Difference between revisions of "Sonic Generations/File Index/BB2"
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{{SCHG SG}} | {{SCHG SG}} | ||
− | =Folders= | + | ==Folders== |
− | *Collection: Image files for the concept art and game titles | + | *Collection: Image files for the concept art and game titles. |
− | *Hint: Leftover hints from Unleashed | + | *Hint: Leftover hints from Unleashed. |
− | *Install: | + | *Install: Leftover images appearing when installing Unleashed on PC (unreleased build, but this was finished, or very close to being finished, judging from the video file that plays when idling in Unleashed's title screen). |
− | *LoadingHint: The image files for the loading hints. | + | *Item: Item textures from Sonic Unleashed. |
− | *Packed: The | + | *LoadingHint: The image files for the loading hints when loading into stages. |
− | *reddog: | + | *Packed: Contains the level geometry and their respective resources for all stages in bb2.cpk. The ar.0 files in the sub folders contain DDS textures, .material files, .model files (skybox and SET objects), terrain files and UV animations. The PFD files contain baked GI and terrain geometry. |
+ | *reddog: Leftover debug menu from Sonic Unleashed. This is fully usable in the Unleashed Preview for the Xbox 360. The link to the preview build can be found here > [https://sonicretro.org/2016/12/08/sonic-unleashed-preview-build-released/] | ||
+ | *voices: Voice files for the cast. | ||
− | = | + | ==Languages== |
− | == | + | {| class="prettytable" style="width:auto;" |
− | + | |+ | |
− | + | |- | |
− | + | ! Folder Name | |
− | + | ! Subfolders | |
− | + | | Contains | |
− | + | |- | |
− | + | | Languages | |
− | + | | English, French, German, Italian, Japanese, Spanish | |
− | + | | Shadow boss, demo files, Collection Room figurines, hints, guides, how-to, Information Pod (in hub), loading, hub world voices, network, hub pause menu, results, skills, stage gates and title screen files | |
− | + | |} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==Packed== |
− | + | {| class="prettytable" style="width:auto;" | |
− | + | |+ | |
− | * | + | |- |
− | + | ! Folder Name | |
− | + | ! Contains | |
− | + | |- | |
− | + | | bms | |
− | + | | Metal Sonic Boss terrain textures & geometry | |
− | + | |- | |
− | + | | bsd | |
− | + | | Shadow Boss terrain textures & geometry | |
− | + | |- | |
− | + | | bsl | |
− | + | | Silver Boss terrain textures & geometry | |
− | + | |- | |
− | + | | cnz100 | |
+ | | Casino Night Zone terrain textures & geometry | ||
+ | |- | ||
+ | | csc100 | ||
+ | | Crisis City Act 1 terrain textures & geometry | ||
+ | |- | ||
+ | | csc200 | ||
+ | | Crisis City Act 2 terrain textures & geometry | ||
+ | |- | ||
+ | | euc100 | ||
+ | | Rooftop Run Act 1 terrain textures & geometry | ||
+ | |- | ||
+ | | euc200 | ||
+ | | Rooftop Run Act 1 Mission terrain textures & geometry | ||
+ | |- | ||
+ | | euc204 | ||
+ | | Rooftop Run Act 2 Mission 4 terrain textures & geometry | ||
+ | |- | ||
+ | | evt041 | ||
