sonic Adventure 2.
The English voice files are located in the EVENT_ADX_E.AFS archive, while the Japanese voices are stored in the EVENT_ADX.AFS archive. Both files are in all versions of the game, and the voice files are saved in the .ahx format. They can be played back in any media player that supports the VGMStream codec or CRI ADX tools.
On the Dreamcast version, these archives are stored in the SONIC2 folder.
The GameCube version places these files in the root of the disc.
The PC version stores the files in the resource\gd_PC folder.
The GameCube and 2012 re-releases contain the same voice data, while the Dreamcast version lacks many of the multiplayer sounds.
This page contains voice samples starting from 1600 to 1999.
Sonic Adventure 2/Sound Editing/Voices/5 |
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This content has been split for accessibility: |
Main • Page 1 • Page 2 • Page 3 • Page 4 • Page 5 • Page 6 • Page 7 |
# | Character | Contents | Notes |
---|---|---|---|
1600 | Shadow | Get out, you ugly prototype! | Defeat Biolizard |
1601 | Sonic | Huh. No problem. | Rank D |
1602 | Shadow | I must destroy all the evil the professor has created! | Clear Last Story as Shadow |
1603 | Sonic | Barely made it. | Rank E |
1604 | Shadow | You're not as strong as I thought. | 2P Win Round 1 |
1605 | Sonic | Hey guy, take care! | Defeat Big Foot |
1606 | Sonic | Do you know who I am? | Defeat Shadow (1) |
1607 | Sonic | Nice try, rocky! | Defeat the Egg Golem |
1608 | Sonic | Game over, Shadow! | Defeat Shadow (2) |
1609 | N/A | *beep* | |
1610 | Sonic | Did you really think you had a chance? | |
1611 | N/A | *beep* | |
1612 | Sonic | How's this? | |
1613 | Sonic | Nobody's faster than me! | |
1614 | Omochao | Hold B button down to lock-on. Release it to fire a homing missile. | |
1615 | Omochao | More enemies that are locked on at one time means more bonus points! | |
1616 | Omochao | Keep your health meter above zero. Collecting rings will slowly help you recover health. | |
1617 | Omochao | Enemies are defeated by lock-on. Use the Vulcan Cannon to destroy containers. | |
1618 | Omochao | Use the Vulcan Cannon to destroy wooden containers. | |
1619 | Omochao | Use the Large Cannon to destroy steel containers. | |
1620 | Omochao | It's too far to jump across. Did you find the Jet Engine yet? Without it, you're stuck! | |
1621 | Omochao | Hold A button down to hover. Use it to fly distances. | |
1622 | Omochao | Have you tried slow descents using hovering? | |
1623 | Omochao | Collecting rings will slowly help you recover health. | |
1624 | Omochao | Use the Large Bazooka to destroy steel containers. | |
1625 | Omochao | It's too far to jump across. Did you find the Booster yet? | |
1626 | Eggman | Yo! | Jump |
1627 | Tails | Hu! | Jump |
1628 | Eggman | Ho! | Jump |
1629 | Tails | Hu. | Jump |
1630 | Eggman | *gasp* That was a close one! | Balancing on edge |
1631 | Tails | Oops. | Balancing on edge |
1632 | Eggman | On guard, Tails! | |
1633 | Tails | Recharged! | |
1634 | Eggman | Take this! | |
1635 | Tails | Fire laser! | |
1636 | Eggman | How's this?! | |
1637 | Tails | Fire Rocket Launcher! | |
1638 | Eggman | You're no match for me! | |
1639 | Tails | Fire Power Laser! | |
1640 | Eggman | Do you think you can beat me? | |
1641 | Tails | I'll beat you! | |
1642 | Eggman | Better luck next time, fox boy! | |
1643 | Tails | Yeah! I won! | |
1644 | Eggman | Hahaha! How's that? | |
1645 | Tails | Eggman, you're no challenge! | |
1646 | Eggman | At least make it challenging! | |
1647 | Tails | Let's do it one more time! | |
1648 | Eggman | This time, I will show you my power! | |
1649 | Tails | I'll win this time! | |
1650 | Eggman | Yosh! | Good!-Jammin'! combo |
