Difference between revisions of "Shell"
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[[File:SpStBadnikShell.PNG|right|320px]] | [[File:SpStBadnikShell.PNG|right|320px]] | ||
− | + | The '''Shell''' is one of the [[:Category:Sonic 3D: Flickies' Island enemies|enemy]] [[Dr. Eggman|Eggman]] [[Eggman's robots|robots]] encountered in [[Spring Stadium Zone]], the third level of ''[[Sonic 3D: Flickies' Island]]''. | |
Resembling some kind of trundling, pincer-wielding clam, the [[badnik]] will wheel round and pursue [[Sonic]] if the hedgehog walks nearby. The spikes on its back are purely cosmetic, and will pose no hazard whether Sonic attacks with a [[spin jump]] or [[spin roll]]. Smash it to recover its [[organic battery]] power source, a [[Flicky]], and make [[Flickies' Island]] a slightly less dangerous place. | Resembling some kind of trundling, pincer-wielding clam, the [[badnik]] will wheel round and pursue [[Sonic]] if the hedgehog walks nearby. The spikes on its back are purely cosmetic, and will pose no hazard whether Sonic attacks with a [[spin jump]] or [[spin roll]]. Smash it to recover its [[organic battery]] power source, a [[Flicky]], and make [[Flickies' Island]] a slightly less dangerous place. | ||
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+ | The name of this badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''. | ||
<gallery "width"=50px> | <gallery "width"=50px> |
Revision as of 11:03, 8 April 2018
The Shell is one of the enemy Eggman robots encountered in Spring Stadium Zone, the third level of Sonic 3D: Flickies' Island.
Resembling some kind of trundling, pincer-wielding clam, the badnik will wheel round and pursue Sonic if the hedgehog walks nearby. The spikes on its back are purely cosmetic, and will pose no hazard whether Sonic attacks with a spin jump or spin roll. Smash it to recover its organic battery power source, a Flicky, and make Flickies' Island a slightly less dangerous place.
The name of this badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of Sonic 3D that is included as a bonus feature in Sonic 3D: Director's Cut.
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