+ | | Event 41 terrain textures & geometry | ||
+ | |- | ||
+ | | evt121 | ||
+ | | Event 121 terrain textures & geometry | ||
+ | |- | ||
+ | | fig000 | ||
+ | | Figurine Collection Room terrain textures & geometry | ||
+ | |- | ||
+ | | pam000 | ||
+ | | Whiteworld (hub) terrain textures & geometry | ||
+ | |- | ||
+ | | pam001 | ||
+ | | Other Whiteworld (hub) terrain textures & geometry??? | ||
+ | |- | ||
+ | | pla100 | ||
+ | | Planet Wisp Act 1 terrain textures & geometry | ||
+ | |- | ||
+ | | pla200 | ||
+ | | Planet Wisp Act 2 terrain textures & geometry | ||
+ | |- | ||
+ | | pla204 | ||
+ | | Planet Wisp Act 2 Mission 4 terrain textures & geometry | ||
+ | |- | ||
+ | | pla205 | ||
+ | | Planet Wisp Act 2 Mission 5 terrain textures & geometry | ||
+ | |- | ||
+ | | ssh100 | ||
+ | | Seaside Hill Act 1 terrain textures & geometry | ||
+ | |- | ||
+ | | ssh101 | ||
+ | | Seaside Hill Act 1 Mission 1 terrain textures & geometry | ||
+ | |- | ||
+ | | ssh103 | ||
+ | | Seaside Hill Act 1 Mission 3 terrain textures & geometry | ||
+ | |- | ||
+ | | ssh200 | ||
+ | | Seaside Hill Act 2 terrain textures & geometry | ||
+ | |- | ||
+ | | shh201 | ||
+ | | Seaside Hill Act 2 Mission 1 terrain textures & geometry | ||
+ | |- | ||
+ | | ssh205 | ||
+ | | Seaside Hill Act 2 Mission 5 terrain textures & geometry | ||
+ | |} | ||
+ | |||
+ | ==Files== | ||
+ | ==Level files== | ||
+ | These files are in bb2's root directory. | ||
+ | * #ar.0 files contain spline, SceneEffect, stage collision, SET data, culling and terrain parameters. Collision is in HKX format, parameters are in XML format. | ||
+ | {| class="prettytable" style="width:auto;" | ||
+ | |+ | ||
+ | |- | ||
+ | ! File Name | ||
+ | ! Hard Mode | ||
+ | ! Packed Folder | ||
+ | ! Contains | ||
+ | |- | ||
+ | | #bms.ar.00 | ||
+ | | #bms001.ar.00 | ||
+ | | bms.ar.00 - bms.ar.03 | ||
+ | | Metal Sonic Rival Fight | ||
+ | |- | ||
+ | | #bsd.ar.00 | ||
+ | | #bsd001.ar.00 | ||
+ | | bsd.ar.00 - bsd.ar.04 | ||
+ | | Shadow Rival Fight | ||
+ | |- | ||
+ | | #bsl.ar.00 | ||
+ | | #bsl001.ar.00 | ||
+ | | bsl.ar.00 - bsl.ar.02 | ||
+ | | Silver Rival Fight | ||
+ | |- | ||
+ | | #cnz100.ar.00 | ||
+ | | N/A | ||
+ | | cnz100.ar.00 - cnz100.ar.02 | ||
+ | | Casino Night Zone | ||
+ | |- | ||
+ | | #ssh100.ar.00 | ||
+ | | N/A | ||
+ | | ssh100.ar.00 - ssh100.ar.03 | ||
+ | | Seaside Hill Act 1 | ||
+ | |- | ||
+ | | #ssh200.ar.00 | ||
+ | | N/A | ||
+ | | ssh200.ar.00 - ssh200.ar.03 | ||
+ | | Seaside Hill Act 2 | ||
+ | |- | ||
+ | | #csc100.ar.00 | ||
+ | | N/A | ||
+ | | csc100.ar.00 - csc100.ar.03 | ||
+ | | Crisis City Act 1 | ||
+ | |- | ||
+ | | #csc200.ar.00 | ||
+ | | N/A | ||
+ | | csc200.ar.00 - csc200.ar.01 | ||
+ | | Crisis City Act 2 | ||
+ | |- | ||
+ | | #euc100.ar.00 | ||
+ | | N/A | ||
+ | | euc100.ar.00 - euc100.ar.03 | ||
+ | | Rooftop Run Act 1 | ||
+ | |- | ||
+ | | #euc200.ar.00 | ||
+ | | N/A | ||
+ | | euc200.ar.00 - euc200.ar.04 | ||
+ | | Rooftop Run Act 2 | ||
+ | |- | ||
+ | | #pla100.ar.00 | ||
+ | | N/A | ||
