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Difference between revisions of "Sonic Lost World/Development"

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==Concept Art==
 
==Concept Art==
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The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.
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===Characters===
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====Badniks====
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<gallery widths="148px" heights="140px" >
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Image:SLW_Concept_Anton.png|"We wanted to make it look like an army, so we were thinking to make an another color version for the leader. But unfortunately, we didn’t have chance to use the leader type." - Concept art for [[Anton]]
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Image:SLW_Concept_Antlion.png|"This is one of the few enemies which are an original design for Lost World. The motif is ant-lion." - Concept art for an unnamed Antlion Badnik
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Image:SLW_Concept_Buzzbomber.png|"When we design this [[Buzzbomber|Buzz Bomber]], we decided the concept of the eyes of all enemies for this title. So we tried various type of eyes on this enemy." - Concept art for Buzz Bomber
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Image:SLW_Concept_Giantcaterkiller.png|"Instead of adding details, we wanted make it simple but huge, and wanted to make the players feel the largeness with this gap when we design this." - Concept art for the Giant [[Caterkiller]]
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Image:SLW_Concept_Motobug.png|"It was the very first enemy we designed in this title, so we had many various idea to this enemy. We wanted to make the design simple so the entire silhouette will fit in single sphere." - Concept art for [[Motobug]]
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</gallery>
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====Wisps====
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<gallery widths="148px" heights="140px" >
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Image:SLW_Concept_Wisps.png|"Wisps all have 3 legs, but if you look closely, each has different shape in legs too." - Concept art for the [[Wisps]]
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</gallery>
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====Deadly Six====
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<gallery widths="148px" heights="140px" >
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Image:SLW_Concept_Zeti.png|"The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them." Concept art for the [[Deadly Six]]
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</gallery>
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===Environments===
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====Windy Hill====
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<gallery widths="148px" heights="140px" >
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Image:w1-WindyHill_Concept.jpg|"An early development idea which the gears are rotating in different direction. Looks painful if you get sandwiched."
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Image:W1_WindyHill_Zone1.jpg|"The concept was totally new, so we couldn’t decide the direction of the design. It was tough as we had to re-make this first stages over and over."
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Image:w1_WindyHill_Zone3.jpg|"The inner cylinder was very confusing when designing as what it was ceiling would be a ground in next second."
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</gallery>
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====Desert Ruins====
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<gallery widths="148px" heights="140px" >
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Image:w2-DesertRuins_Concept.jpg|"We were requested a simple design, but that makes it hard to create a sense of scale, and made Sonic look small. Taking balance to achieve this was very difficult."
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Image:w2-DesertRuins_Zone1.jpg|"When you hear desert, you will imagine pyramid and oasis. It’s a stereotype, but we felt it was very understandable."
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Image:w2-DesertRuins_Zone2.jpg|"When you play the game, you actually can’t see the side part of this stage, but the design is based on a hornet’s nest."
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</gallery>
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====Tropical Coast====
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<gallery widths="148px" heights="140px" >
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Image:w3-ToropicalCoast_Concept.jpg|"You are not copying the real world, so we sometimes get lost what kind of design is the best."
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Image:w3-ToropicalCoast_Zone1.jpg|"When you design a tropical stage, you really want to take an holiday and go there. I felt this way especially when I was making this stage."
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Image:w3-ToropicalCoast_Zone3.jpg|"It looks flat in this art, but it is actually on a huge sphere, so it was very difficult to design."
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</gallery>
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====Frozen Factory====
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<gallery widths="148px" heights="140px" >
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Image:w4-FlozenFactory_Zone3.jpg|"Very early image of the Casino stage. There are too many blue color and may be hard to find Sonic."
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</gallery>
  
The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.
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====Silent Forest====
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<gallery widths="148px" heights="140px" >
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Image:W5-SilentForest_Zone1.jpg|"There are various types of plants and trees, we re-designed many times and it was very tough to make it look “Jungle”."
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Image:w5-SilentForest_Zone4.jpg|"It may be hard to recognize, but we thought it’s funny if water was coming out from the eyes and nose of Moai in the background, so we did that."
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</gallery>
  