1651 | Tails | Okay! | Good!-Jammin'! combo |
1652 | Eggman | *chuckle* | Cool!-Awesome! combo |
1653 | Tails | Yeah! | Cool!-Awesome! combo |
1654 | Eggman | Now you know my real power! | Extreme!/Perfect! combo |
1655 | Tails | All right! | Extreme!/Perfect! combo |
1656 | Eggman | Hurehurehure! | |
1657 | Tails | Go go! | |
1658 | Eggman | HORAY | Boxing Glove |
1659 | Tails | Go! | Propeller Punch |
1660 | Eggman | You! I'll make you pay for this! | |
1661 | Tails | My power's failing! | |
1662 | Eggman | Oh no! My power is going down! | |
1663 | Tails | My machine has reached its limit...! | |
1664 | Eggman | I got it! | Acquired shield |
1665 | Tails | I did it! | Acquired shield |
1666 | Eggman | Power-up! | Acquired Speed Shoes/Invincibility |
1667 | Tails | Here I come! | Acquired Speed Shoes/Invincibility |
1668 | Eggman | Full power! | |
1669 | Tails | Lucky me! | |
1670 | Eggman | Ouch! | Taking damage |
1671 | Tails | Ow! | Taking damage |
1672 | Eggman | Whoa! | |
1673 | Tails | Whoa! | |
1674 | Eggman | You're better than I expected. | |
1675 | Tails | Ouch. | |
1676 | Eggman | Is this it...? | Death by enemy |
1677 | Tails | Sonic... | Death by enemy |
1678 | Eggman | No...! | Falling off stage |
1679 | Tails | Sonic...! | Falling off stage |
1680 | Eggman | What? | Scared |
1681 | Tails | Ah! | Scared |
1682 | Eggman | Go! | |
1683 | Tails | Yahoo! | |
1684 | Eggman | Hohohoho! | Win Kart Race |
1685 | Tails | Power boost! | |
1686 | Eggman | Farewell! | 1st place in Kart Racing |
1687 | Tails | You can't catch me! | 1st Place in Kart Racing |
1688 | Eggman | Hey! | Last place in Kart Racing |
1689 | Tails | Wait up! | Last place in Kart Racing |
1690 | Eggman | Doh! | |
1691 | Tails | Not fair! | |
1692 | Eggman | The world is mine! | |
1693 | Tails | Oh no! | |
1694 | Eggman | This time, I'll make you pay for this! | |
1695 | Tails | Cyclone engage! | |
1696 | Eggman | I got to go! | |
1697 | Tails | Here we go again! | |
1698 | Eggman | Where are the rest of the rings? | |
1699 | Tails | I've got to hurry up! | |
1700 | Eggman | Yosh! | Stage clear |
1701 | Tails | I'm almost there! | |
1702 | Eggman | Now you know why I am the best! | A Rank |
1703 | Tails | I did it! | Stage Clear |
1704 | Eggman | Hahaha! Piece of cake. | B Rank |
1705 | Tails | I did it, Sonic! | A Rank |
1706 | Eggman | Hmm, that wasn't so difficult. | C Rank |
1707 | Tails | Very good! | B Rank |
1708 | Eggman | I should have tried a little harder. | D Rank |
1709 | Tails | That was easy! | C Rank |
1710 | Eggman | That was too close. | E Rank |
1711 | Tails | That was a little tough. | D Rank |
1712 | Eggman | Now no one stands in my way! | |
1713 | Tails | I got to do better next time. | E Rank |
1714 | Eggman | Anytime you're ready to battle! | |
1715 | Tails | Hey, how's that?! | |
1716 | Eggman | Oto! | |
1717 | Tails | Like Sonic, I won't give up! | |
1718 | Eggman | YUSHO | Pick up item |
1719 | Tails | Yo. | |
1720 | Eggman | Horey. | Putting object down |
1721 | Tails | Isho | Picking up object |
1722 | Eggman | Horey. | Throwing object in midair |
1723 | Tails | Here. | Putting object down |
1724 | Eggman | *grunt* | |
1725 | Tails | *grunt* | Throwing object in midair |
1726 | Eggman | Yosh... | Petting Chao |
1727 | Tails | *grunt* | |
1728 | Eggman | Horeyhorey | Shaking object |
1729 | Tails | Everything will be okay. | Petting Chao |
1730 | Eggman | YU | Slap/kick |
1731 | Tails | Yusho. | Shaking object |
1732 | Eggman | Yes! Recharged! | |
1733 | Tails | *grunt* | Tail attack |
1734 | Tails | Go! | |
1735 | Eggman | Hahaha! Sonic! Come here if you want to save her life! | |
1736 | Eggman | What are you doing?! Sonic! There's no time for games! | |
