Difference between revisions of "Fourth Dimension Space"
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'''Fourth Dimension Space''' is the fifth and final board in ''[[Sonic Shuffle]]'', and the realm where the dreams of everyone are stored. Upon arriving by airplane, the heroes discover that the whole domain will cease to exist unless [[Void]] is stopped, so they set out the gather the remaining [[Precioustone|Precioustones]]. | '''Fourth Dimension Space''' is the fifth and final board in ''[[Sonic Shuffle]]'', and the realm where the dreams of everyone are stored. Upon arriving by airplane, the heroes discover that the whole domain will cease to exist unless [[Void]] is stopped, so they set out the gather the remaining [[Precioustone|Precioustones]]. | ||
Revision as of 14:08, 29 June 2018
Sonic Shuffle |
Boards |
Fourth Dimension Space |
Fourth Dimension Space |
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Fifth board, Sonic Shuffle |
Level theme: outer space |
← Riot Train |
Fourth Dimension Space is the fifth and final board in Sonic Shuffle, and the realm where the dreams of everyone are stored. Upon arriving by airplane, the heroes discover that the whole domain will cease to exist unless Void is stopped, so they set out the gather the remaining Precioustones.
The entire board is built on the inside of a giant sphere with stars flying about and the pathways being a labyrinth, making traversing a tricky affair. This is also the most graphically intensive board in the game, so much that the already-excessive load times that Sonic Shuffle is infamous for are made somewhat longer.
Quest
Falling stars will periodically bop random characters on the head and accompany them. A player with a star must return it to its rightful home in one of the constellations to qualify for an Emblem. This is the only quest that can be performed more than once per game.
Accident Mini-Games
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Sonic Shuffle | |
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VS 4: 1 VS 3: 2 VS 2: Accidents:
Stage Clear: Play Order: |