Difference between revisions of "Sonic Generations/File Index/BB3"
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{{SCHG SG}} | {{SCHG SG}} | ||
− | =Folders= | + | ==Folders== |
− | *Languages: | + | *Languages: More files for the HUD and text. |
− | *voices: Voice files for the cast. | + | *voices: Voice files for the game's cast. |
+ | |||
+ | ==Files== | ||
+ | NOTE: evCharacter.ar.00 files are for cutscenes that take place in the hub world only. Each event ar file includes duplicate model files and textures for each character that is needed in each cutscene. | ||
− | |||
==Characters== | ==Characters== | ||
− | {| | + | {| class="prettytable" style="width:auto;" |
|+ | |+ | ||
|- | |- | ||
! File Name | ! File Name | ||
! Contains | ! Contains | ||
− | + | |- | |
+ | | evMetalSonic.ar.00 | ||
+ | | Metal Sonic's cutscene model files | ||
+ | |- | ||
+ | | evSonic.ar.00 | ||
+ | | Modern Sonic's cutscene model files | ||
+ | |- | ||
+ | | evSonicClassic.ar.00 | ||
+ | | Classic Sonic's cutscene model files | ||
|- | |- | ||
| Sonic.ar.00 - Sonic.ar.01 | | Sonic.ar.00 - Sonic.ar.01 | ||
− | | Modern Sonic | + | | Modern Sonic's model files |
− | | | + | |- |
+ | | Sonic.ar.00 - Sonic.ar.01 | ||
+ | | Modern Sonic's model files | ||
|- | |- | ||
| SonicClassic.ar.00 - SonicClassic.ar.01 | | SonicClassic.ar.00 - SonicClassic.ar.01 | ||
− | | Classic Sonic | + | | Classic Sonic's model files |
− | |||
|} | |} | ||
+ | |||
==Animations== | ==Animations== | ||
− | {| | + | {| class="prettytable" style="width:auto;" |
|+ | |+ | ||
|- | |- | ||
Line 70: | Line 82: | ||
|} | |} | ||
==Miscellaneous== | ==Miscellaneous== | ||
− | {| | + | {| class="prettytable" style="width:auto;" |
|+ | |+ | ||
|- | |- | ||
! File Name | ! File Name | ||
! Contains | ! Contains | ||
+ | |- | ||
+ | | #Application.ar.00 | ||
+ | | Contains Application XML and lua files | ||
+ | |- | ||
+ | | #SonicActionCommon.ar.00 | ||
+ | | ? | ||
+ | |- | ||
+ | | #SonicSp.ar.00 | ||
+ | | Super Sonic's physics and results camera parameter files | ||
|- | |- | ||
| #Sonic.ar.00 | | #Sonic.ar.00 | ||
− | | Modern Sonic's | + | | Modern Sonic's physics, results camera parameter and his board's physics files |
|- | |- | ||
| #SonicClassic.ar.00 | | #SonicClassic.ar.00 | ||
− | | Classic Sonic's | + | | Classic Sonic's physics, results camera parameter and his board's physics files |
+ | |- | ||
+ | | Application.ar.00 | ||
+ | | UI sound effects and button prompt files | ||
+ | |- | ||
+ | | AutoSave.ar.00 | ||
+ | | Autosave texture and XNCP animation files | ||
+ | |- | ||
+ | | NoticeBoard.ar.00 | ||
+ | | Loading screen textures and XNCP animation files | ||
+ | |- | ||
+ | | SegaLogo.ar.00 | ||
+ | | SEGA ident SFD video file (played on bootup) | ||
+ | |- | ||
+ | | SegaLogoJP.ar.00 | ||
+ | | SEGA ident SFD video file JP ver. (played on bootup) | ||
+ | |- | ||
|} | |} | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | |||
{{SCHGuides}} | {{SCHGuides}} | ||
− |
Latest revision as of 17:42, 6 April 2021
SCHG: Sonic Generations |
---|
Main Article |
File Index |
BB |
How-To |
Import Levels |
Folders
- Languages: More files for the HUD and text.
- voices: Voice files for the game's cast.
Files
NOTE: evCharacter.ar.00 files are for cutscenes that take place in the hub world only. Each event ar file includes duplicate model files and textures for each character that is needed in each cutscene.
Characters
File Name | Contains |
---|---|
evMetalSonic.ar.00 | Metal Sonic's cutscene model files |
evSonic.ar.00 | Modern Sonic's cutscene model files |
evSonicClassic.ar.00 | Classic Sonic's cutscene model files |
Sonic.ar.00 - Sonic.ar.01 | Modern Sonic's model files |
Sonic.ar.00 - Sonic.ar.01 | Modern Sonic's model files |
SonicClassic.ar.00 - SonicClassic.ar.01 | Classic Sonic's model files |
Animations
File Name | Contains | Modern/Classic |
---|---|---|
SonicRankS.ar.00 | Rank S Animation | Modern |
SonicRankA.ar.00 | Rank A Animation | Modern |
SonicRankB.ar.00 | Rank B Animation | Modern |
SonicRankC.ar.00 | Rank C Animation | Modern |
SonicRankD.ar.00 | Rank D Animation | Modern |
SonicClassicRankS.ar.00 | Rank S Animation | Classic |
SonicClassicRankA.ar.00 | Rank A Animation | Classic |
SonicClassicRankB.ar.00 | Rank B Animation | Classic |
SonicClassicRankC.ar.00 | Rank C Animation | Classic |
SonicClassicRankD.ar.00 | Rank D Animation | Classic |
Miscellaneous
File Name | Contains |
---|---|
#Application.ar.00 | Contains Application XML and lua files |
#SonicActionCommon.ar.00 | ? |
#SonicSp.ar.00 | Super Sonic's physics and results camera parameter files |
#Sonic.ar.00 | Modern Sonic's physics, results camera parameter and his board's physics files |
#SonicClassic.ar.00 | Classic Sonic's physics, results camera parameter and his board's physics files |
Application.ar.00 | UI sound effects and button prompt files |
AutoSave.ar.00 | Autosave texture and XNCP animation files |
NoticeBoard.ar.00 | Loading screen textures and XNCP animation files |
SegaLogo.ar.00 | SEGA ident SFD video file (played on bootup) |
SegaLogoJP.ar.00 | SEGA ident SFD video file JP ver. (played on bootup) |
References