1737 | Eggman | You're too slow! Sonic, if you don't come here, she will die! | |
1738 | Announcer | Emergency! Emergency! | |
1739 | Eggman | Well done, Sonic, but you'll never leave this room alive! Haha! | |
1740 | Omochao | Tails and Amy are in danger! Hurry, Sonic! | |
1741 | Omochao | The gravity control switch has messed up the forces of gravity! Use the switch to get out. | |
1742 | Omochao | You can change the gravitational force using the gravity control switch. | |
1743 | Omochao | When stuck, use the switch to reverse the force of gravity. | |
1744 | Omochao | Use the Homing Attack when the electrical shield is off. | |
1745 | Omochao | This is the high-speed warp tube. Break the glass and jump in! | |
1746 | Omochao | Grinding is easier using Light Dash. | |
1747 | Omochao | Use the Homing Attack to get to the next block. | |
1748 | Omochao | See the item box over there? Jump and get it. Be careful! | |
1749 | Omochao | Remember to throw the switch to activate the missile. If the missile is not there, you have to go back using the spring. | |
1750 | Sonic | Amy, Tails, I'm on my way! | Crazy Gadget Idle Quote 1 |
1751 | Sonic | This place is a real pain in the butt. | Crazy Gadget Idle Quote 2 |
1752 | Eggman | All right, Tails! Now, destroy the security door leading to the Cannon's Core! | Cannon's Core Coms |
1753 | Eggman | All right! Now it's my turn! | |
1754 | Eggman | Rouge! There should be an emergency switch in the dome to drain the liquid out of the core. See if you can find it! | Cannon's Core Coms |
1755 | Eggman | Knuckles, can you hear me? The last security door to the core should be in front of you. Find the switch that opens the door. | Cannon's Core Coms |
1756 | Eggman | Sonic! Get past the energy field to get to the core! You're our last chance. We're depending on you! | Cannon's Core Coms |
1757 | Announcer | System alert. System alert. The intruder has breached the system area. Initiate debug program. | |
1758 | Announcer | System alert. System alert. Energy core safe program terminated. Self-repair program initializing. | |
1759 | Announcer | System alert. System alert. Primary security lock system terminated. Initiate final defense systems. | |
1760 | Eggman | Okay, Tails. There should be a security door somewhere in the room. You need to destroy it! | Cannon's Core Coms |
1761 | Tails | Great, Eggman! There should be a security door somewhere in this room. | Cannon's Core Coms |
1762 | Eggman | Good job, Rouge! Hurry! Throw the switch and drain the liquid! | Cannon's Core Coms |
1763 | Eggman | Knuckles, I found the switch on radar. The security door control switch is accessible from the waterway... over there! | Cannon's Core Coms |
1764 | Eggman | Sonic! You should have cleared the electrical disturbance. It's all up to you now! | |
1765 | Omochao | This machine suspends time. Use the switch to stop time for a while. | |
1766 | Omochao | You should be able to stop the laser using that switch. | |
1767 | Omochao | Activate the time control switch by using the lock-on. | |
1768 | Omochao | Break through the floor here! | |
1769 | Omochao | There must be a secret passage somewhere in this room. | |
1770 | Omochao | You're running out of air! Did you find the Air Necklace yet? | |
1771 | Omochao | If those blocks were not there, you could get through. | |
1772 | Omochao | Stopping time might stop the water flow. | |
1773 | Omochao | The switch to the security lock is located somewhere down there. | |
1774 | Omochao | You can't get through because of the rushing water. | |
1775 | Omochao | This switch suspends time. You will be able to stop time for a while. | |
1776 | Omochao | You can get to the other side if you use the blocks wisely. | |
