Difference between revisions of "Silent Forest"
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|Sonic Lost World|:Category:Sonic Lost World levels|l2=Levels|{{PAGENAME}}}} | |Sonic Lost World|:Category:Sonic Lost World levels|l2=Levels|{{PAGENAME}}}} | ||
− | {{LevelBob | + | {{OtherPage|desc=the [[Nintendo 3DS]] version of this level|page=Silent Forest (Sonic Lost World 3DS)}}{{LevelBob |
| name=Silent Forest | | name=Silent Forest | ||
| levelscreen=Silent Forest Zone 1 Wii U.png | | levelscreen=Silent Forest Zone 1 Wii U.png | ||
| screenwidth=320px | | screenwidth=320px | ||
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| levelno=Fifth | | levelno=Fifth | ||
| game=Sonic Lost World | | game=Sonic Lost World | ||
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'''{{PAGENAME}}''' is the fifth world of ''[[Sonic Lost World]]''. As the name implies, this level is set within the darkest forests of the [[Lost Hex]], with some dark ruins to be found above the canopies. Early into this world, [[Miles "Tails" Prower|Tails]] is kidnapped by the [[Deadly Six]]. | '''{{PAGENAME}}''' is the fifth world of ''[[Sonic Lost World]]''. As the name implies, this level is set within the darkest forests of the [[Lost Hex]], with some dark ruins to be found above the canopies. Early into this world, [[Miles "Tails" Prower|Tails]] is kidnapped by the [[Deadly Six]]. | ||
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==Overview== | ==Overview== | ||
− | + | ===Zone 1=== | |
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The first Zone has Sonic traversing tubular planetoids that mostly consist of harmful swamps full of mechanical crocodiles that will ambush [[Sonic the Hedgehog|Sonic]], and rafflesias that serve as stepping stones. The later parts of the stage are full of rails for Sonic to [[Grinding|grind]] along on, providing he watches out for classic [[Badnik]]s such as [[Clucker]]s, [[Dragonfly|Dragonflies]] and [[Mushmeanie]]s, as well as [[minecart]]s and more crocodiles. The Crimson Eagle also makes a return. | The first Zone has Sonic traversing tubular planetoids that mostly consist of harmful swamps full of mechanical crocodiles that will ambush [[Sonic the Hedgehog|Sonic]], and rafflesias that serve as stepping stones. The later parts of the stage are full of rails for Sonic to [[Grinding|grind]] along on, providing he watches out for classic [[Badnik]]s such as [[Clucker]]s, [[Dragonfly|Dragonflies]] and [[Mushmeanie]]s, as well as [[minecart]]s and more crocodiles. The Crimson Eagle also makes a return. | ||
− | + | ===Zone 2=== | |
The second Zone takes Sonic above the canopies where he must traverse ruins under the night sky as tango music plays. Throughout this Zone, stealth gameplay comes into play as [[Zor]] will be using a giant owl mech to beam searchlights throughout the Zone; should Sonic be caught, he will be abducted by bats, and a life is lost. To avoid detection, Sonic must hide behind bushes so the searchlight cannot see him. The Magenta [[Wisp]] and its Color Power, Magenta Rhythm, can be found and used to jump across chasms. | The second Zone takes Sonic above the canopies where he must traverse ruins under the night sky as tango music plays. Throughout this Zone, stealth gameplay comes into play as [[Zor]] will be using a giant owl mech to beam searchlights throughout the Zone; should Sonic be caught, he will be abducted by bats, and a life is lost. To avoid detection, Sonic must hide behind bushes so the searchlight cannot see him. The Magenta [[Wisp]] and its Color Power, Magenta Rhythm, can be found and used to jump across chasms. | ||
− | + | ===Zone 3=== | |
Zone 3 is set within an underground tunnel like the one seen in [[Windy Hill]] Zone 3. This time around, the floors of the tunnel are frozen, making maneuvering much more difficult, and jumping more dangerous. [[Clucker|Cluckers]] and [[Bomb (enemy)|Bombs]] are also scattered around to make this Zone more dangerous, so the player will need more precision and grace to make it out alive. The Cyan Laser is also used here. | Zone 3 is set within an underground tunnel like the one seen in [[Windy Hill]] Zone 3. This time around, the floors of the tunnel are frozen, making maneuvering much more difficult, and jumping more dangerous. [[Clucker|Cluckers]] and [[Bomb (enemy)|Bombs]] are also scattered around to make this Zone more dangerous, so the player will need more precision and grace to make it out alive. The Cyan Laser is also used here. | ||
− | + | ===Zone 4=== | |