+ | | pla100.ar.00 - pla100.ar.03 | ||
+ | | Planet Wisp Act 1 | ||
+ | |- | ||
+ | | #pla200.ar.00 | ||
+ | | N/A | ||
+ | | pla200.ar.00 - pla200.ar.03 | ||
+ | | Planet Wisp Act 2 | ||
+ | |- | ||
+ | | #fig000.ar.00 | ||
+ | | N/A | ||
+ | | fig000.ar.00 | ||
+ | | Figurine Room | ||
+ | |- | ||
+ | | #pam000.ar.00 | ||
+ | | N/A | ||
+ | | pam000.ar.00 - pam000.ar.01 | ||
+ | | Overworld | ||
+ | |} | ||
+ | |||
+ | ==Enemy files== | ||
+ | {| class="prettytable" style="width:auto;" | ||
+ | |+ | ||
+ | |- | ||
+ | ! # File Name | ||
+ | ! File Name | ||
+ | ! Contains | ||
+ | ! Used in | ||
+ | |- | ||
+ | | #EnemyAeroCannon.ar.00 | ||
+ | | EnemyAeroCannon.ar.00 | ||
+ | | Aero-Cannon | ||
+ | | Rooftop Run | ||
+ | |- | ||
+ | | #EnemyBatabata.ar.00 | ||
+ | | EnemyBatabata.ar.00 | ||
+ | | Batabata (Chopper) | ||
+ | | Green Hill | ||
+ | |- | ||
+ | | #EnemyBeetle.ar.00 | ||
+ | | EnemyBeetle.ar.00 | ||
+ | | Beetle | ||
+ | | City Escape | ||
+ | |- | ||
+ | | #EnemyBeeton.ar.00 | ||
+ | | EnemyBeeton.ar.00 | ||
+ | | Beeton (Buzz Bomber) | ||
+ | | Green Hill, Planet Wisp | ||
+ | |- | ||
+ | | #EnemyBigBeeton.ar.00 | ||
+ | | EnemyBigBeeton.ar.00 | ||
+ | | Big Beeton (Buzz Bomber) | ||
+ | | Green Hill | ||
+ | |- | ||
+ | | #EnemyBigMotora.ar.00 | ||
+ | | EnemyBigMotora.ar.00 | ||
+ | | Big Motora (Moto Bug) | ||
+ | | Green Hill | ||
+ | |- | ||
+ | | None | ||
+ | | EnemyBiter.ar.00 | ||
+ | | Iblis Biter | ||
+ | | Crisis City | ||
+ | |- | ||
+ | | #EnemyCommon.ar.00 | ||
+ | | EnemyCommon.ar.00 | ||
+ | | Common Enemy Files | ||
+ | | Everywhere | ||
+ | |- | ||
+ | | #EnemyCopSpeeder.ar.00 | ||
+ | | EnemyCopSpeeder.ar.00 | ||
+ | | Cop Speeder | ||
+ | | Speed Highway | ||
+ | |- | ||
+ | | None | ||
+ | | EnemyCrawler.ar.00 | ||
+ | | Iblis Worm | ||
+ | | Crisis City | ||
+ | |- | ||
+ | | #EnemyEChaser.ar.00 | ||
+ | | EnemyEChaser.ar.00 | ||
+ | | Egg Chaser | ||
+ | | Rooftop Run | ||
+ | |- | ||
+ | | #EnemyEFighter.ar.00 | ||
+ | | EnemyEFighter.ar.00 | ||
+ | | Egg Fighter | ||
+ | | Rooftop Run | ||
+ | |- | ||
+ | | #EnemyEggRobo.ar.00 | ||
+ | | EnemyEggRobo.ar.00 | ||
+ | | Eggrobo | ||
+ | | Sky Sanctuary | ||
+ | |- | ||
+ | | #EnemyELauncher.ar.00 | ||
+ | | EnemyELauncher.ar.00 | ||
+ | | Egg Launcher | ||
+ | | Rooftop Run | ||
+ | |- | ||
+ | | None | ||
+ | | EnemyEPawnCommon.ar.00 | ||
+ | | Common Egg Pawn Files | ||
+ | | Seaside Hill, Planet Wisp | ||
+ | |- | ||
+ | | #EnemyEPawnPLA.ar.00 | ||
+ | | EnemyEPawnPLA.ar.00 | ||
+ | | Egg Pawn | ||
+ | | Planet Wisp | ||
+ | |- | ||
+ | | #EnemyEPawnSSH.ar.00 | ||
+ | | EnemyEPawnSSH.ar.00 | ||
+ | | Egg Pawn | ||
+ | | Seaside Hill | ||
+ | |- | ||
+ | | #EnemyGanigani.ar.00 | ||
+ | | EnemyGanigani.ar.00 | ||
+ | | Ganigani (Crabmeat) | ||
+ | | Green Hill | ||
+ | |- | ||
+ | | #EnemyGrabber.ar.00 | ||
+ | | EnemyGrabber.ar.00 | ||
+ | | Grabber | ||
+ | | Chemical Plant | ||
+ | |- | ||
+ | | #EnemyGunHunter.ar.00 | ||
+ | | EnemyGunHunter.ar.00 | ||
+ | | Gun Hunter | ||
+ | | City Escape | ||
+ | |- | ||
+ | | #EnemyLander.ar.00 | ||
+ | | EnemyLander.ar.00 | ||
+ | | Lander | ||
+ | | Chemical Plant | ||
+ | |- | ||
+ | | #EnemyMotora.ar.00 | ||
+ | | EnemyMotora.ar.00 | ||
+ | | Motora (Moto Bug) | ||
+ | | Green Hill | ||
+ | |- | ||
+ | | #EnemyNal.ar.00 | ||
+ | | EnemyNal.ar.00 | ||
+ | | Nal (Sandworm) | ||
+ | | Planet Wisp | ||
+ | |- | ||
+ | | #EnemySpinner.ar.00 | ||
+ | | EnemySpinner.ar.00 | ||
+ | | Spinner | ||
+ | | Seaside Hill | ||
+ | |- | ||
+ | | #EnemyTaker.ar.00 | ||
+ | | EnemyTaker.ar.00 | ||
+ | | Iblis Taker | ||
+ | | Crisis City | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Characters== | ||
+ | {| class="prettytable" style="width:auto;" | ||
+ | |+ | ||
+ | |- | ||
+ | ! File Name | ||
+ | ! Contains | ||
+ | |- | ||
+ | | amy.ar.00 | ||
+ | | Amy Rose's model files | ||
+ | |- | ||
+ | | animal.ar.00 | ||
+ | | Various animal model files | ||
+ | |- | ||
+ | | blaze.ar.00 | ||
+ | | Blaze the Cat's model files | ||
+ | |- | ||
+ | | charmy.ar.00 | ||
+ | | Charmy the Bee's model files | ||
+ | |- | ||
+ | | classic_eggman.ar.00 | ||
+ | | Classic Dr. <s>Robotnik's</s> Eggman's model files | ||
+ | |- | ||
+ | | classic_tails.ar.00 | ||
+ | | Classic Tails' model files | ||
+ | |- | ||
+ | | cream.ar.00 | ||
+ | | Cream the Rabbit's model files | ||
+ | |- | ||
+ | | eggman.ar.00 | ||
+ | | Dr. Eggman's model files | ||
+ | |- | ||
+ | | espio.ar.00 | ||
+ | | Espio the Chameleon's model files | ||
+ | |- | ||
+ | | knuckles.ar.00 | ||
+ | | Knuckles the Echidna's model files | ||
+ | |- | ||
+ | | metalsonic.ar.00 | ||
+ | | Metal Sonic's model files | ||
+ | |- | ||
+ | | omochao.ar.00 | ||
+ | | Omochao's model files | ||
+ | |- | ||
+ | | rouge.ar.00 | ||
+ | | Rouge the Bat's model files | ||
+ | |- | ||
+ | | shadow.ar.00 | ||
+ | | Shadow the Hedgehog's model files | ||
+ | |- | ||
+ | | silver.ar.00 | ||
+ | | Silver the Hedgehog's model files | ||
+ | |- | ||
+ | | tails.ar.00 | ||
+ | | Tails' model files | ||
+ | |- | ||
+ | | vector.ar.00 | ||
+ | | Vector the Crocodile's model files | ||
+ | |} | ||
+ | |||
+ | ==UI/Misc files== | ||
+ | These files are in bb2's root directory. | ||
+ | {| class="prettytable" style="width:auto;" | ||
+ | |+ | ||
+ | |- | ||
+ | ! File Name | ||
+ | ! Contains | ||
+ | |- | ||
+ | | pam_cmn | ||
+ | | Contains all button UI seen in the hub world | ||
+ | |} | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | |||
+ | {{SCHGuides}} |
Latest revision as of 20:06, 28 August 2022
SCHG: Sonic Generations |
---|
Main Article |
File Index |
BB |
How-To |
Import Levels |
Contents
Folders
- Collection: Image files for the concept art and game titles.
- Hint: Leftover hints from Unleashed.
- Install: Leftover images appearing when installing Unleashed on PC (unreleased build, but this was finished, or very close to being finished, judging from the video file that plays when idling in Unleashed's title screen).
- Item: Item textures from Sonic Unleashed.
- LoadingHint: The image files for the loading hints when loading into stages.
- Packed: Contains the level geometry and their respective resources for all stages in bb2.cpk. The ar.0 files in the sub folders contain DDS textures, .material files, .model files (skybox and SET objects), terrain files and UV animations. The PFD files contain baked GI and terrain geometry.
- reddog: Leftover debug menu from Sonic Unleashed. This is fully usable in the Unleashed Preview for the Xbox 360. The link to the preview build can be found here > [1]
- voices: Voice files for the cast.
Languages
Folder Name | Subfolders | Contains |
---|---|---|
Languages | English, French, German, Italian, Japanese, Spanish | Shadow boss, demo files, Collection Room figurines, hints, guides, how-to, Information Pod (in hub), loading, hub world voices, network, hub pause menu, results, skills, stage gates and title screen files |
Packed
Folder Name | Contains |
---|---|
bms | Metal Sonic Boss terrain textures & geometry |
bsd | Shadow Boss terrain textures & geometry |
bsl | Silver Boss terrain textures & geometry |
cnz100 | Casino Night Zone terrain textures & geometry |
csc100 | Crisis City Act 1 terrain textures & geometry |
csc200 | Crisis City Act 2 terrain textures & geometry |
euc100 | Rooftop Run Act 1 terrain textures & geometry |
euc200 | Rooftop Run Act 1 Mission terrain textures & geometry |
euc204 | Rooftop Run Act 2 Mission 4 terrain textures & geometry |
evt041 | Event 41 terrain textures & geometry |
evt121 | Event 121 terrain textures & geometry |
fig000 | Figurine Collection Room terrain textures & geometry |
pam000 | Whiteworld (hub) terrain textures & geometry |
pam001 | Other Whiteworld (hub) terrain textures & geometry??? |
pla100 | Planet Wisp Act 1 terrain textures & geometry |
pla200 | Planet Wisp Act 2 terrain textures & geometry |
pla204 | Planet Wisp Act 2 Mission 4 terrain textures & geometry |
pla205 | Planet Wisp Act 2 Mission 5 terrain textures & geometry |
ssh100 | Seaside Hill Act 1 terrain textures & geometry |
ssh101 | Seaside Hill Act 1 Mission 1 terrain textures & geometry |
ssh103 | Seaside Hill Act 1 Mission 3 terrain textures & geometry |
ssh200 | Seaside Hill Act 2 terrain textures & geometry |
shh201 | Seaside Hill Act 2 Mission 1 terrain textures & geometry |
ssh205 | Seaside Hill Act 2 Mission 5 terrain textures & geometry |
Files
Level files
These files are in bb2's root directory.
- #ar.0 files contain spline, SceneEffect, stage collision, SET data, culling and terrain parameters. Collision is in HKX format, parameters are in XML format.
File Name | Hard Mode | Packed Folder | Contains |
---|---|---|---|
#bms.ar.00 | #bms001.ar.00 | bms.ar.00 - bms.ar.03 | Metal Sonic Rival Fight |
#bsd.ar.00 | #bsd001.ar.00 | bsd.ar.00 - bsd.ar.04 | Shadow Rival Fight |
#bsl.ar.00 | #bsl001.ar.00 | bsl.ar.00 - bsl.ar.02 | Silver Rival Fight |
#cnz100.ar.00 | N/A | cnz100.ar.00 - cnz100.ar.02 | Casino Night Zone |
#ssh100.ar.00 | N/A | ssh100.ar.00 - ssh100.ar.03 | Seaside Hill Act 1 |
#ssh200.ar.00 | N/A | ssh200.ar.00 - ssh200.ar.03 | Seaside Hill Act 2 |
#csc100.ar.00 | N/A | csc100.ar.00 - csc100.ar.03 | Crisis City Act 1 |
#csc200.ar.00 | N/A | csc200.ar.00 - csc200.ar.01 | Crisis City Act 2 |
#euc100.ar.00 | N/A | euc100.ar.00 - euc100.ar.03 | Rooftop Run Act 1 |