1777 | Omochao | Watch out for the laser as you go through here. | |
1778 | Omochao | This must be the switch to drain the water, but first, you have to open this capsule. | |
1779 | Omochao | The walls in the storage area are too slippery to scale. | |
1780 | Omochao | Find the Sunglasses and use them to find hidden items. | |
1781 | Omochao | The area below the enemies has no floor. Be careful not to fall! | |
1782 | Eggman | Once you get out of here, it will be up to them! | |
1783 | Knuckles | There's no way I can leave without that emerald over there... | Cannon's Core Idle Quote 1 |
1784 | Rouge | Are we cutting it kind of close? No time! | Cannon's Core Idle Quote 1 |
1785 | Sonic | I'm unstoppable now! | Cannon's Core Idle Quote 1 |
1786 | Tails | I'll give it my best shot! | Cannon's Core Idle Quote 1 |
1787 | Eggman | The central dome must be over there. | Cannon's Core Idle Quote 1 |
1788 | Knuckles | Where is that switch Eggman was talking about? | Cannon's Core Idle Quote 2 |
1789 | Rouge | Where is that switch? | Cannon's Core Idle Quote 2 |
1790 | Sonic | The Cannon's Core is over there. | Cannon's Core Idle Quote 2 |
1791 | Tails | I should get over there, now! | Cannon's Core Idle Quote 2 |
1792 | Tails | The President must be over there! Let's go! | |
1793 | Tails | Yeah, I found the President! | Clear Route 101 |
1794 | Tails | I'm getting closer! | Route 101 Checkpoint 1 |
1795 | Sonic | Tails! Did you find the President? | Route 101 half-way |
1796 | Tails | Almost, Sonic! Just a few more minutes. | Route 101 half-way |
1797 | Tails | Something's on the radar. We are very close! | Route 101 (unused) |
1798 | Tails | Oh no! I lost him! | Route 101 (unused) |
1799 | Rouge | I'm picking up the signal from the emerald. Fox boy, wait for me! | |
1800 | Rouge | I found it, fox boy! | |
1801 | Rouge | I must be getting closer! | |
1802 | Eggman | Rouge! Did you find Tails? | |
1803 | Rouge | Wait a minute. Be quiet! Just leave it to me! | |
1804 | Rouge | The signal is strong; the emerald's close. Yes, I've got it! | |
1805 | Rouge | What a time to run out of gas... | |
1806 | Radio | Attention all units! Suspect seen heading south. Block all major roads and capture the suspect. | |
1807 | Omochao | Hi! I'm Omochao! I'm here to help you! | City Escape Hint |
1808 | Omochao | There are a lot of military robots around here. Be careful! | City Escape Hint |
1809 | Omochao | Press A button on the ramp and you'll be able to do a trick! | City Escape Hint |
1810 | Sonic | What did I do? | City Escape Idle Quote 1 |
1811 | Sonic | This city sure has some steep hills. | City Escape Idle Quote 2 |
1812 | Omochao | Find the three pieces of the Master Emerald hidden somewhere around here. Use the radar at the bottom of the screen and hints to help you find them all. | |
1813 | Omochao | There may be something useful in that box the statue is holding. Find the digging tool in another stage, and then come back. | |
1814 | Omochao | This car is very tough! You can't destroy it, but you can move it with a punch attack. | |
1815 | Omochao | Press and hold A button while jumping and you'll be able to fly short distances. This is called gliding, but you knew that already, right? | |
1816 | Omochao | Super strong wind! Riding the wind is the easiest way to get to high places. | |
1817 | Omochao | This is the Lonely Statue area. He looks lonely! | |
1818 | Omochao | The Sphynx Head is buried here. | |
1819 | Omochao | This is Stone Dance Hall. The wind is very strong in here! | |
1820 | Omochao | This is Chamber of Wind. Do you see the Wind Altar? | |
1821 | Omochao | Use this passage to get to the Chamber of Wind. | |
1822 | Knuckles | If I don't hurry it up, that bat girl will find it first! | Wild Canyon Idle Quote 1 |
