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SCHG How-to

Difference between revisions of "Guide"

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m (Text replace: "Caverns4" to "Caverns 4")
(Okay, I hope nobody's mad at me for this, but there are several "Adding Features-ish" guides under "Design Choices". If you have complaints, please work it out with me via the talk page.)
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* [[SCHG_How-to:Collide with water after being hurt|Collide with water after being hurt]] (by [[MoDule]])
 
* [[SCHG_How-to:Collide with water after being hurt|Collide with water after being hurt]] (by [[MoDule]])
 
* [[SCHG How-to:Retain Rings when returning at a Star Post|Retain rings when returning at a Star Post]] (by [[Mercury]])
 
* [[SCHG How-to:Retain Rings when returning at a Star Post|Retain rings when returning at a Star Post]] (by [[Mercury]])
* [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] (by [[User:Tamkis|Tamkis]])
 
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the fade in\fade out progression routines]] (by [[MarkeyJester]])
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the fade in\fade out progression routines]] (by [[MarkeyJester]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 2 fix|Fix scattered rings' underwater physics]] (by [[redhotsonic]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 2 fix|Fix scattered rings' underwater physics]] (by [[redhotsonic]])
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* [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado spin dash death]] (by [[Esrael]])
 
* [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado spin dash death]] (by [[Esrael]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove subroutines]] (by [[redhotsonic]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove subroutines]] (by [[redhotsonic]])
* [[SCHG How-to:Port Knuckles into Sonic 2|Port Knuckles]] (by [[MainMemory]])
 
 
* [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K's rings manager]] (by [[shobiz]])
 
* [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K's rings manager]] (by [[shobiz]])
 
* [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K's object manager]] (by [[MoDule]])
 
* [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K's object manager]] (by [[MoDule]])
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* [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Change the Special Stage characters to use normal DPLCs]] (by [[Flamewing]])
 
* [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Change the Special Stage characters to use normal DPLCs]] (by [[Flamewing]])
 
* [[SCHG_How-to:Speed Up Ring Loss Process (With Underwater)|Speed up ring loss process (w/ underwater)]] (by [[redhotsonic]])
 
* [[SCHG_How-to:Speed Up Ring Loss Process (With Underwater)|Speed up ring loss process (w/ underwater)]] (by [[redhotsonic]])
 +
 +
====Adding Features====
 +
* [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] (by [[User:Tamkis|Tamkis]])
 +
* [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] (by [[User:Tamkis|Tamkis]])
 +
* [[SCHG How-to:Port Knuckles into Sonic 2|Port Knuckles]] (by [[MainMemory]])
  
 
====Sound features====
 
====Sound features====

Revision as of 17:37, 26 May 2014

The SCHG How-to: series is a spinoff from the Sonic Community Hacking Guide with a focus on how-to, tutorials, and supplementary education. Whereas the traditional SCHG serves more as a map for users to navigate a ROM for themselves, the How-to series is more a "how to get from point A to point B" set of directions. Tutorials range from the very basic to very complex, with an eye towards making sure no part of the process is assumed or left out.

General How-Tos

Game-Specific

Sonic 1

Fixing bugs

These guides describe the steps to take to fix bugs that are present in the original game or bugs that occur after altering something in the game.

Changing design choices

These guides describe how you can alter some behaviors in the game that might not be to your liking.

Adding features

These guides describe step-by-step how to add new features in the game. After following one of these guides, the feature should be fully functional in the game with no further work.

Sound features

These guides cover the application of music and sound effects in the game. After following these guides, porting and adding original music should be possible.

Extending the game

These guides will prepare you to introduce new content in the game. Merely following these guides will usually have no immediate effect in the game; you will need to provide custom content.

Miscellaneous

Qjimbo's Split Disassembly Guides

These guides were formerly hosted on The Glowing Bridge.

Sonic 2

Fixing bugs

Design choices & features

Adding Features

Sound features

Extending the game

Sonic 2 Master System

Sonic 3 & Knuckles

Sonic Advance 3

Sonic Adventure 1/DX

Sonic Generations

To add your own how-to, simply add an article with SCHG How-to: before the name, which will register it with the correct namespace.