Difference between revisions of "Sonic the Hedgehog Triple Trouble/Development"
From Sonic Retro
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==Early Game Design== | ==Early Game Design== | ||
===Bonus Round=== | ===Bonus Round=== | ||
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Image:Stt scan05.jpg|Plane is missing. | Image:Stt scan05.jpg|Plane is missing. | ||
</gallery> | </gallery> | ||
===Great Turquoise Zone=== | ===Great Turquoise Zone=== | ||
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Image:Stt gtz1.jpg|This area is quite different. | Image:Stt gtz1.jpg|This area is quite different. | ||
Image:Stt GTZ3.jpg|Peelout with yellow trail. Different level graphics and color. The enemy is also darker in color. | Image:Stt GTZ3.jpg|Peelout with yellow trail. Different level graphics and color. The enemy is also darker in color. | ||
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===Meta Junglira Zone=== | ===Meta Junglira Zone=== | ||
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Image:Strikedash1.jpg|Different looking Peel-out with yellow trail. | Image:Strikedash1.jpg|Different looking Peel-out with yellow trail. | ||
</gallery> | </gallery> |
Revision as of 10:12, 30 October 2011
Sonic Triple Trouble has gone through several changes over its development process. There are several rejected ideas, sprites, and other things that were left on the cutting room floor. The following details several of these things.
Early Game Design
Bonus Round
Great Turquoise Zone
Meta Junglira Zone
Sonic the Hedgehog Triple Trouble | |
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