#euc200.ar.00 | N/A | euc200.ar.00 - euc200.ar.04 | Rooftop Run Act 2 |
#pla100.ar.00 | N/A | pla100.ar.00 - pla100.ar.03 | Planet Wisp Act 1 |
#pla200.ar.00 | N/A | pla200.ar.00 - pla200.ar.03 | Planet Wisp Act 2 |
#fig000.ar.00 | N/A | fig000.ar.00 | Figurine Room |
#pam000.ar.00 | N/A | pam000.ar.00 - pam000.ar.01 | Overworld |
Enemy files
# File Name | File Name | Contains | Used in |
---|---|---|---|
#EnemyAeroCannon.ar.00 | EnemyAeroCannon.ar.00 | Aero-Cannon | Rooftop Run |
#EnemyBatabata.ar.00 | EnemyBatabata.ar.00 | Batabata (Chopper) | Green Hill |
#EnemyBeetle.ar.00 | EnemyBeetle.ar.00 | Beetle | City Escape |
#EnemyBeeton.ar.00 | EnemyBeeton.ar.00 | Beeton (Buzz Bomber) | Green Hill, Planet Wisp |
#EnemyBigBeeton.ar.00 | EnemyBigBeeton.ar.00 | Big Beeton (Buzz Bomber) | Green Hill |
#EnemyBigMotora.ar.00 | EnemyBigMotora.ar.00 | Big Motora (Moto Bug) | Green Hill |
None | EnemyBiter.ar.00 | Iblis Biter | Crisis City |
#EnemyCommon.ar.00 | EnemyCommon.ar.00 | Common Enemy Files | Everywhere |
#EnemyCopSpeeder.ar.00 | EnemyCopSpeeder.ar.00 | Cop Speeder | Speed Highway |
None | EnemyCrawler.ar.00 | Iblis Worm | Crisis City |
#EnemyEChaser.ar.00 | EnemyEChaser.ar.00 | Egg Chaser | Rooftop Run |
#EnemyEFighter.ar.00 | EnemyEFighter.ar.00 | Egg Fighter | Rooftop Run |
#EnemyEggRobo.ar.00 | EnemyEggRobo.ar.00 | Eggrobo | Sky Sanctuary |
#EnemyELauncher.ar.00 | EnemyELauncher.ar.00 | Egg Launcher | Rooftop Run |
None | EnemyEPawnCommon.ar.00 | Common Egg Pawn Files | Seaside Hill, Planet Wisp |
#EnemyEPawnPLA.ar.00 | EnemyEPawnPLA.ar.00 | Egg Pawn | Planet Wisp |
#EnemyEPawnSSH.ar.00 | EnemyEPawnSSH.ar.00 | Egg Pawn | Seaside Hill |
#EnemyGanigani.ar.00 | EnemyGanigani.ar.00 | Ganigani (Crabmeat) | Green Hill |
#EnemyGrabber.ar.00 | EnemyGrabber.ar.00 | Grabber | Chemical Plant |
#EnemyGunHunter.ar.00 | EnemyGunHunter.ar.00 | Gun Hunter | City Escape |
#EnemyLander.ar.00 | EnemyLander.ar.00 | Lander | Chemical Plant |
#EnemyMotora.ar.00 | EnemyMotora.ar.00 | Motora (Moto Bug) | Green Hill |
#EnemyNal.ar.00 | EnemyNal.ar.00 | Nal (Sandworm) | Planet Wisp |
#EnemySpinner.ar.00 | EnemySpinner.ar.00 | Spinner | Seaside Hill |
#EnemyTaker.ar.00 | EnemyTaker.ar.00 | Iblis Taker | Crisis City |
Characters
File Name | Contains |
---|---|
amy.ar.00 | Amy Rose's model files |
animal.ar.00 | Various animal model files |
blaze.ar.00 | Blaze the Cat's model files |
charmy.ar.00 | Charmy the Bee's model files |
classic_eggman.ar.00 | Classic Dr. |
classic_tails.ar.00 | Classic Tails' model files |
cream.ar.00 | Cream the Rabbit's model files |
eggman.ar.00 | Dr. Eggman's model files |
espio.ar.00 | Espio the Chameleon's model files |
knuckles.ar.00 | Knuckles the Echidna's model files |
metalsonic.ar.00 | Metal Sonic's model files |
omochao.ar.00 | Omochao's model files |
rouge.ar.00 | Rouge the Bat's model files |
shadow.ar.00 | Shadow the Hedgehog's model files |
silver.ar.00 | Silver the Hedgehog's model files |
tails.ar.00 | Tails' model files |
vector.ar.00 | Vector the Crocodile's model files |
UI/Misc files
These files are in bb2's root directory.
File Name | Contains |
---|---|
pam_cmn | Contains all button UI seen in the hub world |
References