Sonic the Hedgehog 3C (prototype 0408)
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Sonic the Hedgehog 3C (prototype 0408) |
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System(s): Sega Mega Drive |
Publisher: Sega |
Developer: Sonic Team |
ROM size: 4 MB |
Genre: Action |
Sonic the Hedgehog 3C Prototype 0408 is a prototype for the canceled Sonic the Hedgehog 3 and Sonic & Knuckles compilation called Sonic the Hedgehog 3 Limited Edition for the Sega Mega Drive. It claims to have been built on April 8th, 1994 at 17:29.
This prototype was released by drx during the February 23rd, 2008 proto release. A later in development beta with a compilation number of 0517 was also found. When this beta was obtained by drx the file was labeled "3C" indicating this was a unreleased version of Sonic 3. Due to the late development date (dating after Sonic 3's release), it's obvious this isn't Sonic 3 before it was split into 2 games.
Contents
Comparisons
Main article: Sonic the Hedgehog 3C (prototype 0408)/Comparisons |
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- The ending sequences have yet to be implemented.
Audio Differences
- The music for the title screen, mini-bosses, Knuckles, invincibility, and collecting 1-ups are all from Sonic 3.
- Many sound effects are missing, especially in the Sonic & Knuckles Zones and when playing as Knuckles.
- Has additional unused sound bytes of music at the following sound test codes: 24, 23, 32, 2D, 22, 21, 20, 1E.
- Sound test numbering is different for most sounds. Lots of empty slots for sounds in the sound tester.
- The Data Select music bug from Sonic 3 alone is still there.
- If Lava Reef act 4 (Hidden Palace Zone) is accessed via Level Select it will use Sky Sanctuary music.
- The lead echo track of Flying Battery Zone's Act 1 music will go off sync after the first loop, and will increasingly gain drag behind after every loop.
Angel Island Zone
- Act 1 will still play Act 2 music when returning from a Bonus Stage after the Zone has been set on fire, like in Sonic 3.
- Knuckles' route in Act 2 still has its object layouts from Sonic 3.
Carnival Night Zone
- When playing as Sonic alone in Act 1, Tails randomly appears after the boss. (This randomly happens in the completed Sonic 3, but with a different frequency.)
Sandopolis Zone
- Some more object layout differences.
- The first of Knuckles' alternate routes in Act 2 does not lead to the sand slides, instead forcing you to drop back down into Sonic's route.
- The rising sand in Act 2 rises more slowly.
- In the rising sand sections, all three shields and a 1-UP are tucked away in a corner. They are later replaced with a Super Ring and a Super Sneakers monitor.
- The area where there would be a very long slide in the final is very different. It is a series of slides which also includes a loop-de-loop that uses level chunks which are completely absent in later prototypes and the final.
Bonus Stages
Slot Machine
- There is a higher chance of getting 3 Robotnik/Eggman pictures on the slots than in the final version.
- Using debug to fall out of the stage causes the game to crash. In the final, it takes you to a glitchy area with randomly placed tiles, a la Sonic 1.
Download
Download Sonic the Hedgehog 3C (prototype 0408)
File: Sonic 3C (Prototype 0408 - Apr 08, 1994, 17.29) (hidden-palace.org).zip (2.2 MB) (info)
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External links
References
Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3 | |
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Main page | Comparisons | Maps | Hidden content |
Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
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Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |