Difference between revisions of "Ball"
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− | '''"Ball"''' is a scrapped enemy (or obstacle) planned for ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' | + | '''"Ball"'''{{fileref|Sket ball.png}} is a scrapped enemy (or obstacle) planned for ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. |
− | While the graphics for the object exist in two early prototypes of ''Sonic 2'', the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|"Nick Arcade"]] and [[Sonic the Hedgehog 2 (Simon Wai prototype)|"Simon Wai"]] builds, it would not be until the [[Sonic the Hedgehog 2 (alpha)|"Alpha"]] build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game. | + | ==Overview== |
+ | It is a bouncing ball with spots, which appears to have bounced around and caused [[Sonic the Hedgehog|Sonic]] to bounce off it if touched. | ||
+ | |||
+ | While the graphics for the object exist in two early prototypes of ''Sonic 2'', the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|"Nick Arcade"]] and [[Sonic the Hedgehog 2 (Simon Wai prototype)|"Simon Wai"]] builds, it would not be until the [[Sonic the Hedgehog 2 (alpha)|August 21st "Alpha"]] build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game. | ||
Graphics for the enemy were created by [[Tom Payne]]. | Graphics for the enemy were created by [[Tom Payne]]. |
Revision as of 12:45, 17 December 2023
Sonic the Hedgehog 2 (16-bit) |
Enemies |
Ball |
Ball |
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Game: Sonic the Hedgehog 2 (16-bit) |
"Ball"[1] is a scrapped enemy (or obstacle) planned for Sonic the Hedgehog 2.
Overview
It is a bouncing ball with spots, which appears to have bounced around and caused Sonic to bounce off it if touched.
While the graphics for the object exist in two early prototypes of Sonic 2, the "Nick Arcade" and "Simon Wai" builds, it would not be until the August 21st "Alpha" build where code was attached. It was removed entirely in subsequent prototypes, and by extension, does not feature in the final game.
Graphics for the enemy were created by Tom Payne.
Concept art
- Sket ball.png
Hirokazu Yasuhara concepts
- Sonic2 MD TomPayne ballthingy.jpg
Tom Payne sketches
References
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Levels: Scrapped Enemies: 2013 remake only: 2013 remake only: Knuckles in Sonic 2 Prototypes: |