Difference between revisions of "Sonic Heroes/Relocatable Editing (PC)/File Offsets"
From Sonic Retro
(→stg41lnd.rel - (Special Stage #1)) |
(→stg41lnd.rel - (Special Stage #1)) |
||
Line 17: | Line 17: | ||
|Material Parameter | |Material Parameter | ||
|Decorative Rings Lights #1 | |Decorative Rings Lights #1 | ||
+ | |- | ||
+ | |12FC | ||
+ | |00000000 | ||
+ | |Float | ||
+ | |X Position | ||
+ | |Water Tube #1 | ||
+ | |- | ||
+ | |1300 | ||
+ | |00000000 | ||
+ | |Float | ||
+ | |Y Position | ||
+ | |Water Tube #1 | ||
+ | |- | ||
+ | |1304 | ||
+ | |00000000 | ||
+ | |Float | ||
+ | |Y Position | ||
+ | |Water Tube #1 | ||
|- | |- | ||
|1314 | |1314 |
Revision as of 17:18, 26 July 2017
SCHG: Sonic Heroes |
---|
Main Article |
Mechanic Editing |
DOL Editing |
Model Editing |
Collision Format Model Format |
Level Editing |
Camera Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Music List |
SCHG How-Tos |
Custom Object Material Effect Tutorial |
A list shows relocatable offsets for each special stage files including their parameters and floats.
stg41lnd.rel - (Special Stage #1)
Offset | Default value | Type | Effect | Property |
---|---|---|---|---|
520 | 01 | Byte | Material Parameter | Decorative Rings #1 |
558 | 02 | Byte | Material Parameter | Decorative Rings Lights #1 |
12FC | 00000000 | Float | X Position | Water Tube #1 |
1300 | 00000000 | Float | Y Position | Water Tube #1 |
1304 | 00000000 | Float | Y Position | Water Tube #1 |
1314 | 01 | Byte | Visibility | Water Tube #1 |
1318 | A59B443C | Float | Animation Speed | Water Tube #1 |
1320 | 02 | Byte | Material Parameter | Water Tube #1 |
1334 | 0000FA43 | Float | X Position | Water Tube #2 |
1338 | 00000000 | Float | Y Position | Water Tube #2 |
133C | 00000000 | Float | Z Position | Water Tube #2 |
1358 | 02 | Byte | Material Parameter | Water Tube #2 |
1390 | 02 | Byte | Material Parameter | Water Tube #3 |
13C8 | 02 | Byte | Material Parameter | Water Tube #4 |
1400 | 02 | Byte | Material Parameter | Tube Lights #1 |