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====Lava Mountain====
 
<gallery widths="148px" heights="140px" >
 
<gallery widths="148px" heights="140px" >
Image:SLW_Concept_Anton.png|"We wanted to make it look like an army, so we were thinking to make an another color version for the leader. But unfortunately, we didn’t have chance to use the leader type."
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Image:w7-LavaMountain_Zone3.jpg|"Did Eggman run out of budget in the final stage? You can see many patches and looks very easy to tear down this place."
Image:SLW_Concept_Antlion.png|"This is one of the few enemies which are an original design for Lost World. The motif is ant-lion."
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</gallery>
Image:SLW_Concept_Buzzbomber.png|"When we design this Buzz Bomber, we decided the concept of the eyes of all enemies for this title. So we tried various type of eyes on this enemy."
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Image:SLW_Concept_Giantcaterkiller.png|"Instead of adding details, we wanted make it simple but huge, and wanted to make the players feel the largeness with this gap when we design this."
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====The Legend of Zelda Zone====
Image:SLW_Concept_Motobug.png|"It was the very first enemy we designed in this title, so we had many various idea to this enemy. We wanted to make the design simple so the entire silhouette will fit in single sphere."
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<gallery>
Image:SLW_Concept_Wisps.png|"Wisps all have 3 legs, but if you look closely, each has different shape in legs too."
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File:TLoZ_SLW_Concept1.jpg|Concept art for [[The Legend of Zelda Zone]].
Image:SLW_Concept_Zeti.png|"The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them."
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File:TLoZ_SLW_Concept2.jpg|Concept art for The Legend of Zelda Zone.
 
