From Sonic Retro
Players can use Forcejewels to give themselves advantages such as being able to use multiple cards in one turn and teleporting to the Precioustone, or place disadvantages on their opponents such as forcing a specific action upon them or preventing them from moving. However, some of them may backfire when used. Most of them are activated whenever the player uses them, though some like the Carbuncle and Blockite are used automatically.
Forcejewels can be obtained in many ways:
- Winning/finding them in Events.
- Obtaining them as prizes for defeating enemies on Battle spaces.
- Obtaining them as prizes in mini-games.
- Obtaining them as prizes in mini-events.
- Obtaining them as prizes in a board Accident.
- Obtaining them from Dr. Eggman on occasion when using an Eggman Card. He may also use specific Forcejewels on players.
- Buying them from the Jewel Shop space. The available Forcejewels differ from shop to shop.
List of Forcejewels
|Name||Image||In-game/manual description||Detailed effects|
|Use 2 cards for movement or battle.||Allows the user to use two cards at once, either for moving around the board or fighting an enemy.|
|Use 3 cards for movement or battle.||Allows the user to use three cards at once, either for moving around the board or fighting an enemy.|
|Use 4 cards for movement or battle.||Allows the user to use four cards at once, either for moving around the board or fighting an enemy.|
|Use 5 cards for movement or battle.||Allows the user to use five cards at once, either for moving around the board or fighting an enemy.|
|Move 30 spaces in a random direction.||Allows the user to move 30 spaces across the board. However, they cannot choose which direction they'll go.|
|Spin the card roulette and throw away all cards with the same value.||Discards all cards of a specific value determined by a card roulette.|
|You can move 5 spaces for 5 turns, but you can't use a Forcejewel.||The user will move 5 spaces every turn for a duration of 5 turns, but they will not be able to use a Forcejewel until then.|
|Lessens the power of the Precioustone, and weakens the monsters.||Decreases the health and attack power of all monsters on the board, making them easier to defeat.|
|Reduce one player's area on the roulette.||The user can reduce a player's area of their choice on the roulette, including themselves.|
|Randomly teleport to a different space.||The user will teleport to a random space on the board.|
|Spin a card, and if you roll a 1, you'll jump straight to the Precioustone.||The user spins a card, and if they land on a "1", they will warp straight to the Precioustone. Any other number will warp them to a random space. This Forcejewel will not work on the final Precioustone in Nature Zone until the Quest has been completed.|
|The roulette will decide who you will be teleported near to.||Teleports the user to another player's space, chosen by roulette.|
|The roulette will decide the player you will switch places with.||Makes the user switch places with another player on the board, chosen by roulette.|
|Shuffle and redistribute everyone's Forcejewels.||All Forcejewels in possession by players will be shuffled and redistributed evenly.|
|Block off a space for 3 turns so the other players can't pass.||Places an impassable force field on the space the user is standing on, blocking off all other players for three turns.|
|For 5 turns, creates a barrier so other players can't pass you.||Places an impassable force field around the user, blocking off all other players from moving past them for five turns.|
|Spin the roulette to choose a player to steal a Forcejewel from.||Steals a Forcejewel from a player chosen by roulette, and gives it to the user.|
|Use the roulette to swap your low card for another player's high card.||Swaps the user's lowest value card with the highest value card owned by another player. The target is chosen by roulette.|
|Spin the roulette to force one player to use a Forcejewel on their next turn.||Forces another player chosen by roulette to use one of their Forcejewel on their next turn.|
|For 4 turns, no one else can use a Forcejewel.||Prevents all other players form using Forcejewels for four turns. The user is unaffected.|
|All players will be teleported to a random space.||Teleports all players to randomly-selected spaces across the board.|
|Spin the roulette to destroy one player's Forcejewels.||Destroys all the Forcejewels in another player's inventory, chosen by roulette.|
|Prevents all players from reaching the Precioustone for 3 turns.||Blocks off the Precioustone for three turns, preventing all players from reaching it.|
|Annoy another player—spin the roulette to see who your victim will be.||Prevents a player chosen by roulette from moving for a random number of turns, up to five turns maximum.|
|Spin the roulette to choose one player to move 6 spaces for 3 turns.||Forces a player chosen by roulette to move six spaces only for three turns.|
|Spin the roulette to swap your high card for another player's low card.||Swaps the user's highest value card with the lowest value card owned by another player. The target is chosen by roulette.|
|Spin the roulette to see who will be teleported to a random space.||Teleports another player chosen by roulette to a random space on the board.|
|Changes the battle, event, and plus ring spaces into minus ring spaces for 4 turns.||All Battle, Event and Plus Ring spaces will turn into Minus Ring spaces for four turns.|
|Teleports all players to the space you're on.||Brings all players to the space the user is currently standing on.|
|Protects you from the effects of the other players' Forcejewels.||Makes the user immune to the effects of Forcejewels used on them by other players for as long as it is held. It is destroyed after one use.|
|A fairy who loves to eat Forcejewels. (And has a huge appetite).||On random turns, this Forcejewel will eat one of the player's other Forcejewels without their permission. If there are no Forcejewels left to eat, the Carbuncle will eat itself.|
|Transforms itself into a different Forcejewel.||Transforms itself into a copy of another Forcejewel the user owns.|
|Transforms into a random Forcejewel, and uses its power immediately.||Transforms into a randomly-selected type of Forcejewel, then that Forcejewel's effect is activated immediately.|
|Changes the battle, event and minus ring spaces into plus ring spaces for 4 turns.||All Battle, Event and Minus Ring spaces will turn into Plus Ring spaces for four turns.|
|Changes the ring and event spaces into battle spaces for 4 turns.||All Event, Plus Ring and Minus Ring spaces will turn into Battle spaces for four turns.|
|Increase one player's area on the roulette.||The user can increase a player's area of their choice on the roulette, including themselves.|
|1 Force March
|Force one player to move 1 space on the next turn.||Forces another player of the user's choice to move only one space on their next turn.|
|6 Force March
|Force one player to move 6 spaces on the next turn.||Forces another player of the user's choice to move six spaces on their next turn.|
|Items in the Sonic the Hedgehog Game Series|
|Collectibles||Ring | Red Star Ring | Emblem | Chaos Drives | Material|
|Power-ups||Shield (Water, Lightning, Fire, Gold) | Invincibility | Power Sneakers | Rocket Shoes | Propeller Shoes | Eggman Mark | Combine Ring | Forcejewel | Power Core | Light Cores | Special Combination|
|Level Objects||Monitor | Spring | Spikes | Checkpoint | Time Warp Plate | Signpost | Goal Ring | Giant Ring | Capsule | Button | Bumper | Speed Booster | Air bubbles | Chao container | Item Panel|
|Powerful Items||Chaos Emeralds | Super Emeralds | Master Emerald | Time Stones | Chaos Rings | Precioustone | Sol Emeralds | Jeweled Scepter | World Rings | Excalibur | Phantom Ruby|
|Weapons||Piko Piko Hammer | Chaos Energy Cannon | Caliburn | Wispon|
|Devices||Remote Robot | Combi Confiner | Mother Computer | Nega's Camera | Arks of the Cosmos | Miles Electric|
|Other||Chili Dog | Speed Down Boots | Scepter of Darkness | Cacophonic Conch|