Difference between revisions of "Sonic Spinball (8-bit)"
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{{Bob|bobscreen=Sonic Spinball GG title.png|publisher=Sega|developer=Sega|system=Sega Game Gear]] / [[Master System|europe=August 1994<br>'''Released in Brazil''': Jan. 25, 1995|usa=September 1994|japan=n/a|genre=Pinball|seealso=Sonic Spinball}} | {{Bob|bobscreen=Sonic Spinball GG title.png|publisher=Sega|developer=Sega|system=Sega Game Gear]] / [[Master System|europe=August 1994<br>'''Released in Brazil''': Jan. 25, 1995|usa=September 1994|japan=n/a|genre=Pinball|seealso=Sonic Spinball}} | ||
'''''Sonic Spinball''''' is a port of ''[[Sonic Spinball]]'' for the [[Sega Game Gear]]. This version has been included in ''[[Sonic Adventure DX: Directors Cut]]'', various Sega Smash Packs including the one for GBA, ''[[Sonic Mega Collection Plus]]'' and ''[[Sonic Gems Collection]]''. | '''''Sonic Spinball''''' is a port of ''[[Sonic Spinball]]'' for the [[Sega Game Gear]]. This version has been included in ''[[Sonic Adventure DX: Directors Cut]]'', various Sega Smash Packs including the one for GBA, ''[[Sonic Mega Collection Plus]]'' and ''[[Sonic Gems Collection]]''. | ||
+ | |||
+ | ==Production Credits== | ||
+ | ===Sega Interactive Development Division=== | ||
+ | Developed by: Sega Interactive Development Division<br/> | ||
+ | Lead programmer: Hideki A. Ikeda<br/> | ||
+ | Lead artist: Michael Chung<br/> | ||
+ | Producer MS: John C. Brandstetter<br/> | ||
+ | Producer GG: Jason Lewis<br/> | ||
+ | Programmers: Terry Kirch, Frank E. Lucero, Hooell Monleon, Roy Pitchford, Alan Shapiro<br/> | ||
+ | Artists: Sandy Christensen, Larry Flores, Kevin Lee, Michael Tamura<br/> | ||
+ | Technical director: Michael Terlecki<br/> | ||
+ | Art Director: Maureen Kringen<br/> | ||
+ | Musical composition/sound effects: Paul Gadbois (music director), David Delia, Howard Drossin, Brad Scott Gish<br/> | ||
+ | Graphics utilities: Claude Foucault, Alex Suzdaltsev<br/> | ||
+ | Multimedia support: Fred Weimer, Steve Lashower<br/> | ||
+ | Gameplay consultation: Jack Loh<br/> | ||
+ | Physics consultation: Scott Gould<br/> | ||
+ | Special thanks to: Steven Apour, John Duggan, Jim Tomasko, Chris Warner, everyone at Sega Technical Institute, Western Arcade, Ric Curtis (Big Dog), Bob Morrison, Kevin Lee, John Kuwaye, James Brandstetter, Brianna L. Lucero, Michael E. Klein, Tails | ||
+ | ===Sega of America=== | ||
+ | Product manager: Chrissie Huneke-Kremer<br/> | ||
+ | Gamegear marketing: Robert W. Lindsey<br/> | ||
+ | Manager of test: Stephen Patterson<br/> | ||
+ | Lead tester: Marc Dawson<br/> | ||
+ | Assistant lead tester: Stan Weaver, Gregg Vogt<br/> | ||
+ | Testers GG: Crisi Albertson, Jennifer Brozek, Joe Cain, Ivan Foong, Lawrence Gibson, Rick Greer, Randall Hauser, Richie Hideshima, Darin Johnston, Jeff Loney, Ryan McLaughlin, Joanna Pataki, David Parkinson, Loran Pudinski, Sam Saliba, Kevin Seiter, Timothy Spengler, Mark Subotnick, Maria Tuzzo, Matt Underwood, Fernando Valderrama, Alex Villagran, Greg Watkins, David Wood, Bill Person, Greg Becksted, Brian Harp, Andrew Podesta | ||
==Resources== | ==Resources== |
Revision as of 00:27, 29 June 2006
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{{Bob|bobscreen=Sonic Spinball GG title.png|publisher=Sega|developer=Sega|system=Sega Game Gear]] / [[Master System|europe=August 1994
Released in Brazil: Jan. 25, 1995|usa=September 1994|japan=n/a|genre=Pinball|seealso=Sonic Spinball}}
Sonic Spinball is a port of Sonic Spinball for the Sega Game Gear. This version has been included in Sonic Adventure DX: Directors Cut, various Sega Smash Packs including the one for GBA, Sonic Mega Collection Plus and Sonic Gems Collection.
Contents
Production Credits
Sega Interactive Development Division
Developed by: Sega Interactive Development Division
Lead programmer: Hideki A. Ikeda
Lead artist: Michael Chung
Producer MS: John C. Brandstetter
Producer GG: Jason Lewis
Programmers: Terry Kirch, Frank E. Lucero, Hooell Monleon, Roy Pitchford, Alan Shapiro
Artists: Sandy Christensen, Larry Flores, Kevin Lee, Michael Tamura
Technical director: Michael Terlecki
Art Director: Maureen Kringen
Musical composition/sound effects: Paul Gadbois (music director), David Delia, Howard Drossin, Brad Scott Gish
Graphics utilities: Claude Foucault, Alex Suzdaltsev
Multimedia support: Fred Weimer, Steve Lashower
Gameplay consultation: Jack Loh
Physics consultation: Scott Gould
Special thanks to: Steven Apour, John Duggan, Jim Tomasko, Chris Warner, everyone at Sega Technical Institute, Western Arcade, Ric Curtis (Big Dog), Bob Morrison, Kevin Lee, John Kuwaye, James Brandstetter, Brianna L. Lucero, Michael E. Klein, Tails
Sega of America
Product manager: Chrissie Huneke-Kremer
Gamegear marketing: Robert W. Lindsey
Manager of test: Stephen Patterson
Lead tester: Marc Dawson
Assistant lead tester: Stan Weaver, Gregg Vogt
Testers GG: Crisi Albertson, Jennifer Brozek, Joe Cain, Ivan Foong, Lawrence Gibson, Rick Greer, Randall Hauser, Richie Hideshima, Darin Johnston, Jeff Loney, Ryan McLaughlin, Joanna Pataki, David Parkinson, Loran Pudinski, Sam Saliba, Kevin Seiter, Timothy Spengler, Mark Subotnick, Maria Tuzzo, Matt Underwood, Fernando Valderrama, Alex Villagran, Greg Watkins, David Wood, Bill Person, Greg Becksted, Brian Harp, Andrew Podesta
Resources
Box Art
Game Gear version
Master System version
Sonic the Hedgehog games for the following systems | |
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1991 Sonic the Hedgehog 1992 Sonic the Hedgehog 2 1993 Sonic Chaos | Dr. Robotnik's Mean Bean Machine 1994 Sonic Drift | Sonic Spinball | Sonic the Hedgehog Triple Trouble 1995 Sonic Drift 2 | Tails' Skypatrol | Tails Adventures | Sonic Labyrinth | Sonic 2 in 1 1996 Sonic Blast Prototypes Sonic the Hedgehog (Game Gear prototype) | Sonic Chaos prereleases | Sonic Spinball (8-bit) prereleases | Sonic Triple Trouble prereleases | Sonic Blast prereleases Unreleased Sonic's Edusoft
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