</gallery>
 
</gallery>
  
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==Promotional screenshots==
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<gallery>
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SegaMediaPortal SonicLostWorld 28017SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_1.jpg
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SegaMediaPortal SonicLostWorld 28018SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_11.jpg
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SegaMediaPortal SonicLostWorld 28019SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_2.jpg
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SegaMediaPortal SonicLostWorld 28020SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_4.jpg
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SegaMediaPortal SonicLostWorld 28021SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_5.jpg
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SegaMediaPortal SonicLostWorld 28022SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_6.jpg
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SegaMediaPortal SonicLostWorld 28023SONIC_LOST_WORLD_Wii_U_Screenshots_720p_1280x720_v1_7.jpg
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SegaMediaPortal SonicLostWorld 28266CoOp_BalloonA_130801_1378129352.jpg
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SegaMediaPortal SonicLostWorld 28267CoOp_FighterA_130801_1378129352.jpg
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SegaMediaPortal SonicLostWorld 28268CoOp_HelicopterC_130801_1378129352.jpg
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SegaMediaPortal SonicLostWorld 28269CoOp_HovercraftD_130801_1378129353.jpg
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SegaMediaPortal SonicLostWorld 28270CoOp_StealthB_130801_02_1378129354.jpg
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SegaMediaPortal SonicLostWorld 28271CoOp_UfoD_130801_1378129354.jpg
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SegaMediaPortal SonicLostWorld 28272FrozenFactory_Zone1_130801_002_1378129355.jpg
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SegaMediaPortal SonicLostWorld 28273FrozenFactory_Zone1_130801_006_1378129355.jpg
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SegaMediaPortal SonicLostWorld 28274FrozenFactory_Zone1_130801_013_1378129356.jpg
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SegaMediaPortal SonicLostWorld 28275FrozenFactory_Zone2_130801_001_1378129357.jpg
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SegaMediaPortal SonicLostWorld 28276FrozenFactory_Zone4_130801_004_1378129357.jpg
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SegaMediaPortal SonicLostWorld 28277FrozenFactory_Zone4_130801_011_1378129358.jpg
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SegaMediaPortal SonicLostWorld 28278GP1 DRC_WindyHill_130801_002b_1378129358.jpg
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SegaMediaPortal SonicLostWorld 28279GP2 DRC_WindyHill_130801_004_1378129359.jpg
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SegaMediaPortal SonicLostWorld 28280MI1 MiiVerseItem_Barrier_130801_003_1378129360.jpg
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SegaMediaPortal SonicLostWorld 28281MI2 MiiVerseItem_Bomb_130801_002a_1378129361.jpg
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SegaMediaPortal SonicLostWorld 28282MI3 MiiVerseItem_invincible_130801_002b_1378129361.jpg
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SegaMediaPortal SonicLostWorld 28283MI4 MiiVerseItem_tunderbarrier_130801_001a_1378129362.jpg
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SegaMediaPortal SonicLostWorld 28284MiiVerse_A_130801_01_1378129362.jpg
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SegaMediaPortal SonicLostWorld 28285MiiVerse_A_130801_02_1378129363.jpg
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SegaMediaPortal SonicLostWorld 28286MiiVerse_B_130801_01_1378129364.jpg
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SegaMediaPortal SonicLostWorld 28287MiiVerse_B_130801_01_drc_1378129365.jpg
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SegaMediaPortal SonicLostWorld 28288TropicalCoast_Zone3_130801_10_1378129365.jpg
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SegaMediaPortal SonicLostWorld 28289TropicalCoast_Zone3_130801_12_1378129366.jpg
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SegaMediaPortal SonicLostWorld 28290VS1 multi_130801_w2-4_drc_1378129366.jpg
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SegaMediaPortal SonicLostWorld 28291VS2 multi_130801_w2-4_1378129367.jpg
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SegaMediaPortal SonicLostWorld 28292VS3 multi_130801_w5-1_drc_1378129368.jpg
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SegaMediaPortal SonicLostWorld 28293VS4multi_130801_w5-1_1378129369.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zavok_004_1379946869.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zazz_004_1379946870.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zeena_001_1379946870.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zik_005_1379946871.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zomom_002_1379946872.jpg
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SegaMediaPortal SonicLostWorld BossBattle_Zor_002_1379946872.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_10_1387208344.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_14_1387208345.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_15_1387208346.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_16_1387208347.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_19_1387208348.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_20_1387208349.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_3_1387208341.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_6_1387208342.jpg
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SegaMediaPortal SonicLostWorld SLW_DLC_Yoshi_7_1387208343.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zavok00_1379946878.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zavok03_1379946878.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zazz03_1379946879.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zeena03_1379946879.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zik02_1379946880.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zommon01_1379946880.jpg
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SegaMediaPortal SonicLostWorld SLW_cutscene_zor01_1379946880.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone1_130830_02_1379946873.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone1_130830_08_1379946873.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone1_130830_11_1379946874.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone2_130830_03_1379946874.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone2_130830_06_1379946875.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone3_130830_01_1379946875.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone3_130830_05_1379946876.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone4_130830_03_1379946876.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone4_130830_06_1379946877.jpg
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SegaMediaPortal SonicLostWorld SkyRoad_Zone4_130830_08_1379946877.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone1_130830_01_1379946881.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone1_130830_05_1379946882.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone1_130830_10_1379946882.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone2_130830_03_1379946883.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone2_130830_10_1379946883.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone4_130830_07_1379946884.jpg
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SegaMediaPortal SonicLostWorld TropicalCoast_Zone4_130830_08_1379946885.jpg
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SegaMediaPortal SonicLostWorld zdlc03_01_1395836614.jpg
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SegaMediaPortal SonicLostWorld zdlc03_02_1395836615.jpg
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SegaMediaPortal SonicLostWorld zdlc03_05_1395836615.jpg
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SegaMediaPortal SonicLostWorld zdlc03_06_1395836616.jpg
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SegaMediaPortal SonicLostWorld zdlc03_08_1395836616.jpg
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SegaMediaPortal SonicLostWorld zdlc03_11_1395836617.jpg
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SegaMediaPortal SonicLostWorld zdlc03_12_1395836617.jpg
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</gallery>
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==External links==
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*[https://web.archive.org/web/20131213020858/http://blogs.sega.com/2013/12/06/sonic-lost-world-concept-art-characters/ Sonic Lost World Concept Art – Characters] - Posted Friday, December 06 2013 on the [[SEGA Blog]]
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*[http://web.archive.org/web/20131227030548/http://blogs.sega.com:80/2013/12/11/sonic-lost-world-concept-art-environments/ Sonic Lost World Concept Art – Environments] - Posted Wednesday, December 11 2013 on the SEGA Blog
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==References==
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<references />
 
{{SLWOmni}}
 
{{SLWOmni}}
[[Category:Game development|Sonic Lost World]]
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[[Category:Development]]

Revision as of 08:17, 16 September 2022

Sonic Lost World went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.

Concept Art

The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.

Characters

Badniks

Wisps

Deadly Six

Environments

Windy Hill

Desert Ruins

Tropical Coast

Frozen Factory

Silent Forest

Lava Mountain

The Legend of Zelda Zone

Promotional screenshots

External links

References


Sonic Lost World
SLW WiiU title.jpg

Main page
Comparisons
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles


Development
Bugs
Technical information
Wisps