Difference between revisions of "Sonic the Hedgehog 2 (16-bit) scrapped enemies"
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− | {{Breadcrumb|noitalics=yes | + | {{Breadcrumb|noitalics=yes|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}|l3=Scrapped enemies}} |
− | |Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) enemies|l2=Enemies|{{PAGENAME}}|l3=Scrapped enemies | + | Numerous enemies were conceived for the [[Sega Mega Drive]] game ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', with many failing to be used in the final product. The following lists miscellaenous scrapped ''Sonic 2'' enemies, most of which were devised by [[Tom Payne]]. Others, such as [[Ball]], [[BBat]], [[BFish]], [[Bubbler]], [[Frog]], [[Gator]], [[Redz]], [[Snail]] and [[Stegway]], are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner [[Hirokazu Yasuhara]]. |
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<gallery> | <gallery> | ||
TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1287.jpg | TomPaynePapers Binder Clip 1 (Sonic 2 Enemies) (Original Order) image1287.jpg |
Revision as of 11:48, 20 December 2023
Sonic the Hedgehog 2 (16-bit) |
Enemies |
Scrapped enemies |
Numerous enemies were conceived for the Sega Mega Drive game Sonic the Hedgehog 2, with many failing to be used in the final product. The following lists miscellaenous scrapped Sonic 2 enemies, most of which were devised by Tom Payne. Others, such as Ball, BBat, BFish, Bubbler, Frog, Gator, Redz, Snail and Stegway, are discounted as they either made it into prototypes of the game, or were officially given the go-ahead by planner Hirokazu Yasuhara.
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |