Bonus Stage (Sonic the Hedgehog 3 & Knuckles)
From Sonic Retro
(Redirected from Bonus Stage (Sonic 3 & Knuckles))
Sonic the Hedgehog 3 |
Levels |
Bonus Stage |
Sonic & Knuckles |
Levels |
Bonus Stage |
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Bonus Stage |
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Special Zone, Sonic the Hedgehog 3 |
Special Zone, Sonic & Knuckles |
Sonic the Hedgehog 3 and Sonic & Knuckles both contain individual Bonus Stages which are accessible only by passing a Star Post with a certain number of Rings. Sonic 3 & Knuckles contains all 3 of these stages, which are still accessible by passing the Star Post.
Contents
Sonic 3 Bonus Stage
Gumball Machine
Accessed by passing any Star Post with 50 Rings or above, this Bonus Stage consists of a large vertical space with a gumball machine at the top, one-time-use Metropolis Zone-style bumpers on the sides, and springs at the bottom. It is possible to turn Super in this Bonus Stage by jumping at the right time, just when the stage loads, but only in Sonic 3 alone. Spheres come out of the gumball machine and have a variety of effects:
1-Up Ball (1UPボール)[1]: Gives an extra life. | |
Flame Ball (フレイムボール)[1]: Gives a Fire Shield (Flame Barrier). | |
Thunder Ball (サンダーボール)[1]: Gives a Lightning Shield (Thunder Barrier). | |
Catapult Ball (カタバルトボール)[1]: Replaces the springs at the bottom. | |
Aqua Ball (アクアボール)[1]: Gives a Water Shield (Aqua Barrier). | |
(Super) Ring Ball (リングボール)[1]: Gives 10 Rings. | |
Bumper Ball (バンバーボール)[1]: Bounces the player off of the ball. | |
Clear Ball (ィクリアーボール)[1]: Nothing. |
Sonic & Knuckles Bonus Stages
Glowing Spheres
Entered by passing a Star Post with between 35 and 49 Rings, the Glowing Spheres[2] (or Rolling Jump (ローリングジャンプ)[3]) Bonus Stage features bumpers and flippers on the sides, magnetic balls, star bumpers, Ring formations with grey orbs in the middle, and a rising laser that will knock the player out of the stage when touching it. Touching one of the grey orbs will change it into one of the following spheres:
1-Up Ball (1UPボール)[4]: Gives an extra life. | |
Flame Ball (フレイムボール)[4]: Gives a Fire Shield (Flame Barrier). | |
Thunder Ball (サンダーボール)[4]: Gives a Lightning Shield (Thunder Barrier). | |
Aqua Ball (アクアボール)[4]: Gives a Water Shield (Aqua Barrier). | |
(Super) Ring Ball (リングボール)[4]: Gives 5 to 80 Rings. The closer to the top of the stage the player is, the more Rings it will give. | |
Bumper Ball (バンバーボール)[4]: Bounces the player off of the ball. | |
Clear Ball (クリアーボール)[4]: Nothing. |
Slot Machine
Entered by passing a checkpoint with between 20 and 34 Rings, the Slot Machine[5] (スロットマシン)[6] Bonus Stage is like the Sonic 1 Special Stage, but without the up/down circles and with a Ring gambling machine like the ones in Sonic 2's Casino Night Zone. Ring combinations are:
Win 2 Rings | |
Win 4 Rings | |
Win 8 Rings | |
Win 10 Rings | |
Win 20 Rings | |
Win 25 Rings | |
Win 30 Rings | |
Win 100 Rings | |
Lose 100 Rings |
Getting 1 Jackpot and 2 others gives double what would be given if 3 of those others were collected (i.e. Sonic + Sonic + Jackpot gives 60 Rings). Does not apply to Eggman; the player will still only lose 100 Rings.
Getting 2 Jackpots and 1 other quadruples the effect of 3 of the others (i.e. Sonic + Jackpot + Jackpot gives 120 Rings, the highest possible payout.). As above, this does not apply to Eggman; the player will still only lose 100 Rings.
If a player enters this Bonus Stage with 50 or more Rings, collecting one standing Ring in the stage gives a continue. This could be a code leftover from Sonic 1, in which collecting 50 Rings in the Special Stage there offers a continue also. This only works the first time as losing Rings then getting the Ring count to 50 again will not grant another continue.
References
Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
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Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |
Sonic & Knuckles | |
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Main page (S3&K|KiS2|Blue Sphere) Manuals Development |
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Sub-Bosses: Level Bosses: Books:
Comics: Music: |