The fourth Zone has the player explore some old ruins. Late into the Zone, the ruins become dark, and everything inside (including Sonic) will be rendered as silhouettes. The darkness also makes it impossible for Sonic to lock-on to enemies with the [[Homing Attack]], so he must pull down light switches to illuminate the ruins and make the enemies susceptible to Homing Attacks. Additionally, the Yellow Drill obstacle course from [[Desert Ruins]] Zone 4 makes a return partway through the Zone. At the end of the Zone, the player fights Zor again. | The fourth Zone has the player explore some old ruins. Late into the Zone, the ruins become dark, and everything inside (including Sonic) will be rendered as silhouettes. The darkness also makes it impossible for Sonic to lock-on to enemies with the [[Homing Attack]], so he must pull down light switches to illuminate the ruins and make the enemies susceptible to Homing Attacks. Additionally, the Yellow Drill obstacle course from [[Desert Ruins]] Zone 4 makes a return partway through the Zone. At the end of the Zone, the player fights Zor again. | ||
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==Quotes== | ==Quotes== | ||
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==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
File:Minecarts Silent Forest.jpg | File:Minecarts Silent Forest.jpg | ||
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File:Mushmeanie's in Silent Forest.png | File:Mushmeanie's in Silent Forest.png | ||
File:Beautiful caves in Silent Forest.jpeg | File:Beautiful caves in Silent Forest.jpeg | ||
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</gallery> | </gallery> | ||
Latest revision as of 12:47, 13 December 2022
Sonic Lost World |
Levels |
Silent Forest |
- For the Nintendo 3DS version of this level, see Silent Forest (Sonic Lost World 3DS).
Silent Forest |
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Fifth world, Sonic Lost World |
Number of Acts: 4 |
Location: Lost Hex |
Level themes: jungle, ancient ruins, spooky/supernatural |
Boss: Zor |
Non-English names:
|
← Frozen Factory | Sky Road → |
Silent Forest is the fifth world of Sonic Lost World. As the name implies, this level is set within the darkest forests of the Lost Hex, with some dark ruins to be found above the canopies. Early into this world, Tails is kidnapped by the Deadly Six.
Overview
Zone 1
The first Zone has Sonic traversing tubular planetoids that mostly consist of harmful swamps full of mechanical crocodiles that will ambush Sonic, and rafflesias that serve as stepping stones. The later parts of the stage are full of rails for Sonic to grind along on, providing he watches out for classic Badniks such as Cluckers, Dragonflies and Mushmeanies, as well as minecarts and more crocodiles. The Crimson Eagle also makes a return.
Zone 2
The second Zone takes Sonic above the canopies where he must traverse ruins under the night sky as tango music plays. Throughout this Zone, stealth gameplay comes into play as Zor will be using a giant owl mech to beam searchlights throughout the Zone; should Sonic be caught, he will be abducted by bats, and a life is lost. To avoid detection, Sonic must hide behind bushes so the searchlight cannot see him. The Magenta Wisp and its Color Power, Magenta Rhythm, can be found and used to jump across chasms.
Zone 3
Zone 3 is set within an underground tunnel like the one seen in Windy Hill Zone 3. This time around, the floors of the tunnel are frozen, making maneuvering much more difficult, and jumping more dangerous. Cluckers and Bombs are also scattered around to make this Zone more dangerous, so the player will need more precision and grace to make it out alive. The Cyan Laser is also used here.
Zone 4
The fourth Zone has the player explore some old ruins. Late into the Zone, the ruins become dark, and everything inside (including Sonic) will be rendered as silhouettes. The darkness also makes it impossible for Sonic to lock-on to enemies with the Homing Attack, so he must pull down light switches to illuminate the ruins and make the enemies susceptible to Homing Attacks. Additionally, the Yellow Drill obstacle course from Desert Ruins Zone 4 makes a return partway through the Zone. At the end of the Zone, the player fights Zor again.
Quotes
“ | Deep inside the darkest of woods, Silent Forest offers maze-like caverns, tumbling temples and crocodile-filled swamps to try and stop Sonic the Hedgehog in his path. | „ |
— Sonic Lost World website |
Gallery
References
Sonic Lost World | |
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Main page Manuals |
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DLC: |