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| {{SCHG_SCD_510}} | | {{SCHG_SCD_510}} |
− | This is an extremely incomplete list of the compressed art contained in SCD 510. Strangely, there are two instances of one compressed item for each *.MMD; one in the *.MMD area and one in the A***** area. This is soon going to be converted so it will refer to the *.MMD area, but for now it refers to the A***** area. If I continue this, the list will be completed in two months, but if I use the *.MMD area, it will take only about half a month to finish. | + | This is a list of art compressed with the [[Nemesis compression]] format. All pointers will be in the form File:Offset. |
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− | Note that these locations are for the actual SCD ISO.
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| {| class="prettytable" | | {| class="prettytable" |
| ! Offset !! Name | | ! Offset !! Name |
| |- | | |- |
− | | $A036C8 || PPZ Present 8x8s | + | | LOGO_M.MMD:$354 || Sega Logo Art |
− | |-
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− | | $A06C4E || Unknown
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− | |-
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− | | $A07B2A, $A47B2A || Conveyor belt
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− | |-
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− | | $A07C8A, $A44DB8, $A47C8A || Unknown; switch?
| |
− | |-
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− | | $A07CDC, $A07E9A || Animals (bird, $squirrel)
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− | |-
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− | | $A08AD4 || Unknown; spiky bush?
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− | |-
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− | | $A08B8A || Unknown; ???
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− | |-
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− | | $A08CCE || Rotund beetle badnik
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− | |-
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− | | $A09BA0, $A09F9C || Unknown
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− | |-
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− | | $A0B40A, $A4B40A, $A8B40A || Text that says '1000' when mapped
| |
− | |-
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− | | $A0B42C, $A4B42C, $A8B42C || Bricks
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− | |-
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− | | $A0B512, $A4B512, $A8B512 || Unknown; ???
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− | |-
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− | | $A39E0A || Giant ring
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− | |-
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− | | $A3A214, $A7A214 || GOAL sign
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− | |-
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− | | $A3A3D4, $A7A3D4 || End-of-level spinning signpost
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− | |-
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− | | $A3A9A0, $A7A9A0 || End-of-level text and HUD (in determining score)
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− | |-
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− | | $A3B6AA, $A7B6AA || Title card
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− | |-
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− | | $A3C75A, $A7C75A || Unknown; ???
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− | |-
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− | | $A3CA66, $A7CA66 || Springs
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− | |-
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− | | $A3CC88, $A7CC88 || Monitors
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− | |-
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− | | $A3D28C, $A7D28C || Explosions
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− | |-
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− | | $A3D774, $A7D774 || Rings
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− | |-
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− | | $A3DDE8, $A7DDE8 || HUD, as used in level
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− | |-
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− | | $A3DF14, $A7DF14 || Checkpoint
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− | |-
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− | | $A3E06E, $A7E06E || Unknown; flowers?
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− | |-
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− | | $A3E290, $A7E290 || Big bold letters; never seen them in the game
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− | |-
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− | | $A44CD8 || Unknown; ???
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− | |-
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− | | $A44E0A || Unknown; ???
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− | |-
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− | | $A44E88 || Small metal platform with yellow and black stripes
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− | |-
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− | | $A44F50 || Unknown; platform?
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− | |-
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− | | $A45B82 || Spike balls
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− | |-
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− | | $A45C44 || Metal platform with multiple layers
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− | |-
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− | | $A45D24 || Garbled graphics; may be mappings
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− | |-
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− | | $A45F7C || Machine using rockets
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− | |-
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− | | $A46AB6 || Metal Sonic's machine
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− | |-
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− | | $A46C8E || Metal Sonic
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| |} | | |} |
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| {{SCHGuides}} | | {{SCHGuides}} |
| [[Category:Sonic Community Hacking Guide]] | | [[Category:Sonic Community Hacking Guide]] |