The lists on this page denote the various actions that each of the character classes can perform in Sonic Adventure 2. While they all share actions denoted in the "Common Actions" section, not all characters can perform all actions through normal means.
Common Actions
All characters pull their actions from the entries in this list, though some of the actions are exclusive to speed-types.
ID |
Description |
Notes
|
0
|
None
|
|
1
|
Move
|
|
2
|
Unknown
|
This action is used when running through the corkscrew section at the end of Radical Highway
|
3
|
Spin Dash charge
|
|
4
|
Spin Dash
|
|
5
|
Unknown
|
|
6
|
Jump
|
|
7
|
Spring
|
|
8
|
Spring (Jump)
|
This one uses Jump's properties
|
9
|
Launched by object
|
This is used when the player lets go of the vines in Green Forest/White Jungle and the large missile in Metal Harbor
|
10
|
Midair
|
Falling without using a jump and being caught in an updraft are examples of this action's usage
|
11
|
Ledge balance
|
|
12
|
Brake
|
|
13
|
Jump Dash
|
|
14
|
Push
|
|
15
|
Hurt
|
|
16
|
Wall bump
|
|
17
|
Skidding
|
|
18
|
Object Action
|
This action is handled by the object's code. Some examples are the Goal Ring, the platforms that lock the mech characters in place, and the Mystic Melody portals
|
19
|
Pick up object
|
|
20
|
Put down object
|
|
21
|
Stand with object
|
|
22
|
Begin to grab large object
|
|
23
|
Grab tree
|
This is also used after pushing/pulling a large object
|
24
|
Unknown
|
|
25
|
Move with object
|
|
26
|
Throw object
|
|
27
|
Brake with object
|
|
28
|
Fall with object
|
|
29
|
Jump with object
|
|
30
|
Unknown
|
|
31
|
Unknown
|
|
32
|
Pull
|
|
33
|
Throw object in midair
|
|
34
|
Shake tree
|
|
35
|
Shake object
|
|
36
|
Unknown
|
|
37
|
Unknown
|
|
38
|
Captured
|
|
39
|
Grab onto ledge
|
|
40
|
Ledge recover
|
|
41
|
Unknown
|
|
42
|
Whistle
|
|
43
|
Pet
|
|
44
|
Throw Chao into machine
|
|
45
|
Unknown
|
|
46
|
Unknown
|
|
47
|
Mystic Melody fail
|
This action is used when the Mystic Melody is played again after its effect has been activated
|
48
|
Unknown
|
|
49
|
Unknown
|
|
50
|
Unknown
|
|
51
|
Pulley
|
|
52
|
Sliding on water current
|
|
53
|
Disable controls
|
Some examples of this action are interacting with the Mystic Melody shrines, being scared by Boos, putting on the Sunglasses upgrade, and breathing air bubbles
|
54
|
Mini-Event
|
This action is used whenever a mini-event is running
|
55
|
Drown
|
|
56
|
Sinking in quicksand
|
|
57
|
Death
|
|
58
|
Debug
|
This action cannot be activated with hunting-types
|
Speed-Type Actions
The following actions are exclusive to Sonic, Shadow, Amy and Metal Sonic, provided that they're allowed to perform said actions.
ID |
Description |
Notes
|
59
|
Light Dash
|
|
60
|
Light Attack
|
|
61
|
Somersault
|
|
62
|
Somersault (continuous)
|
|
63
|
Somersault slide
|
|
64
|
Somersault end
|
|
65
|
Somersault cancel
|
|
66
|
Somersault from a running start
|
|
67
|
Somersault from a running start (continuous)
|
|
68
|
Somersault punch
|
|
69
|
Bounce Attack
|
|
70
|
Bounce Attack rebound
|
|
71
|
Grind
|
|
72
|
Hold onto ceiling rail
|
|
73
|
Grind trick
|
|
74
|
Magic Hand
|
|
75
|
Ramp trick
|
|
76
|
Board
|
|
77
|
Unknown
|
|
78
|
Brake on board
|
|
79
|
Fall with board
|
|
80
|
Jump with board
|
|
81
|
Board trick
|
|
82
|
Wall bump with board
|
|
83
|
Unknown
|
|
84
|
Unknown
|
|
85
|
Unknown
|
|
86
|
Unknown
|
|
87
|
Black Shield
|
SA2B only
|
Hunting-Type Actions
The following actions are exclusive to Knuckles, Rouge, Tikal and Chaos Zero, provided that they're allowed to perform said actions.
ID |
Description |
Notes
|
59
|
Glide
|
|
60
|
Unknown
|
|
61
|
Dig into ground
|
|
62
|
Jump out of dig
|
|
63
|
Unknown
|
|
64
|
Failed ground digging
|
|
65
|
Dig into wall
|
|
66
|
Dig out of wall
|
|
67
|
Unknown
|
|
68
|
Failed wall digging
|
|
69
|
Climbing wall
|
|
70
|
Climb up wall ledge
|
|
71
|
First standing punch/kick
|
|
72
|
Second standing punch/kick
|
|
73
|
Third standing punch/kick
|
|
74
|
First running punch/kick
|
|
75
|
Second running punch/kick
|
|
76
|
Third running punch/kick
|
|
77
|
Spiral Upper/Screw Kick
|
|
78
|
Drill Claw/Dive
|
|
79
|
Float in water
|
|
80
|
Swim
|
|
81
|
Dive underwater
|
|
82
|
Unknown
|
|
83
|
Unknown
|
|
84
|
Unknown
|
|
85
|
Unknown
|
|
86
|
Turtle dive
|
|
87
|
Hold underwater turtle
|
|
Mech-Type Actions
The following actions are exclusive to Mech Tails, Mech Eggman, Chao Walker and Dark Chao Walker, provided that they're allowed to perform said actions.
ID |
Description |
Notes
|
59
|
Unknown
|
|
60
|
Hover
|
|
61
|
Unknown
|
|
62
|
Melee attack
|
|
63
|
Unknown
|
|
64
|
Unknown
|
|
65
|
Power Laser
|
|
66
|
Unknown
|
|
67
|
Melee attack knockback
|
|
Tails Actions
ID |
Description |
Notes
|
59
|
Fly
|
|
60
|
Tail attack
|
|
Eggman Actions
ID |
Description |
Notes
|
59
|
Unknown
|
|
60
|
Swipe/kick attack
|
|
Super Sonic/Shadow Actions
The following actions are exclusive to Super Sonic and Super Shadow.
ID |
Description |
Notes
|
59
|
Float in place
|
|
60
|
Move
|
|
61
|
Dash up
|
|
62
|
Dash down
|
|
63
|
Dash diagonal up
|
|
64
|
Dash diagonal down
|
|
65
|
Unknown
|
|
66
|
Switch character
|
|
67
|
Homing dash
|
|