1823 | Knuckles | That's some serious wind. | Wild Canyon Idle Quote 2 |
1824 | Omochao | This is the Oasis Prison. There are no air pockets! | |
1825 | Omochao | Welcome to the desert. It's hot! I saw something in the oasis. Do you want to go there? | |
1826 | Omochao | Three pieces of the emerald are hidden somewhere around here. Watch the radar at the bottom of the screen and use hints. It's the best way to find them all! | |
1827 | Omochao | Press A button while jumping to fly, or should I say glide! Isn't this cool? | |
1828 | Omochao | Stand on the floating turtle to travel from this oasis to the other. | |
1829 | Omochao | Hold onto the swimming turtle to travel through the underwater passage. | |
1830 | Omochao | This is the Huge Oasis. | |
1831 | Omochao | This is the Small Oasis. | |
1832 | Omochao | This is the Three Head Wall. | |
1833 | Omochao | This is the Statue's Pool. | |
1834 | Rouge | Even if I collect all the pieces, can he really put it back together? | Dry Lagoon Idle Quote |
1835 | Rouge | I hate places like this! | |
1836 | Omochao | Can't break the steel containers? Find a special pair of gloves, then you can break them and get on your way. | Death Chamber Hint |
1837 | Omochao | Try digging through parts of walls to get to the other side. Try it on odd-looking walls. | Death Chamber Hint |
1838 | Omochao | This is the Red Room. | Death Chamber Hint |
1839 | Omochao | This is the Blue Room. | Death Chamber Hint |
1840 | Omochao | This is the Green Room. | Death Chamber Hint |
1841 | Omochao | This is the Pyramid Core. A huge, complex machine is working! | Death Chamber Hint |
1842 | Omochao | Find the hourglass to open the door. There must be one somewhere. | Death Chamber Hint |
1843 | Knuckles | Where is the key hidden? Think! | Death Chamber Idle Quote 1 |
1844 | Knuckles | Sheesh! It's like a maze. | Death Chamber Idle Quote 2 |
1845 | Omochao | The key may be buried. Did you find a digging tool? | Egg Quarters Hint |
1846 | Omochao | Try digging into walls that look odd. You might find a secret passageway! | Egg Quarters Hint |
1847 | Omochao | Beware of the beetle robots! Take cover in the shadows, or else it will shoot a laser at you! | Egg Quarters Hint |
1848 | Omochao | Watch the enemy detector which is next to the emerald radar. If the detector lights up, be careful. | Unused |
1849 | Omochao | This is the Egg Scorpion Chamber. | Egg Quarters Hint |
1850 | Omochao | This is the Egg Fish Chamber. | Egg Quarters Hint |
1851 | Omochao | This is the Egg Snake Chamber. | Egg Quarters Hint |
1852 | Omochao | This is the Snake Altar. | Egg Quarters Hint |
1853 | Rouge | The key's got to be somewhere around here. | Egg Quarters Idle Quote 1 |
1854 | Rouge | There sure are a lot of weird robots around here. | Egg Quarters Idle Quote 2 |
1855 | N/A | *beep* | |
1856 | N/A | *beep* | |
1857 | N/A | *beep* | |
1858 | N/A | *beep* | |
1859 | N/A | *beep* | |
1860 | Omochao | There are a lot of Eggman's robots around here! Be careful! | |
1861 | Omochao | Beware of electric shields. They hurt! Attack once the shield is down. | |
1862 | Omochao | Use enemies to get to higher places. | |
1863 | Omochao | Move the analogue thumbpad back and forth to escape the enemy ball trap. | |
1864 | Omochao | Use your punch attack to defeat the spiked cars. | |
1865 | Omochao | Use your kick attack to defeat the spiked cars. | |
1866 | Omochao | Use the Somersault to defeat the spiked cars. | |
1867 | Omochao | Square cars are invincible! Knock them off their tracks. | |
1868 | Omochao | To defeat the shield robots, attack their feet. | |
1869 | Omochao | To defeat the shield robots, use your punch attack. | |
