Difference between revisions of "Ball"
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While the graphics for the object exist in two early prototypes of ''Sonic 2'', the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|"Nick Arcade"]] and [[Sonic the Hedgehog 2 (Simon Wai prototype)|"Simon Wai"]] builds, it would not be until the [[Sonic the Hedgehog 2 (alpha)|August 21st "Alpha"]] build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game. | While the graphics for the object exist in two early prototypes of ''Sonic 2'', the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|"Nick Arcade"]] and [[Sonic the Hedgehog 2 (Simon Wai prototype)|"Simon Wai"]] builds, it would not be until the [[Sonic the Hedgehog 2 (alpha)|August 21st "Alpha"]] build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game. | ||
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+ | The [[Sonic the Hedgehog 2 (2013)|2013 remake]] restores the enemy and makes it placeable in [[Chemical Plant Zone]] using [[edit mode]], however it functions much differently from its concept sketches - it hovers in the air and explodes when above the player character's head, dropping chemicals that will harm the player unless they have a [[Water Shield]]. | ||
Graphics for the enemy were created by [[Tom Payne]]. | Graphics for the enemy were created by [[Tom Payne]]. |
Revision as of 13:32, 17 December 2023
Sonic the Hedgehog 2 (16-bit) |
Enemies |
Ball |
Ball |
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Game: Sonic the Hedgehog 2 (16-bit) |
"Ball"[1] is a scrapped enemy (or obstacle) planned for Sonic the Hedgehog 2.
Overview
It is a bouncing ball with spots, which appears to have bounced around and caused Sonic to bounce off it if touched.
While the graphics for the object exist in two early prototypes of Sonic 2, the "Nick Arcade" and "Simon Wai" builds, it would not be until the August 21st "Alpha" build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game.
The 2013 remake restores the enemy and makes it placeable in Chemical Plant Zone using edit mode, however it functions much differently from its concept sketches - it hovers in the air and explodes when above the player character's head, dropping chemicals that will harm the player unless they have a Water Shield.
Graphics for the enemy were created by Tom Payne.
Concept art
- Sket ball.png
Hirokazu Yasuhara concepts
- Sonic2 MD TomPayne ballthingy.jpg
Tom Payne sketches
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |