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Difference between revisions of "Sonic Drift"

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==Gameplay==
 
==Gameplay==
Players race around a track against three opponents for a top position collecting rings and power-ups along the way. The {{up}} direction on the directional pad can use rings collected on the track as a speed boost. Rings can also be lost due to collisions. Both buttons on the [[Game Gear]] are used, one for accelerating, and the other for braking.
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The objective of the game is to win the three different ''Chaos GPs'' (green, yellow and red emerald). Each Chaos GP has six different tracks based on the original Sonic game levels' design. The players will race around a track against the other three characters for a top position, using {{2}} to accelerate, {{1}} to brake and the latter combined with a direction allows to drift corners, though abusing it will send the character into spinning out of control. Going out of the asphalt track drops the speed immediately and in the sidelines there are several obstacles that will stop the character altogether if they are hit. The {{up}} direction on the directional pad can use rings collected on the track as a special move, unique to each character.
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Each track is composed of a circuit which needs to be completed thrice. At the end of the track, points are awarded based on the finishing positions: 1st place - 3 points, 2nd place - 2 points, 3rd place - 1 point and 4th place - 0 points. At the end of each tournament, the character with most points naturally wins. Additionally, there are other two modes to play: a training mode called ''Free Run'', which allows viewing results for each course as well, and ''Versus'', which is a standard 2 player. There're also two difficulties the game can be played, normal or hard, which can be chosen via the options menu.
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===Characters===
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{|border="1" class="prettytable"
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!colspan="2"|Character !! Vehicle !! Special Move !! Gameplay
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|-
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  |align="center"|[[File:Drift Sonic.png]] || Sonic || Cyclone || Speed dash (same as red monitor power-up) || Good speed and acceleration, poor handling.
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|-
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  |align="center"|[[File:Drift Tails.png]] || Tails || MTP-01 Whirlwind ||Jump over (same as spring power-up) || Good handling, poor speed.
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|-
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  |align="center"|[[File:Drift Eggman.png]] || Eggman || Egg Typhoon || Drop mine (same as collision) || Good speed, poor acceleration.
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|-
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  |align="center"|[[File:Drift Amy.png]] || Amy || Breeze || Toss heart (reduces other's speed) || Good acceleration, poor speed
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|}
  
 
===Power-ups===
 
===Power-ups===
Power-ups are scattered throughout each track, with a variety of abilities.
 
*'''Springs''': These all launch the player up into the air, increasing your speed.
 
*'''Blue Monitor''': Makes the player invincible for a short period of time. The BGM during invincibility is based on "Sonic - You Can Do Anything" from ''[[Sonic the Hedgehog CD]]''.
 
*'''Red Monitor''': Speed Boost.
 
  
===Production Credits===
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There are several power-ups scattered through the course.
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{|border="1" class="prettytable"
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!Sprite !! Power-up !! Description
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|-
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  |align="center"|[[File:Drift ring.png]] || Rings || Collect two rings allows the player to perform the character's Special Move. Rings can be lost due to using them, abusing the drift or obstacle collision.
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|-
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  |align="center"|[[File:Drift redmonitor.png]] || Red Monitor<br/>(speed) || Makes the player dash down the track with a momentary burst of speed.
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|-
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  |align="center"|[[File:Drift bluemonitor.png]] || Blue Monitor<br/>(invencibility) || Makes the player invincible for a short period of time. The BGM during invincibility is based on "Sonic - You Can Do Anything" from ''[[Sonic the Hedgehog CD]]''.
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|-
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  |align="center"|[[File:Drift spring.png]]|| Springs || These all launch the player up into the air, increasing the speed.
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|}
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==Production Credits==
 
Producer: [[Hiroshi Aso]]<br>
 
Producer: [[Hiroshi Aso]]<br>
 
Director: Hase<br>
 
Director: Hase<br>
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===Artwork===
 
===Artwork===
 
<gallery>
 
<gallery>
Image:SSS SONIC40.png
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Image:SSS SONIC40.png|Cover artwork
Image:SSS SONIC38.png|Cyclone
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Image:SSS SONIC4A.png|Cyclone
Image:SSS SONIC4A.png|
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Image:SSS SONIC38.png
Image:SSS SONIC4B.png|Whirlwind S7
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Image:SSS SONIC4B.png|MTP-01 Whirlwind
Image:SSS SONIC4C.png|[[Eggpod]]
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Image:SSS SONIC4C.png|Egg Typhoon (an [[Eggpod]])
 