1870 | Omochao | Try using your kick attack to defeat the shield robots. | |
1871 | Omochao | Homing Attacks are useless against the shield robots. Try punching them when they get close. | |
1872 | Omochao | Beware of the homing bullets from the robots. They will follow you! | |
1873 | Omochao | To defeat the bomb robots, try locking on to the bombs and robots. | |
1874 | Omochao | These ghosts sure like teasing you! Kind of scary, though. | |
1875 | Omochao | If a ghost grabs you, move the analogue thumbpad back and forth to escape. | |
1876 | Omochao | Attack the big ghost and make him shrink. | |
1877 | Omochao | There are some robots that look like research projects. | |
1878 | Omochao | Be careful of the Artificial Chaos' sting! It hurts! | |
1879 | Omochao | Aim for its head! That's its weak point. | |
1880 | Omochao | Did you know that you can pick up the bombs and throw them? | |
1881 | Omochao | Beware of the Vulcan Fighter! Its cannon is very powerful. If you see it, run! | |
1882 | Omochao | I'm scared of high places! Use hovering to slow down. | |
1883 | Omochao | If the dynamite packs explode, the colony will be damaged. You will be sucked out into space! Remember, explosives are very bad! | |
1884 | Omochao | Lots of dynamite packs around here! Be very careful! | |
1885 | Omochao | Dynamite packs on the floor, too! Be careful! | |
1886 | Omochao | Remember, to release the lock-on, hold B button down. | |
1887 | Omochao | That's the colony's power generator. You have to destroy it! | |
1888 | Omochao | The landing area is down there. Try landing over there! Are you okay? | |
1889 | Omochao | This door is locked! The switch to unlock the door should be around here somewhere. | |
1890 | Omochao | To break the steel container, you need a stronger weapon. | |
1891 | Omochao | Over there is the main tower where the power generator is located. Let's go! Don't be afraid. | |
1892 | Tails | I've got to find the power supply and destroy it! | Eternal Engine Idle 1 |
1893 | Tails | It's getting hard to breathe in here. | Eternal Engine Idle 2 |
1894 | Omochao | Be careful not to fall! | |
1895 | Omochao | Remember, there is no air from this point on. Careful! | |
1896 | Omochao | Go up! | |
1897 | Omochao | Stay away from the spinning drum or you will be sucked in. Try running! | |
1898 | Shadow | I don't know who you are, but I will destroy you. | Final Chase Idle 1 |
1899 | Shadow | This place hasn't changed a bit. | Final Chase Idle 2 |
1900 | Sonic | There's not much time left. This island is about to explode! | Green Forest Idle Quote 1 |
1901 | Sonic | There are even military robots here, too. | Green Forest Idle Quote 2 |
1902 | Omochao | Beware of Artificial Chaos! They are different than the ones you've seen before. | |
1903 | Omochao | Try jumping on the rail. Try grinding from here! | |
1904 | Omochao | Get more speed using Jump Dash! Try grinding up the steep incline. It's fun! | |
1905 | Omochao | The pipes are like a maze! Use the light-colored pipes to find your way out. | |
1906 | Sonic | There's no time to waste. It's about to fire! | Final Rush Idle Quote 1 |
1907 | N/A | *beep* | |
1908 | Sonic | There's nothing that can stop me, even when I'm in outer space. | Final Rush Idle Quote 2 |
1909 | Announcer | Intruder alert! Assume Level 1 defense formation. | |
1910 | Announcer | Level 1 security door breach. Emergency formation. Intercept intruder! | |
1911 | Announcer | Level 2 security door breach! Level 2 security door breach! | |
1912 | Announcer | Level 3 security door breach! Intruder has breached section 3-8. Get him! | |
1913 | Announcer | Level 4 security door breach! | |
1914 | Announcer | Level 5 security door breach! Switch to emergency defense mode! Lock down final security door! | |
