Difference between revisions of "Music Plant"
From Sonic Retro
m (Text replace - 'Category:Sonic Advance 2 Levels' to 'Category:Sonic Advance 2 levels') |
BSonirachi (talk | contribs) m |
||
Line 5: | Line 5: | ||
| boss=Egg Totem | | boss=Egg Totem | ||
| acts=3 | | acts=3 | ||
+ | | theme1=carnival/casino | ||
}} | }} | ||
'''Music Plant''' is the third level of ''[[Sonic Advance 2]]''. This level's theme is a first for Sonic games; it was previously used by [[Sonic Team]] as ''[[Ristar]]''<nowiki>'</nowiki>s Planet Sonata. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as [[bumper]]s, pianos, cymbals that act as springs, flutes whose holes shoot you up for a period of time, and horns that act as chutes (as in [[Green Hill Zone]]), among countless other things. | '''Music Plant''' is the third level of ''[[Sonic Advance 2]]''. This level's theme is a first for Sonic games; it was previously used by [[Sonic Team]] as ''[[Ristar]]''<nowiki>'</nowiki>s Planet Sonata. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as [[bumper]]s, pianos, cymbals that act as springs, flutes whose holes shoot you up for a period of time, and horns that act as chutes (as in [[Green Hill Zone]]), among countless other things. |
Revision as of 14:00, 17 December 2017
Music Plant |
---|
Third Zone, Sonic Advance 2 |
Number of Acts: 3 |
Level theme: carnival/casino |
Boss: Egg Totem |
Music Plant is the third level of Sonic Advance 2. This level's theme is a first for Sonic games; it was previously used by Sonic Team as Ristar's Planet Sonata. This level is chock full of music-related tricks that make use of the character's features: bars of music notation as bumpers, pianos, cymbals that act as springs, flutes whose holes shoot you up for a period of time, and horns that act as chutes (as in Green Hill Zone), among countless other things.
Sonic Advance 2 | |
---|---|
Main page Manuals |
show;hide
|