Image:SSS SONIC4D.png|Breeze
 
Image:SSS SONIC4D.png|Breeze
 
</gallery>
 
</gallery>
  
Sonic's car could be modeled after a [http://en.wikipedia.org/wiki/Ferrari_F40 Ferrari F40], Tails after a [http://en.wikipedia.org/wiki/Lotus_Seven Lotus Seven] (most likely) and Amy after a [http://en.wikipedia.org/wiki/Mini Rover Cabrio].
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*Sonic's car could be modeled after a [http://en.wikipedia.org/wiki/Ferrari_F40 Ferrari F40], Tails after a [http://en.wikipedia.org/wiki/Lotus_Seven Lotus Seven] (most likely) and Amy after a [http://en.wikipedia.org/wiki/Mini Rover Cabrio].
  
 
===Scans===
 
===Scans===

Revision as of 18:16, 4 March 2010

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Sonic Drift title.png
Sonic Drift
System(s): Sega Game Gear
Publisher: Sega
Developer:
Genre: Racing

Sonic Drift is a kart racing game released only in Japan. It features Sonic, Tails, Amy, and Robotnik, and is a typical racing game of the early 1990s. The games racetracks and order they are played in are the same as the original Sonic The Hedgehog.

Gameplay

The objective of the game is to win the three different Chaos GPs (green, yellow and red emerald). Each Chaos GP has six different tracks based on the original Sonic game levels' design. The players will race around a track against the other three characters for a top position, using 2 to accelerate, 1 to brake and the latter combined with a direction allows to drift corners, though abusing it will send the character into spinning out of control. Going out of the asphalt track drops the speed immediately and in the sidelines there are several obstacles that will stop the character altogether if they are hit. The Up direction on the directional pad can use rings collected on the track as a special move, unique to each character.

Each track is composed of a circuit which needs to be completed thrice. At the end of the track, points are awarded based on the finishing positions: 1st place - 3 points, 2nd place - 2 points, 3rd place - 1 point and 4th place - 0 points. At the end of each tournament, the character with most points naturally wins. Additionally, there are other two modes to play: a training mode called Free Run, which allows viewing results for each course as well, and Versus, which is a standard 2 player. There're also two difficulties the game can be played, normal or hard, which can be chosen via the options menu.

Characters

Character Vehicle Special Move Gameplay
Drift Sonic.png Sonic Cyclone Speed dash (same as red monitor power-up) Good speed and acceleration, poor handling.
Drift Tails.png Tails MTP-01 Whirlwind Jump over (same as spring power-up) Good handling, poor speed.
Drift Eggman.png Eggman Egg Typhoon Drop mine (same as collision) Good speed, poor acceleration.
Drift Amy.png Amy Breeze Toss heart (reduces other's speed) Good acceleration, poor speed

Power-ups

There are several power-ups scattered through the course.

Sprite Power-up Description
Drift ring.png Rings Collect two rings allows the player to perform the character's Special Move. Rings can be lost due to using them, abusing the drift or obstacle collision.
Drift redmonitor.png Red Monitor
(speed)
Makes the player dash down the track with a momentary burst of speed.
Drift bluemonitor.png Blue Monitor
(invencibility)
Makes the player invincible for a short period of time. The BGM during invincibility is based on "Sonic - You Can Do Anything" from Sonic the Hedgehog CD.
Drift spring.png Springs These all launch the player up into the air, increasing the speed.

Production Credits

Producer: Hiroshi Aso
Director: Hase
Main Programmer: Wa-Da
Programmer: Shinchan
Designer: Choko Kawaguchi, Gen, East
Planner: K
Sound Creator: Naofumi Hataya
Special Thanks: Wahaha, T.D.H

Manual

Also Released On

Resources

Artwork

Scans

See Also

Template:SonDrift1Levels

Sonic the Hedgehog games for the following systems
Sega Master System
Sega Game Gear
 1991  Sonic the Hedgehog     1992  Sonic the Hedgehog 2     1993  Sonic Chaos | Dr. Robotnik's Mean Bean Machine     1994  Sonic Drift | Sonic Spinball | Sonic the Hedgehog Triple Trouble     1995  Sonic Drift 2 | Tails' Skypatrol | Tails Adventures | Sonic Labyrinth | Sonic 2 in 1     1996  Sonic Blast    
 Unreleased  Sonic's Edusoft