1915 | Omochao | Use Eggman's weapon the destroy the security door. | |
1916 | Omochao | The door is locked in four places! Lock-on to all four to destroy it. | |
1917 | Omochao | This security door cannot be destroyed with your weapon. Look for the missile! | |
1918 | Eggman | No matter what you do, it's mine! | Iron Gate Idle 1 |
1919 | Eggman | Do you think that pile of junk is going to stop me? | Iron Gate Idle 2 |
1920 | Announcer | Missile launch in 15 seconds. | Metal Harbour Missile Section |
1921 | Announcer | 10, 9, 8, 7, 6, 5, 4, 3, 2, 1... | Metal Harbour Missile Section |
1922 | Announcer | Fire. | Metal Harbour Missile Section |
1923 | Omochao | The missile is about to be fired! Grab hold of the handle and you should be able to make it. Hurry! There's no time left! | Metal Harbour Hint |
1924 | Omochao | Press B button to use the Light Shoes. Use them when you get near a path of rings. | Metal Harbour Hint |
1925 | Omochao | Don't let go of the analogue thumbpad while doing the loop-de-loop! | |
1926 | Sonic | I'm out of here! | Metal Harbour Idle Quote 1 |
1927 | Sonic | I'm impressed. | Metal Harbour Idle Quote 2 |
1928 | Omochao | That's quicksand and very dangerous! Avoid falling into the sand. | |
1929 | Omochao | Try shooting strange-looking walls. You can find your way out. | |
1930 | Omochao | Blow up the dynamite packs on the pillars and the platforms will collapse. | |
1931 | Tails | There must be a way to get in there. | Hidden Base Idle 1 |
1932 | Tails | Can I break this? | Hidden Base Idle 2 |
1933 | Omochao | Slide across the suspension cable on the bridge. | |
1934 | Omochao | Slide across the suspension cable on the bridge. Press A button at the end and jump even farther! | |
1935 | Omochao | Press A button at the right time when swinging on the bar and see what happens! | |
1936 | Shadow | Let's ditch these guys and blow this city. | Radical Highway Idle Quote 1 |
1937 | Shadow | Foolish humans... | Radical Highway Idle Quote 2 |
1938 | Omochao | Lots of vines around here. Grab on and take it for a ride! If you find one, give it a try! | |
1939 | Omochao | Try Somersaulting to get through really tight spaces! | |
1940 | Shadow | There's no time to waste. It's about to explode! | White Jungle Idle Quote 1 |
1941 | Shadow | Fog... it doesn't bother me. | White Jungle Idle Quote 2 |
1942 | Omochao | The colony was shut down 50 years ago. The only thing left are the guard robots! | |
1943 | Omochao | Enemies may be hiding in the dark, so be careful as you proceed. | |
1944 | Omochao | There are many holes in the floor. Be careful not to fall in! | |
1945 | Omochao | If you fall into the hole, that's the end. Try hovering over them. | |
1946 | Omochao | Defeating the enemies brightens the room, so you can see better. | |
1947 | Omochao | It's useless to run around in circles! Find a way out of the maze. | |
1948 | Omochao | Are you stuck? Try going up and down. I know you will find a way out! | |
1949 | Omochao | Try hovering to fly over it. | |
1950 | Omochao | Can you see the step below you? Try hovering to get there. | |
1951 | Eggman | I thought the central control room was this way! | Lost Colony Idle Quote 1 |
1952 | Eggman | Could this be the place my grandfather wrote of? | Lost Colony Idle Quote 2 |
1953 | Omochao | It feels good floating! Bet jumping higher would be a breeze here. | Mad Space Hint |
1954 | Omochao | I sense an electrical disturbance here. The detector is not working right! | Mad Space Hint |
1955 | Omochao | The electrical disturbance is affecting all the machines! Don't trust them. Don't be fooled by the hints from them! | Mad Space Hint |
1956 | Omochao | Detector readings are reversed! Be very careful. | Mad Space Hint |
1957 | Omochao | There are planets here that affect the gravity. | Mad Space Hint |
1958 | Omochao | Try finding something that will get you to the other planets. | Mad Space Hint |
1959 | Omochao | This is the Bumpy Planet. | Mad Space Hint |
1960 | N/A | *beep* | |
1961 | Omochao | This is the Capsule Planet. | Mad Space Hint |
1962 | N/A | *beep* | |
1963 | Omochao | This is the Holy Planet. | Mad Space Hint |
1964 | N/A | *beep* | |
1965 | Omochao | This is the Spherical Planet. | Mad Space Hint |
1966 | N/A | *beep* | |
1967 | Rouge | Looks like we'll have all the pieces shortly. | Mad Space Idle Quote 1 |
1968 | Rouge | Hmm... these hints make no sense. | Mad Space Idle Quote 2 |
1969 | Omochao | There's nowhere to land in space. Don't go too far away, and be careful! | Mad Space Hint |
1970 | Omochao | Gravity is very weak here. You can jump higher and move huge boulders with ease. | Mad Space Hint |
1971 | Omochao | Meteorites can be broken and you may find items buried deep inside! | Meteor Herd Hint |
1972 | Omochao | Be careful! Falling meteorites! If you get hit, it'll hurt! | Meteor Herd Hint |
1973 | Omochao | This is the Dimpled Meteorite. Looks like you can't go up! | Meteor Herd Hint |
1974 | Omochao | This is the Huge Meteorite. Beware of falling meteorites! | Meteor Herd Hint |
1975 | Omochao | This is the Small Meteorite. Watch for dangerous traps! | Meteor Herd Hint |
1976 | Omochao | This is the Holy Meteorite. If you fall in, you die! | Meteor Herd Hint |
1977 | Omochao | This is the Cracked Meteorite. | Meteor Herd Hint |
1978 | Omochao | This is the Huge Meteorite. Beware of falling meteorites! | Meteor Herd Hint |
1979 | Omochao | This is the meteorite with a huge wall. | Meteor Herd Hint |
1980 | Omochao | This is the Tunnel Meteorite. | Meteor Herd Hint |
1981 | Knuckles | This just doesn't make any sense. What are the emeralds doing in space? | Meteor Herd Idle Quote 1 |
1982 | Knuckles | Something's affecting the gravity here. | Meteor Herd Idle Quote 2 |
1983 | Knuckles | *copy of 1982* | |
1984 | Omochao | The earth shakes a lot here. Be careful! | Meteor Herd Hint |
1985 | Omochao | Earthquake! Earthquake! Hurry and run! | Meteor Herd Hint |
1986 | Omochao | Beware of falling objects! Be very careful! | Meteor Herd Hint |
1987 | Omochao | When a robot is hiding behind something, it's easier to aim from far away, and then lock-on. | |
1988 | Omochao | Lock-on to as many dynamite packs as possible. It's a chance to get more points! | |
1989 | Tails | I've got to lose 'em. There must be a place to hide! | Mission Street Idle 1 |
1990 | Tails | I hate earthquakes! | Mission Street Idle 2 |
1991 | N/A | *beep* | |
1992 | Omochao | Flip the hourglass to open the door. Watch the hourglass; doors close when time is up. | Pyramid Cave Hint |
1993 | Omochao | Can't get through the door before it closes? Try a Somersault! | Pyramid Cave Hint |
1994 | Omochao | Throw the switch. There might be a surprise waiting! | Pyramid Cave Hint |
1995 | Omochao | This door looks different from others. It may open if you put something here. | Pyramid Cave Hint |
1996 | Omochao | I found the key to the door at the dead-end over there. Bring it here to open the door. | Pyramid Cave Hint |
1997 | Sonic | There's got to be a way I can get out of this place. | Pyramid Cave Idle Quote 1 |
1998 | Sonic | So this is what the inside of a pyramid looks like. | Pyramid Cave Idle Quote 2 |
1999 | Omochao | This is the ghost train turntable. Look for a switch that changes the train's direction. | Pumpkin Hill Hint |
Sonic Adventure 2/Sound Editing/Voices/5 |
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References